feat: spin the wheel, objednavani scrape menu, historie cen
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import { useEffect, useMemo, useState } from "react";
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import { createPortal } from "react-dom";
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import { StyleTheme } from "../context/settings";
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import { UmaCharacter, loadUmaCharacters } from "../utils/umaCharacters";
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import "./WheelConfetti.scss";
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type WheelTheme = StyleTheme;
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type Props = {
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theme: WheelTheme,
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/** Mění se s každým výsledkem — nová hodnota spustí novou salvu. */
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burstKey: number,
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/** Velká salva (finální výsledek) vs. menší (mezivýsledek). */
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big?: boolean,
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};
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type UmaImage = { src: string, round: boolean };
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const SIMPLE_COLORS = ['#16a34a', '#0ea5e9', '#f59e0b', '#8b5cf6', '#ec4899', '#14b8a6', '#ef4444'];
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const UMA_EMOJI = ['🐴', '🏇', '🥕', '🏆', '🌸', '✨', '⭐', '🍙', '🎀', '🥇'];
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// Hlášky z fandomu Umamusume (Umapyoi Densetsu, Teio step, hachimī, Golshi, Oguri „okawari"...)
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const UMA_BADGES = ['1着!', 'Umazing!', 'Umapyoi!', 'Teio step!', 'Hachimī~', 'Golshi approves', 'Okawari!', 'Pakapaka~', 'ウマい!'];
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const UMA_BADGE_COLORS = ['#ff6fa3', '#2e9a3a', '#43b8f0', '#f2a91a'];
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const DURATION_MS = 5200;
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const rand = (min: number, max: number) => min + Math.random() * (max - min);
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const pick = <T,>(list: T[]) => list[Math.floor(Math.random() * list.length)];
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type Piece = { id: number, style: React.CSSProperties, content: React.ReactNode, className: string };
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type Launch = 'cannon-left' | 'cannon-right' | 'burst' | 'rain';
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const LAUNCHES: Launch[] = ['cannon-left', 'cannon-left', 'cannon-right', 'cannon-right', 'burst', 'rain'];
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/**
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* Výchozí pozice a dráha jednoho kousku: děla z dolních rohů střílí šikmo vzhůru,
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* „výbuch" se rozletí ze středu a déšť padá opožděně shora. Kousek nejprve vyletí
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* do vrcholu (--x1/--y1) a pak dopadne mimo obrazovku (--x2/--y2).
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*/
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function launchStyle(launch: Launch): React.CSSProperties {
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let left: number, top: number, x1: number, y1: number, x2: number, y2: number, delay: number;
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switch (launch) {
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case 'cannon-left':
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case 'cannon-right': {
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const dir = launch === 'cannon-left' ? 1 : -1;
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left = launch === 'cannon-left' ? rand(-3, 3) : rand(97, 103);
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top = rand(88, 100);
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x1 = dir * rand(12, 62);
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y1 = -rand(45, 88);
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x2 = x1 + dir * rand(6, 22);
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y2 = rand(12, 25);
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delay = rand(0, 450);
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break;
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}
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case 'burst': {
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const angle = rand(0, Math.PI * 2);
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const radius = rand(18, 48);
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left = 50;
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top = 42;
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x1 = Math.cos(angle) * radius;
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y1 = Math.sin(angle) * radius * 0.8 - rand(5, 15);
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x2 = x1 * 1.35;
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y2 = rand(70, 85);
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delay = rand(0, 250);
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break;
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}
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default: {
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left = rand(0, 100);
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top = -12;
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x1 = rand(-8, 8);
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y1 = rand(35, 55);
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x2 = x1 + rand(-10, 10);
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y2 = rand(115, 125);
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delay = rand(400, 1800);
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}
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}
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const spin = rand(180, 720) * (Math.random() < 0.5 ? -1 : 1);
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return {
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left: `${left}vw`,
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top: `${top}vh`,
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animationName: launch === 'rain' ? 'confetti-rain' : 'confetti-throw',
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animationDelay: `${delay}ms`,
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animationDuration: `${rand(2600, 3900)}ms`,
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['--x1' as any]: `${x1}vw`,
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['--y1' as any]: `${y1}vh`,
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['--x2' as any]: `${x2}vw`,
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['--y2' as any]: `${y2}vh`,
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['--r1' as any]: `${spin * 0.4}deg`,
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['--r2' as any]: `${spin}deg`,
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};
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}
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function buildPieces(theme: WheelTheme, big: boolean, images: UmaImage[]): Piece[] {
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if (theme === 'simple') {
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const count = big ? 170 : 80;
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return Array.from({ length: count }, (_, id) => ({
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id,
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className: 'confetti-paper',
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content: null,
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style: {
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...launchStyle(pick(LAUNCHES)),
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width: `${rand(6, 11)}px`,
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height: `${rand(10, 18)}px`,
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background: pick(SIMPLE_COLORS),
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borderRadius: Math.random() < 0.3 ? '50%' : '2px',
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},
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}));
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}
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const count = big ? 50 : 24;
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return Array.from({ length: count }, (_, id) => {
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const roll = Math.random();
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// Samolepky se tolik netočí, ať jsou čitelné
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const base: React.CSSProperties = {
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...launchStyle(pick(LAUNCHES)),
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['--r1' as any]: `${rand(-25, 25)}deg`,
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['--r2' as any]: `${rand(-40, 40)}deg`,
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};
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if (images.length && roll < 0.45) {
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const image = pick(images);
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return { id, className: `confetti-uma confetti-uma-img${image.round ? ' round' : ''}`, style: base,
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content: <img src={image.src} alt="" loading="eager" /> };
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}
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if (roll < 0.7) {
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return { id, className: 'confetti-uma confetti-uma-badge', content: pick(UMA_BADGES),
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style: { ...base, background: pick(UMA_BADGE_COLORS) } };
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}
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return { id, className: 'confetti-uma confetti-uma-emoji', style: { ...base, fontSize: `${rand(28, 52)}px` }, content: pick(UMA_EMOJI) };
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});
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}
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/** Salva konfet po výsledku kola štěstí, ve vzhledu podle zvoleného stylu. */
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export default function WheelConfetti({ theme, burstKey, big = false }: Readonly<Props>) {
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const [characters, setCharacters] = useState<UmaCharacter[]>([]);
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const [active, setActive] = useState(false);
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useEffect(() => {
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if (theme === 'umamusume') loadUmaCharacters().then(setCharacters);
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}, [theme]);
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useEffect(() => {
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if (!burstKey) return;
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setActive(true);
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const t = setTimeout(() => setActive(false), DURATION_MS + 900);
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return () => clearTimeout(t);
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}, [burstKey]);
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const pieces = useMemo(
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() => buildPieces(theme, big, characters.flatMap(c => c.images.map(src => ({ src, round: !!c.round })))),
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// eslint-disable-next-line react-hooks/exhaustive-deps
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[burstKey],
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);
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// Při finálním výsledku „promluví" náhodná postava svou hláškou
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const speaker = useMemo(() => {
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const withQuote = characters.filter(c => c.quote);
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return theme === 'umamusume' && big && withQuote.length ? pick(withQuote) : undefined;
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [burstKey]);
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if (!active || window.matchMedia?.('(prefers-reduced-motion: reduce)').matches) return null;
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return createPortal(
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<div className={`wheel-confetti wheel-confetti-${theme}`} key={burstKey} aria-hidden>
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{theme === 'umamusume' && big && <div className="confetti-uma-banner">🏆 1着 🏆</div>}
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{pieces.map(p => <span key={p.id} className={p.className} style={p.style}>{p.content}</span>)}
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{speaker && (
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<div className="confetti-uma-voice">
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<img src={pick(speaker.images)} alt="" className={speaker.round ? 'round' : undefined} />
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<div className="confetti-uma-bubble">
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<p>„{speaker.quote}"</p>
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<small>— {speaker.name}</small>
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</div>
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</div>
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)}
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</div>,
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document.body,
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);
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}
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