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| Author | SHA1 | Date | |
|---|---|---|---|
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0179afca75
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@@ -1,261 +0,0 @@
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name: CI
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on:
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push:
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branches:
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- "**"
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pull_request:
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concurrency:
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group: ${{ github.ref }}
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cancel-in-progress: true
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jobs:
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# ─── 1. Generate OpenAPI types ────────────────────────────────────────────
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||||||
generate-types:
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||||||
name: Generate TypeScript types
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||||||
runs-on: ubuntu-latest
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||||||
steps:
|
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||||||
- uses: actions/checkout@v4
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||||||
- uses: actions/setup-node@v4
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with:
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node-version: "26"
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- run: corepack enable
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- run: cd types && yarn install --frozen-lockfile && yarn openapi-ts
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||||||
- uses: actions/upload-artifact@v3
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||||||
with:
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name: types-gen
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path: types/gen
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# ─── 2a. Server unit tests ────────────────────────────────────────────────
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server-test:
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name: Server unit tests
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||||||
runs-on: ubuntu-latest
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||||||
needs: generate-types
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||||||
env:
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||||||
NODE_ENV: test
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||||||
JWT_SECRET: test-secret-min-32-chars-aaaaaaa!
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||||||
MOCK_DATA: "true"
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||||||
STORAGE: json
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steps:
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||||||
- uses: actions/checkout@v4
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- uses: actions/setup-node@v4
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|
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with:
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node-version: "26"
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||||||
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|
||||||
- run: corepack enable
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|
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|
||||||
- uses: actions/download-artifact@v3
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||||||
with:
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|
||||||
name: types-gen
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|
||||||
path: types/gen
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||||||
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|
||||||
- run: cd server && yarn install --frozen-lockfile && yarn test
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# ─── 2b. Build server ─────────────────────────────────────────────────────
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||||||
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||||||
server-build:
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||||||
name: Build server
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|
||||||
runs-on: ubuntu-latest
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|
||||||
needs: generate-types
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|
||||||
steps:
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|
||||||
- uses: actions/checkout@v4
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|
||||||
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|
||||||
- uses: actions/setup-node@v4
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|
||||||
with:
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|
||||||
node-version: "26"
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|
||||||
|
|
||||||
- run: corepack enable
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|
||||||
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|
||||||
- uses: actions/download-artifact@v3
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|
||||||
with:
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|
||||||
name: types-gen
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|
||||||
path: types/gen
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|
||||||
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|
||||||
- run: cd types && yarn install --frozen-lockfile
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|
||||||
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|
||||||
- run: cd server && yarn install --frozen-lockfile && yarn build
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|
||||||
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|
||||||
- uses: actions/upload-artifact@v3
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|
||||||
with:
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|
||||||
name: server-dist
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|
||||||
path: server/dist
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||||||
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# ─── 2c. Build client ─────────────────────────────────────────────────────
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||||||
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||||||
client-build:
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|
||||||
name: Build client
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|
||||||
runs-on: ubuntu-latest
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|
||||||
needs: generate-types
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|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
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|
||||||
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|
||||||
- uses: actions/setup-node@v4
|
|
||||||
with:
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|
||||||
node-version: "26"
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|
||||||
|
|
||||||
- run: corepack enable
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|
||||||
|
|
||||||
- uses: actions/download-artifact@v3
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|
||||||
with:
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|
||||||
name: types-gen
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|
||||||
path: types/gen
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|
||||||
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|
||||||
- run: cd types && yarn install --frozen-lockfile
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|
||||||
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|
||||||
- run: cd client && yarn install --frozen-lockfile && yarn build
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|
||||||
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|
||||||
- uses: actions/upload-artifact@v3
|
|
||||||
with:
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|
||||||
name: client-dist
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|
||||||
path: client/dist
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|
||||||
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|
||||||
# ─── 3. Playwright E2E tests ──────────────────────────────────────────────
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|
||||||
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|
||||||
e2e:
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|
||||||
name: Playwright E2E tests
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|
||||||
runs-on: ubuntu-latest
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|
||||||
needs: [ server-build, client-build ]
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|
||||||
container: mcr.microsoft.com/playwright:v1.59.1-jammy
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|
||||||
services:
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|
||||||
redis:
|
|
||||||
image: redis/redis-stack-server:7.4.0-v1
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|
||||||
env:
|
|
||||||
REDIS_ARGS: "--save '' --loglevel warning"
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|
||||||
env:
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|
||||||
CI: "true"
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|
||||||
NODE_ENV: test
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|
||||||
JWT_SECRET: test-secret-min-32-chars-aaaaaaa!
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|
||||||
MOCK_DATA: "true"
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|
||||||
STORAGE: redis
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|
||||||
REDIS_HOST: redis
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|
||||||
REDIS_PORT: "6379"
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|
||||||
HTTP_REMOTE_USER_ENABLED: "true"
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|
||||||
HTTP_REMOTE_USER_HEADER_NAME: remote-user
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|
||||||
HTTP_REMOTE_TRUSTED_IPS: "127.0.0.1,::1,::ffff:127.0.0.1"
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|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
|
|
||||||
- uses: actions/download-artifact@v3
|
|
||||||
with:
|
|
||||||
name: server-dist
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|
||||||
path: server/dist
|
|
||||||
|
|
||||||
- uses: actions/download-artifact@v3
|
|
||||||
with:
|
|
||||||
name: client-dist
|
|
||||||
path: client/dist
|
|
||||||
|
|
||||||
- name: Install server dependencies
|
|
||||||
run: cd server && yarn install --frozen-lockfile
|
|
||||||
|
|
||||||
- name: Copy client build into server/public
|
|
||||||
run: cp -r client/dist server/public
|
|
||||||
|
|
||||||
- name: Install e2e dependencies and browsers
|
|
||||||
run: cd e2e && yarn install --frozen-lockfile && yarn playwright install firefox
|
|
||||||
--with-deps
|
|
||||||
|
|
||||||
- name: Run Playwright tests
|
|
||||||
run: cd e2e && yarn test
|
|
||||||
|
|
||||||
- uses: actions/upload-artifact@v3
|
|
||||||
if: failure()
|
|
||||||
with:
|
|
||||||
name: playwright-report
|
|
||||||
path: |
|
|
||||||
e2e/playwright-report
|
|
||||||
e2e/test-results
|
|
||||||
|
|
||||||
# ─── 4. Build and push Docker image (master only) ─────────────────────────
|
|
||||||
|
|
||||||
docker-build:
|
|
||||||
name: Build and push Docker image
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
needs: [ server-build, client-build, server-test, e2e ]
|
|
||||||
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
|
|
||||||
- uses: actions/setup-node@v4
|
|
||||||
with:
|
|
||||||
node-version: "26"
|
|
||||||
|
|
||||||
- run: corepack enable
|
|
||||||
|
|
||||||
- uses: actions/download-artifact@v3
|
|
||||||
with:
|
|
||||||
name: server-dist
|
|
||||||
path: server/dist
|
|
||||||
|
|
||||||
- uses: actions/download-artifact@v3
|
|
||||||
with:
|
|
||||||
name: client-dist
|
|
||||||
path: client/dist
|
|
||||||
|
|
||||||
- name: Install server production dependencies
|
|
||||||
run: cd server && yarn install --frozen-lockfile --production
|
|
||||||
|
|
||||||
- uses: docker/setup-buildx-action@v3
|
|
||||||
|
|
||||||
- uses: docker/login-action@v3
|
|
||||||
with:
|
|
||||||
registry: ${{ secrets.REPO_URL }}
|
|
||||||
username: ${{ secrets.REPO_USERNAME }}
|
|
||||||
password: ${{ secrets.REPO_PASSWORD }}
|
|
||||||
|
|
||||||
- uses: docker/build-push-action@v5
|
|
||||||
with:
|
|
||||||
context: .
|
|
||||||
file: Dockerfile
|
|
||||||
target: runner-prebuilt
|
|
||||||
platforms: linux/amd64
|
|
||||||
push: true
|
|
||||||
tags: ${{ secrets.REPO_URL }}/${{ secrets.REPO_NAME }}:latest
|
|
||||||
|
|
||||||
# ─── 5. Notifications ────────────────────────
|
|
||||||
|
|
||||||
notify:
|
|
||||||
name: Notify
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
needs: [ server-build, client-build, server-test, e2e, docker-build ]
|
|
||||||
if: always() && github.event_name == 'push'
|
|
||||||
steps:
|
|
||||||
- name: Send webhook
|
|
||||||
env:
|
|
||||||
DISCORD_WEBHOOK_ID: ${{ secrets.DISCORD_WEBHOOK_ID }}
|
|
||||||
DISCORD_WEBHOOK_TOKEN: ${{ secrets.DISCORD_WEBHOOK_TOKEN }}
|
|
||||||
NTFY_URL: ${{ secrets.NTFY_URL }}
|
|
||||||
BUILD_RESULT: ${{ needs.docker-build.result }}
|
|
||||||
RUN_NUMBER: ${{ github.run_number }}
|
|
||||||
RUN_URL: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{
|
|
||||||
github.run_id }}
|
|
||||||
COMMIT_MESSAGE: ${{ github.event.head_commit.message }}
|
|
||||||
COMMIT_AUTHOR: ${{ github.event.head_commit.author.name }}
|
|
||||||
run: |
|
|
||||||
if [ "$BUILD_RESULT" = "success" ]; then
|
|
||||||
MSG="✅ Sestavení #${RUN_NUMBER} proběhlo úspěšně."
|
|
||||||
NTFY_TAGS="white_check_mark"
|
|
||||||
else
|
|
||||||
MSG="❌ Sestavení #${RUN_NUMBER} selhalo."
|
|
||||||
NTFY_TAGS="x"
|
|
||||||
fi
|
|
||||||
FULL_MSG="$(printf '%s\n\nPipeline: %s\nPoslední commit: %sAutor: %s' \
|
|
||||||
"$MSG" "$RUN_URL" "$COMMIT_MESSAGE" "$COMMIT_AUTHOR")"
|
|
||||||
curl -s -X POST \
|
|
||||||
"https://discord.com/api/webhooks/${DISCORD_WEBHOOK_ID}/${DISCORD_WEBHOOK_TOKEN}" \
|
|
||||||
-H "Content-Type: application/json" \
|
|
||||||
--data "$(jq -n --arg content "$FULL_MSG" '{content: $content}')"
|
|
||||||
curl -s -X POST "${NTFY_URL}" \
|
|
||||||
-H "Title: Luncher CI #${RUN_NUMBER}" \
|
|
||||||
-H "Tags: ${NTFY_TAGS}" \
|
|
||||||
-H "Click: ${RUN_URL}" \
|
|
||||||
-d "${FULL_MSG}"
|
|
||||||
@@ -1,10 +1,2 @@
|
|||||||
node_modules
|
node_modules
|
||||||
types/gen
|
types/gen
|
||||||
**.DS_Store
|
|
||||||
.mcp.json
|
|
||||||
.claude/settings.local.json
|
|
||||||
server/public/
|
|
||||||
.claude/*.lock
|
|
||||||
.claude/worktrees
|
|
||||||
.playwright-mcp
|
|
||||||
.idea/
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
{
|
|
||||||
"version": "0.2.0",
|
|
||||||
"configurations": [
|
|
||||||
{
|
|
||||||
"name": "Server (ts-node, debug)",
|
|
||||||
"type": "node",
|
|
||||||
"request": "launch",
|
|
||||||
"cwd": "${workspaceFolder}/server",
|
|
||||||
"runtimeArgs": ["-r", "ts-node/register"],
|
|
||||||
"program": "${workspaceFolder}/server/src/index.ts",
|
|
||||||
"env": { "NODE_ENV": "development" },
|
|
||||||
"console": "integratedTerminal",
|
|
||||||
"skipFiles": ["<node_internals>/**"],
|
|
||||||
"preLaunchTask": "types: openapi-ts"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "Client (vite + Edge)",
|
|
||||||
"type": "msedge",
|
|
||||||
"request": "launch",
|
|
||||||
"url": "http://localhost:3000",
|
|
||||||
"webRoot": "${workspaceFolder}/client",
|
|
||||||
"preLaunchTask": "client: vite"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"compounds": [
|
|
||||||
{
|
|
||||||
"name": "Dev: server + client",
|
|
||||||
"configurations": ["Server (ts-node, debug)", "Client (vite + Edge)"],
|
|
||||||
"stopAll": true
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
{
|
|
||||||
"version": "2.0.0",
|
|
||||||
"tasks": [
|
|
||||||
{
|
|
||||||
"label": "types: openapi-ts",
|
|
||||||
"type": "shell",
|
|
||||||
"command": "yarn openapi-ts",
|
|
||||||
"options": {
|
|
||||||
"cwd": "${workspaceFolder}/types"
|
|
||||||
},
|
|
||||||
"presentation": {
|
|
||||||
"reveal": "silent",
|
|
||||||
"panel": "dedicated"
|
|
||||||
},
|
|
||||||
"problemMatcher": []
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "server: startReload",
|
|
||||||
"type": "shell",
|
|
||||||
"command": "yarn startReload",
|
|
||||||
"options": {
|
|
||||||
"cwd": "${workspaceFolder}/server",
|
|
||||||
"env": {
|
|
||||||
"NODE_ENV": "development"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"isBackground": true,
|
|
||||||
"presentation": {
|
|
||||||
"reveal": "always",
|
|
||||||
"panel": "dedicated",
|
|
||||||
"group": "dev"
|
|
||||||
},
|
|
||||||
"problemMatcher": []
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "client: vite",
|
|
||||||
"type": "shell",
|
|
||||||
"command": "yarn start",
|
|
||||||
"options": {
|
|
||||||
"cwd": "${workspaceFolder}/client"
|
|
||||||
},
|
|
||||||
"isBackground": true,
|
|
||||||
"presentation": {
|
|
||||||
"reveal": "always",
|
|
||||||
"panel": "dedicated",
|
|
||||||
"group": "dev"
|
|
||||||
},
|
|
||||||
"problemMatcher": []
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "dev: server+client",
|
|
||||||
"dependsOn": [
|
|
||||||
"server: startReload",
|
|
||||||
"client: vite"
|
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "dev: all",
|
|
||||||
"dependsOrder": "sequence",
|
|
||||||
"dependsOn": [
|
|
||||||
"types: openapi-ts",
|
|
||||||
"dev: server+client"
|
|
||||||
],
|
|
||||||
"problemMatcher": []
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
variables:
|
||||||
|
- &node_image "node:22-alpine"
|
||||||
|
- &branch "master"
|
||||||
|
|
||||||
|
when:
|
||||||
|
- event: push
|
||||||
|
branch: *branch
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Generate TypeScript types
|
||||||
|
image: *node_image
|
||||||
|
commands:
|
||||||
|
- cd types
|
||||||
|
- yarn install --frozen-lockfile
|
||||||
|
- yarn openapi-ts
|
||||||
|
- name: Install server dependencies
|
||||||
|
image: *node_image
|
||||||
|
commands:
|
||||||
|
- cd server
|
||||||
|
- yarn install --frozen-lockfile
|
||||||
|
depends_on: [Generate TypeScript types]
|
||||||
|
- name: Install client dependencies
|
||||||
|
image: *node_image
|
||||||
|
commands:
|
||||||
|
- cd client
|
||||||
|
- yarn install --frozen-lockfile
|
||||||
|
depends_on: [Generate TypeScript types]
|
||||||
|
- name: Build server
|
||||||
|
depends_on: [Install server dependencies]
|
||||||
|
image: *node_image
|
||||||
|
commands:
|
||||||
|
- cd server
|
||||||
|
- yarn build
|
||||||
|
- name: Build client
|
||||||
|
depends_on: [Install client dependencies]
|
||||||
|
image: *node_image
|
||||||
|
commands:
|
||||||
|
- cd client
|
||||||
|
- yarn build
|
||||||
|
- name: Build Docker image
|
||||||
|
depends_on: [Build server, Build client]
|
||||||
|
image: woodpeckerci/plugin-docker-buildx
|
||||||
|
settings:
|
||||||
|
dockerfile: Dockerfile-Woodpecker
|
||||||
|
platforms: linux/amd64
|
||||||
|
registry:
|
||||||
|
from_secret: REPO_URL
|
||||||
|
username:
|
||||||
|
from_secret: REPO_USERNAME
|
||||||
|
password:
|
||||||
|
from_secret: REPO_PASSWORD
|
||||||
|
repo:
|
||||||
|
from_secret: REPO_NAME
|
||||||
|
- name: Discord notification - build
|
||||||
|
image: appleboy/drone-discord
|
||||||
|
depends_on: [Build Docker image]
|
||||||
|
when:
|
||||||
|
- status: [success, failure]
|
||||||
|
settings:
|
||||||
|
webhook_id:
|
||||||
|
from_secret: DISCORD_WEBHOOK_ID
|
||||||
|
webhook_token:
|
||||||
|
from_secret: DISCORD_WEBHOOK_TOKEN
|
||||||
|
message: "{{#success build.status}}✅ Sestavení {{build.number}} proběhlo úspěšně.{{else}}❌ Sestavení {{build.number}} selhalo.{{/success}}\n\nPipeline: {{build.link}}\nPoslední commit: {{commit.message}}Autor: {{commit.author}}"
|
||||||
@@ -1,146 +0,0 @@
|
|||||||
# CLAUDE.md
|
|
||||||
|
|
||||||
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
|
|
||||||
|
|
||||||
## Project Overview
|
|
||||||
|
|
||||||
Luncher is a lunch management app for teams — daily restaurant menus, food ordering, pizza day events, and payment QR codes. Czech-language UI. Full-stack TypeScript monorepo.
|
|
||||||
|
|
||||||
## Monorepo Structure
|
|
||||||
|
|
||||||
```
|
|
||||||
types/ → Shared OpenAPI-generated TypeScript types (source of truth: types/api.yml)
|
|
||||||
server/ → Express 5 backend (Node.js 22, ts-node)
|
|
||||||
client/ → React 19 frontend (Vite 7, React Bootstrap)
|
|
||||||
e2e/ → Playwright E2E tests (separate package)
|
|
||||||
```
|
|
||||||
|
|
||||||
Each of the four directories has its own `package.json`. Package manager: **Yarn Classic**.
|
|
||||||
|
|
||||||
Deployment files at repo root: `Dockerfile` (multi-stage, dva runner targety: výchozí `runner` pro lokální build, `runner-prebuilt` pro CI s předem sestavenými artefakty), `compose.yml`, `compose-traefik.yml`.
|
|
||||||
|
|
||||||
## Development Commands
|
|
||||||
|
|
||||||
### Initial setup
|
|
||||||
```bash
|
|
||||||
cd types && yarn install && yarn openapi-ts # Generate API types first
|
|
||||||
cd ../server && yarn install
|
|
||||||
cd ../client && yarn install
|
|
||||||
cd ../e2e && yarn install
|
|
||||||
```
|
|
||||||
|
|
||||||
### Running dev environment
|
|
||||||
```bash
|
|
||||||
# All-in-one (tmux):
|
|
||||||
./run_dev.sh
|
|
||||||
|
|
||||||
# Or manually in separate terminals:
|
|
||||||
cd server && NODE_ENV=development yarn startReload # Port 3001, nodemon watch
|
|
||||||
cd client && yarn start # Port 3000, proxies /api → 3001
|
|
||||||
```
|
|
||||||
|
|
||||||
### Building
|
|
||||||
```bash
|
|
||||||
cd types && yarn openapi-ts # Regenerate types from api.yml
|
|
||||||
cd server && yarn build # tsc → server/dist
|
|
||||||
cd client && yarn build # tsc --noEmit + vite build → client/dist
|
|
||||||
```
|
|
||||||
|
|
||||||
### Tests
|
|
||||||
```bash
|
|
||||||
# Server unit tests (Jest)
|
|
||||||
cd server && yarn test # All tests in server/src/tests/
|
|
||||||
cd server && yarn test dates # Run one file by name
|
|
||||||
cd server && yarn test -t "name" # Run by test name pattern
|
|
||||||
|
|
||||||
# E2E (Playwright) — requires prebuilt server
|
|
||||||
cd server && yarn build
|
|
||||||
cd e2e && yarn test # chromium + firefox, baseURL 127.0.0.1:3001
|
|
||||||
cd e2e && yarn test:ui # interactive UI mode
|
|
||||||
cd e2e && yarn report # open last HTML report
|
|
||||||
```
|
|
||||||
|
|
||||||
Jest setup (`server/src/tests/setupEnv.ts`) forces `STORAGE=memory`, deletes `MOCK_DATA`, and sets a fixed `JWT_SECRET`. Playwright auto-starts the prebuilt server and authenticates via the `remote-user: e2e-user` trusted-header path; locally uses `STORAGE=json` + `MOCK_DATA=true`, CI uses `STORAGE=redis`.
|
|
||||||
|
|
||||||
### CI pipeline
|
|
||||||
Gitea Actions — `.gitea/workflows/ci.yaml` (no `.github/` equivalent):
|
|
||||||
|
|
||||||
1. `generate-types` — runs `yarn openapi-ts`, uploads artifact
|
|
||||||
2. `server-test` — Jest
|
|
||||||
3. `server-build` + `client-build` — parallel tsc/vite builds
|
|
||||||
4. `e2e` — Playwright in `mcr.microsoft.com/playwright:v1.59.1-jammy` with a Redis service container; only Firefox installed in CI
|
|
||||||
5. `docker-build` — master branch only, uses `Dockerfile` with `--target runner-prebuilt` (skládá image z artefaktů `server-build` + `client-build`)
|
|
||||||
6. `notify` — Discord + ntfy webhooks
|
|
||||||
|
|
||||||
### Formatting
|
|
||||||
Prettier is installed in `client/` (devDependency only, no script or config) — invoke via `yarn prettier <path>` with defaults.
|
|
||||||
|
|
||||||
## Architecture
|
|
||||||
|
|
||||||
### API Types (types/)
|
|
||||||
- OpenAPI 3.0 spec in `types/api.yml` — all API endpoints and DTOs defined here
|
|
||||||
- `api.yml` is a thin aggregator — actual endpoint specs live in `types/paths/<domain>/*.yml`, shared schemas in `types/schemas/_index.yml`
|
|
||||||
- `yarn openapi-ts` generates `types/gen/` (client.gen.ts, sdk.gen.ts, types.gen.ts)
|
|
||||||
- Both server and client import from these generated types
|
|
||||||
- **When changing API contracts: update api.yml first, then regenerate**
|
|
||||||
|
|
||||||
### Server (server/src/)
|
|
||||||
- **Entry:** `index.ts` — Express app + Socket.io setup
|
|
||||||
- **Routes:** `routes/` — 9 modular Express route handlers (food, pizzaDay, voting, notifications, qr, stats, easterEgg, dev, changelog)
|
|
||||||
- **Services:** domain logic files at root level (`service.ts`, `pizza.ts`, `restaurants.ts`, `chefie.ts`, `voting.ts`, `stats.ts`, `qr.ts`, `notifikace.ts`)
|
|
||||||
- **Helpers:** `mock.ts` (fake menu data for `MOCK_DATA=true`), `pushReminder.ts` (push notification reminders), `utils.ts` (shared utilities)
|
|
||||||
- **Auth:** `auth.ts` — JWT + optional trusted-header authentication
|
|
||||||
- **Storage:** `storage/index.ts` factory selects implementation; backends: `json.ts` (file-based, dev), `redis.ts` (production), `memory.ts` (tests). Data keyed by date (YYYY-MM-DD).
|
|
||||||
- **Restaurant scrapers:** Cheerio-based HTML parsing for daily menus from multiple restaurants
|
|
||||||
- **Pizza Chefie integration:** `chefie.ts` scrapes pizzachefie.cz for Pizza day menus and salads (only active when a Pizza day is open)
|
|
||||||
- **WebSocket:** `websocket.ts` — Socket.io for real-time client updates
|
|
||||||
- **Mock mode:** `MOCK_DATA=true` env var returns fake menus (useful for weekend/holiday dev)
|
|
||||||
- **Config:** `.env.development` / `.env.production` (see `.env.template` for all options)
|
|
||||||
|
|
||||||
### Client (client/src/)
|
|
||||||
- **Entry:** `index.tsx` → `App.tsx` → `AppRoutes.tsx`; `Login.tsx` is the auth screen; `FallingLeaves.tsx` is a seasonal visual effect
|
|
||||||
- **Pages:** `pages/` (StatsPage)
|
|
||||||
- **Components:** `components/` (Header, Footer, Loader, PizzaOrderList, PizzaOrderRow, and modals in `components/modals/`)
|
|
||||||
- **Context providers:** `context/` — `auth.tsx`, `settings.tsx`, `socket.js`, `eggs.tsx` (note: `socket.js` is the only non-TSX context file)
|
|
||||||
- **Hooks:** `hooks/` (`usePushReminder.ts`)
|
|
||||||
- **Utils:** `utils/` (`parsePrice.ts`)
|
|
||||||
- **Styling:** Bootstrap 5 + React Bootstrap + custom SCSS files (co-located with components)
|
|
||||||
- **API calls:** use OpenAPI-generated SDK from `types/gen/`
|
|
||||||
- **Routing:** React Router DOM v7
|
|
||||||
|
|
||||||
### Data Flow
|
|
||||||
1. Client calls API via generated SDK → Express routes
|
|
||||||
2. Server scrapes restaurant websites or returns cached data
|
|
||||||
3. Storage: Redis (production) or JSON file (development)
|
|
||||||
4. Socket.io broadcasts changes to all connected clients
|
|
||||||
|
|
||||||
## Environment
|
|
||||||
|
|
||||||
- **Server env files:** `server/.env.development`, `server/.env.production` (see `server/.env.template`)
|
|
||||||
- Key vars: `JWT_SECRET`, `STORAGE` (json/redis/memory), `MOCK_DATA`, `REDIS_HOST`, `REDIS_PORT`
|
|
||||||
- **Docker:** multi-stage Dockerfile, `compose.yml` for app + Redis. Timezone: Europe/Prague.
|
|
||||||
|
|
||||||
## Conventions
|
|
||||||
|
|
||||||
- Czech naming for domain variables and UI strings; English for infrastructure code
|
|
||||||
- TypeScript strict mode in both client and server
|
|
||||||
- Server module resolution: Node16; Client: ESNext/bundler
|
|
||||||
- `TODO.md` tracks open bugs and roadmap items — worth scanning before starting non-trivial work
|
|
||||||
|
|
||||||
## Changelog (user-facing "What's new")
|
|
||||||
|
|
||||||
When you add or change a user-visible feature, you MUST also record it in `server/changelogs/` so users see it via the in-app changelog (served by `server/src/routes/changelogRoutes.ts`, sorted newest-first with a `?since=` filter).
|
|
||||||
|
|
||||||
Steps:
|
|
||||||
|
|
||||||
1. Create or open the file for today's date: `server/changelogs/YYYY-MM-DD.json` (use today's date; one file per day).
|
|
||||||
2. The file content is a **JSON array of Czech strings**, one short user-facing sentence per change. Example:
|
|
||||||
```json
|
|
||||||
[
|
|
||||||
"Proklik na nabídku podniku ze stránky objednávek",
|
|
||||||
"Možnost přidat URL pro sledování stavu doručení pro Bolt Food"
|
|
||||||
]
|
|
||||||
```
|
|
||||||
3. If a file for today already exists, append your entry to its array instead of creating a new file.
|
|
||||||
4. Write entries in Czech, phrased for end users (describe the benefit, not the implementation). Skip purely internal/refactor changes that users won't notice.
|
|
||||||
5. The route caches files in memory at read time, so a server restart is needed to pick up new/changed changelogs in a running dev instance.
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
ARG NODE_VERSION="node:26-alpine"
|
ARG NODE_VERSION="node:22-alpine"
|
||||||
|
|
||||||
# ─── Builder ──────────────────────────────────────────────────────────────────
|
# Builder
|
||||||
FROM ${NODE_VERSION} AS builder
|
FROM ${NODE_VERSION} AS builder
|
||||||
|
|
||||||
WORKDIR /build
|
WORKDIR /build
|
||||||
@@ -62,9 +62,8 @@ RUN yarn build
|
|||||||
WORKDIR /build/client
|
WORKDIR /build/client
|
||||||
RUN yarn build
|
RUN yarn build
|
||||||
|
|
||||||
# ─── Runner base ──────────────────────────────────────────────────────────────
|
# Runner
|
||||||
# Společný základ pro oba runner targety – nastaví prostředí a metadata běhu.
|
FROM ${NODE_VERSION}
|
||||||
FROM ${NODE_VERSION} AS runner-base
|
|
||||||
|
|
||||||
RUN apk add --no-cache tzdata
|
RUN apk add --no-cache tzdata
|
||||||
ENV TZ=Europe/Prague \
|
ENV TZ=Europe/Prague \
|
||||||
@@ -73,17 +72,6 @@ ENV TZ=Europe/Prague \
|
|||||||
|
|
||||||
WORKDIR /app
|
WORKDIR /app
|
||||||
|
|
||||||
# Export /data/db.json do složky /data
|
|
||||||
VOLUME ["/data"]
|
|
||||||
|
|
||||||
EXPOSE 3001
|
|
||||||
|
|
||||||
CMD [ "node", "./server/src/index.js" ]
|
|
||||||
|
|
||||||
# ─── Runner (default) ─────────────────────────────────────────────────────────
|
|
||||||
# Použití: docker build . (lokální sestavení – vše se buildí uvnitř image)
|
|
||||||
FROM runner-base AS runner
|
|
||||||
|
|
||||||
# Vykopírování sestaveného serveru
|
# Vykopírování sestaveného serveru
|
||||||
COPY --from=builder /build/server/node_modules ./server/node_modules
|
COPY --from=builder /build/server/node_modules ./server/node_modules
|
||||||
COPY --from=builder /build/server/dist ./
|
COPY --from=builder /build/server/dist ./
|
||||||
@@ -94,28 +82,12 @@ COPY --from=builder /build/client/dist ./public
|
|||||||
# Zkopírování produkčních .env serveru
|
# Zkopírování produkčních .env serveru
|
||||||
COPY /server/.env.production ./server
|
COPY /server/.env.production ./server
|
||||||
|
|
||||||
# Zkopírování changelogů (seznamu novinek)
|
|
||||||
COPY /server/changelogs ./server/changelogs
|
|
||||||
|
|
||||||
# Zkopírování konfigurace easter eggů
|
# Zkopírování konfigurace easter eggů
|
||||||
RUN if [ -f ./server/.easter-eggs.json ]; then cp ./server/.easter-eggs.json ./server/; fi
|
RUN if [ -f /server/.easter-eggs.json ]; then cp /server/.easter-eggs.json ./server/; fi
|
||||||
|
|
||||||
# ─── Runner (prebuilt) ────────────────────────────────────────────────────────
|
# Export /data/db.json do složky /data
|
||||||
# Použití: docker build --target runner-prebuilt .
|
VOLUME ["/data"]
|
||||||
# Očekává předem sestavené artefakty v build kontextu (server/dist,
|
|
||||||
# client/dist, server/node_modules) – využívá Gitea Actions, kde se
|
|
||||||
# server i klient buildí v separátních jobech a sem se jen kopírují.
|
|
||||||
FROM runner-base AS runner-prebuilt
|
|
||||||
|
|
||||||
# Vykopírování sestaveného serveru
|
EXPOSE 3000
|
||||||
COPY ./server/node_modules ./server/node_modules
|
|
||||||
COPY ./server/dist ./
|
|
||||||
|
|
||||||
# Vykopírování sestaveného klienta
|
CMD [ "node", "./server/src/index.js" ]
|
||||||
COPY ./client/dist ./public
|
|
||||||
|
|
||||||
# Zkopírování changelogů (seznamu novinek)
|
|
||||||
COPY ./server/changelogs ./server/changelogs
|
|
||||||
|
|
||||||
# Zkopírování konfigurace easter eggů
|
|
||||||
RUN if [ -f ./server/.easter-eggs.json ]; then cp ./server/.easter-eggs.json ./server/; fi
|
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
ARG NODE_VERSION="node:22-alpine"
|
||||||
|
|
||||||
|
FROM ${NODE_VERSION}
|
||||||
|
|
||||||
|
RUN apk add --no-cache tzdata
|
||||||
|
ENV TZ=Europe/Prague \
|
||||||
|
LC_ALL=cs_CZ.UTF-8 \
|
||||||
|
NODE_ENV=production
|
||||||
|
|
||||||
|
WORKDIR /app
|
||||||
|
|
||||||
|
# Vykopírování sestaveného serveru
|
||||||
|
COPY ./server/node_modules ./server/node_modules
|
||||||
|
COPY ./server/dist ./
|
||||||
|
# TODO tohle není dobře, má to být součástí serveru
|
||||||
|
# COPY ./server/resources ./resources
|
||||||
|
|
||||||
|
# Vykopírování sestaveného klienta
|
||||||
|
COPY ./client/dist ./public
|
||||||
|
|
||||||
|
# Zkopírování konfigurace easter eggů
|
||||||
|
RUN if [ -f ./server/.easter-eggs.json ]; then cp ./server/.easter-eggs.json ./server/; fi
|
||||||
|
|
||||||
|
EXPOSE 3000
|
||||||
|
|
||||||
|
CMD [ "node", "./server/src/index.js" ]
|
||||||
@@ -1,44 +1,39 @@
|
|||||||
# TODO
|
# TODO
|
||||||
|
- [ ] HTTP_REMOTE_TRUSTED_IPS se nikde nevalidují, hlavičky jsou přijímány odkudkoli
|
||||||
## HA / multi-replica follow-ups
|
- [ ] V případě zapnutí přihlašování přes trusted headers nefunguje standardní přihlášení (nevrátí žádnou odpověď)
|
||||||
- [ ] `foodRoutes.ts` per-pod rate limiter (`rateLimits` map) — s více replikami může uživatel překročit limit ~N× rychleji; přesunout do Redis (např. `INCR` + `EXPIRE`)
|
- [ ] Nemělo by se jít dostat na přihlašovací formulář (měla by tam být nanejvýš hláška nebo přesměrování)
|
||||||
- [ ] `easterEggRoutes.ts` — náhodně generované URL easter eggů jsou per-pod; URL funguje pouze na podu, který ji vygeneroval; zvážit deterministické seedy nebo sdílení přes Redis
|
- [ ] Možnost úhrady celé útraty jednou osobou
|
||||||
- [ ] `service.ts` — komplexní víceúrovňové funkce (`addChoice`, `removeChoiceIfPresent`) provádějí více po sobě jdoucích zápisů do stejného Redis klíče; pro plnou atomicitu je potřeba per-klíčový distribuovaný zámek (Redlock nebo `SET NX EX`) nebo sloučení logiky do jednoho `updateData` volání
|
|
||||||
- [X] HTTP_REMOTE_TRUSTED_IPS se nikde nevalidují, hlavičky jsou přijímány odkudkoli — kontroluje se skutečná adresa spojení (trustedHeaders.ts)
|
|
||||||
- [X] V případě zapnutí přihlašování přes trusted headers nefunguje standardní přihlášení (nevrátí žádnou odpověď)
|
|
||||||
- [X] Nemělo by se jít dostat na přihlašovací formulář (měla by tam být nanejvýš hláška nebo přesměrování)
|
|
||||||
- [X] Možnost úhrady celé útraty jednou osobou
|
|
||||||
- Základní myšlenka: jedna osoba uhradí celou útratu (v zájmu rychlosti odbavení), ostatním se automaticky vygeneruje QR kód, kterým následně uhradí svoji část útraty
|
- Základní myšlenka: jedna osoba uhradí celou útratu (v zájmu rychlosti odbavení), ostatním se automaticky vygeneruje QR kód, kterým následně uhradí svoji část útraty
|
||||||
- Obecně to bude problém např. pokud si někdo objedná něco navíc (pití apod.)
|
- Obecně to bude problém např. pokud si někdo objedná něco navíc (pití apod.)
|
||||||
- [X] Tlačítko "Uhradit" u každého řádku podniku - platí ten, kdo kliknul
|
- [ ] Tlačítko "Uhradit" u každého řádku podniku - platí ten, kdo kliknul
|
||||||
- [X] Zobrazeno bude pouze, pokud má daný uživatel nastaveno číslo účtu
|
- [ ] Zobrazeno bude pouze, pokud má daný uživatel nastaveno číslo účtu
|
||||||
- [X] Dialog pro zadání spropitného, které se následně rozpočte rovnoměrně všem strávníkům
|
- [ ] Dialog pro zadání spropitného, které se následně rozpočte rovnoměrně všem strávníkům
|
||||||
- [X] Generování a zobrazení QR kódů ostatním strávníkům
|
- [ ] Generování a zobrazení QR kódů ostatním strávníkům
|
||||||
- [X] Umožnit u každého strávníka připočíst vlastní částku (např. za pití)
|
- [ ] Umožnit u každého strávníka připočíst vlastní částku (např. za pití)
|
||||||
- [X] Umožnit (např. zaškrtávátky) vybrat, za koho bude zaplaceno (pokud někdo bude platit zvlášť)
|
- [ ] Umožnit (např. zaškrtávátky) vybrat, za koho bude zaplaceno (pokud někdo bude platit zvlášť)
|
||||||
- [X] Podpora pro notifikace v externích systémech (Gotify, Discord, MS Teams)
|
- [ ] Podpora pro notifikace v externích systémech (Gotify, Discord, MS Teams)
|
||||||
- [X] Umožnit zadat URL/tokeny uživatelem — ntfy, Discord, MS Teams (Gotify jen globálně na serveru)
|
- [ ] Umožnit zadat URL/tokeny uživatelem
|
||||||
- [X] Umožnit uživatelsky konfigurovat typy notifikací, které se budou odesílat
|
- [ ] Umožnit uživatelsky konfigurovat typy notifikací, které se budou odesílat
|
||||||
- [X] Zavést notifikace typu "Jdeme na oběd"
|
- [ ] Zavést notifikace typu "Jdeme na oběd"
|
||||||
- [X] Notifikaci dostanou pouze uživatelé, kteří mají vybranou stejnou lokalitu
|
- [ ] Notifikaci dostanou pouze uživatelé, kteří mají vybranou stejnou lokalitu
|
||||||
- [X] Vylepšit parsery restaurací
|
- [ ] Vylepšit parsery restaurací
|
||||||
- [X] Sladovnická
|
- [ ] Sladovnická
|
||||||
- [X] Zbytečná prvotní validace indexu, datum konkrétního dne je i v samotné tabulce s jídly, viz TODO v parseru — parser mapuje dny přímo, TODO v parseru už není
|
- [ ] Zbytečná prvotní validace indexu, datum konkrétního dne je i v samotné tabulce s jídly, viz TODO v parseru
|
||||||
- [X] U Motlíků — odpadá, podnik už v aplikaci není
|
- [ ] U Motlíků
|
||||||
- [X] Validovat, že vstupní datum je zahrnuto v rozsahu uvedeném nad tabulkou (např. '12.6.-16.6.')
|
- [ ] Validovat, že vstupní datum je zahrnuto v rozsahu uvedeném nad tabulkou (např. '12.6.-16.6.')
|
||||||
- [X] Jídelní lístek se stahuje jednou každý den, teoreticky by stačilo jednou týdně (za předpokladu, že se během týdne nemění)
|
- [ ] Jídelní lístek se stahuje jednou každý den, teoreticky by stačilo jednou týdně (za předpokladu, že se během týdne nemění)
|
||||||
- [X] TechTower
|
- [ ] TechTower
|
||||||
- [X] Validovat, že vstupní datum je zahrnuto v rozsahu uvedeném nad tabulkou (typicky 'Obědy 12. 6. - 16. 6. 2023 (každý den vždy i obědový bufet)') — finalizeTechTower, StaleWeekError
|
- [ ] Validovat, že vstupní datum je zahrnuto v rozsahu uvedeném nad tabulkou (typicky 'Obědy 12. 6. - 16. 6. 2023 (každý den vždy i obědový bufet)')
|
||||||
- [X] Jídelní lístek se stahuje v rámci prvního požadavku daný den, ale často se jídelní lístek na stránkách aktualizuje až v průběhu pondělního dopoledne a ten zobrazený je proto neaktuální — zastaralé menu se po TTL stahuje znovu
|
- [ ] Jídelní lístek se stahuje v rámci prvního požadavku daný den, ale často se jídelní lístek na stránkách aktualizuje až v průběhu pondělního dopoledne a ten zobrazený je proto neaktuální
|
||||||
- Stránka neposílá hlavičku o času poslední modifikace, takže o to se nelze opřít
|
- Stránka neposílá hlavičku o času poslední modifikace, takže o to se nelze opřít
|
||||||
- Nevím aktuálně jak řešit jinak, než častějším scrapováním celé stránky
|
- Nevím aktuálně jak řešit jinak, než častějším scrapováním celé stránky
|
||||||
- [X] Někdy jsou v názvech jídel přebytečné mezery kolem čárek ( , )
|
- [X] Někdy jsou v názvech jídel přebytečné mezery kolem čárek ( , )
|
||||||
- [X] Nasazení nové verze v Docker smaže veškerá data (protože data.json není vystrčený ven z kontejneru) — data jsou v Redis s volume /data
|
- [ ] Nasazení nové verze v Docker smaže veškerá data (protože data.json není vystrčený ven z kontejneru)
|
||||||
- [X] Zavést složku /data
|
- [ ] Zavést složku /data
|
||||||
- [ ] Mazat z databáze data z minulosti, aktuálně je to k ničemu
|
- [ ] Mazat z databáze data z minulosti, aktuálně je to k ničemu
|
||||||
- [X] Skripty pro snadné spuštění vývoje na Windows (ekvivalent ./run_dev.sh) — run_dev.ps1
|
- [ ] Skripty pro snadné spuštění vývoje na Windows (ekvivalent ./run_dev.sh)
|
||||||
- [ ] Implementovat Pizza day
|
- [ ] Implementovat Pizza day
|
||||||
- [X] Zobrazit upozornění před smazáním/zamknutím/odemknutím pizza day
|
- [ ] Zobrazit upozornění před smazáním/zamknutím/odemknutím pizza day
|
||||||
- [ ] Pizzy se samy budou při naklikání přidávat do košíku
|
- [ ] Pizzy se samy budou při naklikání přidávat do košíku
|
||||||
- [ ] Nutno nejprve vyřešit předávání PHPSESSIONID cookie na pizzachefie.cz pomocí fetch()
|
- [ ] Nutno nejprve vyřešit předávání PHPSESSIONID cookie na pizzachefie.cz pomocí fetch()
|
||||||
- [ ] Ceny krabic za pizzu jsou napevno v kódu - problém, pokud se někdy změní
|
- [ ] Ceny krabic za pizzu jsou napevno v kódu - problém, pokud se někdy změní
|
||||||
|
|||||||
@@ -9,33 +9,7 @@
|
|||||||
<meta name="description" content="Moderní webová aplikace pro lepší správu obědových preferencí" />
|
<meta name="description" content="Moderní webová aplikace pro lepší správu obědových preferencí" />
|
||||||
<link rel="apple-touch-icon" href="/logo192.png" />
|
<link rel="apple-touch-icon" href="/logo192.png" />
|
||||||
<link rel="manifest" href="/manifest.json" />
|
<link rel="manifest" href="/manifest.json" />
|
||||||
<link rel="preconnect" href="https://fonts.googleapis.com" />
|
|
||||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
|
|
||||||
<link href="https://fonts.googleapis.com/css2?family=M+PLUS+Rounded+1c:wght@500;800&family=Nunito:wght@600;800;900&family=Fredoka:wght@500;600;700&family=Shippori+Mincho:wght@600;700;800&family=Zen+Maru+Gothic:wght@500;700;900&family=Yusei+Magic&family=Dela+Gothic+One&display=swap" rel="stylesheet" />
|
|
||||||
<title>Luncher</title>
|
<title>Luncher</title>
|
||||||
<script>
|
|
||||||
(function() {
|
|
||||||
try {
|
|
||||||
var saved = localStorage.getItem('theme_preference');
|
|
||||||
var theme;
|
|
||||||
if (saved === 'dark') {
|
|
||||||
theme = 'dark';
|
|
||||||
} else if (saved === 'light') {
|
|
||||||
theme = 'light';
|
|
||||||
} else {
|
|
||||||
// 'system' nebo neuloženo - použij systémové nastavení
|
|
||||||
theme = window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';
|
|
||||||
}
|
|
||||||
document.documentElement.setAttribute('data-bs-theme', theme);
|
|
||||||
var style = localStorage.getItem('style_theme');
|
|
||||||
var styles = ['umamusume', 'mlp', 'hellgirl', 'kon', 'bocchi'];
|
|
||||||
document.documentElement.setAttribute('data-luncher-theme', styles.indexOf(style) >= 0 ? style : 'simple');
|
|
||||||
} catch (e) {
|
|
||||||
// Fallback pokud localStorage není dostupný
|
|
||||||
document.documentElement.setAttribute('data-bs-theme', 'light');
|
|
||||||
}
|
|
||||||
})();
|
|
||||||
</script>
|
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body>
|
<body>
|
||||||
|
|||||||
@@ -10,7 +10,6 @@
|
|||||||
"@fortawesome/free-regular-svg-icons": "^7.1.0",
|
"@fortawesome/free-regular-svg-icons": "^7.1.0",
|
||||||
"@fortawesome/free-solid-svg-icons": "^7.1.0",
|
"@fortawesome/free-solid-svg-icons": "^7.1.0",
|
||||||
"@fortawesome/react-fontawesome": "^3.1.0",
|
"@fortawesome/react-fontawesome": "^3.1.0",
|
||||||
"@sentry/react": "^10.65.0",
|
|
||||||
"@types/jest": "^30.0.0",
|
"@types/jest": "^30.0.0",
|
||||||
"@types/node": "^24.10.0",
|
"@types/node": "^24.10.0",
|
||||||
"@types/react": "^19.2.2",
|
"@types/react": "^19.2.2",
|
||||||
@@ -19,14 +18,12 @@
|
|||||||
"bootstrap": "^5.3.8",
|
"bootstrap": "^5.3.8",
|
||||||
"react": "^19.2.0",
|
"react": "^19.2.0",
|
||||||
"react-bootstrap": "^2.10.10",
|
"react-bootstrap": "^2.10.10",
|
||||||
"react-datepicker": "^9.1.0",
|
|
||||||
"react-dom": "^19.2.0",
|
"react-dom": "^19.2.0",
|
||||||
"react-jwt": "^1.3.0",
|
"react-jwt": "^1.3.0",
|
||||||
"react-modal": "^3.16.3",
|
"react-modal": "^3.16.3",
|
||||||
"react-router": "^7.9.5",
|
"react-router": "^7.9.5",
|
||||||
"react-router-dom": "^7.9.5",
|
"react-router-dom": "^7.9.5",
|
||||||
"react-select-search": "^4.1.6",
|
"react-select-search": "^4.1.6",
|
||||||
"react-snow-overlay": "^1.0.14",
|
|
||||||
"react-snowfall": "^2.3.0",
|
"react-snowfall": "^2.3.0",
|
||||||
"react-toastify": "^11.0.5",
|
"react-toastify": "^11.0.5",
|
||||||
"recharts": "^3.4.1",
|
"recharts": "^3.4.1",
|
||||||
|
|||||||
@@ -1,18 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<!-- Netopýr (čelem doprava; JS natáčí dle směru letu) -->
|
|
||||||
<g fill="#2B2733" stroke="#15121A" stroke-width="1.5" stroke-linejoin="round">
|
|
||||||
<!-- křídla -->
|
|
||||||
<path d="M50,52 C34,30 18,30 6,40 C16,42 18,52 14,62 C24,54 34,52 44,58 Z"/>
|
|
||||||
<path d="M50,52 C66,30 82,30 94,40 C84,42 82,52 86,62 C76,54 66,52 56,58 Z"/>
|
|
||||||
<!-- tělo -->
|
|
||||||
<ellipse cx="50" cy="56" rx="9" ry="13"/>
|
|
||||||
<!-- uši -->
|
|
||||||
<path d="M44,44 L40,32 L48,42 Z"/>
|
|
||||||
<path d="M56,44 L60,32 L52,42 Z"/>
|
|
||||||
</g>
|
|
||||||
<!-- oči -->
|
|
||||||
<g fill="#F5C518">
|
|
||||||
<circle cx="46" cy="50" r="1.8"/>
|
|
||||||
<circle cx="54" cy="50" r="1.8"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 716 B |
@@ -1,26 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<!-- Vosa letící doprava (JS překlápí podle směru) -->
|
|
||||||
<!-- křídla -->
|
|
||||||
<g fill="#DDEEFF" stroke="#9BB6CC" stroke-width="1" opacity="0.85">
|
|
||||||
<ellipse cx="46" cy="30" rx="14" ry="8" transform="rotate(-18 46 30)"/>
|
|
||||||
<ellipse cx="58" cy="32" rx="11" ry="6" transform="rotate(-8 58 32)"/>
|
|
||||||
</g>
|
|
||||||
<!-- žihadlo -->
|
|
||||||
<path fill="#3A2E00" d="M18,50 L6,50 L18,46 Z"/>
|
|
||||||
<!-- tělo -->
|
|
||||||
<g stroke="#3A2E00" stroke-width="1.4" stroke-linejoin="round">
|
|
||||||
<ellipse cx="46" cy="50" rx="30" ry="16" fill="#F5C518"/>
|
|
||||||
<!-- pruhy -->
|
|
||||||
<path fill="#2B2200" stroke="none" d="M34,36 q6,14 0,28 q-8,-2 -10,-14 q2,-12 10,-14 z"/>
|
|
||||||
<path fill="#2B2200" stroke="none" d="M50,35 q6,15 0,30 q-8,-3 -8,-15 q0,-12 8,-15 z"/>
|
|
||||||
<!-- hlava -->
|
|
||||||
<circle cx="72" cy="50" r="10" fill="#2B2200"/>
|
|
||||||
</g>
|
|
||||||
<!-- oko a tykadla -->
|
|
||||||
<circle fill="#FFFFFF" cx="75" cy="47" r="2.4"/>
|
|
||||||
<circle fill="#20313F" cx="75.6" cy="47" r="1.2"/>
|
|
||||||
<g stroke="#2B2200" stroke-width="1.2" fill="none" stroke-linecap="round">
|
|
||||||
<path d="M78,42 C84,36 88,36 90,38"/>
|
|
||||||
<path d="M80,44 C86,40 90,41 92,43"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.2 KiB |
@@ -1,18 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<!-- Pták letící doprava (JS překlápí podle směru) -->
|
|
||||||
<g stroke="#3A4A5A" stroke-width="1.5" stroke-linejoin="round">
|
|
||||||
<!-- ocas -->
|
|
||||||
<path fill="#5C6B7A" d="M18,52 L4,44 L6,56 L2,64 L18,60 Z"/>
|
|
||||||
<!-- tělo -->
|
|
||||||
<path fill="#6E7F90" d="M16,58 C24,44 44,40 64,46 C74,49 82,54 84,56 C78,62 66,66 52,66 C36,66 22,64 16,58 Z"/>
|
|
||||||
<!-- křídlo (nahoru) -->
|
|
||||||
<path fill="#55636F" d="M40,52 C46,30 60,24 70,26 C64,38 58,48 54,56 C50,58 44,57 40,52 Z"/>
|
|
||||||
<!-- hlava -->
|
|
||||||
<circle fill="#6E7F90" cx="78" cy="50" r="12"/>
|
|
||||||
</g>
|
|
||||||
<!-- zobák -->
|
|
||||||
<path fill="#F6A21E" stroke="#B9740A" stroke-width="1" stroke-linejoin="round" d="M88,48 L98,50 L88,54 Z"/>
|
|
||||||
<!-- oko -->
|
|
||||||
<circle fill="#20313F" cx="82" cy="47" r="2.2"/>
|
|
||||||
<circle fill="#FFFFFF" cx="82.8" cy="46.3" r="0.7"/>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 898 B |
@@ -1,24 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<g stroke="#1B3F73" stroke-width="1.5" stroke-linejoin="round">
|
|
||||||
<path fill="#4A8FE7" d="M48,32 C30,10 8,14 8,34 C8,50 30,52 48,50 Z"/>
|
|
||||||
<path fill="#4A8FE7" d="M52,32 C70,10 92,14 92,34 C92,50 70,52 52,50 Z"/>
|
|
||||||
<path fill="#4A8FE7" d="M47,50 C34,54 16,58 18,74 C20,86 40,84 47,66 Z"/>
|
|
||||||
<path fill="#4A8FE7" d="M53,50 C66,54 84,58 82,74 C80,86 60,84 53,66 Z"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#BBD7FF" stroke="none">
|
|
||||||
<circle cx="20" cy="30" r="4"/>
|
|
||||||
<circle cx="80" cy="30" r="4"/>
|
|
||||||
<circle cx="30" cy="70" r="3"/>
|
|
||||||
<circle cx="70" cy="70" r="3"/>
|
|
||||||
</g>
|
|
||||||
<g stroke="#17233B" stroke-width="1.6" fill="none" stroke-linecap="round">
|
|
||||||
<path d="M49,28 C44,18 40,14 36,11"/>
|
|
||||||
<path d="M51,28 C56,18 60,14 64,11"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#17233B" stroke="none">
|
|
||||||
<circle cx="36" cy="11" r="1.8"/>
|
|
||||||
<circle cx="64" cy="11" r="1.8"/>
|
|
||||||
<rect x="47.5" y="24" width="5" height="52" rx="2.5"/>
|
|
||||||
<circle cx="50" cy="24" r="4.5"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1,66 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<defs>
|
|
||||||
<radialGradient id="goldGlow" cx="0.5" cy="0.5" r="0.55">
|
|
||||||
<stop offset="0%" stop-color="#FFF6C8" stop-opacity="0.9"/>
|
|
||||||
<stop offset="55%" stop-color="#FFD24A" stop-opacity="0.35"/>
|
|
||||||
<stop offset="100%" stop-color="#FFD24A" stop-opacity="0"/>
|
|
||||||
</radialGradient>
|
|
||||||
<linearGradient id="goldWing" x1="0" y1="0" x2="0.7" y2="1">
|
|
||||||
<stop offset="0%" stop-color="#FFFBE6"/>
|
|
||||||
<stop offset="35%" stop-color="#FFDE6A"/>
|
|
||||||
<stop offset="70%" stop-color="#F5B617"/>
|
|
||||||
<stop offset="100%" stop-color="#C97B00"/>
|
|
||||||
</linearGradient>
|
|
||||||
<linearGradient id="goldSheen" x1="0" y1="0" x2="1" y2="1">
|
|
||||||
<stop offset="0%" stop-color="#FFFFFF" stop-opacity="0.9"/>
|
|
||||||
<stop offset="100%" stop-color="#FFFFFF" stop-opacity="0"/>
|
|
||||||
</linearGradient>
|
|
||||||
</defs>
|
|
||||||
|
|
||||||
<!-- Zářivá aura -->
|
|
||||||
<circle cx="50" cy="48" r="48" fill="url(#goldGlow)"/>
|
|
||||||
|
|
||||||
<!-- Křídla -->
|
|
||||||
<g stroke="#8A5A00" stroke-width="1.6" stroke-linejoin="round">
|
|
||||||
<path fill="url(#goldWing)" d="M48,32 C30,8 6,12 6,34 C6,52 30,54 48,50 Z"/>
|
|
||||||
<path fill="url(#goldWing)" d="M52,32 C70,8 94,12 94,34 C94,52 70,54 52,50 Z"/>
|
|
||||||
<path fill="url(#goldWing)" d="M47,50 C33,54 14,58 16,76 C18,89 41,86 47,66 Z"/>
|
|
||||||
<path fill="url(#goldWing)" d="M53,50 C67,54 86,58 84,76 C82,89 59,86 53,66 Z"/>
|
|
||||||
</g>
|
|
||||||
|
|
||||||
<!-- Drahokamové body na křídlech -->
|
|
||||||
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<!-- Síťový vak za obručí -->
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<!-- Výplet síťky -->
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<g clip-path="url(#netBagClipGold)"
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fill="none"
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width="100"
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stroke-linecap="round"/>
|
|
||||||
|
|
||||||
<!-- Hlavní obruč – nezměněná -->
|
|
||||||
<circle cx="36" cy="35" r="27"
|
|
||||||
fill="none"
|
|
||||||
stroke="#7A8896"
|
|
||||||
stroke-width="4.5"/>
|
|
||||||
|
|
||||||
<circle cx="36" cy="35" r="27"
|
|
||||||
fill="none"
|
|
||||||
stroke="#AEBBC8"
|
|
||||||
stroke-width="2"/>
|
|
||||||
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,24 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<g stroke="#7A3B00" stroke-width="1.5" stroke-linejoin="round">
|
|
||||||
<path fill="#F59E1E" d="M48,32 C30,10 8,14 8,34 C8,50 30,52 48,50 Z"/>
|
|
||||||
<path fill="#F59E1E" d="M52,32 C70,10 92,14 92,34 C92,50 70,52 52,50 Z"/>
|
|
||||||
<path fill="#F59E1E" d="M47,50 C34,54 16,58 18,74 C20,86 40,84 47,66 Z"/>
|
|
||||||
<path fill="#F59E1E" d="M53,50 C66,54 84,58 82,74 C80,86 60,84 53,66 Z"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#FFE0A3" stroke="none">
|
|
||||||
<circle cx="20" cy="30" r="4"/>
|
|
||||||
<circle cx="80" cy="30" r="4"/>
|
|
||||||
<circle cx="30" cy="70" r="3"/>
|
|
||||||
<circle cx="70" cy="70" r="3"/>
|
|
||||||
</g>
|
|
||||||
<g stroke="#2B1A0B" stroke-width="1.6" fill="none" stroke-linecap="round">
|
|
||||||
<path d="M49,28 C44,18 40,14 36,11"/>
|
|
||||||
<path d="M51,28 C56,18 60,14 64,11"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#2B1A0B" stroke="none">
|
|
||||||
<circle cx="36" cy="11" r="1.8"/>
|
|
||||||
<circle cx="64" cy="11" r="1.8"/>
|
|
||||||
<rect x="47.5" y="24" width="5" height="52" rx="2.5"/>
|
|
||||||
<circle cx="50" cy="24" r="4.5"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1,24 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<g stroke="#8A2255" stroke-width="1.5" stroke-linejoin="round">
|
|
||||||
<path fill="#F06B9B" d="M48,32 C30,10 8,14 8,34 C8,50 30,52 48,50 Z"/>
|
|
||||||
<path fill="#F06B9B" d="M52,32 C70,10 92,14 92,34 C92,50 70,52 52,50 Z"/>
|
|
||||||
<path fill="#F06B9B" d="M47,50 C34,54 16,58 18,74 C20,86 40,84 47,66 Z"/>
|
|
||||||
<path fill="#F06B9B" d="M53,50 C66,54 84,58 82,74 C80,86 60,84 53,66 Z"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#FFD1E3" stroke="none">
|
|
||||||
<circle cx="20" cy="30" r="4"/>
|
|
||||||
<circle cx="80" cy="30" r="4"/>
|
|
||||||
<circle cx="30" cy="70" r="3"/>
|
|
||||||
<circle cx="70" cy="70" r="3"/>
|
|
||||||
</g>
|
|
||||||
<g stroke="#3B0E24" stroke-width="1.6" fill="none" stroke-linecap="round">
|
|
||||||
<path d="M49,28 C44,18 40,14 36,11"/>
|
|
||||||
<path d="M51,28 C56,18 60,14 64,11"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#3B0E24" stroke="none">
|
|
||||||
<circle cx="36" cy="11" r="1.8"/>
|
|
||||||
<circle cx="64" cy="11" r="1.8"/>
|
|
||||||
<rect x="47.5" y="24" width="5" height="52" rx="2.5"/>
|
|
||||||
<circle cx="50" cy="24" r="4.5"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1,24 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<g stroke="#8A6D00" stroke-width="1.5" stroke-linejoin="round">
|
|
||||||
<path fill="#FFD23F" d="M48,32 C30,10 8,14 8,34 C8,50 30,52 48,50 Z"/>
|
|
||||||
<path fill="#FFD23F" d="M52,32 C70,10 92,14 92,34 C92,50 70,52 52,50 Z"/>
|
|
||||||
<path fill="#FFD23F" d="M47,50 C34,54 16,58 18,74 C20,86 40,84 47,66 Z"/>
|
|
||||||
<path fill="#FFD23F" d="M53,50 C66,54 84,58 82,74 C80,86 60,84 53,66 Z"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#FFF3C4" stroke="none">
|
|
||||||
<circle cx="20" cy="30" r="4"/>
|
|
||||||
<circle cx="80" cy="30" r="4"/>
|
|
||||||
<circle cx="30" cy="70" r="3"/>
|
|
||||||
<circle cx="70" cy="70" r="3"/>
|
|
||||||
</g>
|
|
||||||
<g stroke="#3A2E00" stroke-width="1.6" fill="none" stroke-linecap="round">
|
|
||||||
<path d="M49,28 C44,18 40,14 36,11"/>
|
|
||||||
<path d="M51,28 C56,18 60,14 64,11"/>
|
|
||||||
</g>
|
|
||||||
<g fill="#3A2E00" stroke="none">
|
|
||||||
<circle cx="36" cy="11" r="1.8"/>
|
|
||||||
<circle cx="64" cy="11" r="1.8"/>
|
|
||||||
<rect x="47.5" y="24" width="5" height="52" rx="2.5"/>
|
|
||||||
<circle cx="50" cy="24" r="4.5"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1,22 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<defs>
|
|
||||||
<radialGradient id="coinFace" cx="0.4" cy="0.35" r="0.75">
|
|
||||||
<stop offset="0%" stop-color="#FFE9A3"/>
|
|
||||||
<stop offset="60%" stop-color="#FFCB3D"/>
|
|
||||||
<stop offset="100%" stop-color="#E0A200"/>
|
|
||||||
</radialGradient>
|
|
||||||
</defs>
|
|
||||||
<circle cx="50" cy="50" r="42" fill="#C88A12"/>
|
|
||||||
<circle cx="50" cy="50" r="38" fill="url(#coinFace)" stroke="#F2D774" stroke-width="2"/>
|
|
||||||
<circle cx="50" cy="50" r="30" fill="none" stroke="#B8860B" stroke-width="2" opacity="0.6"/>
|
|
||||||
<!-- stylizovaný motýlek na minci -->
|
|
||||||
<g fill="#B8860B" opacity="0.85">
|
|
||||||
<path d="M50,42 C42,32 30,34 30,44 C30,52 42,52 50,50 Z"/>
|
|
||||||
<path d="M50,42 C58,32 70,34 70,44 C70,52 58,52 50,50 Z"/>
|
|
||||||
<path d="M49,50 C42,52 34,56 36,64 C38,70 48,66 49,58 Z"/>
|
|
||||||
<path d="M51,50 C58,52 66,56 64,64 C62,70 52,66 51,58 Z"/>
|
|
||||||
<rect x="48.5" y="40" width="3" height="26" rx="1.5"/>
|
|
||||||
</g>
|
|
||||||
<!-- lesk -->
|
|
||||||
<path d="M 30 30 C 38 24, 50 24, 58 28" fill="none" stroke="#FFF7DC" stroke-width="3" stroke-linecap="round" opacity="0.7"/>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.1 KiB |
@@ -1,27 +0,0 @@
|
|||||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
|
|
||||||
<!-- vlákno -->
|
|
||||||
<line x1="50" y1="0" x2="50" y2="30" stroke="#8A8A8A" stroke-width="1.5"/>
|
|
||||||
<g stroke="#15121A" stroke-width="3" fill="none" stroke-linecap="round">
|
|
||||||
<!-- nohy -->
|
|
||||||
<path d="M40,52 C24,44 18,52 12,46"/>
|
|
||||||
<path d="M40,58 C24,58 16,66 10,64"/>
|
|
||||||
<path d="M40,64 C26,70 20,80 12,82"/>
|
|
||||||
<path d="M40,70 C30,80 28,90 22,94"/>
|
|
||||||
<path d="M60,52 C76,44 82,52 88,46"/>
|
|
||||||
<path d="M60,58 C76,58 84,66 90,64"/>
|
|
||||||
<path d="M60,64 C74,70 80,80 88,82"/>
|
|
||||||
<path d="M60,70 C70,80 72,90 78,94"/>
|
|
||||||
</g>
|
|
||||||
<!-- tělo -->
|
|
||||||
<g stroke="#15121A" stroke-width="1.5">
|
|
||||||
<ellipse cx="50" cy="46" rx="11" ry="9" fill="#2B2733"/>
|
|
||||||
<ellipse cx="50" cy="64" rx="15" ry="16" fill="#211E26"/>
|
|
||||||
<!-- přesýpací hodiny (varovná značka) -->
|
|
||||||
<path d="M50,58 l5,6 l-5,6 l-5,-6 z" fill="#C9302C" stroke="none"/>
|
|
||||||
</g>
|
|
||||||
<!-- oči -->
|
|
||||||
<g fill="#F5C518">
|
|
||||||
<circle cx="46" cy="44" r="1.6"/>
|
|
||||||
<circle cx="54" cy="44" r="1.6"/>
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1,48 +0,0 @@
|
|||||||
// Service Worker pro Web Push notifikace (připomínka výběru oběda, doručení objednávky)
|
|
||||||
|
|
||||||
self.addEventListener('push', (event) => {
|
|
||||||
const data = event.data?.json() ?? { title: 'Luncher', body: 'Ještě nemáte zvolený oběd!' };
|
|
||||||
event.waitUntil(
|
|
||||||
self.registration.showNotification(data.title, {
|
|
||||||
body: data.body,
|
|
||||||
icon: '/favicon.ico',
|
|
||||||
tag: data.tag ?? 'lunch-reminder',
|
|
||||||
data: { login: data.login, token: data.token, url: data.url },
|
|
||||||
// Token posílá jen připomínka oběda — ostatní notifikace tlačítko nemají.
|
|
||||||
actions: data.token
|
|
||||||
? [{ action: 'neobedvam', title: 'Mám vlastní/neobědvám' }]
|
|
||||||
: [],
|
|
||||||
})
|
|
||||||
);
|
|
||||||
});
|
|
||||||
|
|
||||||
self.addEventListener('notificationclick', (event) => {
|
|
||||||
event.notification.close();
|
|
||||||
|
|
||||||
if (event.action === 'neobedvam') {
|
|
||||||
const { login, token } = event.notification.data ?? {};
|
|
||||||
if (login && token) {
|
|
||||||
event.waitUntil(
|
|
||||||
fetch('/api/notifications/push/quickChoice', {
|
|
||||||
method: 'POST',
|
|
||||||
headers: { 'Content-Type': 'application/json' },
|
|
||||||
body: JSON.stringify({ login, token }),
|
|
||||||
})
|
|
||||||
);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const url = event.notification.data?.url ?? '/';
|
|
||||||
event.waitUntil(
|
|
||||||
self.clients.matchAll({ type: 'window' }).then((clientList) => {
|
|
||||||
for (const client of clientList) {
|
|
||||||
if (client.url.includes(self.location.origin) && 'focus' in client) {
|
|
||||||
if ('navigate' in client) client.navigate(url).catch(() => {});
|
|
||||||
return client.focus();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return self.clients.openWindow(url);
|
|
||||||
})
|
|
||||||
);
|
|
||||||
});
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
import React, { useContext, useEffect, useMemo, useRef, useState, useCallback } from 'react';
|
import React, { useContext, useEffect, useMemo, useRef, useState, useCallback } from 'react';
|
||||||
import 'bootstrap/dist/css/bootstrap.min.css';
|
import 'bootstrap/dist/css/bootstrap.min.css';
|
||||||
import { EVENT_DISCONNECT, EVENT_MESSAGE, EVENT_PENDING_QR, SocketContext } from './context/socket';
|
import { EVENT_DISCONNECT, EVENT_MESSAGE, SocketContext } from './context/socket';
|
||||||
import { useAuth } from './context/auth';
|
import { useAuth } from './context/auth';
|
||||||
import Login from './Login';
|
import Login from './Login';
|
||||||
import { Alert, Button, Col, Form, Row, Table } from 'react-bootstrap';
|
import { Alert, Button, Col, Form, Row, Table } from 'react-bootstrap';
|
||||||
@@ -10,29 +10,18 @@ import PizzaOrderList from './components/PizzaOrderList';
|
|||||||
import SelectSearch, { SelectedOptionValue, SelectSearchOption } from 'react-select-search';
|
import SelectSearch, { SelectedOptionValue, SelectSearchOption } from 'react-select-search';
|
||||||
import 'react-select-search/style.css';
|
import 'react-select-search/style.css';
|
||||||
import './App.scss';
|
import './App.scss';
|
||||||
import './themes/umamusume.scss';
|
|
||||||
import './themes/mlp.scss';
|
|
||||||
import './themes/hellgirl.scss';
|
|
||||||
import './themes/kon.scss';
|
|
||||||
import './themes/bocchi.scss';
|
|
||||||
import { faCircleCheck, faNoteSticky, faTrashCan, faComment } from '@fortawesome/free-regular-svg-icons';
|
import { faCircleCheck, faNoteSticky, faTrashCan, faComment } from '@fortawesome/free-regular-svg-icons';
|
||||||
import { useSettings } from './context/settings';
|
import { useSettings } from './context/settings';
|
||||||
import Footer from './components/Footer';
|
import Footer from './components/Footer';
|
||||||
import { faArrowUpRightFromSquare, faBasketShopping, faChainBroken, faChevronLeft, faChevronRight, faDharmachakra, faGear, faMoneyBillTransfer, faSatelliteDish, faSearch, faTriangleExclamation } from '@fortawesome/free-solid-svg-icons';
|
import { faChainBroken, faChevronLeft, faChevronRight, faGear, faSatelliteDish, faSearch } from '@fortawesome/free-solid-svg-icons';
|
||||||
import { useNavigate } from 'react-router-dom';
|
|
||||||
import Loader from './components/Loader';
|
import Loader from './components/Loader';
|
||||||
import { getHumanDateTime, isInTheFuture } from './Utils';
|
import { getDayOfWeekIndex, getHumanDate, getHumanDateTime, getIsWeekend, isInTheFuture } from './Utils';
|
||||||
import NoteModal from './components/modals/NoteModal';
|
import NoteModal from './components/modals/NoteModal';
|
||||||
import PayForAllModal from './components/modals/PayForAllModal';
|
|
||||||
import SpinWheelModal, { WheelPick } from './components/modals/SpinWheelModal';
|
|
||||||
import EaterBadge from './components/EaterBadge';
|
|
||||||
import PendingPayments from './components/PendingPayments';
|
|
||||||
import { useEasterEgg } from './context/eggs';
|
import { useEasterEgg } from './context/eggs';
|
||||||
import { ClientData, Food, MealSlot, PendingQr, PizzaOrder, DepartureTime, PizzaDayState, Restaurant, RestaurantDayMenu, RestaurantDayMenuMap, LunchChoice, LocationLunchChoicesMap, UserLunchChoice, PizzaVariant, getData, getEasterEggImage, addPizza, removePizza, updatePizzaDayNote, createPizzaDay, deletePizzaDay, lockPizzaDay, unlockPizzaDay, finishOrder, finishDelivery, addChoice, jdemeObed, removeChoices, removeChoice, updateNote, changeDepartureTime, setBuyer, generateQr } from '../../types';
|
import { ClientData, Food, PizzaOrder, DepartureTime, PizzaDayState, Restaurant, RestaurantDayMenu, RestaurantDayMenuMap, LunchChoice, UserLunchChoice, PizzaVariant, getData, getEasterEggImage, addPizza, removePizza, updatePizzaDayNote, createPizzaDay, deletePizzaDay, lockPizzaDay, unlockPizzaDay, finishOrder, finishDelivery, addChoice, jdemeObed, removeChoices, removeChoice, updateNote, changeDepartureTime } from '../../types';
|
||||||
import { getLunchChoiceName } from './enums';
|
import { getLunchChoiceName } from './enums';
|
||||||
import { isArrowNavigationBlocked } from './utils/arrowNavigation';
|
import FallingLeaves, { LEAF_PRESETS, LEAF_COLOR_THEMES } from './FallingLeaves';
|
||||||
// import FallingLeaves, { LEAF_PRESETS, LEAF_COLOR_THEMES } from './FallingLeaves';
|
import './FallingLeaves.scss';
|
||||||
// import './FallingLeaves.scss';
|
|
||||||
|
|
||||||
const EVENT_CONNECT = "connect"
|
const EVENT_CONNECT = "connect"
|
||||||
|
|
||||||
@@ -69,27 +58,25 @@ const EASTER_EGG_DEFAULT_DURATION = 0.75;
|
|||||||
function App() {
|
function App() {
|
||||||
const auth = useAuth();
|
const auth = useAuth();
|
||||||
const settings = useSettings();
|
const settings = useSettings();
|
||||||
const navigate = useNavigate();
|
|
||||||
const [easterEgg, _] = useEasterEgg(auth);
|
const [easterEgg, _] = useEasterEgg(auth);
|
||||||
const socket = useContext(SocketContext);
|
const [isConnected, setIsConnected] = useState<boolean>(false);
|
||||||
// Socket je singleton mimo React, takže při návratu v historii prohlížeče (remount
|
|
||||||
// komponenty) už žádný "connect" event nepřijde - stav proto inicializujeme z něj
|
|
||||||
const [isConnected, setIsConnected] = useState<boolean>(() => socket.connected);
|
|
||||||
const [data, setData] = useState<ClientData>();
|
const [data, setData] = useState<ClientData>();
|
||||||
const [food, setFood] = useState<RestaurantDayMenuMap>();
|
const [food, setFood] = useState<RestaurantDayMenuMap>();
|
||||||
const [myOrder, setMyOrder] = useState<PizzaOrder>();
|
const [myOrder, setMyOrder] = useState<PizzaOrder>();
|
||||||
const [foodChoiceList, setFoodChoiceList] = useState<Food[]>();
|
const [foodChoiceList, setFoodChoiceList] = useState<Food[]>();
|
||||||
const [closed, setClosed] = useState<boolean>(false);
|
const [closed, setClosed] = useState<boolean>(false);
|
||||||
|
const socket = useContext(SocketContext);
|
||||||
const choiceRef = useRef<HTMLSelectElement>(null);
|
const choiceRef = useRef<HTMLSelectElement>(null);
|
||||||
const foodChoiceRef = useRef<HTMLSelectElement>(null);
|
const foodChoiceRef = useRef<HTMLSelectElement>(null);
|
||||||
const departureChoiceRef = useRef<HTMLSelectElement>(null);
|
const departureChoiceRef = useRef<HTMLSelectElement>(null);
|
||||||
const pizzaPoznamkaRef = useRef<HTMLInputElement>(null);
|
const pizzaPoznamkaRef = useRef<HTMLInputElement>(null);
|
||||||
const [failure, setFailure] = useState<boolean>(false);
|
const [failure, setFailure] = useState<boolean>(false);
|
||||||
const [dayIndex, setDayIndex] = useState<number>();
|
const [dayIndex, setDayIndex] = useState<number>(); // Index zobrazovaného dne
|
||||||
|
// TODO berka zde je nutné dořešit mocking pro testování
|
||||||
|
const [todayDayIndex, setTodayDayIndex] = useState<number>(getDayOfWeekIndex(new Date())); // Index dnešního dne
|
||||||
|
const [isTodayWeekend, setIsTodayWeekend] = useState<boolean>(getIsWeekend(new Date()));
|
||||||
const [loadingPizzaDay, setLoadingPizzaDay] = useState<boolean>(false);
|
const [loadingPizzaDay, setLoadingPizzaDay] = useState<boolean>(false);
|
||||||
const [noteModalOpen, setNoteModalOpen] = useState<boolean>(false);
|
const [noteModalOpen, setNoteModalOpen] = useState<boolean>(false);
|
||||||
const [payForAllLocationKey, setPayForAllLocationKey] = useState<LunchChoice | null>(null);
|
|
||||||
const [spinWheelOpen, setSpinWheelOpen] = useState<boolean>(false);
|
|
||||||
const [eggImage, setEggImage] = useState<Blob>();
|
const [eggImage, setEggImage] = useState<Blob>();
|
||||||
const eggRef = useRef<HTMLImageElement>(null);
|
const eggRef = useRef<HTMLImageElement>(null);
|
||||||
// Prazvláštní workaround, aby socket.io listener viděl aktuální hodnotu
|
// Prazvláštní workaround, aby socket.io listener viděl aktuální hodnotu
|
||||||
@@ -105,8 +92,9 @@ function App() {
|
|||||||
const data = response.data
|
const data = response.data
|
||||||
if (data) {
|
if (data) {
|
||||||
setData(data);
|
setData(data);
|
||||||
setDayIndex(data.dayIndex);
|
const dayIndex = getDayOfWeekIndex(new Date(data.date));
|
||||||
dayIndexRef.current = data.dayIndex;
|
setDayIndex(dayIndex);
|
||||||
|
dayIndexRef.current = dayIndex;
|
||||||
setFood(data.menus);
|
setFood(data.menus);
|
||||||
}
|
}
|
||||||
}).catch(e => {
|
}).catch(e => {
|
||||||
@@ -119,6 +107,8 @@ function App() {
|
|||||||
if (!auth?.login) {
|
if (!auth?.login) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
setTodayDayIndex(getDayOfWeekIndex(new Date()));
|
||||||
|
setIsTodayWeekend(getIsWeekend(new Date()));
|
||||||
getData({ query: { dayIndex: dayIndex } }).then(response => {
|
getData({ query: { dayIndex: dayIndex } }).then(response => {
|
||||||
const data = response.data;
|
const data = response.data;
|
||||||
setData(data);
|
setData(data);
|
||||||
@@ -132,8 +122,6 @@ function App() {
|
|||||||
|
|
||||||
// Registrace socket eventů
|
// Registrace socket eventů
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
// Srovnání se skutečným stavem socketu (mohl se změnit mezi renderem a efektem)
|
|
||||||
setIsConnected(socket.connected);
|
|
||||||
socket.on(EVENT_CONNECT, () => {
|
socket.on(EVENT_CONNECT, () => {
|
||||||
setIsConnected(true);
|
setIsConnected(true);
|
||||||
});
|
});
|
||||||
@@ -142,74 +130,33 @@ function App() {
|
|||||||
});
|
});
|
||||||
socket.on(EVENT_MESSAGE, (newData: ClientData) => {
|
socket.on(EVENT_MESSAGE, (newData: ClientData) => {
|
||||||
// console.log("Přijata nová data ze socketu", newData);
|
// console.log("Přijata nová data ze socketu", newData);
|
||||||
if (newData.slot === MealSlot.EXTRA) return;
|
|
||||||
// Aktualizujeme pouze, pokud jsme dostali data pro den, který máme aktuálně zobrazený
|
// Aktualizujeme pouze, pokud jsme dostali data pro den, který máme aktuálně zobrazený
|
||||||
if (dayIndexRef.current == null || newData.dayIndex === dayIndexRef.current) {
|
if (dayIndexRef.current == null || getDayOfWeekIndex(new Date(newData.date)) === dayIndexRef.current) {
|
||||||
setData(newData);
|
setData(newData);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
socket.on(EVENT_PENDING_QR, (pendingQr: PendingQr) => {
|
|
||||||
setData(prev => prev ? { ...prev, pendingQrs: [...(prev.pendingQrs ?? []), pendingQr] } : prev);
|
|
||||||
});
|
|
||||||
|
|
||||||
return () => {
|
return () => {
|
||||||
socket.off(EVENT_CONNECT);
|
socket.off(EVENT_CONNECT);
|
||||||
socket.off(EVENT_DISCONNECT);
|
socket.off(EVENT_DISCONNECT);
|
||||||
socket.off(EVENT_MESSAGE);
|
socket.off(EVENT_MESSAGE);
|
||||||
socket.off(EVENT_PENDING_QR);
|
|
||||||
}
|
}
|
||||||
}, [socket]);
|
}, [socket]);
|
||||||
|
|
||||||
// Připojení do osobní socket místnosti po přihlášení
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (auth?.login) {
|
if (!auth?.login) {
|
||||||
socket.emit('join', auth.login);
|
|
||||||
}
|
|
||||||
}, [auth?.login, socket]);
|
|
||||||
|
|
||||||
// Po znovupřipojení socketu znovu vstoupit do místnosti a obnovit data
|
|
||||||
useEffect(() => {
|
|
||||||
const onReconnect = () => {
|
|
||||||
if (auth?.login) socket.emit('join', auth.login);
|
|
||||||
getData({ query: { dayIndex: dayIndexRef.current } }).then(response => {
|
|
||||||
if (response.data) {
|
|
||||||
setData(response.data);
|
|
||||||
setFood(response.data.menus);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
};
|
|
||||||
socket.io.on('reconnect', onReconnect);
|
|
||||||
return () => { socket.io.off('reconnect', onReconnect); };
|
|
||||||
}, [socket, auth?.login]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!auth?.login || !data?.choices) {
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
// Pre-fill form refs from existing choices
|
// TODO tohle občas náhodně nezafunguje, nutno přepsat, viz https://medium.com/@teh_builder/ref-objects-inside-useeffect-hooks-eb7c15198780
|
||||||
let foundKey: LunchChoice | undefined;
|
// TODO nutno opravit
|
||||||
let foundChoice: UserLunchChoice | undefined;
|
// if (data?.choices && choiceRef.current) {
|
||||||
for (const key of Object.keys(data.choices)) {
|
// for (let entry of Object.entries(data.choices)) {
|
||||||
const locationKey = key as LunchChoice;
|
// if (entry[1].includes(auth.login)) {
|
||||||
const locationChoices = data.choices[locationKey];
|
// const value = entry[0] as any as number; // TODO tohle je absurdní
|
||||||
if (locationChoices && auth.login in locationChoices) {
|
// choiceRef.current.value = Object.values(Locations)[value];
|
||||||
foundKey = locationKey;
|
// }
|
||||||
foundChoice = locationChoices[auth.login];
|
// }
|
||||||
break;
|
// }
|
||||||
}
|
|
||||||
}
|
|
||||||
if (foundKey && choiceRef.current) {
|
|
||||||
choiceRef.current.value = foundKey;
|
|
||||||
const restaurantKey = Object.keys(Restaurant).indexOf(foundKey);
|
|
||||||
if (restaurantKey > -1 && food) {
|
|
||||||
const restaurant = Object.keys(Restaurant)[restaurantKey] as Restaurant;
|
|
||||||
setFoodChoiceList(food[restaurant]?.food);
|
|
||||||
setClosed(food[restaurant]?.closed ?? false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (foundChoice?.departureTime && departureChoiceRef.current) {
|
|
||||||
departureChoiceRef.current.value = foundChoice.departureTime;
|
|
||||||
}
|
|
||||||
}, [auth, auth?.login, data?.choices])
|
}, [auth, auth?.login, data?.choices])
|
||||||
|
|
||||||
// Reference na mojí objednávku
|
// Reference na mojí objednávku
|
||||||
@@ -220,11 +167,6 @@ function App() {
|
|||||||
}
|
}
|
||||||
}, [auth?.login, data?.pizzaDay?.orders])
|
}, [auth?.login, data?.pizzaDay?.orders])
|
||||||
|
|
||||||
// Kontrola, zda má uživatel vybranou volbu PIZZA
|
|
||||||
const userHasPizzaChoice = useMemo(() => {
|
|
||||||
return auth?.login ? data?.choices?.PIZZA?.[auth.login] != null : false;
|
|
||||||
}, [data?.choices?.PIZZA, auth?.login]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (choiceRef?.current?.value && choiceRef.current.value !== "") {
|
if (choiceRef?.current?.value && choiceRef.current.value !== "") {
|
||||||
const locationKey = choiceRef.current.value as LunchChoice;
|
const locationKey = choiceRef.current.value as LunchChoice;
|
||||||
@@ -245,7 +187,6 @@ function App() {
|
|||||||
|
|
||||||
// Navigace mezi dny pomocí klávesových šípek
|
// Navigace mezi dny pomocí klávesových šípek
|
||||||
const handleKeyDown = useCallback((e: any) => {
|
const handleKeyDown = useCallback((e: any) => {
|
||||||
if (isArrowNavigationBlocked(e)) return;
|
|
||||||
if (e.keyCode === 37 && dayIndex != null && dayIndex > 0) {
|
if (e.keyCode === 37 && dayIndex != null && dayIndex > 0) {
|
||||||
handleDayChange(dayIndex - 1);
|
handleDayChange(dayIndex - 1);
|
||||||
} else if (e.keyCode === 39 && dayIndex != null && dayIndex < 4) {
|
} else if (e.keyCode === 39 && dayIndex != null && dayIndex < 4) {
|
||||||
@@ -277,103 +218,22 @@ function App() {
|
|||||||
}
|
}
|
||||||
}, [auth?.login, easterEgg?.duration, easterEgg?.url, eggImage]);
|
}, [auth?.login, easterEgg?.duration, easterEgg?.url, eggImage]);
|
||||||
|
|
||||||
// Pomocná funkce pro kontrolu a potvrzení změny volby při existujícím Pizza day
|
|
||||||
const checkPizzaDayBeforeChange = async (newLocationKey: LunchChoice): Promise<boolean> => {
|
|
||||||
if (!auth?.login || !data) return false;
|
|
||||||
|
|
||||||
// Kontrola, zda uživatel má vybranou PIZZA a mění na něco jiného
|
|
||||||
const hasPizzaChoice = data.choices?.PIZZA?.[auth.login] != null;
|
|
||||||
const isCreator = data.pizzaDay?.creator === auth.login;
|
|
||||||
const isPizzaDayCreated = data.pizzaDay?.state === PizzaDayState.CREATED;
|
|
||||||
|
|
||||||
// Pokud není vybraná PIZZA nebo přepínáme na PIZZA, není potřeba kontrolovat
|
|
||||||
if (!hasPizzaChoice || newLocationKey === LunchChoice.PIZZA) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pokud uživatel není zakladatel Pizza day, není potřeba dialogu
|
|
||||||
if (!isCreator || !data?.pizzaDay) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Uživatel je zakladatel Pizza day a mění volbu z PIZZA
|
|
||||||
if (!isPizzaDayCreated) {
|
|
||||||
// Pizza day není ve stavu CREATED, nelze změnit volbu
|
|
||||||
alert(`Nelze změnit volbu. Pizza day je ve stavu "${data.pizzaDay.state}" a musí být nejprve dokončen.`);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pizza day je CREATED, zobrazit potvrzovací dialog
|
|
||||||
const confirmed = window.confirm(
|
|
||||||
'Jsi zakladatel aktivního Pizza day. Změna volby smaže celý Pizza day včetně všech objednávek. Pokračovat?'
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!confirmed) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Uživatel potvrdil, smazat Pizza day
|
|
||||||
try {
|
|
||||||
await deletePizzaDay();
|
|
||||||
return true;
|
|
||||||
} catch (error: any) {
|
|
||||||
alert(`Chyba při mazání Pizza day: ${error.message || error}`);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const doAddClickFoodChoice = async (location: LunchChoice, foodIndex?: number) => {
|
const doAddClickFoodChoice = async (location: LunchChoice, foodIndex?: number) => {
|
||||||
if (document.getSelection()?.type !== 'Range') { // pouze pokud se nejedná o výběr textu
|
if (document.getSelection()?.type !== 'Range') { // pouze pokud se nejedná o výběr textu
|
||||||
if (canChangeChoice && auth?.login) {
|
if (auth?.login) {
|
||||||
// Kontrola Pizza day před změnou volby
|
|
||||||
const canProceed = await checkPizzaDayBeforeChange(location);
|
|
||||||
if (!canProceed) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
await addChoice({ body: { locationKey: location, foodIndex, dayIndex } });
|
await addChoice({ body: { locationKey: location, foodIndex, dayIndex } });
|
||||||
await tryAutoSelectDepartureTime();
|
|
||||||
} catch (error: any) {
|
|
||||||
alert(`Chyba při změně volby: ${error.message || error}`);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const doAddChoice = async (event: React.ChangeEvent<HTMLSelectElement>) => {
|
const doAddChoice = async (event: React.ChangeEvent<HTMLSelectElement>) => {
|
||||||
const locationKey = event.target.value as LunchChoice;
|
const locationKey = event.target.value as LunchChoice;
|
||||||
if (canChangeChoice && auth?.login) {
|
if (auth?.login) {
|
||||||
// Kontrola Pizza day před změnou volby
|
|
||||||
const canProceed = await checkPizzaDayBeforeChange(locationKey);
|
|
||||||
if (!canProceed) {
|
|
||||||
// Uživatel zrušil akci nebo došlo k chybě, reset výběru zpět na PIZZA
|
|
||||||
if (choiceRef.current) {
|
|
||||||
choiceRef.current.value = LunchChoice.PIZZA;
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
await addChoice({ body: { locationKey, dayIndex } });
|
await addChoice({ body: { locationKey, dayIndex } });
|
||||||
if (foodChoiceRef.current?.value) {
|
if (foodChoiceRef.current?.value) {
|
||||||
foodChoiceRef.current.value = "";
|
foodChoiceRef.current.value = "";
|
||||||
}
|
}
|
||||||
choiceRef.current?.blur();
|
choiceRef.current?.blur();
|
||||||
// Automatický výběr času odchodu pouze pro restaurace s menu
|
|
||||||
if (Object.keys(Restaurant).includes(locationKey)) {
|
|
||||||
await tryAutoSelectDepartureTime();
|
|
||||||
}
|
|
||||||
} catch (error: any) {
|
|
||||||
alert(`Chyba při změně volby: ${error.message || error}`);
|
|
||||||
// Reset výběru zpět
|
|
||||||
const hasPizzaChoice = data?.choices?.PIZZA?.[auth.login] != null;
|
|
||||||
if (choiceRef.current && hasPizzaChoice) {
|
|
||||||
choiceRef.current.value = LunchChoice.PIZZA;
|
|
||||||
} else if (choiceRef.current) {
|
|
||||||
choiceRef.current.value = "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -388,7 +248,6 @@ function App() {
|
|||||||
const locationKey = choiceRef.current.value as LunchChoice;
|
const locationKey = choiceRef.current.value as LunchChoice;
|
||||||
if (auth?.login) {
|
if (auth?.login) {
|
||||||
await addChoice({ body: { locationKey, foodIndex: Number(event.target.value), dayIndex } });
|
await addChoice({ body: { locationKey, foodIndex: Number(event.target.value), dayIndex } });
|
||||||
await tryAutoSelectDepartureTime();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -418,24 +277,6 @@ function App() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Převzetí výsledku kola štěstí — podnik s menu vybere i jídlo, rozvoz se zapíše do poznámky
|
|
||||||
const handleWheelPick = async (pick: WheelPick) => {
|
|
||||||
if (!auth?.login) return;
|
|
||||||
try {
|
|
||||||
if (pick.kind === 'menu') {
|
|
||||||
await addChoice({ body: { locationKey: pick.restaurant, foodIndex: pick.foodIndex, dayIndex } });
|
|
||||||
} else {
|
|
||||||
await addChoice({ body: { locationKey: LunchChoice.OBJEDNAVAM, dayIndex } });
|
|
||||||
// Server přijímá poznámku max. 70 znaků
|
|
||||||
const note = pick.dish ? `${pick.store}: ${pick.dish}` : pick.store;
|
|
||||||
await updateNote({ body: { note: note.length > 70 ? note.slice(0, 69) + '…' : note, dayIndex } });
|
|
||||||
}
|
|
||||||
await tryAutoSelectDepartureTime();
|
|
||||||
} catch (error: any) {
|
|
||||||
alert(`Chyba při změně volby: ${error.message || error}`);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const saveNote = async (note?: string) => {
|
const saveNote = async (note?: string) => {
|
||||||
if (auth?.login) {
|
if (auth?.login) {
|
||||||
await updateNote({ body: { note, dayIndex } });
|
await updateNote({ body: { note, dayIndex } });
|
||||||
@@ -449,88 +290,34 @@ function App() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const markAsBuyer = async () => {
|
|
||||||
if (auth?.login) {
|
|
||||||
await setBuyer();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleCreatePizzaDay = async () => {
|
|
||||||
if (!window.confirm('Opravdu chcete založit Pizza day?')) return;
|
|
||||||
setLoadingPizzaDay(true);
|
|
||||||
await createPizzaDay().then(() => setLoadingPizzaDay(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleDeletePizzaDay = async () => {
|
|
||||||
if (!window.confirm('Opravdu chcete smazat Pizza day? Budou smazány i všechny dosud zadané objednávky.')) return;
|
|
||||||
await deletePizzaDay();
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleLockPizzaDay = async () => {
|
|
||||||
if (!window.confirm('Opravdu chcete uzamknout objednávky? Po uzamčení nebude možné přidávat ani odebírat objednávky.')) return;
|
|
||||||
await lockPizzaDay();
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleUnlockPizzaDay = async () => {
|
|
||||||
if (!window.confirm('Opravdu chcete odemknout objednávky? Uživatelé budou moci opět upravovat své objednávky.')) return;
|
|
||||||
await unlockPizzaDay();
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleFinishOrder = async () => {
|
|
||||||
if (!window.confirm('Opravdu chcete označit objednávky jako objednané? Objednávky zůstanou zamčeny.')) return;
|
|
||||||
await finishOrder();
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleReturnToLocked = async () => {
|
|
||||||
if (!window.confirm('Opravdu chcete vrátit stav zpět do "uzamčeno" (před objednáním)?')) return;
|
|
||||||
await lockPizzaDay();
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleFinishDelivery = async () => {
|
|
||||||
if (!window.confirm(`Opravdu chcete označit pizzy jako doručené?${settings?.bankAccount && settings?.holderName ? ' Uživatelům bude vygenerován QR kód pro platbu.' : ''}`)) return;
|
|
||||||
await finishDelivery({ body: { bankAccount: settings?.bankAccount, bankAccountHolder: settings?.holderName } });
|
|
||||||
}
|
|
||||||
|
|
||||||
const pizzaSuggestions = useMemo(() => {
|
const pizzaSuggestions = useMemo(() => {
|
||||||
if (!data?.pizzaList && !data?.salatList) {
|
if (!data?.pizzaList) {
|
||||||
return [];
|
return [];
|
||||||
}
|
}
|
||||||
const suggestions: SelectSearchOption[] = [];
|
const suggestions: SelectSearchOption[] = [];
|
||||||
data.pizzaList?.forEach((pizza, index) => {
|
data.pizzaList.forEach((pizza, index) => {
|
||||||
const group: SelectSearchOption = { name: pizza.name, type: "group", items: [] }
|
const group: SelectSearchOption = { name: pizza.name, type: "group", items: [] }
|
||||||
pizza.sizes.forEach((size, sizeIndex) => {
|
pizza.sizes.forEach((size, sizeIndex) => {
|
||||||
const name = `${size.size} (${size.price / 100} Kč)`;
|
const name = `${size.size} (${size.price} Kč)`;
|
||||||
const value = `pizza|${index}|${sizeIndex}`;
|
const value = `${index}|${sizeIndex}`;
|
||||||
group.items?.push({ name, value });
|
group.items?.push({ name, value });
|
||||||
})
|
})
|
||||||
suggestions.push(group);
|
suggestions.push(group);
|
||||||
});
|
})
|
||||||
if (data.salatList?.length) {
|
|
||||||
const salatGroup: SelectSearchOption = { name: "Saláty", type: "group", items: [] }
|
|
||||||
data.salatList.forEach((salat, index) => {
|
|
||||||
salatGroup.items?.push({ name: `${salat.name} (${salat.price / 100} Kč)`, value: `salat|${index}` });
|
|
||||||
});
|
|
||||||
suggestions.push(salatGroup);
|
|
||||||
}
|
|
||||||
return suggestions;
|
return suggestions;
|
||||||
}, [data?.pizzaList, data?.salatList]);
|
}, [data?.pizzaList]);
|
||||||
|
|
||||||
const handlePizzaChange = async (value: SelectedOptionValue | SelectedOptionValue[]) => {
|
const handlePizzaChange = async (value: SelectedOptionValue | SelectedOptionValue[]) => {
|
||||||
if (auth?.login) {
|
if (auth?.login && data?.pizzaList) {
|
||||||
if (typeof value !== 'string') {
|
if (typeof value !== 'string') {
|
||||||
throw new TypeError('Nepodporovaný typ hodnoty: ' + typeof value);
|
throw Error('Nepodporovaný typ hodnoty');
|
||||||
}
|
}
|
||||||
const s = value.split('|');
|
const s = value.split('|');
|
||||||
if (s[0] === 'salat') {
|
const pizzaIndex = Number.parseInt(s[0]);
|
||||||
const salatIndex = Number.parseInt(s[1]);
|
const pizzaSizeIndex = Number.parseInt(s[1]);
|
||||||
await addPizza({ body: { salatIndex } });
|
|
||||||
} else {
|
|
||||||
const pizzaIndex = Number.parseInt(s[1]);
|
|
||||||
const pizzaSizeIndex = Number.parseInt(s[2]);
|
|
||||||
await addPizza({ body: { pizzaIndex, pizzaSizeIndex } });
|
await addPizza({ body: { pizzaIndex, pizzaSizeIndex } });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
const handlePizzaDelete = async (pizzaOrder: PizzaVariant) => {
|
const handlePizzaDelete = async (pizzaOrder: PizzaVariant) => {
|
||||||
await removePizza({ body: { pizzaOrder } });
|
await removePizza({ body: { pizzaOrder } });
|
||||||
@@ -544,24 +331,37 @@ function App() {
|
|||||||
updatePizzaDayNote({ body: { note: pizzaPoznamkaRef.current?.value } });
|
updatePizzaDayNote({ body: { note: pizzaPoznamkaRef.current?.value } });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// const addToCart = async () => {
|
||||||
|
// TODO aktuálně nefunkční - nedokážeme poslat PHPSESSIONID cookie
|
||||||
|
// if (data?.pizzaDay?.orders) {
|
||||||
|
// for (const order of data?.pizzaDay?.orders) {
|
||||||
|
// for (const pizzaOrder of order.pizzaList) {
|
||||||
|
// const url = 'https://www.pizzachefie.cz/pridat.html';
|
||||||
|
// const payload = new URLSearchParams();
|
||||||
|
// payload.append('varId', pizzaOrder.varId.toString());
|
||||||
|
// await fetch(url, {
|
||||||
|
// method: "POST",
|
||||||
|
// mode: "no-cors",
|
||||||
|
// cache: "no-cache",
|
||||||
|
// credentials: "same-origin",
|
||||||
|
// headers: {
|
||||||
|
// 'Content-Type': 'application/x-www-form-urlencoded',
|
||||||
|
// },
|
||||||
|
// body: payload,
|
||||||
|
// })
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// // TODO otevřít košík v nové záložce
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
const handleChangeDepartureTime = async (event: React.ChangeEvent<HTMLSelectElement>) => {
|
const handleChangeDepartureTime = async (event: React.ChangeEvent<HTMLSelectElement>) => {
|
||||||
if (choiceRef.current?.value) {
|
if (foodChoiceList?.length && choiceRef.current?.value) {
|
||||||
await changeDepartureTime({ body: { time: event.target.value as DepartureTime, dayIndex } });
|
await changeDepartureTime({ body: { time: event.target.value as DepartureTime, dayIndex } });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Automaticky nastaví preferovaný čas odchodu 10:45, pokud tento čas ještě nenastal (nebo jde o budoucí den)
|
const handleDayChange = async (dayIndex: number) => {
|
||||||
const tryAutoSelectDepartureTime = async () => {
|
|
||||||
const preferredTime = "10:45" as DepartureTime;
|
|
||||||
const isToday = dayIndex === data?.todayDayIndex;
|
|
||||||
if ((!isToday || isInTheFuture(preferredTime)) && departureChoiceRef.current) {
|
|
||||||
departureChoiceRef.current.value = preferredTime;
|
|
||||||
await changeDepartureTime({ body: { time: preferredTime, dayIndex } });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleDayChange = async (requestedIndex: number) => {
|
|
||||||
const dayIndex = Math.max(0, Math.min(4, requestedIndex));
|
|
||||||
setDayIndex(dayIndex);
|
setDayIndex(dayIndex);
|
||||||
dayIndexRef.current = dayIndex;
|
dayIndexRef.current = dayIndex;
|
||||||
if (choiceRef?.current?.value) {
|
if (choiceRef?.current?.value) {
|
||||||
@@ -578,60 +378,41 @@ function App() {
|
|||||||
const renderFoodTable = (location: Restaurant, menu: RestaurantDayMenu) => {
|
const renderFoodTable = (location: Restaurant, menu: RestaurantDayMenu) => {
|
||||||
let content;
|
let content;
|
||||||
if (menu?.closed) {
|
if (menu?.closed) {
|
||||||
content = <div className="restaurant-closed">Zavřeno</div>
|
content = <h3>Zavřeno</h3>
|
||||||
} else if (menu?.food?.length && menu.food.length > 0) {
|
} else if (menu?.food?.length && menu.food.length > 0) {
|
||||||
const hideSoups = settings?.hideSoups;
|
const hideSoups = settings?.hideSoups;
|
||||||
content = <Table className="food-table">
|
content = <Table striped bordered hover>
|
||||||
<tbody style={{ cursor: canChangeChoice ? 'pointer' : 'default' }}>
|
<tbody style={{ cursor: 'pointer' }}>
|
||||||
{menu.food.map((f: Food, index: number) =>
|
{menu.food.map((f: Food, index: number) =>
|
||||||
(!hideSoups || !f.isSoup) &&
|
(!hideSoups || !f.isSoup) &&
|
||||||
<tr key={f.name} onClick={() => doAddClickFoodChoice(location, index)}>
|
<tr key={f.name} onClick={() => doAddClickFoodChoice(location, index)}>
|
||||||
|
<td>{f.amount}</td>
|
||||||
<td>
|
<td>
|
||||||
<div className="food-name">
|
|
||||||
{f.name}
|
{f.name}
|
||||||
{f.allergens && f.allergens.length > 0 && (
|
{f.allergens && f.allergens.length > 0 && (
|
||||||
<span className="food-allergens">
|
<> ({f.allergens.map((a, idx) => (
|
||||||
{' '}({f.allergens.map((a, idx) => (
|
|
||||||
<span key={a}>
|
<span key={a}>
|
||||||
<span className="allergen-link" title={ALLERGENS[a]} onClick={e => {
|
<span title={ALLERGENS[a]} style={{ cursor: 'help', textDecoration: 'underline' }} onClick={e => {
|
||||||
e.stopPropagation();
|
e.stopPropagation();
|
||||||
window.open(LINK_ALLERGENS, '_blank');
|
window.open(LINK_ALLERGENS, '_blank');
|
||||||
}}>{a}</span>
|
}}>{a}</span>
|
||||||
{idx < f.allergens!.length - 1 && ','}
|
{idx < f.allergens!.length - 1 && ','}
|
||||||
</span>
|
</span>
|
||||||
))})
|
))})</>
|
||||||
</span>
|
|
||||||
)}
|
)}
|
||||||
</div>
|
|
||||||
<div className="food-meta">
|
|
||||||
{f.amount && f.amount !== '-' && <span className="food-amount">{f.amount}</span>}
|
|
||||||
<span className="food-price">{f.price}</span>
|
|
||||||
</div>
|
|
||||||
</td>
|
</td>
|
||||||
|
<td>{f.price}</td>
|
||||||
</tr>
|
</tr>
|
||||||
)}
|
)}
|
||||||
</tbody>
|
</tbody>
|
||||||
</Table>
|
</Table>
|
||||||
} else {
|
} else {
|
||||||
content = <div className="restaurant-error">Chyba načtení dat</div>
|
content = <h3>Chyba načtení dat</h3>
|
||||||
}
|
}
|
||||||
return <Col md={6} lg className='mt-3'>
|
return <Col md={12} lg={3} className='mt-3'>
|
||||||
<div className="restaurant-card">
|
<h3 style={{ cursor: 'pointer' }} onClick={() => doAddClickFoodChoice(location)}>{getLunchChoiceName(location)}</h3>
|
||||||
<div className="restaurant-header" style={{ cursor: canChangeChoice ? 'pointer' : 'default' }} onClick={() => doAddClickFoodChoice(location)}>
|
{menu?.lastUpdate && <small>Poslední aktualizace: {getHumanDateTime(new Date(menu.lastUpdate))}</small>}
|
||||||
<div className="restaurant-header-content">
|
|
||||||
<h3>
|
|
||||||
{getLunchChoiceName(location)}
|
|
||||||
</h3>
|
|
||||||
{menu?.lastUpdate && <small>Aktualizace: {getHumanDateTime(new Date(menu.lastUpdate))}</small>}
|
|
||||||
</div>
|
|
||||||
{menu?.warnings && menu.warnings.length > 0 && (
|
|
||||||
<span className="restaurant-warning" title={menu.warnings.join('\n')}>
|
|
||||||
<FontAwesomeIcon icon={faTriangleExclamation} />
|
|
||||||
</span>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
{content}
|
{content}
|
||||||
</div>
|
|
||||||
</Col>
|
</Col>
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -664,146 +445,114 @@ function App() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const noOrders = data?.pizzaDay?.orders?.length === 0;
|
const noOrders = data?.pizzaDay?.orders?.length === 0;
|
||||||
const canChangeChoice = dayIndex == null || data.todayDayIndex == null || dayIndex >= data.todayDayIndex;
|
const canChangeChoice = dayIndex == null || dayIndex >= todayDayIndex;
|
||||||
|
|
||||||
const { path, url, startOffset, endOffset, duration, ...style } = easterEgg || {};
|
const { path, url, startOffset, endOffset, duration, ...style } = easterEgg || {};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="app-container">
|
<div className="app-container">
|
||||||
{easterEgg && eggImage && <img ref={eggRef} alt='' src={URL.createObjectURL(eggImage)} style={{ position: 'absolute', ...EASTER_EGG_STYLE, ...style, animationDuration: `${duration ?? EASTER_EGG_DEFAULT_DURATION}s` }} />}
|
{easterEgg && eggImage && <img ref={eggRef} alt='' src={URL.createObjectURL(eggImage)} style={{ position: 'absolute', ...EASTER_EGG_STYLE, ...style, animationDuration: `${duration ?? EASTER_EGG_DEFAULT_DURATION}s` }} />}
|
||||||
<Header choices={data?.choices} dayIndex={dayIndex} />
|
<Header />
|
||||||
<div className='wrapper'>
|
<div className='wrapper'>
|
||||||
{data.todayDayIndex != null && data.todayDayIndex > 4 &&
|
{isTodayWeekend ? <h4>Užívejte víkend :)</h4> : <>
|
||||||
<Alert variant="info" className="mb-3">
|
<Alert variant={'primary'}>
|
||||||
Zobrazujete uplynulý týden
|
{/* <img alt="" src='hat.png' style={{ position: "absolute", width: "70px", rotate: "-45deg", left: -40, top: -58 }} />
|
||||||
|
<img alt="" src='snowman.png' style={{ position: "absolute", height: "110px", right: 10, top: 5 }} /> */}
|
||||||
|
Poslední změny:
|
||||||
|
<ul>
|
||||||
|
<li>Zobrazení alergenu při najetí myší a proklik na seznam alergenů</li>
|
||||||
|
<li>Přesun přenačtení menu do samostatného dialogu</li>
|
||||||
|
<li>Podzimní atmosféra</li>
|
||||||
|
</ul>
|
||||||
</Alert>
|
</Alert>
|
||||||
}
|
|
||||||
<>
|
|
||||||
{dayIndex != null &&
|
{dayIndex != null &&
|
||||||
<div className='day-navigator'>
|
<div className='day-navigator'>
|
||||||
<span title='Předchozí den'>
|
<span title='Předchozí den'>
|
||||||
<FontAwesomeIcon icon={faChevronLeft} style={{ cursor: "pointer", visibility: dayIndex > 0 ? "initial" : "hidden" }} onClick={() => handleDayChange(dayIndex - 1)} />
|
<FontAwesomeIcon icon={faChevronLeft} style={{ cursor: "pointer", visibility: dayIndex > 0 ? "initial" : "hidden" }} onClick={() => handleDayChange(dayIndex - 1)} />
|
||||||
</span>
|
</span>
|
||||||
<h1 className={`title ${dayIndex !== data.todayDayIndex ? 'text-muted' : ''}`}>{data.date}</h1>
|
<h1 className='title' style={{ color: dayIndex === todayDayIndex ? 'black' : 'gray' }}>{getHumanDate(new Date(data.date))}</h1>
|
||||||
<span title="Následující den">
|
<span title="Následující den">
|
||||||
<FontAwesomeIcon icon={faChevronRight} style={{ cursor: "pointer", visibility: dayIndex < 4 ? "initial" : "hidden" }} onClick={() => handleDayChange(dayIndex + 1)} />
|
<FontAwesomeIcon icon={faChevronRight} style={{ cursor: "pointer", visibility: dayIndex < 4 ? "initial" : "hidden" }} onClick={() => handleDayChange(dayIndex + 1)} />
|
||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
<Row className='food-tables justify-content-center'>
|
<Row className='food-tables'>
|
||||||
{Object.keys(Restaurant).map(key => {
|
{/* TODO zjednodušit, stačí iterovat klíče typu Restaurant */}
|
||||||
const locationKey = key as Restaurant;
|
{food['SLADOVNICKA'] && renderFoodTable('SLADOVNICKA', food['SLADOVNICKA'])}
|
||||||
return food[locationKey] && renderFoodTable(locationKey, food[locationKey]);
|
{food['TECHTOWER'] && renderFoodTable('TECHTOWER', food['TECHTOWER'])}
|
||||||
})}
|
{food['ZASTAVKAUMICHALA'] && renderFoodTable('ZASTAVKAUMICHALA', food['ZASTAVKAUMICHALA'])}
|
||||||
|
{food['SENKSERIKOVA'] && renderFoodTable('SENKSERIKOVA', food['SENKSERIKOVA'])}
|
||||||
</Row>
|
</Row>
|
||||||
<div className='content-wrapper'>
|
<div className='content-wrapper'>
|
||||||
<div className='content'>
|
<div className='content'>
|
||||||
{canChangeChoice && <div className="choice-section fade-in">
|
{canChangeChoice && <>
|
||||||
<p>{`Jak to ${dayIndex == null || dayIndex === data.todayDayIndex ? 'dnes' : 'tento den'} vidíš s obědem?`}</p>
|
<p>{`Jak to ${dayIndex == null || dayIndex === todayDayIndex ? 'dnes' : 'tento den'} vidíš s obědem?`}</p>
|
||||||
<Form.Select ref={choiceRef} onChange={doAddChoice}>
|
<Form.Select ref={choiceRef} onChange={doAddChoice}>
|
||||||
<option value="">Vyber možnost...</option>
|
<option></option>
|
||||||
{Object.entries(LunchChoice)
|
{Object.entries(LunchChoice)
|
||||||
.filter(entry => {
|
.filter(entry => {
|
||||||
const locationKey = entry[0] as Restaurant;
|
const locationKey = entry[0] as Restaurant;
|
||||||
// Podniky, pro které server nevrátil menu (dočasně uzavřené), nenabízíme
|
return !food[locationKey]?.closed;
|
||||||
if (Object.keys(Restaurant).includes(locationKey) && !food?.[locationKey]) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return !food?.[locationKey]?.closed;
|
|
||||||
})
|
})
|
||||||
.map(entry => <option key={entry[0]} value={entry[0]}>{getLunchChoiceName(entry[1])}</option>)}
|
.map(entry => <option key={entry[0]} value={entry[0]}>{getLunchChoiceName(entry[1])}</option>)}
|
||||||
</Form.Select>
|
</Form.Select>
|
||||||
<small>Je možné vybrat jen jednu možnost. Výběr jiné odstraní předchozí.</small>
|
<small>Je možné vybrat jen jednu možnost. Výběr jiné odstraní předchozí.</small>
|
||||||
{foodChoiceList && !closed && <>
|
{foodChoiceList && !closed && <>
|
||||||
<p className="mt-3">Na co dobrého?</p>
|
<p style={{ marginTop: "10px" }}>Na co dobrého? <small>(nepovinné)</small></p>
|
||||||
<Form.Select ref={foodChoiceRef} onChange={doAddFoodChoice}>
|
<Form.Select ref={foodChoiceRef} onChange={doAddFoodChoice}>
|
||||||
<option value="">Vyber jídlo...</option>
|
<option></option>
|
||||||
{foodChoiceList.map((food, index) => <option key={food.name} value={index}>{food.name}</option>)}
|
{foodChoiceList.map((food, index) => <option key={food.name} value={index}>{food.name}</option>)}
|
||||||
</Form.Select>
|
</Form.Select>
|
||||||
</>}
|
</>}
|
||||||
{foodChoiceList && !closed && <>
|
{foodChoiceList && !closed && <>
|
||||||
<p className="mt-3">V kolik hodin preferuješ odchod?</p>
|
<p style={{ marginTop: "10px" }}>V kolik hodin preferuješ odchod?</p>
|
||||||
<Form.Select ref={departureChoiceRef} onChange={handleChangeDepartureTime}>
|
<Form.Select ref={departureChoiceRef} onChange={handleChangeDepartureTime}>
|
||||||
<option value="">Vyber čas...</option>
|
<option></option>
|
||||||
{Object.values(DepartureTime)
|
{Object.values(DepartureTime)
|
||||||
.filter(time => dayIndex !== data.todayDayIndex || isInTheFuture(time))
|
.filter(time => isInTheFuture(time))
|
||||||
.map(time => <option key={time} value={time}>{time}</option>)}
|
.map(time => <option key={time} value={time}>{time}</option>)}
|
||||||
</Form.Select>
|
</Form.Select>
|
||||||
</>}
|
</>}
|
||||||
</div>}
|
</>}
|
||||||
{Object.keys(data.choices).length > 0 ?
|
{Object.keys(data.choices).length > 0 ?
|
||||||
<Table className='choices-table mt-4 fade-in'>
|
<Table bordered className='mt-5'>
|
||||||
<tbody>
|
<tbody>
|
||||||
{Object.keys(data.choices).map(key => {
|
{Object.keys(data.choices).map(key => {
|
||||||
const locationKey = key as LunchChoice;
|
const locationKey = key as LunchChoice;
|
||||||
const locationName = getLunchChoiceName(locationKey);
|
const locationName = getLunchChoiceName(locationKey);
|
||||||
const loginObject = data.choices[locationKey];
|
const loginObject = data.choices[locationKey];
|
||||||
if (!loginObject) {
|
if (!loginObject) {
|
||||||
return null;
|
return;
|
||||||
}
|
}
|
||||||
const locationLoginList = Object.entries(loginObject);
|
const locationLoginList = Object.entries(loginObject);
|
||||||
const locationPickCount = locationLoginList.length
|
const locationPickCount = locationLoginList.length
|
||||||
return (
|
return (
|
||||||
<tr key={key}>
|
<tr key={key}>
|
||||||
<td>
|
{(locationPickCount ?? 0) > 1 ? (
|
||||||
{locationName}
|
<td>{locationName} ({locationPickCount})</td>
|
||||||
{(locationPickCount ?? 0) > 1 && <span className="ms-1">({locationPickCount})</span>}
|
) : (
|
||||||
{locationPickCount >= 2 && auth.login && loginObject[auth.login] !== undefined
|
<td>{locationName}</td>)}
|
||||||
&& locationKey !== LunchChoice.PIZZA && locationKey !== LunchChoice.NEOBEDVAM && locationKey !== LunchChoice.ROZHODUJI
|
|
||||||
&& settings?.bankAccount && settings?.holderName && (
|
|
||||||
<span title='Zaplatit za všechny a vygenerovat QR kódy ostatním' className="ms-2">
|
|
||||||
<FontAwesomeIcon
|
|
||||||
icon={faMoneyBillTransfer}
|
|
||||||
onClick={() => setPayForAllLocationKey(locationKey)}
|
|
||||||
className='action-icon'
|
|
||||||
style={{ cursor: 'pointer' }}
|
|
||||||
/>
|
|
||||||
</span>
|
|
||||||
)}
|
|
||||||
</td>
|
|
||||||
<td className='p-0'>
|
<td className='p-0'>
|
||||||
<Table className="nested-table">
|
<Table>
|
||||||
<tbody>
|
<tbody>
|
||||||
{locationLoginList.map((entry: [string, UserLunchChoice]) => {
|
{locationLoginList.map((entry: [string, UserLunchChoice], index) => {
|
||||||
const login = entry[0];
|
const login = entry[0];
|
||||||
const userPayload = entry[1];
|
const userPayload = entry[1];
|
||||||
const userChoices = userPayload?.selectedFoods;
|
const userChoices = userPayload?.selectedFoods;
|
||||||
const trusted = userPayload?.trusted || false;
|
const trusted = userPayload?.trusted || false;
|
||||||
const isBuyer = userPayload?.isBuyer || false;
|
|
||||||
return <tr key={entry[0]}>
|
return <tr key={entry[0]}>
|
||||||
<td>
|
<td>
|
||||||
<div className="user-row">
|
|
||||||
<div className="user-info">
|
|
||||||
{trusted && <span className='trusted-icon' title='Uživatel ověřený doménovým přihlášením'>
|
{trusted && <span className='trusted-icon' title='Uživatel ověřený doménovým přihlášením'>
|
||||||
<FontAwesomeIcon icon={faCircleCheck} style={{ cursor: "help" }} />
|
<FontAwesomeIcon icon={faCircleCheck} style={{ cursor: "help" }} />
|
||||||
</span>}
|
</span>}
|
||||||
<EaterBadge items={userChoices?.length ?? 0} />
|
{login}
|
||||||
<strong>{login}</strong>
|
{userPayload.departureTime && <small> ({userPayload.departureTime})</small>}
|
||||||
{userPayload.departureTime && <small className="ms-2" style={{ color: 'var(--luncher-text-muted)' }}>({userPayload.departureTime})</small>}
|
{userPayload.note && <span style={{ fontSize: 'small' }}> ({userPayload.note})</span>}
|
||||||
{userPayload.note && <span className="ms-2" style={{ fontSize: 'small', color: 'var(--luncher-text-secondary)' }}>({userPayload.note})</span>}
|
|
||||||
</div>
|
|
||||||
<div className="user-actions">
|
|
||||||
{login === auth.login && canChangeChoice && locationKey === LunchChoice.OBJEDNAVAM && <span title='Označit/odznačit se jako objednávající'>
|
|
||||||
<FontAwesomeIcon onClick={() => {
|
|
||||||
markAsBuyer();
|
|
||||||
}} icon={faBasketShopping} className={isBuyer ? 'buyer-icon' : 'action-icon'} style={{ cursor: 'pointer' }} />
|
|
||||||
</span>}
|
|
||||||
{login === auth.login && locationKey === LunchChoice.OBJEDNAVAM && <span title='Přejít na stránku objednávek'>
|
|
||||||
<FontAwesomeIcon onClick={() => navigate('/objednani')} icon={faArrowUpRightFromSquare} className='action-icon' style={{ cursor: 'pointer' }} />
|
|
||||||
</span>}
|
|
||||||
{login !== auth.login && locationKey === LunchChoice.OBJEDNAVAM && isBuyer && <span title='Objednávající'>
|
|
||||||
<FontAwesomeIcon onClick={() => {
|
|
||||||
copyNote(userPayload.note!);
|
|
||||||
}} icon={faBasketShopping} className='buyer-icon' />
|
|
||||||
</span>}
|
|
||||||
{login !== auth.login && canChangeChoice && userPayload?.note?.length && <span title='Převzít poznámku'>
|
{login !== auth.login && canChangeChoice && userPayload?.note?.length && <span title='Převzít poznámku'>
|
||||||
<FontAwesomeIcon onClick={() => {
|
<FontAwesomeIcon onClick={() => {
|
||||||
copyNote(userPayload.note!);
|
copyNote(userPayload.note!);
|
||||||
}} className='action-icon' icon={faComment} />
|
}} className='action-icon' icon={faComment} />
|
||||||
</span>}
|
</span>}
|
||||||
{login === auth.login && canChangeChoice && locationKey === LunchChoice.ROZHODUJI && <span title='Roztočit kolo štěstí'>
|
|
||||||
<FontAwesomeIcon onClick={() => setSpinWheelOpen(true)} className='action-icon spin-wheel-icon' icon={faDharmachakra} />
|
|
||||||
</span>}
|
|
||||||
{login === auth.login && canChangeChoice && <span title='Upravit poznámku'>
|
{login === auth.login && canChangeChoice && <span title='Upravit poznámku'>
|
||||||
<FontAwesomeIcon onClick={() => {
|
<FontAwesomeIcon onClick={() => {
|
||||||
setNoteModalOpen(true);
|
setNoteModalOpen(true);
|
||||||
@@ -814,28 +563,24 @@ function App() {
|
|||||||
doRemoveChoices(key as LunchChoice);
|
doRemoveChoices(key as LunchChoice);
|
||||||
}} className='action-icon' icon={faTrashCan} />
|
}} className='action-icon' icon={faTrashCan} />
|
||||||
</span>}
|
</span>}
|
||||||
</div>
|
</td>
|
||||||
</div>
|
{userChoices?.length && food ? <td>
|
||||||
{userChoices && userChoices.length > 0 && food && (
|
<ul>
|
||||||
<div className="food-choices">
|
{userChoices?.map(foodIndex => {
|
||||||
{userChoices
|
|
||||||
.filter(foodIndex => food[key as Restaurant]?.food?.[foodIndex] != null)
|
|
||||||
.map(foodIndex => {
|
|
||||||
const restaurantKey = key as Restaurant;
|
const restaurantKey = key as Restaurant;
|
||||||
const foodName = food[restaurantKey]?.food?.[foodIndex]?.name;
|
const foodName = food[restaurantKey]?.food?.[foodIndex].name;
|
||||||
return <div key={foodIndex} className="food-choice-item">
|
return <li key={foodIndex}>
|
||||||
<span className="food-choice-name">{foodName}</span>
|
{foodName}
|
||||||
{login === auth.login && canChangeChoice &&
|
{login === auth.login && canChangeChoice &&
|
||||||
<span title={`Odstranit ${foodName}`}>
|
<span title={`Odstranit ${foodName}`}>
|
||||||
<FontAwesomeIcon onClick={() => {
|
<FontAwesomeIcon onClick={() => {
|
||||||
doRemoveFoodChoice(restaurantKey, foodIndex);
|
doRemoveFoodChoice(restaurantKey, foodIndex);
|
||||||
}} className='action-icon' icon={faTrashCan} />
|
}} className='action-icon' icon={faTrashCan} />
|
||||||
</span>}
|
</span>}
|
||||||
</div>
|
</li>
|
||||||
})}
|
})}
|
||||||
</div>
|
</ul>
|
||||||
)}
|
</td> : null}
|
||||||
</td>
|
|
||||||
</tr>
|
</tr>
|
||||||
}
|
}
|
||||||
)}
|
)}
|
||||||
@@ -847,141 +592,137 @@ function App() {
|
|||||||
)}
|
)}
|
||||||
</tbody>
|
</tbody>
|
||||||
</Table>
|
</Table>
|
||||||
: <div className='no-votes mt-4'>Zatím nikdo nehlasoval...</div>
|
: <div className='mt-5'><i>Zatím nikdo nehlasoval...</i></div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
{dayIndex === data.todayDayIndex && userHasPizzaChoice &&
|
{dayIndex === todayDayIndex &&
|
||||||
<div className='pizza-section fade-in'>
|
<div className='mt-5'>
|
||||||
{!data.pizzaDay &&
|
{!data.pizzaDay &&
|
||||||
<>
|
<div style={{ textAlign: 'center' }}>
|
||||||
<h3>Pizza Day</h3>
|
|
||||||
<p>Pro dnešní den není aktuálně založen Pizza day.</p>
|
<p>Pro dnešní den není aktuálně založen Pizza day.</p>
|
||||||
{loadingPizzaDay ?
|
{loadingPizzaDay ?
|
||||||
<span style={{ color: 'var(--luncher-primary)' }}>
|
<span>
|
||||||
<FontAwesomeIcon icon={faGear} className='fa-spin me-2' /> Zjišťujeme dostupné pizzy
|
<FontAwesomeIcon icon={faGear} className='fa-spin' /> Zjišťujeme dostupné pizzy
|
||||||
</span>
|
</span>
|
||||||
:
|
:
|
||||||
<div>
|
<>
|
||||||
<Button onClick={handleCreatePizzaDay}>Založit Pizza day</Button>
|
<Button onClick={async () => {
|
||||||
<Button variant="outline-primary" onClick={doJdemeObed}>Jdeme na oběd!</Button>
|
setLoadingPizzaDay(true);
|
||||||
</div>
|
await createPizzaDay().then(() => setLoadingPizzaDay(false));
|
||||||
}
|
}}>Založit Pizza day</Button>
|
||||||
|
<Button onClick={doJdemeObed} style={{ marginLeft: "14px" }}>Jdeme na oběd !</Button>
|
||||||
</>
|
</>
|
||||||
}
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
{data.pizzaDay &&
|
{data.pizzaDay &&
|
||||||
<>
|
<div>
|
||||||
<h3>Pizza Day</h3>
|
<div style={{ textAlign: 'center' }}>
|
||||||
|
<h3>Pizza day</h3>
|
||||||
{
|
{
|
||||||
data.pizzaDay.state === PizzaDayState.CREATED &&
|
data.pizzaDay.state === PizzaDayState.CREATED &&
|
||||||
<>
|
<div>
|
||||||
<p>
|
<p>
|
||||||
Pizza Day je založen a spravován uživatelem <strong>{data.pizzaDay.creator}</strong>.<br />
|
Pizza Day je založen a spravován uživatelem {data.pizzaDay.creator}.<br />
|
||||||
Můžete upravovat své objednávky.
|
Můžete upravovat své objednávky.
|
||||||
</p>
|
</p>
|
||||||
{
|
{
|
||||||
data.pizzaDay.creator === auth.login &&
|
data.pizzaDay.creator === auth.login &&
|
||||||
<div className="mb-4">
|
<>
|
||||||
<Button variant="danger" title="Smaže kompletně pizza day, včetně dosud zadaných objednávek." onClick={handleDeletePizzaDay}>Smazat Pizza day</Button>
|
<Button className='danger mb-3' title="Smaže kompletně pizza day, včetně dosud zadaných objednávek." onClick={async () => {
|
||||||
<Button title={noOrders ? "Nelze uzamknout - neexistuje žádná objednávka" : "Zamezí přidávat/odebírat objednávky. Použij před samotným objednáním, aby již nemohlo docházet ke změnám."} disabled={noOrders} onClick={handleLockPizzaDay}>Uzamknout</Button>
|
await deletePizzaDay();
|
||||||
</div>
|
}}>Smazat Pizza day</Button>
|
||||||
}
|
<Button className='mb-3' style={{ marginLeft: '20px' }} title={noOrders ? "Nelze uzamknout - neexistuje žádná objednávka" : "Zamezí přidávat/odebírat objednávky. Použij před samotným objednáním, aby již nemohlo docházet ke změnám."} disabled={noOrders} onClick={async () => {
|
||||||
|
await lockPizzaDay();
|
||||||
|
}}>Uzamknout</Button>
|
||||||
</>
|
</>
|
||||||
}
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
{
|
{
|
||||||
data.pizzaDay.state === PizzaDayState.LOCKED &&
|
data.pizzaDay.state === PizzaDayState.LOCKED &&
|
||||||
<>
|
<div>
|
||||||
<p>Objednávky jsou uzamčeny uživatelem <strong>{data.pizzaDay.creator}</strong></p>
|
<p>Objednávky jsou uzamčeny uživatelem {data.pizzaDay.creator}</p>
|
||||||
{data.pizzaDay.creator === auth.login &&
|
{data.pizzaDay.creator === auth.login &&
|
||||||
<div className="mb-4">
|
<>
|
||||||
<Button variant="secondary" title="Umožní znovu editovat objednávky." onClick={handleUnlockPizzaDay}>Odemknout</Button>
|
<Button className='danger mb-3' title="Umožní znovu editovat objednávky." onClick={async () => {
|
||||||
<Button title={noOrders ? "Nelze objednat - neexistuje žádná objednávka" : "Použij po objednání. Objednávky zůstanou zamčeny."} disabled={noOrders} onClick={handleFinishOrder}>Objednáno</Button>
|
await unlockPizzaDay();
|
||||||
</div>
|
}}>Odemknout</Button>
|
||||||
}
|
<Button className='danger mb-3' style={{ marginLeft: '20px' }} title={noOrders ? "Nelze objednat - neexistuje žádná objednávka" : "Použij po objednání. Objednávky zůstanou zamčeny."} disabled={noOrders} onClick={async () => {
|
||||||
|
await finishOrder();
|
||||||
|
}}>Objednáno</Button>
|
||||||
</>
|
</>
|
||||||
}
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
{
|
{
|
||||||
data.pizzaDay.state === PizzaDayState.ORDERED &&
|
data.pizzaDay.state === PizzaDayState.ORDERED &&
|
||||||
<>
|
<div>
|
||||||
<p>Pizzy byly objednány uživatelem <strong>{data.pizzaDay.creator}</strong></p>
|
<p>Pizzy byly objednány uživatelem {data.pizzaDay.creator}</p>
|
||||||
{data.pizzaDay.creator === auth.login &&
|
{data.pizzaDay.creator === auth.login &&
|
||||||
<div className="mb-4">
|
<div>
|
||||||
<Button variant="secondary" title="Vrátí stav do předchozího kroku (před objednáním)." onClick={handleReturnToLocked}>Vrátit do "uzamčeno"</Button>
|
<Button className='danger mb-3' title="Vrátí stav do předchozího kroku (před objednáním)." onClick={async () => {
|
||||||
<Button title="Nastaví stav na 'Doručeno' - koncový stav." onClick={handleFinishDelivery}>Doručeno</Button>
|
await lockPizzaDay();
|
||||||
|
}}>Vrátit do "uzamčeno"</Button>
|
||||||
|
<Button className='danger mb-3' style={{ marginLeft: '20px' }} title="Nastaví stav na 'Doručeno' - koncový stav." onClick={async () => {
|
||||||
|
await finishDelivery({ body: { bankAccount: settings?.bankAccount, bankAccountHolder: settings?.holderName } });
|
||||||
|
}}>Doručeno</Button>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</>
|
</div>
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
data.pizzaDay.state === PizzaDayState.DELIVERED &&
|
data.pizzaDay.state === PizzaDayState.DELIVERED &&
|
||||||
<p>
|
<div>
|
||||||
Pizzy byly doručeny.
|
<p>{`Pizzy byly doručeny.${myOrder?.hasQr ? ` Objednávku můžete uživateli ${data.pizzaDay.creator} uhradit pomocí QR kódu níže.` : ''}`}</p>
|
||||||
{myOrder?.hasQr ? ` Objednávku můžete uživateli ${data.pizzaDay.creator} uhradit pomocí QR kódu níže.` : ''}
|
</div>
|
||||||
</p>
|
|
||||||
}
|
}
|
||||||
|
</div>
|
||||||
{data.pizzaDay.state === PizzaDayState.CREATED &&
|
{data.pizzaDay.state === PizzaDayState.CREATED &&
|
||||||
<div className="pizza-order-form">
|
<div style={{ textAlign: 'center' }}>
|
||||||
<SelectSearch
|
<SelectSearch
|
||||||
search={true}
|
search={true}
|
||||||
options={pizzaSuggestions}
|
options={pizzaSuggestions}
|
||||||
placeholder='Vyhledat pizzu nebo salát...'
|
placeholder='Vyhledat pizzu...'
|
||||||
onChange={handlePizzaChange}
|
onChange={handlePizzaChange}
|
||||||
onBlur={_ => { }}
|
onBlur={_ => { }}
|
||||||
onFocus={_ => { }}
|
onFocus={_ => { }}
|
||||||
/>
|
/>
|
||||||
<div className="d-flex align-items-center gap-2">
|
Poznámka: <input ref={pizzaPoznamkaRef} className='mt-3' type="text" onKeyDown={event => {
|
||||||
<label style={{ color: 'var(--luncher-text-secondary)' }}>Poznámka:</label>
|
|
||||||
<input ref={pizzaPoznamkaRef} type="text" placeholder="Např. bez cibule" onKeyDown={event => {
|
|
||||||
if (event.key === 'Enter') {
|
if (event.key === 'Enter') {
|
||||||
handlePizzaPoznamkaChange();
|
handlePizzaPoznamkaChange();
|
||||||
}
|
}
|
||||||
event.stopPropagation();
|
event.stopPropagation();
|
||||||
}} />
|
}} />
|
||||||
<Button
|
<Button
|
||||||
|
style={{ marginLeft: '20px' }}
|
||||||
disabled={!myOrder?.pizzaList?.length}
|
disabled={!myOrder?.pizzaList?.length}
|
||||||
onClick={handlePizzaPoznamkaChange}>
|
onClick={handlePizzaPoznamkaChange}>
|
||||||
Uložit
|
Uložit
|
||||||
</Button>
|
</Button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
|
||||||
}
|
}
|
||||||
<PizzaOrderList state={data.pizzaDay.state!} orders={data.pizzaDay.orders!} onDelete={handlePizzaDelete} creator={data.pizzaDay.creator!} />
|
<PizzaOrderList state={data.pizzaDay.state!} orders={data.pizzaDay.orders!} onDelete={handlePizzaDelete} creator={data.pizzaDay.creator!} />
|
||||||
</>
|
{
|
||||||
|
data.pizzaDay.state === PizzaDayState.DELIVERED && myOrder?.hasQr ?
|
||||||
|
<div className='qr-code'>
|
||||||
|
<h3>QR platba</h3>
|
||||||
|
<img src={`/api/qr?login=${auth.login}`} alt='QR kód' />
|
||||||
|
</div> : null
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
<PendingPayments
|
|
||||||
pendingQrs={data.pendingQrs}
|
|
||||||
login={auth.login}
|
|
||||||
onDismissed={async () => {
|
|
||||||
const response = await getData({ query: { dayIndex } });
|
|
||||||
if (response.data) {
|
|
||||||
setData(response.data);
|
|
||||||
}
|
}
|
||||||
}}
|
|
||||||
/>
|
|
||||||
</>
|
|
||||||
</div>
|
</div>
|
||||||
{/* <FallingLeaves
|
</> || "Jejda, něco se nám nepovedlo :("}
|
||||||
|
</div>
|
||||||
|
<FallingLeaves
|
||||||
numLeaves={LEAF_PRESETS.NORMAL}
|
numLeaves={LEAF_PRESETS.NORMAL}
|
||||||
leafVariants={LEAF_COLOR_THEMES.AUTUMN}
|
leafVariants={LEAF_COLOR_THEMES.AUTUMN}
|
||||||
/> */}
|
|
||||||
<Footer />
|
|
||||||
{spinWheelOpen && <SpinWheelModal isOpen onClose={() => setSpinWheelOpen(false)} menus={food} onPick={handleWheelPick} />}
|
|
||||||
<NoteModal isOpen={noteModalOpen} onClose={() => setNoteModalOpen(false)} onSave={saveNote} />
|
|
||||||
{payForAllLocationKey && data && (
|
|
||||||
<PayForAllModal
|
|
||||||
isOpen
|
|
||||||
onClose={() => setPayForAllLocationKey(null)}
|
|
||||||
locationKey={payForAllLocationKey}
|
|
||||||
locationName={getLunchChoiceName(payForAllLocationKey)}
|
|
||||||
locationChoices={data.choices[payForAllLocationKey as keyof typeof data.choices] as LocationLunchChoicesMap}
|
|
||||||
menu={food?.[payForAllLocationKey as Restaurant]}
|
|
||||||
payerLogin={auth.login ?? ''}
|
|
||||||
bankAccount={settings?.bankAccount ?? ''}
|
|
||||||
bankAccountHolder={settings?.holderName ?? ''}
|
|
||||||
/>
|
/>
|
||||||
)}
|
<Footer />
|
||||||
|
<NoteModal isOpen={noteModalOpen} onClose={() => setNoteModalOpen(false)} onSave={saveNote} />
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,57 +1,33 @@
|
|||||||
import { Routes, Route } from "react-router-dom";
|
import { Routes, Route } from "react-router-dom";
|
||||||
import { ProvideSettings, useSettings } from "./context/settings";
|
import { ProvideSettings } from "./context/settings";
|
||||||
import FlyingButterflies, { BUTTERFLY_PRESETS } from "./FlyingButterflies";
|
// import Snowfall from "react-snowfall";
|
||||||
import "./FlyingButterflies.scss";
|
|
||||||
import { ToastContainer } from "react-toastify";
|
import { ToastContainer } from "react-toastify";
|
||||||
import { SocketContext, socket } from "./context/socket";
|
import { SocketContext, socket } from "./context/socket";
|
||||||
import StatsPage from "./pages/StatsPage";
|
import StatsPage from "./pages/StatsPage";
|
||||||
import OrderGroupsPage from "./pages/OrderGroupsPage";
|
|
||||||
import SuggestionsPage from "./pages/SuggestionsPage";
|
|
||||||
import App from "./App";
|
import App from "./App";
|
||||||
import HellGirlFlames from "./components/HellGirlFlames";
|
|
||||||
|
|
||||||
export const STATS_URL = '/stats';
|
export const STATS_URL = '/stats';
|
||||||
export const OBJEDNANI_URL = '/objednani';
|
|
||||||
export const NAVRHY_URL = '/navrhy';
|
|
||||||
|
|
||||||
/** Motýlci se vykreslují jen pokud je uživatel nevypnul v nastavení. */
|
|
||||||
function Butterflies() {
|
|
||||||
const settings = useSettings();
|
|
||||||
if (settings?.showButterflies === false) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return <FlyingButterflies numButterflies={BUTTERFLY_PRESETS.NORMAL} />;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Doplňkové efekty vizuálních stylů — společné pro všechny stránky (např. plamen při otevření dialogu). */
|
|
||||||
function StyleThemeEffects() {
|
|
||||||
const settings = useSettings();
|
|
||||||
return settings?.styleTheme === 'hellgirl' ? <HellGirlFlames /> : null;
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function AppRoutes() {
|
export default function AppRoutes() {
|
||||||
return (
|
return (
|
||||||
<ProvideSettings>
|
|
||||||
<StyleThemeEffects />
|
|
||||||
<Routes>
|
<Routes>
|
||||||
<Route path={STATS_URL} element={<StatsPage />} />
|
<Route path={STATS_URL} element={<StatsPage />} />
|
||||||
<Route path={NAVRHY_URL} element={<SuggestionsPage />} />
|
|
||||||
<Route path={OBJEDNANI_URL} element={
|
|
||||||
<SocketContext.Provider value={socket}>
|
|
||||||
<OrderGroupsPage />
|
|
||||||
<ToastContainer />
|
|
||||||
</SocketContext.Provider>
|
|
||||||
} />
|
|
||||||
<Route path="/" element={
|
<Route path="/" element={
|
||||||
|
<ProvideSettings>
|
||||||
<SocketContext.Provider value={socket}>
|
<SocketContext.Provider value={socket}>
|
||||||
<>
|
<>
|
||||||
<Butterflies />
|
{/* <Snowfall style={{
|
||||||
|
zIndex: 2,
|
||||||
|
position: 'fixed',
|
||||||
|
width: '100vw',
|
||||||
|
height: '100vh'
|
||||||
|
}} /> */}
|
||||||
<App />
|
<App />
|
||||||
</>
|
</>
|
||||||
<ToastContainer />
|
<ToastContainer />
|
||||||
</SocketContext.Provider>
|
</SocketContext.Provider>
|
||||||
|
</ProvideSettings>
|
||||||
} />
|
} />
|
||||||
</Routes>
|
</Routes>
|
||||||
</ProvideSettings>
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@@ -1,749 +0,0 @@
|
|||||||
.flying-butterflies {
|
|
||||||
position: fixed;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
width: 100vw;
|
|
||||||
height: 100vh;
|
|
||||||
pointer-events: none;
|
|
||||||
z-index: 2;
|
|
||||||
overflow: hidden;
|
|
||||||
|
|
||||||
// V režimu hraní herní vrstva zachytává kliknutí, aby se nedalo omylem
|
|
||||||
// překliknout do objednávek. V režimu objednávání propouští vše dál (none).
|
|
||||||
&.playing {
|
|
||||||
pointer-events: auto;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Přepínač režimu hraní / objednávání
|
|
||||||
.butterfly-mode-toggle {
|
|
||||||
position: fixed;
|
|
||||||
bottom: 16px;
|
|
||||||
right: 16px;
|
|
||||||
z-index: 7;
|
|
||||||
pointer-events: auto;
|
|
||||||
padding: 8px 14px;
|
|
||||||
border: none;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: rgba(33, 37, 41, 0.88);
|
|
||||||
color: #fff;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
cursor: pointer;
|
|
||||||
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.25);
|
|
||||||
backdrop-filter: blur(4px);
|
|
||||||
transition: background 0.15s ease, transform 0.08s ease;
|
|
||||||
|
|
||||||
&:hover { background: rgba(33, 37, 41, 1); }
|
|
||||||
&:active { transform: scale(0.96); }
|
|
||||||
|
|
||||||
&.playing {
|
|
||||||
background: #2f9e44;
|
|
||||||
&:hover { background: #2b8a3e; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vrstva herních prvků (síťka, škůdci, pavučina) – skrývá se v režimu objednávání
|
|
||||||
.butterfly-game-layer {
|
|
||||||
position: absolute;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
width: 100%;
|
|
||||||
height: 100%;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-scene {
|
|
||||||
position: absolute;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
bottom: 0;
|
|
||||||
width: 100%;
|
|
||||||
|
|
||||||
// Vnější element – pozici a natočení nastavuje JS přes transform
|
|
||||||
> div {
|
|
||||||
position: absolute;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
width: 34px;
|
|
||||||
height: 34px;
|
|
||||||
will-change: transform;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vnitřní element se sprite motýla – máchá křídly (scaleX kolem svislé osy těla)
|
|
||||||
.butterfly-sprite {
|
|
||||||
width: 100%;
|
|
||||||
height: 100%;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-position: center;
|
|
||||||
background-size: contain;
|
|
||||||
animation: butterfly-flap 0.45s ease-in-out infinite;
|
|
||||||
filter: drop-shadow(0 1px 1px rgba(0, 0, 0, 0.15));
|
|
||||||
|
|
||||||
// Vzácný zlatý motýl – WOW: silná pulzující zlatá záře + duhový nádech
|
|
||||||
&.golden {
|
|
||||||
animation:
|
|
||||||
butterfly-flap 0.35s ease-in-out infinite,
|
|
||||||
butterfly-golden-glow 1.4s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-golden-glow {
|
|
||||||
0%,
|
|
||||||
100% {
|
|
||||||
filter:
|
|
||||||
saturate(1.15) hue-rotate(0deg)
|
|
||||||
drop-shadow(0 0 5px rgba(255, 215, 80, 0.85))
|
|
||||||
drop-shadow(0 0 10px rgba(255, 180, 40, 0.55))
|
|
||||||
drop-shadow(0 1px 1px rgba(0, 0, 0, 0.2));
|
|
||||||
}
|
|
||||||
50% {
|
|
||||||
filter:
|
|
||||||
saturate(1.4) hue-rotate(-16deg)
|
|
||||||
drop-shadow(0 0 13px rgba(255, 235, 130, 1))
|
|
||||||
drop-shadow(0 0 24px rgba(255, 190, 50, 0.95))
|
|
||||||
drop-shadow(0 1px 1px rgba(0, 0, 0, 0.2));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-flap {
|
|
||||||
0%,
|
|
||||||
100% {
|
|
||||||
transform: scaleX(1);
|
|
||||||
}
|
|
||||||
50% {
|
|
||||||
transform: scaleX(0.35);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Korunovaný motýl (anti-bot inspekce) – nepřehlédnutelná duhová záře
|
|
||||||
.butterfly-sprite.royal {
|
|
||||||
animation: butterfly-flap 0.35s ease-in-out infinite, butterfly-royal-glow 0.9s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-royal-glow {
|
|
||||||
0%, 100% {
|
|
||||||
filter: drop-shadow(0 0 8px rgba(255, 215, 80, 1)) drop-shadow(0 0 16px rgba(120, 200, 255, 0.8));
|
|
||||||
}
|
|
||||||
50% {
|
|
||||||
filter: drop-shadow(0 0 16px rgba(255, 120, 220, 1)) drop-shadow(0 0 28px rgba(120, 255, 160, 0.9));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Černá můra – zlověstný tmavý nádech
|
|
||||||
.butterfly-sprite.moth {
|
|
||||||
filter: drop-shadow(0 0 4px rgba(120, 60, 160, 0.6)) drop-shadow(0 1px 1px rgba(0, 0, 0, 0.4));
|
|
||||||
animation: butterfly-flap 0.5s ease-in-out infinite, butterfly-moth-pulse 1.6s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-moth-pulse {
|
|
||||||
0%, 100% { filter: drop-shadow(0 0 4px rgba(120, 60, 160, 0.5)) drop-shadow(0 1px 1px rgba(0, 0, 0, 0.4)); }
|
|
||||||
50% { filter: drop-shadow(0 0 9px rgba(150, 40, 40, 0.8)) drop-shadow(0 1px 1px rgba(0, 0, 0, 0.4)); }
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- Havěť (ptáci a vosy) ----------------------------------------------------
|
|
||||||
|
|
||||||
.butterfly-critter {
|
|
||||||
position: absolute;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-position: center;
|
|
||||||
background-size: contain;
|
|
||||||
pointer-events: none;
|
|
||||||
will-change: transform;
|
|
||||||
filter: drop-shadow(0 2px 2px rgba(0, 0, 0, 0.2));
|
|
||||||
z-index: 3;
|
|
||||||
|
|
||||||
// Vosa jde zaklikat (plácačka)
|
|
||||||
&.wasp {
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: crosshair;
|
|
||||||
touch-action: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Netopýr jde zahnat klikáním
|
|
||||||
&.bat {
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: crosshair;
|
|
||||||
touch-action: none;
|
|
||||||
z-index: 5;
|
|
||||||
filter: drop-shadow(0 0 6px rgba(60, 40, 90, 0.8));
|
|
||||||
}
|
|
||||||
|
|
||||||
&.hit {
|
|
||||||
animation: butterfly-stalker-hit 0.18s ease-out;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pavučina přes síťku – blokuje chytání, dokud ji hráč nestrhne
|
|
||||||
.butterfly-web {
|
|
||||||
position: fixed;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
width: 120px;
|
|
||||||
height: 120px;
|
|
||||||
background-image: url(/spider.svg);
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-position: center;
|
|
||||||
background-size: contain;
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: crosshair;
|
|
||||||
touch-action: none;
|
|
||||||
z-index: 6;
|
|
||||||
opacity: 0.9;
|
|
||||||
filter: drop-shadow(0 0 4px rgba(0, 0, 0, 0.4));
|
|
||||||
|
|
||||||
&.hit {
|
|
||||||
animation: butterfly-stalker-hit 0.15s ease-out;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- Síťka na chytání --------------------------------------------------------
|
|
||||||
|
|
||||||
.butterfly-net {
|
|
||||||
position: fixed;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-position: center;
|
|
||||||
background-size: contain;
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: grab;
|
|
||||||
z-index: 4;
|
|
||||||
will-change: transform;
|
|
||||||
filter: drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25));
|
|
||||||
transition: filter 0.15s ease;
|
|
||||||
touch-action: none;
|
|
||||||
user-select: none;
|
|
||||||
|
|
||||||
&.grabbed {
|
|
||||||
cursor: grabbing;
|
|
||||||
filter: drop-shadow(0 4px 6px rgba(0, 0, 0, 0.35));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Prémiová (zlatá) síťka – zlatá záře a jemný pulz
|
|
||||||
&.premium {
|
|
||||||
filter: drop-shadow(0 0 8px rgba(255, 200, 60, 0.85)) drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25));
|
|
||||||
animation: butterfly-net-glow 1.3s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Protržená síťka – nedá se chytat
|
|
||||||
&.torn {
|
|
||||||
cursor: not-allowed;
|
|
||||||
opacity: 0.9;
|
|
||||||
filter: drop-shadow(0 2px 3px rgba(150, 30, 30, 0.35));
|
|
||||||
}
|
|
||||||
|
|
||||||
&.catch-pop {
|
|
||||||
animation: butterfly-net-pop 0.3s ease-out;
|
|
||||||
}
|
|
||||||
|
|
||||||
&.stung {
|
|
||||||
animation: butterfly-net-stung 0.4s ease-in-out;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Záblesk při chycení černé můry (chyba)
|
|
||||||
&.moth-hit {
|
|
||||||
animation: butterfly-net-moth 0.4s ease-out;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Omráčená síťka (po žihnutí vosou) – po celou dobu, kdy nejde chytat.
|
|
||||||
// Má přednost před grabbed kurzorem.
|
|
||||||
&.stunned {
|
|
||||||
cursor: not-allowed !important;
|
|
||||||
animation: butterfly-net-dizzy 0.9s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Zešednutí + červený nádech, ať je jasné, že síťka teď nechytá.
|
|
||||||
// NEanimujeme transform (ten řídí JS inline) – jen filter.
|
|
||||||
@keyframes butterfly-net-dizzy {
|
|
||||||
0%,
|
|
||||||
100% {
|
|
||||||
filter: grayscale(0.7) brightness(0.85) drop-shadow(0 0 5px rgba(217, 72, 15, 0.55));
|
|
||||||
}
|
|
||||||
50% {
|
|
||||||
filter: grayscale(0.85) brightness(0.8) drop-shadow(0 0 9px rgba(217, 72, 15, 0.8));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-net-pop {
|
|
||||||
0% {
|
|
||||||
filter: drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25)) brightness(1);
|
|
||||||
}
|
|
||||||
40% {
|
|
||||||
filter: drop-shadow(0 2px 8px rgba(120, 200, 120, 0.7)) brightness(1.25);
|
|
||||||
}
|
|
||||||
100% {
|
|
||||||
filter: drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25)) brightness(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-net-glow {
|
|
||||||
0%,
|
|
||||||
100% {
|
|
||||||
filter: drop-shadow(0 0 6px rgba(255, 200, 60, 0.6)) drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25));
|
|
||||||
}
|
|
||||||
50% {
|
|
||||||
filter: drop-shadow(0 0 12px rgba(255, 220, 100, 1)) drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pozn.: NEanimujeme transform – ten nastavuje JS inline (poloha síťky).
|
|
||||||
// Žihnutí vosou proto naznačíme jen červeným zábleskem filtru.
|
|
||||||
@keyframes butterfly-net-stung {
|
|
||||||
0%,
|
|
||||||
100% {
|
|
||||||
filter: drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25)) brightness(1);
|
|
||||||
}
|
|
||||||
30% {
|
|
||||||
filter: drop-shadow(0 0 8px rgba(217, 72, 15, 0.85)) brightness(1.1) hue-rotate(-15deg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Prchavé texty (chycení, protržení, žihnutí)
|
|
||||||
.butterfly-catch-fx,
|
|
||||||
.butterfly-tear-fx,
|
|
||||||
.butterfly-sting-fx {
|
|
||||||
position: fixed;
|
|
||||||
margin: -12px 0 0 10px;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 1.1rem;
|
|
||||||
pointer-events: none;
|
|
||||||
z-index: 5;
|
|
||||||
text-shadow: 0 1px 2px rgba(255, 255, 255, 0.8);
|
|
||||||
animation: butterfly-catch-float 0.8s ease-out forwards;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-catch-fx {
|
|
||||||
color: #2f9e44;
|
|
||||||
|
|
||||||
&.golden {
|
|
||||||
color: #e0a200;
|
|
||||||
font-size: 1.35rem;
|
|
||||||
text-shadow: 0 0 6px rgba(255, 220, 100, 0.9), 0 1px 2px rgba(0, 0, 0, 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
&.moth {
|
|
||||||
color: #c92a2a;
|
|
||||||
font-size: 1.35rem;
|
|
||||||
text-shadow: 0 0 6px rgba(120, 40, 160, 0.7), 0 1px 2px rgba(0, 0, 0, 0.3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-net-moth {
|
|
||||||
0%, 100% { filter: drop-shadow(0 2px 3px rgba(0, 0, 0, 0.25)) brightness(1); }
|
|
||||||
30% { filter: drop-shadow(0 0 9px rgba(150, 40, 160, 0.9)) brightness(0.8); }
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-tear-fx {
|
|
||||||
color: #c92a2a;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-sting-fx {
|
|
||||||
color: #d9480f;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-catch-float {
|
|
||||||
0% {
|
|
||||||
opacity: 0;
|
|
||||||
transform: translateY(0) scale(0.9);
|
|
||||||
}
|
|
||||||
20% {
|
|
||||||
opacity: 1;
|
|
||||||
transform: translateY(-6px) scale(1);
|
|
||||||
}
|
|
||||||
100% {
|
|
||||||
opacity: 0;
|
|
||||||
transform: translateY(-40px) scale(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- HUD: počítadlo, mince, úroveň, kombo, hlášky ----------------------------
|
|
||||||
|
|
||||||
.butterfly-hud {
|
|
||||||
position: fixed;
|
|
||||||
bottom: 16px;
|
|
||||||
left: 16px;
|
|
||||||
z-index: 5;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
align-items: flex-start;
|
|
||||||
gap: 6px;
|
|
||||||
// HUD sám o sobě neblokuje klikání; interaktivní je jen tlačítko opravy
|
|
||||||
pointer-events: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-shop-open {
|
|
||||||
pointer-events: auto;
|
|
||||||
align-self: flex-start;
|
|
||||||
padding: 6px 12px;
|
|
||||||
border: none;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: #f59e1e;
|
|
||||||
color: #fff;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 0.85rem;
|
|
||||||
cursor: pointer;
|
|
||||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.2);
|
|
||||||
transition: background 0.15s ease, transform 0.08s ease;
|
|
||||||
|
|
||||||
&:hover { background: #e8890a; }
|
|
||||||
&:active { transform: scale(0.96); }
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-counter {
|
|
||||||
display: inline-flex;
|
|
||||||
flex-direction: column;
|
|
||||||
gap: 4px;
|
|
||||||
padding: 8px 12px;
|
|
||||||
background: rgba(255, 255, 255, 0.88);
|
|
||||||
border: 1px solid rgba(0, 0, 0, 0.08);
|
|
||||||
border-radius: 14px;
|
|
||||||
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.15);
|
|
||||||
backdrop-filter: blur(4px);
|
|
||||||
font-weight: 600;
|
|
||||||
font-size: 0.95rem;
|
|
||||||
color: #333;
|
|
||||||
user-select: none;
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: pointer;
|
|
||||||
transition: box-shadow 0.15s ease;
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
box-shadow: 0 3px 12px rgba(0, 0, 0, 0.22);
|
|
||||||
}
|
|
||||||
|
|
||||||
&.bump {
|
|
||||||
animation: butterfly-counter-bump 0.3s ease-out;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-counter-row {
|
|
||||||
display: inline-flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-counter-icon,
|
|
||||||
.butterfly-coin-icon {
|
|
||||||
display: inline-block;
|
|
||||||
width: 20px;
|
|
||||||
height: 20px;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
background-position: center;
|
|
||||||
background-size: contain;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-counter-icon {
|
|
||||||
background-image: url(/butterfly-orange.svg);
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-coin-icon {
|
|
||||||
background-image: url(/coin.svg);
|
|
||||||
margin-left: 4px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-counter-value {
|
|
||||||
min-width: 1ch;
|
|
||||||
text-align: center;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-level {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
gap: 3px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-level-title {
|
|
||||||
font-size: 0.72rem;
|
|
||||||
font-weight: 600;
|
|
||||||
color: #6b5b2e;
|
|
||||||
white-space: nowrap;
|
|
||||||
overflow: hidden;
|
|
||||||
text-overflow: ellipsis;
|
|
||||||
max-width: 180px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-progress {
|
|
||||||
width: 100%;
|
|
||||||
height: 5px;
|
|
||||||
background: rgba(0, 0, 0, 0.1);
|
|
||||||
border-radius: 999px;
|
|
||||||
overflow: hidden;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-progress-bar {
|
|
||||||
height: 100%;
|
|
||||||
background: linear-gradient(90deg, #ffcb3d, #e0a200);
|
|
||||||
border-radius: 999px;
|
|
||||||
transition: width 0.4s ease;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-pests {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 8px;
|
|
||||||
font-size: 0.8rem;
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-pest {
|
|
||||||
color: #868e96;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
|
|
||||||
&.warn {
|
|
||||||
color: #d9480f;
|
|
||||||
}
|
|
||||||
|
|
||||||
&.ok {
|
|
||||||
color: #2f9e44;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-torn-note {
|
|
||||||
margin-top: 4px;
|
|
||||||
font-size: 0.76rem;
|
|
||||||
font-weight: 600;
|
|
||||||
color: #c92a2a;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-action-btn {
|
|
||||||
margin-top: 4px;
|
|
||||||
padding: 5px 10px;
|
|
||||||
border: none;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: #1c7ed6;
|
|
||||||
color: #fff;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 0.82rem;
|
|
||||||
cursor: pointer;
|
|
||||||
pointer-events: auto;
|
|
||||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.2);
|
|
||||||
transition: background 0.15s ease, transform 0.1s ease;
|
|
||||||
|
|
||||||
&:hover:not(:disabled) {
|
|
||||||
background: #1971c2;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:active:not(:disabled) {
|
|
||||||
transform: scale(0.96);
|
|
||||||
}
|
|
||||||
|
|
||||||
&:disabled {
|
|
||||||
background: #adb5bd;
|
|
||||||
cursor: not-allowed;
|
|
||||||
}
|
|
||||||
|
|
||||||
&.danger {
|
|
||||||
background: #c92a2a;
|
|
||||||
|
|
||||||
&:hover:not(:disabled) {
|
|
||||||
background: #e03131;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- Bossové (zloděj / housenka) ---------------------------------------------
|
|
||||||
|
|
||||||
.butterfly-stalker {
|
|
||||||
position: fixed;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
width: 56px;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
align-items: center;
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: crosshair;
|
|
||||||
user-select: none;
|
|
||||||
touch-action: none;
|
|
||||||
z-index: 6;
|
|
||||||
will-change: transform;
|
|
||||||
|
|
||||||
&.hit .stalker-emoji {
|
|
||||||
animation: butterfly-stalker-hit 0.18s ease-out;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.stalker-emoji {
|
|
||||||
font-size: 44px;
|
|
||||||
line-height: 1;
|
|
||||||
filter: drop-shadow(0 2px 3px rgba(0, 0, 0, 0.35));
|
|
||||||
}
|
|
||||||
|
|
||||||
.stalker-hp {
|
|
||||||
width: 46px;
|
|
||||||
height: 6px;
|
|
||||||
margin-bottom: 3px;
|
|
||||||
background: rgba(0, 0, 0, 0.25);
|
|
||||||
border-radius: 999px;
|
|
||||||
overflow: hidden;
|
|
||||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
.stalker-hp-inner {
|
|
||||||
height: 100%;
|
|
||||||
width: 100%;
|
|
||||||
background: linear-gradient(90deg, #ff6b6b, #c92a2a);
|
|
||||||
border-radius: 999px;
|
|
||||||
transition: width 0.1s linear;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-stalker-hit {
|
|
||||||
0% { transform: scale(1) rotate(0); }
|
|
||||||
50% { transform: scale(0.82) rotate(-8deg); filter: brightness(1.6); }
|
|
||||||
100% { transform: scale(1) rotate(0); }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Efekt při plácnutí vosy
|
|
||||||
.butterfly-swat-fx {
|
|
||||||
position: fixed;
|
|
||||||
margin: -14px 0 0 -6px;
|
|
||||||
font-size: 1.4rem;
|
|
||||||
pointer-events: none;
|
|
||||||
z-index: 5;
|
|
||||||
animation: butterfly-catch-float 0.8s ease-out forwards;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-combo {
|
|
||||||
padding: 4px 10px;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: rgba(224, 162, 0, 0.92);
|
|
||||||
color: #fff;
|
|
||||||
font-weight: 800;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.2);
|
|
||||||
animation: butterfly-counter-bump 0.3s ease-out;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-flash {
|
|
||||||
max-width: 260px;
|
|
||||||
padding: 8px 12px;
|
|
||||||
border-radius: 12px;
|
|
||||||
background: rgba(33, 37, 41, 0.92);
|
|
||||||
color: #fff;
|
|
||||||
font-weight: 600;
|
|
||||||
font-size: 0.85rem;
|
|
||||||
line-height: 1.25;
|
|
||||||
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.25);
|
|
||||||
animation: butterfly-flash-in 0.25s ease-out;
|
|
||||||
pointer-events: auto;
|
|
||||||
cursor: pointer;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-flash-in {
|
|
||||||
from {
|
|
||||||
opacity: 0;
|
|
||||||
transform: translateY(6px);
|
|
||||||
}
|
|
||||||
to {
|
|
||||||
opacity: 1;
|
|
||||||
transform: translateY(0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes butterfly-counter-bump {
|
|
||||||
0% {
|
|
||||||
transform: scale(1);
|
|
||||||
}
|
|
||||||
40% {
|
|
||||||
transform: scale(1.18);
|
|
||||||
}
|
|
||||||
100% {
|
|
||||||
transform: scale(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ohleduplnost k uživatelům, kteří nechtějí pohyb
|
|
||||||
@media (prefers-reduced-motion: reduce) {
|
|
||||||
.butterfly-sprite,
|
|
||||||
.butterfly-sprite.golden {
|
|
||||||
animation: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-net.catch-pop,
|
|
||||||
.butterfly-net.premium,
|
|
||||||
.butterfly-net.stung,
|
|
||||||
.butterfly-net.stunned,
|
|
||||||
.butterfly-counter.bump,
|
|
||||||
.butterfly-combo {
|
|
||||||
animation: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Bez animace aspoň staticky ukážeme, že síťka je omráčená
|
|
||||||
.butterfly-net.stunned {
|
|
||||||
filter: grayscale(0.8) brightness(0.82) drop-shadow(0 0 6px rgba(217, 72, 15, 0.7));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Zlatý motýl bez animace aspoň staticky září
|
|
||||||
.butterfly-sprite.golden {
|
|
||||||
filter: saturate(1.3) drop-shadow(0 0 8px rgba(255, 215, 80, 0.95)) drop-shadow(0 0 16px rgba(255, 190, 50, 0.7));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- Anti-bot inspekce a vězení ---------------------------------------------
|
|
||||||
|
|
||||||
.butterfly-inspection {
|
|
||||||
position: fixed;
|
|
||||||
top: 16px;
|
|
||||||
left: 50%;
|
|
||||||
transform: translateX(-50%);
|
|
||||||
z-index: 8;
|
|
||||||
pointer-events: none;
|
|
||||||
max-width: 92vw;
|
|
||||||
padding: 10px 16px;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: rgba(28, 126, 214, 0.95);
|
|
||||||
color: #fff;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 0.95rem;
|
|
||||||
box-shadow: 0 3px 12px rgba(0, 0, 0, 0.3);
|
|
||||||
animation: butterfly-flash-in 0.25s ease-out;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-jail {
|
|
||||||
position: fixed;
|
|
||||||
inset: 0;
|
|
||||||
z-index: 6;
|
|
||||||
pointer-events: none;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Svislé mříže přes celou obrazovku
|
|
||||||
.butterfly-jail-bars {
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
background:
|
|
||||||
repeating-linear-gradient(
|
|
||||||
90deg,
|
|
||||||
rgba(20, 22, 28, 0.92) 0px,
|
|
||||||
rgba(20, 22, 28, 0.92) 14px,
|
|
||||||
rgba(20, 22, 28, 0) 14px,
|
|
||||||
rgba(20, 22, 28, 0) 70px
|
|
||||||
);
|
|
||||||
box-shadow: inset 0 0 120px rgba(0, 0, 0, 0.6);
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-jail-note {
|
|
||||||
position: relative;
|
|
||||||
text-align: center;
|
|
||||||
padding: 22px 26px;
|
|
||||||
border-radius: 16px;
|
|
||||||
background: rgba(255, 255, 255, 0.94);
|
|
||||||
box-shadow: 0 6px 24px rgba(0, 0, 0, 0.4);
|
|
||||||
max-width: 90vw;
|
|
||||||
|
|
||||||
.jail-emoji { font-size: 2.4rem; }
|
|
||||||
.jail-title { font-weight: 800; font-size: 1.2rem; color: #c92a2a; margin-top: 4px; }
|
|
||||||
.jail-sub { margin-top: 6px; font-size: 0.95rem; color: #333; font-variant-numeric: tabular-nums; }
|
|
||||||
.jail-hint { margin-top: 8px; font-size: 0.8rem; color: #868e96; }
|
|
||||||
}
|
|
||||||
|
|
||||||
@media (prefers-reduced-motion: reduce) {
|
|
||||||
.butterfly-sprite.royal { animation: none; }
|
|
||||||
}
|
|
||||||
@@ -1,99 +1,13 @@
|
|||||||
.login-page {
|
.login {
|
||||||
min-height: 100vh;
|
height: 100%;
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
background: var(--luncher-bg);
|
|
||||||
padding: 24px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-card {
|
|
||||||
background: var(--luncher-bg-card);
|
|
||||||
border-radius: var(--luncher-radius-xl);
|
|
||||||
box-shadow: var(--luncher-shadow-lg);
|
|
||||||
padding: 48px;
|
|
||||||
max-width: 420px;
|
|
||||||
width: 100%;
|
|
||||||
text-align: center;
|
|
||||||
border: 1px solid var(--luncher-border-light);
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-logo {
|
|
||||||
font-size: 2.5rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: var(--luncher-text);
|
|
||||||
margin-bottom: 8px;
|
|
||||||
letter-spacing: -0.5px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-subtitle {
|
|
||||||
color: var(--luncher-text-secondary);
|
|
||||||
font-size: 1rem;
|
|
||||||
margin-bottom: 40px;
|
|
||||||
line-height: 1.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form {
|
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
gap: 20px;
|
text-align: center;
|
||||||
|
justify-content: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
.login-form label {
|
.login-inner {
|
||||||
display: block;
|
display: flex;
|
||||||
text-align: left;
|
flex-direction: column;
|
||||||
font-weight: 500;
|
align-items: center;
|
||||||
color: var(--luncher-text);
|
|
||||||
margin-bottom: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form .hint {
|
|
||||||
font-size: 0.85rem;
|
|
||||||
color: var(--luncher-text-muted);
|
|
||||||
margin-top: 8px;
|
|
||||||
text-align: left;
|
|
||||||
line-height: 1.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form input[type="text"] {
|
|
||||||
width: 100%;
|
|
||||||
padding: 14px 18px;
|
|
||||||
font-size: 1rem;
|
|
||||||
border: 2px solid var(--luncher-border);
|
|
||||||
border-radius: var(--luncher-radius-sm);
|
|
||||||
background: var(--luncher-bg);
|
|
||||||
color: var(--luncher-text);
|
|
||||||
transition: var(--luncher-transition);
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form input[type="text"]:hover {
|
|
||||||
border-color: var(--luncher-text-muted);
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form input[type="text"]:focus {
|
|
||||||
border-color: var(--luncher-primary);
|
|
||||||
box-shadow: 0 0 0 3px var(--luncher-primary-light);
|
|
||||||
outline: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form input[type="text"]::placeholder {
|
|
||||||
color: var(--luncher-text-muted);
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-form .btn {
|
|
||||||
width: 100%;
|
|
||||||
padding: 14px 24px;
|
|
||||||
font-size: 1rem;
|
|
||||||
font-weight: 600;
|
|
||||||
margin-top: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-card > .hint {
|
|
||||||
color: var(--luncher-text-muted);
|
|
||||||
}
|
|
||||||
|
|
||||||
.login-error {
|
|
||||||
color: var(--luncher-danger);
|
|
||||||
line-height: 1.5;
|
|
||||||
margin: 0;
|
|
||||||
}
|
}
|
||||||
@@ -1,40 +1,32 @@
|
|||||||
import React, { useCallback, useEffect, useRef, useState } from 'react';
|
import React, { useCallback, useEffect, useRef } from 'react';
|
||||||
import { Button } from 'react-bootstrap';
|
import { Button } from 'react-bootstrap';
|
||||||
import { useAuth } from './context/auth';
|
import { useAuth } from './context/auth';
|
||||||
import { login } from '../../types';
|
import { login } from '../../types';
|
||||||
import { useAppConfig } from './hooks/useGroupLimits';
|
|
||||||
import './Login.css';
|
import './Login.css';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Přihlášení. Podle konfigurace serveru buď přihlásí uživatele automaticky přes důvěryhodné
|
* Formulář pro prvotní zadání přihlašovacího jména.
|
||||||
* hlavičky z proxy (bez formuláře), nebo zobrazí formulář pro zadání jména. Když se konfigurace
|
|
||||||
* nenačte, zkusí nejprve přihlášení „naprázdno" a jinak zobrazí formulář (původní chování).
|
|
||||||
*/
|
*/
|
||||||
export default function Login() {
|
export default function Login() {
|
||||||
const auth = useAuth();
|
const auth = useAuth();
|
||||||
const { loaded, trustedHeaders } = useAppConfig();
|
|
||||||
const loginRef = useRef<HTMLInputElement>(null);
|
const loginRef = useRef<HTMLInputElement>(null);
|
||||||
const [trustedError, setTrustedError] = useState<string>();
|
|
||||||
const [attempt, setAttempt] = useState(0);
|
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (!auth || auth.login || !loaded || trustedHeaders === false) return;
|
if (auth && !auth.login) {
|
||||||
// Přihlášení přes hlavičky z proxy (případně pokus „naprázdno", pokud nevíme, jak server přihlašuje)
|
// Vyzkoušíme přihlášení "naprázdno", pokud projde, přihlásili nás trusted headers
|
||||||
setTrustedError(undefined);
|
|
||||||
login().then(response => {
|
login().then(response => {
|
||||||
const token = response.data;
|
const token = response.data;
|
||||||
if (token) {
|
if (token) {
|
||||||
auth.setToken(token as unknown as string); // TODO vyřešit, API definice je špatně, je to skutečně string
|
auth?.setToken(token as unknown as string); // TODO vyřešit, API definice je špatně, je to skutečně string
|
||||||
} else if (trustedHeaders) {
|
|
||||||
setTrustedError((response.error as any)?.error ?? 'Přihlášení přes proxy se nezdařilo.');
|
|
||||||
}
|
}
|
||||||
}).catch(() => {
|
}).catch(error => {
|
||||||
if (trustedHeaders) setTrustedError('Server je nedostupný. Zkuste to prosím za chvíli.');
|
// nezajímá nás
|
||||||
});
|
});
|
||||||
}, [auth, loaded, trustedHeaders, attempt]);
|
}
|
||||||
|
}, [auth]);
|
||||||
|
|
||||||
const doLogin = useCallback(async () => {
|
const doLogin = useCallback(async () => {
|
||||||
const length = loginRef?.current?.value.length && loginRef.current.value.replaceAll(/\s/g, '').length
|
const length = loginRef?.current?.value.length && loginRef.current.value.replace(/\s/g, '').length
|
||||||
if (length) {
|
if (length) {
|
||||||
const response = await login({ body: { login: loginRef.current?.value } });
|
const response = await login({ body: { login: loginRef.current?.value } });
|
||||||
if (response.data) {
|
if (response.data) {
|
||||||
@@ -43,60 +35,22 @@ export default function Login() {
|
|||||||
}
|
}
|
||||||
}, [auth]);
|
}, [auth]);
|
||||||
|
|
||||||
if (auth?.login) {
|
if (!auth?.login) {
|
||||||
return <div>Neplatný stav</div>
|
return <div className='login'>
|
||||||
}
|
<h1>Luncher</h1>
|
||||||
|
<h4 style={{ marginBottom: "50px" }}>Aplikace pro profesionální management obědů</h4>
|
||||||
const header = <>
|
<div className='login-inner'>
|
||||||
<h1 className='login-logo'>Luncher</h1>
|
<p style={{ fontSize: "12px", marginTop: "10px" }}>
|
||||||
<p className='login-subtitle'>Aplikace pro profesionální management obědů</p>
|
Zobrazované jméno by mělo být vaše jméno nebo přezdívka, pod kterou vás kolegové dokáží snadno identifikovat. Jméno je možné kdykoli změnit.
|
||||||
</>;
|
</p>
|
||||||
|
Zobrazované jméno: <input style={{ marginTop: "10px" }} ref={loginRef} type='text' onKeyDown={event => {
|
||||||
// Přihlašuje proxy — formulář se jménem nedává smysl
|
|
||||||
if (!loaded || trustedHeaders) {
|
|
||||||
return (
|
|
||||||
<div className='login-page'>
|
|
||||||
<div className='login-card'>
|
|
||||||
{header}
|
|
||||||
{trustedError ? (
|
|
||||||
<div className='login-form'>
|
|
||||||
<p className='login-error'>{trustedError}</p>
|
|
||||||
<Button onClick={() => setAttempt(a => a + 1)}>Zkusit znovu</Button>
|
|
||||||
</div>
|
|
||||||
) : (
|
|
||||||
<p className='hint'>Přihlašuji…</p>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div className='login-page'>
|
|
||||||
<div className='login-card'>
|
|
||||||
{header}
|
|
||||||
<div className='login-form'>
|
|
||||||
<div>
|
|
||||||
<label htmlFor="login-input">Zobrazované jméno</label>
|
|
||||||
<input
|
|
||||||
id="login-input"
|
|
||||||
ref={loginRef}
|
|
||||||
type='text'
|
|
||||||
placeholder="Např. Jan Novák"
|
|
||||||
onKeyDown={event => {
|
|
||||||
if (event.key === 'Enter') {
|
if (event.key === 'Enter') {
|
||||||
doLogin()
|
doLogin()
|
||||||
}
|
}
|
||||||
}}
|
}} />
|
||||||
/>
|
<Button onClick={doLogin} style={{ marginTop: "20px" }}>Uložit</Button>
|
||||||
<p className='hint'>
|
|
||||||
Zadejte jméno nebo přezdívku, pod kterou vás kolegové snadno identifikují.
|
|
||||||
Jméno je možné kdykoli změnit.
|
|
||||||
</p>
|
|
||||||
</div>
|
|
||||||
<Button onClick={doLogin}>Pokračovat</Button>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
}
|
||||||
);
|
return <div>Neplatný stav</div>
|
||||||
}
|
}
|
||||||
@@ -73,16 +73,22 @@ export const getDayOfWeekIndex = (date: Date) => {
|
|||||||
return (((date.getDay() - 1) % 7) + 7) % 7;
|
return (((date.getDay() - 1) % 7) + 7) % 7;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Vrátí true, pokud je předané datum o víkendu. */
|
||||||
|
export function getIsWeekend(date: Date) {
|
||||||
|
const index = getDayOfWeekIndex(date);
|
||||||
|
return index == 5 || index == 6;
|
||||||
|
}
|
||||||
|
|
||||||
/** Vrátí první pracovní den v týdnu předaného data. */
|
/** Vrátí první pracovní den v týdnu předaného data. */
|
||||||
export function getFirstWorkDayOfWeek(date: Date) {
|
export function getFirstWorkDayOfWeek(date: Date) {
|
||||||
const firstDay = new Date(date);
|
const firstDay = new Date(date.getTime());
|
||||||
firstDay.setDate(date.getDate() - getDayOfWeekIndex(date));
|
firstDay.setDate(date.getDate() - getDayOfWeekIndex(date));
|
||||||
return firstDay;
|
return firstDay;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Vrátí poslední pracovní den v týdnu předaného data. */
|
/** Vrátí poslední pracovní den v týdnu předaného data. */
|
||||||
export function getLastWorkDayOfWeek(date: Date) {
|
export function getLastWorkDayOfWeek(date: Date) {
|
||||||
const lastDay = new Date(date);
|
const lastDay = new Date(date.getTime());
|
||||||
lastDay.setDate(date.getDate() + (4 - getDayOfWeekIndex(date)));
|
lastDay.setDate(date.getDate() + (4 - getDayOfWeekIndex(date)));
|
||||||
return lastDay;
|
return lastDay;
|
||||||
}
|
}
|
||||||
@@ -104,22 +110,3 @@ export function getHumanDate(date: Date) {
|
|||||||
let currentYear = date.getFullYear();
|
let currentYear = date.getFullYear();
|
||||||
return `${currentDay}.${currentMonth}.${currentYear}`;
|
return `${currentDay}.${currentMonth}.${currentYear}`;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Převede datum ve formátu YYYY-MM-DD na DD.MM.YYYY */
|
|
||||||
export function formatDateString(dateString: string): string {
|
|
||||||
const [year, month, day] = dateString.split('-');
|
|
||||||
return `${day}.${month}.${year}`;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Očistí zprávu (účel platby) pro QR platbu – musí odpovídat serverové logice (qr.ts):
|
|
||||||
* transliteruje diakritiku na základní písmena (š→s, č→c, ...), odstraní znaky mimo
|
|
||||||
* ISO 8859-1 a hvězdičku (oddělovač polí v QR platbě) a ořízne na max. 60 znaků.
|
|
||||||
*/
|
|
||||||
export function sanitizeQrMessage(message: string): string {
|
|
||||||
const sanitized = message
|
|
||||||
.normalize('NFD').replace(/[\u0300-\u036f]/g, '') // diakritika → základní písmeno
|
|
||||||
.replace(/[^\x00-\xff]/g, '') // znaky mimo ISO 8859-1
|
|
||||||
.replace(/\*/g, ''); // '*' je v QR platbě oddělovač
|
|
||||||
return sanitized.length > 60 ? sanitized.substring(0, 60) : sanitized;
|
|
||||||
}
|
|
||||||
@@ -1,145 +0,0 @@
|
|||||||
// Pozvánka Kreslení nad pozvánkami ostatních her, aby se nepřekrývaly
|
|
||||||
.duel-invite.draw-invite {
|
|
||||||
bottom: 224px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.drawing-game-modal {
|
|
||||||
.draw-topbar {
|
|
||||||
display: flex;
|
|
||||||
justify-content: space-between;
|
|
||||||
align-items: center;
|
|
||||||
gap: 16px;
|
|
||||||
margin-bottom: 10px;
|
|
||||||
font-size: 1.05rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-hint {
|
|
||||||
// Mezery mezi slovy v masce se nesmí slít, jinak nejde poznat počet slov
|
|
||||||
white-space: pre;
|
|
||||||
font-family: monospace;
|
|
||||||
font-size: 1.4rem;
|
|
||||||
letter-spacing: 0.15em;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-word strong {
|
|
||||||
font-size: 1.3rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-timer.urgent {
|
|
||||||
color: #ef4444;
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-layout {
|
|
||||||
display: flex;
|
|
||||||
gap: 16px;
|
|
||||||
align-items: stretch;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-canvas-col {
|
|
||||||
flex: 1 1 auto;
|
|
||||||
min-width: 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-canvas {
|
|
||||||
display: block;
|
|
||||||
width: 100%;
|
|
||||||
height: auto;
|
|
||||||
border-radius: 8px;
|
|
||||||
background: #fff;
|
|
||||||
touch-action: none;
|
|
||||||
|
|
||||||
&.active {
|
|
||||||
cursor: crosshair;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-tools {
|
|
||||||
display: flex;
|
|
||||||
flex-wrap: wrap;
|
|
||||||
align-items: center;
|
|
||||||
gap: 6px;
|
|
||||||
margin-top: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-color {
|
|
||||||
width: 28px;
|
|
||||||
height: 28px;
|
|
||||||
border-radius: 50%;
|
|
||||||
border: 2px solid rgba(127, 127, 127, 0.5);
|
|
||||||
padding: 0;
|
|
||||||
|
|
||||||
&.selected {
|
|
||||||
outline: 3px solid var(--luncher-primary, #198754);
|
|
||||||
outline-offset: 1px;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-size {
|
|
||||||
width: 32px;
|
|
||||||
height: 32px;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
border-radius: 6px;
|
|
||||||
border: 1px solid rgba(127, 127, 127, 0.5);
|
|
||||||
background: transparent;
|
|
||||||
|
|
||||||
span {
|
|
||||||
display: block;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: currentColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
&.selected {
|
|
||||||
outline: 3px solid var(--luncher-primary, #198754);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-sep {
|
|
||||||
width: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-side {
|
|
||||||
flex: 0 0 260px;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
gap: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-scores {
|
|
||||||
list-style: none;
|
|
||||||
padding: 0;
|
|
||||||
margin: 0;
|
|
||||||
|
|
||||||
li {
|
|
||||||
display: flex;
|
|
||||||
justify-content: space-between;
|
|
||||||
padding: 2px 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
.guessed {
|
|
||||||
color: #22c55e;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-chat {
|
|
||||||
flex: 1 1 auto;
|
|
||||||
min-height: 200px;
|
|
||||||
max-height: 360px;
|
|
||||||
overflow-y: auto;
|
|
||||||
border: 1px solid rgba(127, 127, 127, 0.35);
|
|
||||||
border-radius: 6px;
|
|
||||||
padding: 6px 8px;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
|
|
||||||
.system {
|
|
||||||
color: #22c55e;
|
|
||||||
font-style: italic;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.draw-players {
|
|
||||||
columns: 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,429 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from "react";
|
|
||||||
import { Button, Form, Modal, Table } from "react-bootstrap";
|
|
||||||
import { socket } from "../context/socket";
|
|
||||||
import { useAuth } from "../context/auth";
|
|
||||||
import { getToken } from "../Utils";
|
|
||||||
import { useGameIcon } from "../games/themeIcons";
|
|
||||||
import "./DrawingGame.scss";
|
|
||||||
|
|
||||||
// Typy musí odpovídat server/src/drawingGame.ts (stav chodí přes websocket, ne přes OpenAPI)
|
|
||||||
type DrawPhase = 'idle' | 'lobby' | 'drawing' | 'reveal' | 'finished';
|
|
||||||
type DrawPlayer = { login: string, score: number, guessed: boolean, place?: number };
|
|
||||||
type ChatMessage = { login?: string, text: string, system?: boolean };
|
|
||||||
type Stroke = { color: string, size: number, points: [number, number][], start: boolean };
|
|
||||||
type DrawState = {
|
|
||||||
phase: DrawPhase,
|
|
||||||
host?: string,
|
|
||||||
players: DrawPlayer[],
|
|
||||||
drawer?: string,
|
|
||||||
round: number,
|
|
||||||
totalRounds: number,
|
|
||||||
hint?: string,
|
|
||||||
answer?: string,
|
|
||||||
remainingMs?: number,
|
|
||||||
messages: ChatMessage[],
|
|
||||||
minPlayers: number,
|
|
||||||
};
|
|
||||||
|
|
||||||
const OPEN_EVENT = 'luncher:open-drawing';
|
|
||||||
|
|
||||||
/** Otevře okno Kreslení. */
|
|
||||||
export const openDrawingGame = () => window.dispatchEvent(new Event(OPEN_EVENT));
|
|
||||||
|
|
||||||
const CANVAS_W = 800;
|
|
||||||
const CANVAS_H = 600;
|
|
||||||
/** Souřadnice tahů jsou 0–1000 v obou osách, nezávisle na velikosti plátna. */
|
|
||||||
const COORD_MAX = 1000;
|
|
||||||
const COLORS = ['#111827', '#ef4444', '#f97316', '#facc15', '#22c55e', '#3b82f6', '#a855f7', '#92400e', '#ffffff'];
|
|
||||||
const SIZES = [3, 8, 18];
|
|
||||||
/** Jak často se rozkreslený tah posílá ostatním (ms). */
|
|
||||||
const FLUSH_MS = 40;
|
|
||||||
const MEDALS = ['🥇', '🥈', '🥉'];
|
|
||||||
|
|
||||||
function drawStroke(ctx: CanvasRenderingContext2D, stroke: Stroke) {
|
|
||||||
const sx = CANVAS_W / COORD_MAX;
|
|
||||||
const sy = CANVAS_H / COORD_MAX;
|
|
||||||
ctx.strokeStyle = stroke.color;
|
|
||||||
ctx.fillStyle = stroke.color;
|
|
||||||
ctx.lineWidth = stroke.size;
|
|
||||||
ctx.lineCap = 'round';
|
|
||||||
ctx.lineJoin = 'round';
|
|
||||||
const [first, ...rest] = stroke.points;
|
|
||||||
if (rest.length === 0) {
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.arc(first[0] * sx, first[1] * sy, stroke.size / 2, 0, Math.PI * 2);
|
|
||||||
ctx.fill();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.moveTo(first[0] * sx, first[1] * sy);
|
|
||||||
rest.forEach(([x, y]) => ctx.lineTo(x * sx, y * sy));
|
|
||||||
ctx.stroke();
|
|
||||||
}
|
|
||||||
|
|
||||||
function clearCanvas(ctx: CanvasRenderingContext2D) {
|
|
||||||
ctx.fillStyle = '#ffffff';
|
|
||||||
ctx.fillRect(0, 0, CANVAS_W, CANVAS_H);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Kreslení — jeden kreslí jídlo z dnešních menu, ostatní hádají v chatu. */
|
|
||||||
export default function DrawingGame() {
|
|
||||||
const auth = useAuth();
|
|
||||||
const login = auth?.login;
|
|
||||||
const [state, setState] = useState<DrawState | null>(null);
|
|
||||||
const [open, setOpen] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [word, setWord] = useState<string | null>(null);
|
|
||||||
const [color, setColor] = useState(COLORS[0]);
|
|
||||||
const [size, setSize] = useState(SIZES[1]);
|
|
||||||
const [guess, setGuess] = useState('');
|
|
||||||
const [secondsLeft, setSecondsLeft] = useState(0);
|
|
||||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
|
||||||
const chatRef = useRef<HTMLDivElement>(null);
|
|
||||||
const prevPhase = useRef<DrawPhase>('idle');
|
|
||||||
/** Rozkreslený tah: body čekající na odeslání a poslední odeslaný bod pro navázání. */
|
|
||||||
const pending = useRef<{ points: [number, number][], start: boolean } | null>(null);
|
|
||||||
const drawingRef = useRef(false);
|
|
||||||
const icon = useGameIcon('drawing');
|
|
||||||
|
|
||||||
const send = useCallback((event: string, extra?: object) => {
|
|
||||||
setError(null);
|
|
||||||
socket.emit(event, { token: getToken(), ...extra });
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const ctx = () => canvasRef.current?.getContext('2d') ?? null;
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const onState = (s: DrawState) => setState(s);
|
|
||||||
const onError = (msg: string) => setError(msg);
|
|
||||||
const onOpen = () => setOpen(true);
|
|
||||||
const sync = () => socket.emit('draw:sync');
|
|
||||||
socket.on('draw:state', onState);
|
|
||||||
socket.on('draw:error', onError);
|
|
||||||
socket.on('connect', sync);
|
|
||||||
window.addEventListener(OPEN_EVENT, onOpen);
|
|
||||||
sync();
|
|
||||||
return () => {
|
|
||||||
socket.off('draw:state', onState);
|
|
||||||
socket.off('draw:error', onError);
|
|
||||||
socket.off('connect', sync);
|
|
||||||
window.removeEventListener(OPEN_EVENT, onOpen);
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const isDrawer = !!login && state?.phase === 'drawing' && state.drawer === login;
|
|
||||||
const isDrawerRef = useRef(isDrawer);
|
|
||||||
isDrawerRef.current = isDrawer;
|
|
||||||
|
|
||||||
// Kresba a slovo chodí jen klientům s otevřeným oknem
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open) return;
|
|
||||||
const watch = () => socket.emit('draw:watch', { token: getToken() });
|
|
||||||
const onStrokes = (strokes: Stroke[]) => {
|
|
||||||
const c = ctx();
|
|
||||||
if (!c) return;
|
|
||||||
clearCanvas(c);
|
|
||||||
strokes.forEach(s => drawStroke(c, s));
|
|
||||||
};
|
|
||||||
// Vlastní tahy kreslíř vykresluje hned lokálně
|
|
||||||
const onStroke = (s: Stroke) => {
|
|
||||||
const c = ctx();
|
|
||||||
if (c && !isDrawerRef.current) drawStroke(c, s);
|
|
||||||
};
|
|
||||||
const onClear = () => {
|
|
||||||
const c = ctx();
|
|
||||||
if (c) clearCanvas(c);
|
|
||||||
};
|
|
||||||
const onWord = (w: string) => setWord(w);
|
|
||||||
socket.on('draw:strokes', onStrokes);
|
|
||||||
socket.on('draw:stroke', onStroke);
|
|
||||||
socket.on('draw:clear', onClear);
|
|
||||||
socket.on('draw:word', onWord);
|
|
||||||
socket.on('connect', watch);
|
|
||||||
watch();
|
|
||||||
return () => {
|
|
||||||
socket.off('draw:strokes', onStrokes);
|
|
||||||
socket.off('draw:stroke', onStroke);
|
|
||||||
socket.off('draw:clear', onClear);
|
|
||||||
socket.off('draw:word', onWord);
|
|
||||||
socket.off('connect', watch);
|
|
||||||
socket.emit('draw:unwatch');
|
|
||||||
};
|
|
||||||
}, [open]);
|
|
||||||
|
|
||||||
const isPlayer = !!login && !!state?.players.some(p => p.login === login);
|
|
||||||
const phase = state?.phase ?? 'idle';
|
|
||||||
const inGame = phase === 'drawing' || phase === 'reveal';
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (prevPhase.current === 'lobby' && phase === 'drawing' && isPlayer) {
|
|
||||||
setOpen(true);
|
|
||||||
}
|
|
||||||
prevPhase.current = phase;
|
|
||||||
}, [phase, isPlayer]);
|
|
||||||
|
|
||||||
// Slovo patří jen k aktuálnímu kolu
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isDrawer) setWord(null);
|
|
||||||
}, [isDrawer, state?.round]);
|
|
||||||
|
|
||||||
// Plátno se po vykreslení (nové kolo, otevření okna) vyplní bílou a znovu vyžádá kresba
|
|
||||||
useEffect(() => {
|
|
||||||
if (open && inGame) {
|
|
||||||
const c = ctx();
|
|
||||||
if (c) clearCanvas(c);
|
|
||||||
socket.emit('draw:watch', { token: getToken() });
|
|
||||||
}
|
|
||||||
}, [open, inGame]);
|
|
||||||
|
|
||||||
// Odpočet kola počítaný lokálně od posledního stavu ze serveru
|
|
||||||
useEffect(() => {
|
|
||||||
if (phase !== 'drawing' || state?.remainingMs === undefined) {
|
|
||||||
setSecondsLeft(0);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const endsAt = Date.now() + state.remainingMs;
|
|
||||||
const update = () => setSecondsLeft(Math.max(0, Math.ceil((endsAt - Date.now()) / 1000)));
|
|
||||||
update();
|
|
||||||
const id = window.setInterval(update, 250);
|
|
||||||
return () => window.clearInterval(id);
|
|
||||||
}, [phase, state?.remainingMs]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
chatRef.current?.scrollTo({ top: chatRef.current.scrollHeight });
|
|
||||||
}, [state?.messages.length]);
|
|
||||||
|
|
||||||
// Průběžné odesílání rozkresleného tahu
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isDrawer) return;
|
|
||||||
const id = window.setInterval(() => {
|
|
||||||
const p = pending.current;
|
|
||||||
if (!p || p.points.length === 0 || (p.points.length === 1 && !p.start)) return;
|
|
||||||
send('draw:stroke', { color, size, points: p.points, start: p.start });
|
|
||||||
// Další dávka začne posledním bodem, aby čára navazovala
|
|
||||||
pending.current = drawingRef.current ? { points: [p.points[p.points.length - 1]], start: false } : null;
|
|
||||||
}, FLUSH_MS);
|
|
||||||
return () => window.clearInterval(id);
|
|
||||||
}, [isDrawer, color, size, send]);
|
|
||||||
|
|
||||||
const toCoords = (e: React.PointerEvent<HTMLCanvasElement>): [number, number] => {
|
|
||||||
const rect = e.currentTarget.getBoundingClientRect();
|
|
||||||
const x = Math.round(((e.clientX - rect.left) / rect.width) * COORD_MAX);
|
|
||||||
const y = Math.round(((e.clientY - rect.top) / rect.height) * COORD_MAX);
|
|
||||||
return [Math.min(COORD_MAX, Math.max(0, x)), Math.min(COORD_MAX, Math.max(0, y))];
|
|
||||||
};
|
|
||||||
|
|
||||||
const onPointerDown = (e: React.PointerEvent<HTMLCanvasElement>) => {
|
|
||||||
if (!isDrawer) return;
|
|
||||||
e.currentTarget.setPointerCapture(e.pointerId);
|
|
||||||
drawingRef.current = true;
|
|
||||||
const point = toCoords(e);
|
|
||||||
pending.current = { points: [point], start: true };
|
|
||||||
const c = ctx();
|
|
||||||
if (c) drawStroke(c, { color, size, points: [point], start: true });
|
|
||||||
};
|
|
||||||
|
|
||||||
const onPointerMove = (e: React.PointerEvent<HTMLCanvasElement>) => {
|
|
||||||
if (!isDrawer || !drawingRef.current || !pending.current) return;
|
|
||||||
const point = toCoords(e);
|
|
||||||
const prev = pending.current.points[pending.current.points.length - 1];
|
|
||||||
if (prev && prev[0] === point[0] && prev[1] === point[1]) return;
|
|
||||||
pending.current.points.push(point);
|
|
||||||
const c = ctx();
|
|
||||||
if (c && prev) drawStroke(c, { color, size, points: [prev, point], start: false });
|
|
||||||
};
|
|
||||||
|
|
||||||
const onPointerUp = () => {
|
|
||||||
drawingRef.current = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
const submitGuess = (e: React.FormEvent) => {
|
|
||||||
e.preventDefault();
|
|
||||||
if (!guess.trim()) return;
|
|
||||||
send('draw:guess', { text: guess });
|
|
||||||
setGuess('');
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!login) return null;
|
|
||||||
|
|
||||||
const me = state?.players.find(p => p.login === login);
|
|
||||||
const canChat = isPlayer && !isDrawer && !(phase === 'drawing' && me?.guessed);
|
|
||||||
const ranked = [...(state?.players ?? [])].sort((a, b) => b.score - a.score);
|
|
||||||
const showInvite = !open && phase === 'lobby' && !isPlayer;
|
|
||||||
const showReturn = !open && isPlayer && inGame;
|
|
||||||
|
|
||||||
const renderTopBar = () => {
|
|
||||||
if (phase === 'reveal' || phase === 'finished') {
|
|
||||||
return <div className="draw-topbar">Bylo to: <strong>{state?.answer}</strong></div>;
|
|
||||||
}
|
|
||||||
return (
|
|
||||||
<div className="draw-topbar">
|
|
||||||
<span>Kolo {state?.round}/{state?.totalRounds} · kreslí <strong>{state?.drawer}</strong></span>
|
|
||||||
{isDrawer
|
|
||||||
? <span className="draw-word">Nakreslete: <strong>{word ?? '…'}</strong></span>
|
|
||||||
: <span className="draw-hint">{state?.hint}</span>}
|
|
||||||
<span className={secondsLeft <= 10 ? 'draw-timer urgent' : 'draw-timer'}>⏱ {secondsLeft} s</span>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderGame = () => (
|
|
||||||
<>
|
|
||||||
{renderTopBar()}
|
|
||||||
<div className="draw-layout">
|
|
||||||
<div className="draw-canvas-col">
|
|
||||||
<canvas
|
|
||||||
ref={canvasRef}
|
|
||||||
className={`draw-canvas ${isDrawer ? 'active' : ''}`}
|
|
||||||
width={CANVAS_W}
|
|
||||||
height={CANVAS_H}
|
|
||||||
onPointerDown={onPointerDown}
|
|
||||||
onPointerMove={onPointerMove}
|
|
||||||
onPointerUp={onPointerUp}
|
|
||||||
onPointerCancel={onPointerUp}
|
|
||||||
/>
|
|
||||||
{isDrawer && (
|
|
||||||
<div className="draw-tools">
|
|
||||||
{COLORS.map(c => (
|
|
||||||
<button key={c} className={`draw-color ${c === color ? 'selected' : ''}`}
|
|
||||||
style={{ background: c }} onClick={() => setColor(c)} aria-label={`Barva ${c}`} />
|
|
||||||
))}
|
|
||||||
<span className="draw-sep" />
|
|
||||||
{SIZES.map(s => (
|
|
||||||
<button key={s} className={`draw-size ${s === size ? 'selected' : ''}`} onClick={() => setSize(s)}
|
|
||||||
aria-label={`Tloušťka ${s}`}>
|
|
||||||
<span style={{ width: s, height: s }} />
|
|
||||||
</button>
|
|
||||||
))}
|
|
||||||
<span className="draw-sep" />
|
|
||||||
<Button size="sm" variant="outline-secondary" onClick={() => send('draw:clear')}>Smazat</Button>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
<div className="draw-side">
|
|
||||||
<ul className="draw-scores">
|
|
||||||
{ranked.map(p => (
|
|
||||||
<li key={p.login} className={p.guessed && phase === 'drawing' ? 'guessed' : undefined}>
|
|
||||||
<span>{p.login === state?.drawer && phase === 'drawing' ? '✏️ ' : ''}{p.login}{p.login === login && ' (vy)'}</span>
|
|
||||||
<strong>{p.score}</strong>
|
|
||||||
</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
{renderChat()}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderChat = () => (
|
|
||||||
<>
|
|
||||||
<div className="draw-chat" ref={chatRef}>
|
|
||||||
{state?.messages.map((m, i) => (
|
|
||||||
<div key={i} className={m.system ? 'system' : undefined}>
|
|
||||||
{m.login && <strong>{m.login}: </strong>}{m.text}
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
<Form onSubmit={submitGuess}>
|
|
||||||
<Form.Control
|
|
||||||
value={guess}
|
|
||||||
onChange={e => setGuess(e.target.value)}
|
|
||||||
placeholder={isDrawer ? 'Kreslíte…' : canChat ? 'Váš tip…' : 'Uhodli jste ✔'}
|
|
||||||
disabled={!canChat}
|
|
||||||
maxLength={100}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</Form>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderBody = () => {
|
|
||||||
switch (phase) {
|
|
||||||
case 'idle':
|
|
||||||
return (
|
|
||||||
<p>
|
|
||||||
Jeden kreslí jídlo z dnešních menu, ostatní hádají v chatu. Stačí trefit hlavní slovo
|
|
||||||
(např. „guláš"), diakritika nevadí. Čím dřív uhodnete, tím víc bodů; kreslíř dostává body
|
|
||||||
za každého, kdo uhodl. Každý kreslí jednou.
|
|
||||||
</p>
|
|
||||||
);
|
|
||||||
case 'lobby':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>Lobby založil(a) <strong>{state?.host}</strong>. Hráči ({state?.players.length}):</p>
|
|
||||||
<ul className="draw-players">
|
|
||||||
{state?.players.map(p => <li key={p.login}>{p.login}{p.login === state.host && ' 👑'}</li>)}
|
|
||||||
</ul>
|
|
||||||
{renderChat()}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'drawing':
|
|
||||||
case 'reveal':
|
|
||||||
return renderGame();
|
|
||||||
case 'finished':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Table size="sm">
|
|
||||||
<thead><tr><th>#</th><th>Hráč</th><th>Body</th></tr></thead>
|
|
||||||
<tbody>
|
|
||||||
{ranked.map((p, i) => (
|
|
||||||
<tr key={p.login}>
|
|
||||||
<td>{i < 3 ? MEDALS[i] : i + 1}</td>
|
|
||||||
<td>{p.login}{p.login === login && ' (vy)'}</td>
|
|
||||||
<td>{p.score}</td>
|
|
||||||
</tr>
|
|
||||||
))}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderFooter = () => {
|
|
||||||
const buttons = [];
|
|
||||||
if (phase === 'idle' || phase === 'finished') {
|
|
||||||
buttons.push(<Button key="new" onClick={() => send('draw:join')}>{phase === 'idle' ? 'Založit lobby' : 'Nová hra'}</Button>);
|
|
||||||
}
|
|
||||||
if (phase === 'lobby') {
|
|
||||||
if (!isPlayer) {
|
|
||||||
buttons.push(<Button key="join" onClick={() => send('draw:join')}>Připojit se</Button>);
|
|
||||||
} else {
|
|
||||||
buttons.push(<Button key="leave" variant="outline-secondary" onClick={() => send('draw:leave')}>
|
|
||||||
{login === state?.host ? 'Zrušit lobby' : 'Odejít'}
|
|
||||||
</Button>);
|
|
||||||
if (login === state?.host) {
|
|
||||||
buttons.push(<Button key="start" onClick={() => send('draw:start')}
|
|
||||||
disabled={(state?.players.length ?? 0) < (state?.minPlayers ?? 2)}>Spustit hru</Button>);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
buttons.push(<Button key="close" variant="secondary" onClick={() => setOpen(false)}>Zavřít</Button>);
|
|
||||||
return buttons;
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{showInvite && (
|
|
||||||
<button className="duel-invite draw-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} <strong>{state?.host}</strong> zve na kreslení — připojit se
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
{showReturn && (
|
|
||||||
<button className="duel-invite draw-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} Kreslení běží — zpět do hry
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
<Modal show={open} onHide={() => setOpen(false)} size="xl" className="drawing-game-modal">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>{icon} Kreslení</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{renderBody()}
|
|
||||||
{error && <div className="text-danger mt-2">{error}</div>}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>{renderFooter()}</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,76 +0,0 @@
|
|||||||
// Kulatý portrét postavy vedle jména strávníka s více jídly (styl Umamusume)
|
|
||||||
.eater-badge {
|
|
||||||
width: 30px;
|
|
||||||
height: 30px;
|
|
||||||
object-fit: cover;
|
|
||||||
flex: none;
|
|
||||||
margin-right: 6px;
|
|
||||||
vertical-align: middle;
|
|
||||||
border-radius: 50%;
|
|
||||||
border: 2px solid #fff;
|
|
||||||
box-shadow: 0 0 0 2px #ff6fa3;
|
|
||||||
cursor: help;
|
|
||||||
transition: transform 0.2s ease;
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
transform: scale(2);
|
|
||||||
position: relative;
|
|
||||||
z-index: 5;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Styl My Little Pony: cutie mark s emoji v kulatém odznaku
|
|
||||||
.eater-badge-mlp {
|
|
||||||
display: inline-grid;
|
|
||||||
place-items: center;
|
|
||||||
font-size: 17px;
|
|
||||||
line-height: 1;
|
|
||||||
background: radial-gradient(circle at 35% 30%, #fff, #f6ecff);
|
|
||||||
box-shadow: 0 0 0 2px #8e4fd1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Styl Hell Girl: emoji v černém odznaku s rudým lemem (rudá nit)
|
|
||||||
.eater-badge-hellgirl {
|
|
||||||
display: inline-grid;
|
|
||||||
place-items: center;
|
|
||||||
font-size: 16px;
|
|
||||||
line-height: 1;
|
|
||||||
border-color: #1c1012;
|
|
||||||
background: radial-gradient(circle at 50% 60%, #3a0d16, #12070a);
|
|
||||||
box-shadow: 0 0 0 2px #c8102e, 0 0 6px rgb(200 16 46 / 0.5);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Styl K-ON!: emoji na krémovém „trsátku" s lemem v barvě kytary Gitah (cherry sunburst)
|
|
||||||
.eater-badge-kon {
|
|
||||||
display: inline-grid;
|
|
||||||
place-items: center;
|
|
||||||
font-size: 16px;
|
|
||||||
line-height: 1;
|
|
||||||
border-radius: 50% 50% 50% 50% / 42% 42% 58% 58%;
|
|
||||||
background: radial-gradient(circle at 40% 35%, #fffaf0, #fbe6c8);
|
|
||||||
box-shadow: 0 0 0 2px #d43f62, 0 2px 0 3px #27315f;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Styl Bocchi the Rock!: emoji na žluté samolepce s černou linkou a růžovým stínem
|
|
||||||
.eater-badge-bocchi {
|
|
||||||
display: inline-grid;
|
|
||||||
place-items: center;
|
|
||||||
font-size: 15px;
|
|
||||||
line-height: 1;
|
|
||||||
border-radius: 6px;
|
|
||||||
border-color: #1d1a22;
|
|
||||||
background: #ffe066;
|
|
||||||
box-shadow: 2px 2px 0 #e0457b;
|
|
||||||
transform: rotate(-4deg);
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
transform: rotate(0deg) scale(2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Odznak a jméno drží na jednom řádku (úzký sloupec „Člen" na stránce objednávek)
|
|
||||||
.user-info:has(.eater-badge) {
|
|
||||||
display: inline-flex;
|
|
||||||
align-items: center;
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
@@ -1,85 +0,0 @@
|
|||||||
import { useEffect, useState } from "react";
|
|
||||||
import { OverlayTrigger, Tooltip } from "react-bootstrap";
|
|
||||||
import { StyleTheme, useSettings } from "../context/settings";
|
|
||||||
import { UmaCharacter, loadUmaCharacters } from "../utils/umaCharacters";
|
|
||||||
import "./EaterBadge.scss";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Úrovně „jedlíka" podle počtu jídel: Special Week sní hodně, Oguri Cap ještě víc.
|
|
||||||
* Seřazeno od nejvyšší úrovně.
|
|
||||||
*/
|
|
||||||
const LEVELS = [
|
|
||||||
{ minItems: 3, character: 'Oguri Cap', title: 'Úroveň Oguri Cap — bezedný žaludek' },
|
|
||||||
{ minItems: 2, character: 'Special Week', title: 'Úroveň Special Week — pořádný apetit' },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Úrovně ve stylu My Little Pony — místo portrétu cutie mark (emoji). Seřazeno od nejvyšší úrovně. */
|
|
||||||
const MLP_LEVELS = [
|
|
||||||
{ minItems: 3, emoji: '🧁', title: 'Úroveň Pinkie Pie — cupcaků není nikdy dost' },
|
|
||||||
{ minItems: 2, emoji: '🍎', title: 'Úroveň Applejack — poctivý apetit' },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Úrovně ve stylu Hell Girl — emoji v černém odznaku s rudým lemem. Seřazeno od nejvyšší úrovně. */
|
|
||||||
const HG_LEVELS = [
|
|
||||||
{ minItems: 3, emoji: '🔥', title: 'Úroveň Wanyūdō — hlad jako pekelný oheň' },
|
|
||||||
{ minItems: 2, emoji: '🥀', title: 'Úroveň Ai Enma — tichý, ale nenasytný apetit' },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Úrovně ve stylu K-ON! — emoji v odznaku jako trsátko. Seřazeno od nejvyšší úrovně. */
|
|
||||||
const KON_LEVELS = [
|
|
||||||
{ minItems: 3, emoji: '🍰', title: 'Úroveň Yui — sní všechno a nepřibere ani gram' },
|
|
||||||
{ minItems: 2, emoji: '☕', title: 'Úroveň Tea Time — k obědu ještě čaj a dortík' },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Úrovně ve stylu Bocchi the Rock! — emoji na samolepce jako z flyeru live house. Seřazeno od nejvyšší úrovně. */
|
|
||||||
const BOCCHI_LEVELS = [
|
|
||||||
{ minItems: 3, emoji: '🌿', title: 'Úroveň Ryo — když dojdou peníze, sní i trávu u cesty' },
|
|
||||||
{ minItems: 2, emoji: '🥭', title: 'Úroveň Bocchi — dvojitý oběd v klidu v krabici od manga' },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Úrovně podle stylu pro odznaky s emoji. */
|
|
||||||
const EMOJI_LEVELS: Partial<Record<StyleTheme, typeof MLP_LEVELS>> = {
|
|
||||||
mlp: MLP_LEVELS,
|
|
||||||
hellgirl: HG_LEVELS,
|
|
||||||
kon: KON_LEVELS,
|
|
||||||
bocchi: BOCCHI_LEVELS,
|
|
||||||
};
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
/** Počet jídel/položek, které si strávník vybral či objednal */
|
|
||||||
items: number,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Odznak s postavou u strávníků s více jídly — jen ve stylech Umamusume, My Little Pony, Hell Girl, K-ON! a Bocchi the Rock!. */
|
|
||||||
export default function EaterBadge({ items }: Readonly<Props>) {
|
|
||||||
const styleTheme = useSettings()?.styleTheme;
|
|
||||||
const isUma = styleTheme === 'umamusume';
|
|
||||||
const [characters, setCharacters] = useState<UmaCharacter[]>([]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (isUma) loadUmaCharacters().then(setCharacters);
|
|
||||||
}, [isUma]);
|
|
||||||
|
|
||||||
const emojiLevels = styleTheme && EMOJI_LEVELS[styleTheme];
|
|
||||||
if (emojiLevels) {
|
|
||||||
const emojiLevel = emojiLevels.find(l => items >= l.minItems);
|
|
||||||
if (!emojiLevel) return null;
|
|
||||||
return (
|
|
||||||
<OverlayTrigger placement="top" overlay={<Tooltip>{emojiLevel.title} ({items} jídla)</Tooltip>}>
|
|
||||||
<span className={`eater-badge eater-badge-${styleTheme}`} role="img" aria-label={emojiLevel.title}>{emojiLevel.emoji}</span>
|
|
||||||
</OverlayTrigger>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
const level = LEVELS.find(l => items >= l.minItems);
|
|
||||||
const character = level && characters.find(c => c.name === level.character);
|
|
||||||
// Malý odznak potřebuje obličej — portrét (icon), případně kulatý obrázek postavy
|
|
||||||
const src = character?.icon ?? (character?.round ? character.images[0] : undefined);
|
|
||||||
if (!isUma || !level || !src) return null;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<OverlayTrigger placement="top" overlay={<Tooltip>{level.title} ({items} jídla)</Tooltip>}>
|
|
||||||
<img src={src} alt={level.character} className="eater-badge" />
|
|
||||||
</OverlayTrigger>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,12 +1,12 @@
|
|||||||
|
import { Navbar } from "react-bootstrap";
|
||||||
|
|
||||||
export default function Footer() {
|
export default function Footer() {
|
||||||
return (
|
return <Navbar className="text-light" variant='dark' expand="lg" style={{
|
||||||
<footer className="footer">
|
display: "flex",
|
||||||
<span>
|
justifyContent: "center",
|
||||||
Zdroj. kódy dostupné na{' '}
|
marginTop: "auto", // Pushne footer na spodek
|
||||||
<a href="https://gitea.melancholik.eu/mates/Luncher" target="_blank" rel="noopener noreferrer">
|
flexShrink: 0 // Zabrání zmenšování při malém obsahu
|
||||||
Gitea
|
}}>
|
||||||
</a>
|
<span>🄯 Žádná práva nevyhrazena. TODO a zdrojové kódy dostupné <a href="https://gitea.melancholik.eu/mates/Luncher">zde</a>.</span>
|
||||||
</span>
|
</Navbar >
|
||||||
</footer>
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
@@ -1,69 +1,41 @@
|
|||||||
import { useEffect, useState } from "react";
|
import { useEffect, useState } from "react";
|
||||||
import { Navbar, Nav, NavDropdown, Modal, Button } from "react-bootstrap";
|
import { Navbar, Nav, NavDropdown } from "react-bootstrap";
|
||||||
import { useAuth } from "../context/auth";
|
import { useAuth } from "../context/auth";
|
||||||
import SettingsModal from "./modals/SettingsModal";
|
import SettingsModal from "./modals/SettingsModal";
|
||||||
import ReactionDuel from "./ReactionDuel";
|
import { useSettings } from "../context/settings";
|
||||||
import SnakeGame from "./SnakeGame";
|
import FeaturesVotingModal from "./modals/FeaturesVotingModal";
|
||||||
import TetrisGame from "./TetrisGame";
|
|
||||||
import PongGame from "./PongGame";
|
|
||||||
import DrawingGame from "./DrawingGame";
|
|
||||||
import { useMinigameSecret } from "../hooks/useMinigameSecret";
|
|
||||||
import { useSettings, ThemePreference } from "../context/settings";
|
|
||||||
import HuePicker from "./HuePicker";
|
|
||||||
import PizzaCalculatorModal from "./modals/PizzaCalculatorModal";
|
import PizzaCalculatorModal from "./modals/PizzaCalculatorModal";
|
||||||
import RefreshMenuModal from "./modals/RefreshMenuModal";
|
import RefreshMenuModal from "./modals/RefreshMenuModal";
|
||||||
import GenerateQrModal from "./modals/GenerateQrModal";
|
|
||||||
import GenerateMockDataModal from "./modals/GenerateMockDataModal";
|
|
||||||
import ClearMockDataModal from "./modals/ClearMockDataModal";
|
|
||||||
import { useNavigate } from "react-router";
|
import { useNavigate } from "react-router";
|
||||||
import { STATS_URL, OBJEDNANI_URL, NAVRHY_URL } from "../AppRoutes";
|
import { STATS_URL } from "../AppRoutes";
|
||||||
import { LunchChoices, getChangelogs } from "../../../types";
|
import { FeatureRequest, getVotes, updateVote } from "../../../types";
|
||||||
import { FontAwesomeIcon } from "@fortawesome/react-fontawesome";
|
|
||||||
import { faSun, faMoon } from "@fortawesome/free-solid-svg-icons";
|
|
||||||
import { formatDateString } from "../Utils";
|
|
||||||
|
|
||||||
const LAST_SEEN_CHANGELOG_KEY = "lastChangelogDate";
|
export default function Header() {
|
||||||
|
|
||||||
const IS_DEV = process.env.NODE_ENV === 'development';
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
choices?: LunchChoices;
|
|
||||||
dayIndex?: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
export default function Header({ choices, dayIndex }: Props) {
|
|
||||||
const auth = useAuth();
|
const auth = useAuth();
|
||||||
const settings = useSettings();
|
const settings = useSettings();
|
||||||
const navigate = useNavigate();
|
const navigate = useNavigate();
|
||||||
const [settingsModalOpen, setSettingsModalOpen] = useState<boolean>(false);
|
const [settingsModalOpen, setSettingsModalOpen] = useState<boolean>(false);
|
||||||
|
const [votingModalOpen, setVotingModalOpen] = useState<boolean>(false);
|
||||||
const [pizzaModalOpen, setPizzaModalOpen] = useState<boolean>(false);
|
const [pizzaModalOpen, setPizzaModalOpen] = useState<boolean>(false);
|
||||||
const [refreshMenuModalOpen, setRefreshMenuModalOpen] = useState<boolean>(false);
|
const [refreshMenuModalOpen, setRefreshMenuModalOpen] = useState<boolean>(false);
|
||||||
const [changelogModalOpen, setChangelogModalOpen] = useState<boolean>(false);
|
const [featureVotes, setFeatureVotes] = useState<FeatureRequest[] | undefined>([]);
|
||||||
const [changelogEntries, setChangelogEntries] = useState<Record<string, string[]>>({});
|
|
||||||
const [qrModalOpen, setQrModalOpen] = useState<boolean>(false);
|
|
||||||
const [generateMockModalOpen, setGenerateMockModalOpen] = useState<boolean>(false);
|
|
||||||
const [clearMockModalOpen, setClearMockModalOpen] = useState<boolean>(false);
|
|
||||||
|
|
||||||
const effectiveDark = settings?.effectiveDark ?? false;
|
|
||||||
const minigameSecret = useMinigameSecret("/");
|
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (!auth?.login) return;
|
if (auth?.login) {
|
||||||
const lastSeen = localStorage.getItem(LAST_SEEN_CHANGELOG_KEY) ?? undefined;
|
getVotes().then(response => {
|
||||||
getChangelogs({ query: lastSeen ? { since: lastSeen } : {} }).then(response => {
|
setFeatureVotes(response.data);
|
||||||
const entries = response.data;
|
})
|
||||||
if (!entries || Object.keys(entries).length === 0) return;
|
}
|
||||||
setChangelogEntries(entries);
|
|
||||||
setChangelogModalOpen(true);
|
|
||||||
const newestDate = Object.keys(entries).sort((a, b) => b.localeCompare(a))[0];
|
|
||||||
localStorage.setItem(LAST_SEEN_CHANGELOG_KEY, newestDate);
|
|
||||||
});
|
|
||||||
}, [auth?.login]);
|
}, [auth?.login]);
|
||||||
|
|
||||||
const closeSettingsModal = () => {
|
const closeSettingsModal = () => {
|
||||||
setSettingsModalOpen(false);
|
setSettingsModalOpen(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const closeVotingModal = () => {
|
||||||
|
setVotingModalOpen(false);
|
||||||
|
}
|
||||||
|
|
||||||
const closePizzaModal = () => {
|
const closePizzaModal = () => {
|
||||||
setPizzaModalOpen(false);
|
setPizzaModalOpen(false);
|
||||||
}
|
}
|
||||||
@@ -72,26 +44,6 @@ export default function Header({ choices, dayIndex }: Props) {
|
|||||||
setRefreshMenuModalOpen(false);
|
setRefreshMenuModalOpen(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
const closeQrModal = () => {
|
|
||||||
setQrModalOpen(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
const handleQrMenuClick = () => {
|
|
||||||
if (!settings?.bankAccount || !settings?.holderName) {
|
|
||||||
alert('Pro generování QR kódů je nutné mít v nastavení vyplněné číslo účtu a jméno držitele účtu.');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
setQrModalOpen(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Tematické styly mají pevnou paletu, výběr barvy má smysl jen u jednoduchého stylu
|
|
||||||
const isSimpleStyle = (settings?.styleTheme ?? 'simple') === 'simple';
|
|
||||||
|
|
||||||
const toggleTheme = () => {
|
|
||||||
const newTheme: ThemePreference = effectiveDark ? 'light' : 'dark';
|
|
||||||
settings?.setThemePreference(newTheme);
|
|
||||||
}
|
|
||||||
|
|
||||||
const isValidInteger = (str: string) => {
|
const isValidInteger = (str: string) => {
|
||||||
str = str.trim();
|
str = str.trim();
|
||||||
if (!str) {
|
if (!str) {
|
||||||
@@ -102,19 +54,19 @@ export default function Header({ choices, dayIndex }: Props) {
|
|||||||
return n !== Infinity && String(n) === str && n >= 0;
|
return n !== Infinity && String(n) === str && n >= 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
const saveSettings = (bankAccountNumber?: string, bankAccountHolderName?: string, hideSoupsOption?: boolean, themePreference?: ThemePreference) => {
|
const saveSettings = (bankAccountNumber?: string, bankAccountHolderName?: string, hideSoupsOption?: boolean) => {
|
||||||
if (bankAccountNumber) {
|
if (bankAccountNumber) {
|
||||||
try {
|
try {
|
||||||
// Validace kódu banky
|
// Validace kódu banky
|
||||||
if (!bankAccountNumber.includes('/')) {
|
if (bankAccountNumber.indexOf('/') < 0) {
|
||||||
throw new Error("Číslo účtu neobsahuje lomítko/kód banky")
|
throw Error("Číslo účtu neobsahuje lomítko/kód banky")
|
||||||
}
|
}
|
||||||
const split = bankAccountNumber.split("/");
|
const split = bankAccountNumber.split("/");
|
||||||
if (split[1].length !== 4) {
|
if (split[1].length !== 4) {
|
||||||
throw new Error("Kód banky musí být 4 číslice")
|
throw Error("Kód banky musí být 4 číslice")
|
||||||
}
|
}
|
||||||
if (!isValidInteger(split[1])) {
|
if (!isValidInteger(split[1])) {
|
||||||
throw new Error("Kód banky není číslo")
|
throw Error("Kód banky není číslo")
|
||||||
}
|
}
|
||||||
|
|
||||||
// Validace čísla a předčíslí
|
// Validace čísla a předčíslí
|
||||||
@@ -124,7 +76,7 @@ export default function Header({ choices, dayIndex }: Props) {
|
|||||||
cislo = cislo.replace('-', '');
|
cislo = cislo.replace('-', '');
|
||||||
}
|
}
|
||||||
if (!isValidInteger(cislo)) {
|
if (!isValidInteger(cislo)) {
|
||||||
throw new Error("Předčíslí nebo číslo účtu neobsahuje pouze číslice")
|
throw Error("Předčíslí nebo číslo účtu neobsahuje pouze číslice")
|
||||||
}
|
}
|
||||||
if (cislo.length < 16) {
|
if (cislo.length < 16) {
|
||||||
cislo = cislo.padStart(16, '0');
|
cislo = cislo.padStart(16, '0');
|
||||||
@@ -137,7 +89,7 @@ export default function Header({ choices, dayIndex }: Props) {
|
|||||||
sum += Number.parseInt(char) * weight
|
sum += Number.parseInt(char) * weight
|
||||||
}
|
}
|
||||||
if (sum % 11 !== 0) {
|
if (sum % 11 !== 0) {
|
||||||
throw new Error("Číslo účtu je neplatné")
|
throw Error("Číslo účtu je neplatné")
|
||||||
}
|
}
|
||||||
} catch (e: any) {
|
} catch (e: any) {
|
||||||
alert(e.message)
|
alert(e.message)
|
||||||
@@ -147,116 +99,39 @@ export default function Header({ choices, dayIndex }: Props) {
|
|||||||
settings?.setBankAccountNumber(bankAccountNumber);
|
settings?.setBankAccountNumber(bankAccountNumber);
|
||||||
settings?.setBankAccountHolderName(bankAccountHolderName);
|
settings?.setBankAccountHolderName(bankAccountHolderName);
|
||||||
settings?.setHideSoupsOption(hideSoupsOption);
|
settings?.setHideSoupsOption(hideSoupsOption);
|
||||||
if (themePreference) {
|
|
||||||
settings?.setThemePreference(themePreference);
|
|
||||||
}
|
|
||||||
closeSettingsModal();
|
closeSettingsModal();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const saveFeatureVote = async (option: FeatureRequest, active: boolean) => {
|
||||||
|
await updateVote({ body: { option, active } });
|
||||||
|
const votes = [...featureVotes || []];
|
||||||
|
if (active) {
|
||||||
|
votes.push(option);
|
||||||
|
} else {
|
||||||
|
votes.splice(votes.indexOf(option), 1);
|
||||||
|
}
|
||||||
|
setFeatureVotes(votes);
|
||||||
|
}
|
||||||
|
|
||||||
return <Navbar variant='dark' expand="lg">
|
return <Navbar variant='dark' expand="lg">
|
||||||
<Navbar.Brand href="/" onClick={minigameSecret.onLogoClick} className={minigameSecret.armed ? "duel-armed" : undefined}>Luncher</Navbar.Brand>
|
<Navbar.Brand href="/">Luncher</Navbar.Brand>
|
||||||
<Navbar.Toggle aria-controls="basic-navbar-nav" />
|
<Navbar.Toggle aria-controls="basic-navbar-nav" />
|
||||||
<Navbar.Collapse id="basic-navbar-nav">
|
<Navbar.Collapse id="basic-navbar-nav">
|
||||||
<Nav className="nav">
|
<Nav className="nav">
|
||||||
<button
|
|
||||||
className="theme-toggle"
|
|
||||||
onClick={toggleTheme}
|
|
||||||
title={effectiveDark ? 'Přepnout na světlý režim' : 'Přepnout na tmavý režim'}
|
|
||||||
aria-label="Přepnout světlý/tmavý režim"
|
|
||||||
>
|
|
||||||
<FontAwesomeIcon icon={effectiveDark ? faSun : faMoon} />
|
|
||||||
</button>
|
|
||||||
{isSimpleStyle && <HuePicker
|
|
||||||
accentHue={settings?.accentHue ?? 142}
|
|
||||||
isDark={effectiveDark}
|
|
||||||
onChange={hue => settings?.setAccentHue(hue)}
|
|
||||||
/>}
|
|
||||||
<NavDropdown align="end" title={auth?.login} id="basic-nav-dropdown">
|
<NavDropdown align="end" title={auth?.login} id="basic-nav-dropdown">
|
||||||
<NavDropdown.Item onClick={() => setSettingsModalOpen(true)}>Nastavení</NavDropdown.Item>
|
<NavDropdown.Item onClick={() => setSettingsModalOpen(true)}>Nastavení</NavDropdown.Item>
|
||||||
<NavDropdown.Item onClick={() => setRefreshMenuModalOpen(true)}>Přenačtení menu</NavDropdown.Item>
|
<NavDropdown.Item onClick={() => setRefreshMenuModalOpen(true)}>Přenačtení menu</NavDropdown.Item>
|
||||||
<NavDropdown.Item onClick={() => navigate(NAVRHY_URL)}>Návrhy na vylepšení</NavDropdown.Item>
|
<NavDropdown.Item onClick={() => setVotingModalOpen(true)}>Hlasovat o nových funkcích</NavDropdown.Item>
|
||||||
<NavDropdown.Item onClick={() => setPizzaModalOpen(true)}>Pizza kalkulačka</NavDropdown.Item>
|
<NavDropdown.Item onClick={() => setPizzaModalOpen(true)}>Pizza kalkulačka</NavDropdown.Item>
|
||||||
<NavDropdown.Item onClick={handleQrMenuClick}>Generování QR kódů</NavDropdown.Item>
|
|
||||||
<NavDropdown.Item onClick={() => navigate(STATS_URL)}>Statistiky</NavDropdown.Item>
|
<NavDropdown.Item onClick={() => navigate(STATS_URL)}>Statistiky</NavDropdown.Item>
|
||||||
<NavDropdown.Item onClick={() => navigate(OBJEDNANI_URL)}>Objednání</NavDropdown.Item>
|
|
||||||
<NavDropdown.Item onClick={() => {
|
|
||||||
getChangelogs().then(response => {
|
|
||||||
const entries = response.data ?? {};
|
|
||||||
setChangelogEntries(entries);
|
|
||||||
setChangelogModalOpen(true);
|
|
||||||
const dates = Object.keys(entries).sort((a, b) => b.localeCompare(a));
|
|
||||||
if (dates.length > 0) {
|
|
||||||
localStorage.setItem(LAST_SEEN_CHANGELOG_KEY, dates[0]);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}}>Novinky</NavDropdown.Item>
|
|
||||||
{IS_DEV && (
|
|
||||||
<>
|
|
||||||
<NavDropdown.Divider />
|
|
||||||
<NavDropdown.Item onClick={() => setGenerateMockModalOpen(true)}>🔧 Generovat mock data</NavDropdown.Item>
|
|
||||||
<NavDropdown.Item onClick={() => setClearMockModalOpen(true)}>🔧 Smazat mock data</NavDropdown.Item>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
<NavDropdown.Divider />
|
<NavDropdown.Divider />
|
||||||
<NavDropdown.Item onClick={auth?.logout}>Odhlásit se</NavDropdown.Item>
|
<NavDropdown.Item onClick={auth?.logout}>Odhlásit se</NavDropdown.Item>
|
||||||
</NavDropdown>
|
</NavDropdown>
|
||||||
</Nav>
|
</Nav>
|
||||||
</Navbar.Collapse>
|
</Navbar.Collapse>
|
||||||
<ReactionDuel />
|
|
||||||
<SnakeGame />
|
|
||||||
<TetrisGame />
|
|
||||||
<PongGame />
|
|
||||||
<DrawingGame />
|
|
||||||
<SettingsModal isOpen={settingsModalOpen} onClose={closeSettingsModal} onSave={saveSettings} />
|
<SettingsModal isOpen={settingsModalOpen} onClose={closeSettingsModal} onSave={saveSettings} />
|
||||||
<RefreshMenuModal isOpen={refreshMenuModalOpen} onClose={closeRefreshMenuModal} />
|
<RefreshMenuModal isOpen={refreshMenuModalOpen} onClose={closeRefreshMenuModal} />
|
||||||
|
<FeaturesVotingModal isOpen={votingModalOpen} onClose={closeVotingModal} onChange={saveFeatureVote} initialValues={featureVotes} />
|
||||||
<PizzaCalculatorModal isOpen={pizzaModalOpen} onClose={closePizzaModal} />
|
<PizzaCalculatorModal isOpen={pizzaModalOpen} onClose={closePizzaModal} />
|
||||||
{choices && settings?.bankAccount && settings?.holderName && (
|
|
||||||
<GenerateQrModal
|
|
||||||
isOpen={qrModalOpen}
|
|
||||||
onClose={closeQrModal}
|
|
||||||
choices={choices}
|
|
||||||
bankAccount={settings.bankAccount}
|
|
||||||
bankAccountHolder={settings.holderName}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
{IS_DEV && (
|
|
||||||
<>
|
|
||||||
<GenerateMockDataModal
|
|
||||||
isOpen={generateMockModalOpen}
|
|
||||||
onClose={() => setGenerateMockModalOpen(false)}
|
|
||||||
currentDayIndex={dayIndex}
|
|
||||||
/>
|
|
||||||
<ClearMockDataModal
|
|
||||||
isOpen={clearMockModalOpen}
|
|
||||||
onClose={() => setClearMockModalOpen(false)}
|
|
||||||
currentDayIndex={dayIndex}
|
|
||||||
/>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
<Modal show={changelogModalOpen} onHide={() => setChangelogModalOpen(false)} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Novinky</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{Object.keys(changelogEntries).sort((a, b) => b.localeCompare(a)).map(date => (
|
|
||||||
<div key={date}>
|
|
||||||
<strong>{formatDateString(date)}</strong>
|
|
||||||
<ul>
|
|
||||||
{changelogEntries[date].map((item, index) => (
|
|
||||||
<li key={index}>{item}</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
{Object.keys(changelogEntries).length === 0 && (
|
|
||||||
<p>Žádné novinky.</p>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={() => setChangelogModalOpen(false)}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
</Navbar>
|
</Navbar>
|
||||||
}
|
}
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
// Plamen stylu Hell Girl — hoří na černé přes obsah dialogu (.modal-content je relative a ve stylu
|
|
||||||
// Hell Girl ořezává přetečení), pak černá odezní a odhalí obsah.
|
|
||||||
.hg-burn {
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
z-index: 10;
|
|
||||||
background: #020204; // barva pozadí GIFu, aby kolem plamene nebyl vidět obdélník
|
|
||||||
pointer-events: none;
|
|
||||||
animation: hg-burn-reveal 1.5s ease-in forwards;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hg-burn-flame {
|
|
||||||
position: absolute;
|
|
||||||
left: 50%;
|
|
||||||
// Dlouhý dialog může přesahovat obrazovku — plamen držet ve viditelné části
|
|
||||||
top: min(50%, 45vh);
|
|
||||||
height: min(85%, 60vh);
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes hg-burn-reveal {
|
|
||||||
0%, 50% { opacity: 1; }
|
|
||||||
100% { opacity: 0; }
|
|
||||||
}
|
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
import { useEffect, useRef, useState } from "react";
|
|
||||||
import { createPortal } from "react-dom";
|
|
||||||
import { createSymbolMask, loadHellGirlImages } from "../utils/hellGirlImages";
|
|
||||||
import "./HellGirlFlames.scss";
|
|
||||||
|
|
||||||
/** Plamen vzplane a rozpadne se v jiskry za ~1,2 s, pak GIF drží černý snímek — mezitím se obsah vynoří z černé. */
|
|
||||||
const BURN_MS = 1500;
|
|
||||||
|
|
||||||
/** `target` = obsah dialogu, ve kterém se hoří. */
|
|
||||||
type Burn = { src: string, target: HTMLElement };
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Doplňky stylu Hell Girl: při otevření dialogu jeho obsah zčerná, uprostřed jednou
|
|
||||||
* vzplane plamen („Ippen, shinde miru?") a obsah se pak z černé vynoří. Dále symbol ohně ze znělky
|
|
||||||
* u titulku dne (nastaví CSS proměnnou --hg-symbol, dokud se nenačte, zůstávají v titulku původní květy).
|
|
||||||
*/
|
|
||||||
const HellGirlFlames: React.FC = () => {
|
|
||||||
const [burning, setBurning] = useState<Burn>();
|
|
||||||
const flameBlobRef = useRef<Blob | undefined>(undefined);
|
|
||||||
|
|
||||||
const burn = (target: HTMLElement) => {
|
|
||||||
const blob = flameBlobRef.current;
|
|
||||||
if (!blob || window.matchMedia?.('(prefers-reduced-motion: reduce)').matches) return;
|
|
||||||
// Pokaždé nová URL — jinak by prohlížeč GIF (bez opakování) znovu nepřehrál
|
|
||||||
setBurning({ src: URL.createObjectURL(blob), target });
|
|
||||||
};
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!burning) return;
|
|
||||||
const timeout = setTimeout(() => setBurning(undefined), BURN_MS);
|
|
||||||
return () => {
|
|
||||||
clearTimeout(timeout);
|
|
||||||
URL.revokeObjectURL(burning.src);
|
|
||||||
};
|
|
||||||
}, [burning]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
let cancelled = false;
|
|
||||||
const root = document.documentElement;
|
|
||||||
loadHellGirlImages().then(images => {
|
|
||||||
if (!images || cancelled) return;
|
|
||||||
fetch(images.flame)
|
|
||||||
.then(r => r.ok ? r.blob() : undefined)
|
|
||||||
.then(blob => { flameBlobRef.current = blob; })
|
|
||||||
.catch(() => { /* bez plamenů */ });
|
|
||||||
createSymbolMask(images.symbol).then(mask => {
|
|
||||||
if (!mask || cancelled) return;
|
|
||||||
root.style.setProperty('--hg-symbol', `url(${mask})`);
|
|
||||||
root.setAttribute('data-hg-symbol', '');
|
|
||||||
});
|
|
||||||
});
|
|
||||||
return () => {
|
|
||||||
cancelled = true;
|
|
||||||
root.style.removeProperty('--hg-symbol');
|
|
||||||
root.removeAttribute('data-hg-symbol');
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
// Dialogy (react-bootstrap) se vkládají přes portál přímo do <body>
|
|
||||||
useEffect(() => {
|
|
||||||
const observer = new MutationObserver(mutations => {
|
|
||||||
const modalContent = mutations
|
|
||||||
.flatMap(m => Array.from(m.addedNodes))
|
|
||||||
.map(node => node instanceof HTMLElement ? node.querySelector<HTMLElement>('.modal-content') : null)
|
|
||||||
.find(element => !!element);
|
|
||||||
if (modalContent) burn(modalContent);
|
|
||||||
});
|
|
||||||
observer.observe(document.body, { childList: true });
|
|
||||||
return () => observer.disconnect();
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
if (!burning) return null;
|
|
||||||
return createPortal(
|
|
||||||
<div className="hg-burn" aria-hidden="true">
|
|
||||||
<img className="hg-burn-flame" src={burning.src} alt="" />
|
|
||||||
</div>,
|
|
||||||
burning.target,
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
export default HellGirlFlames;
|
|
||||||
@@ -1,141 +0,0 @@
|
|||||||
.hue-picker-dropdown {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
|
|
||||||
.dropdown-toggle {
|
|
||||||
background: transparent !important;
|
|
||||||
border: none !important;
|
|
||||||
color: var(--luncher-navbar-text) !important;
|
|
||||||
padding: 8px 12px;
|
|
||||||
font-size: 1.1rem;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
cursor: pointer;
|
|
||||||
border-radius: var(--luncher-radius-sm);
|
|
||||||
transition: var(--luncher-transition);
|
|
||||||
|
|
||||||
&::after {
|
|
||||||
display: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
background: rgba(255, 255, 255, 0.1) !important;
|
|
||||||
transform: scale(1.1);
|
|
||||||
}
|
|
||||||
|
|
||||||
&:focus {
|
|
||||||
outline: none;
|
|
||||||
box-shadow: 0 0 0 2px rgba(255, 255, 255, 0.3) !important;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.hue-picker-panel {
|
|
||||||
padding: 0 !important;
|
|
||||||
min-width: 240px;
|
|
||||||
|
|
||||||
.hue-picker-inner {
|
|
||||||
padding: 14px 16px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hue-picker-label {
|
|
||||||
font-size: 0.75rem;
|
|
||||||
font-weight: 600;
|
|
||||||
text-transform: uppercase;
|
|
||||||
letter-spacing: 0.5px;
|
|
||||||
color: var(--luncher-text-secondary);
|
|
||||||
margin-bottom: 12px;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.hue-slider {
|
|
||||||
-webkit-appearance: none;
|
|
||||||
appearance: none;
|
|
||||||
width: 100%;
|
|
||||||
height: 12px;
|
|
||||||
border-radius: 6px;
|
|
||||||
background: linear-gradient(
|
|
||||||
to right,
|
|
||||||
hsl(0 70% 50%), hsl(30 70% 50%), hsl(60 70% 50%), hsl(90 70% 50%),
|
|
||||||
hsl(120 70% 50%), hsl(150 70% 50%), hsl(180 70% 50%), hsl(210 70% 50%),
|
|
||||||
hsl(240 70% 50%), hsl(270 70% 50%), hsl(300 70% 50%), hsl(330 70% 50%), hsl(360 70% 50%)
|
|
||||||
);
|
|
||||||
outline: none;
|
|
||||||
cursor: pointer;
|
|
||||||
margin-bottom: 14px;
|
|
||||||
|
|
||||||
&::-webkit-slider-thumb {
|
|
||||||
-webkit-appearance: none;
|
|
||||||
appearance: none;
|
|
||||||
width: 20px;
|
|
||||||
height: 20px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: white;
|
|
||||||
border: 2px solid rgba(0, 0, 0, 0.25);
|
|
||||||
cursor: pointer;
|
|
||||||
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.3);
|
|
||||||
transition: transform 0.15s ease;
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
transform: scale(1.15);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
&::-moz-range-thumb {
|
|
||||||
width: 20px;
|
|
||||||
height: 20px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: white;
|
|
||||||
border: 2px solid rgba(0, 0, 0, 0.25);
|
|
||||||
cursor: pointer;
|
|
||||||
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.hue-presets {
|
|
||||||
display: flex;
|
|
||||||
gap: 8px;
|
|
||||||
margin-bottom: 14px;
|
|
||||||
|
|
||||||
.hue-swatch {
|
|
||||||
width: 26px;
|
|
||||||
height: 26px;
|
|
||||||
border-radius: 50%;
|
|
||||||
border: 2px solid transparent;
|
|
||||||
cursor: pointer;
|
|
||||||
padding: 0;
|
|
||||||
transition: transform 0.15s ease, border-color 0.15s ease;
|
|
||||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
transform: scale(1.15);
|
|
||||||
}
|
|
||||||
|
|
||||||
&.active {
|
|
||||||
border-color: var(--luncher-text);
|
|
||||||
transform: scale(1.1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.hue-preview {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 10px;
|
|
||||||
padding-top: 4px;
|
|
||||||
border-top: 1px solid var(--luncher-border);
|
|
||||||
|
|
||||||
.hue-preview-chip {
|
|
||||||
width: 32px;
|
|
||||||
height: 32px;
|
|
||||||
border-radius: var(--luncher-radius-sm);
|
|
||||||
flex-shrink: 0;
|
|
||||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
|
||||||
transition: background 0.2s ease;
|
|
||||||
}
|
|
||||||
|
|
||||||
span {
|
|
||||||
font-size: 0.8rem;
|
|
||||||
color: var(--luncher-text-secondary);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,71 +0,0 @@
|
|||||||
import { Dropdown } from 'react-bootstrap';
|
|
||||||
import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
|
|
||||||
import { faPalette } from '@fortawesome/free-solid-svg-icons';
|
|
||||||
import './HuePicker.scss';
|
|
||||||
|
|
||||||
const PRESETS = [
|
|
||||||
{ hue: 142, label: 'Zelená' },
|
|
||||||
{ hue: 217, label: 'Modrá' },
|
|
||||||
{ hue: 263, label: 'Fialová' },
|
|
||||||
{ hue: 0, label: 'Červená' },
|
|
||||||
{ hue: 28, label: 'Oranžová' },
|
|
||||||
{ hue: 340, label: 'Růžová' },
|
|
||||||
];
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
accentHue: number;
|
|
||||||
isDark: boolean;
|
|
||||||
onChange: (hue: number) => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
function swatchColor(hue: number, isDark: boolean): string {
|
|
||||||
return `hsl(${hue} 70% ${isDark ? 55 : 38}%)`;
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function HuePicker({ accentHue, isDark, onChange }: Props) {
|
|
||||||
return (
|
|
||||||
<Dropdown align="end" autoClose="outside" className="hue-picker-dropdown">
|
|
||||||
<Dropdown.Toggle
|
|
||||||
as="button"
|
|
||||||
className="theme-toggle"
|
|
||||||
aria-label="Barva zvýraznění"
|
|
||||||
title="Barva zvýraznění"
|
|
||||||
>
|
|
||||||
<FontAwesomeIcon icon={faPalette} />
|
|
||||||
</Dropdown.Toggle>
|
|
||||||
<Dropdown.Menu className="hue-picker-panel">
|
|
||||||
<div className="hue-picker-inner">
|
|
||||||
<div className="hue-picker-label">Barva zvýraznění</div>
|
|
||||||
<input
|
|
||||||
type="range"
|
|
||||||
min={0}
|
|
||||||
max={360}
|
|
||||||
value={accentHue}
|
|
||||||
onChange={e => onChange(parseInt(e.target.value, 10))}
|
|
||||||
className="hue-slider"
|
|
||||||
aria-label="Odstín barvy zvýraznění"
|
|
||||||
/>
|
|
||||||
<div className="hue-presets">
|
|
||||||
{PRESETS.map(p => (
|
|
||||||
<button
|
|
||||||
key={p.hue}
|
|
||||||
className={`hue-swatch${accentHue === p.hue ? ' active' : ''}`}
|
|
||||||
style={{ background: swatchColor(p.hue, isDark) }}
|
|
||||||
title={p.label}
|
|
||||||
onClick={() => onChange(p.hue)}
|
|
||||||
aria-label={p.label}
|
|
||||||
/>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
<div className="hue-preview">
|
|
||||||
<div
|
|
||||||
className="hue-preview-chip"
|
|
||||||
style={{ background: swatchColor(accentHue, isDark) }}
|
|
||||||
/>
|
|
||||||
<span>Aktuální barva zvýraznění</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</Dropdown.Menu>
|
|
||||||
</Dropdown>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -9,13 +9,11 @@ type Props = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function Loader(props: Readonly<Props>) {
|
function Loader(props: Readonly<Props>) {
|
||||||
return (
|
return <div className='loader'>
|
||||||
<div className='loader'>
|
<h1>{props.title ?? 'Prosím čekejte...'}</h1>
|
||||||
<FontAwesomeIcon icon={props.icon} className={`loader-icon ${props.animation ?? ''}`} />
|
<FontAwesomeIcon icon={props.icon} className={`loader-icon mb-3 ` + (props.animation ?? '')} />
|
||||||
<h2 className='loader-title'>{props.title ?? 'Prosím čekejte...'}</h2>
|
<p>{props.description}</p>
|
||||||
<p className='loader-description'>{props.description}</p>
|
|
||||||
</div>
|
</div>
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export default Loader;
|
export default Loader;
|
||||||
@@ -1,117 +0,0 @@
|
|||||||
// Kompaktní výběr z nabídky podniku v tabulce skupinové objednávky
|
|
||||||
.menu-hint-cell {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
gap: 2px;
|
|
||||||
min-width: 200px;
|
|
||||||
|
|
||||||
.select-search-container {
|
|
||||||
// Barvy knihovny napojené na témata aplikace (jinak bílé pozadí i v tmavém režimu)
|
|
||||||
--select-search-background: var(--luncher-bg-card);
|
|
||||||
--select-search-border: var(--luncher-border);
|
|
||||||
--select-search-text: var(--luncher-text);
|
|
||||||
--select-search-subtle-text: var(--luncher-text-muted);
|
|
||||||
--select-search-highlight: var(--luncher-bg-hover);
|
|
||||||
--select-search-selected: var(--luncher-primary);
|
|
||||||
--select-search-inverted-text: #fff;
|
|
||||||
--select-search-font: inherit;
|
|
||||||
width: 100%;
|
|
||||||
margin: 0;
|
|
||||||
position: relative;
|
|
||||||
|
|
||||||
.select-search-input {
|
|
||||||
height: 32px;
|
|
||||||
padding: 0 12px;
|
|
||||||
font-size: 0.85rem;
|
|
||||||
border-width: 1px;
|
|
||||||
background: var(--luncher-bg);
|
|
||||||
color: var(--luncher-text);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Seznam přes okraje tabulky/karty (jinak by ho karta ořízla)
|
|
||||||
.select-search-select {
|
|
||||||
position: absolute;
|
|
||||||
z-index: 20;
|
|
||||||
left: 0;
|
|
||||||
min-width: 320px;
|
|
||||||
max-height: 320px;
|
|
||||||
overflow-y: auto;
|
|
||||||
}
|
|
||||||
|
|
||||||
.select-search-options, .select-search-group ul {
|
|
||||||
margin: 0;
|
|
||||||
padding: 0;
|
|
||||||
list-style: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.select-search-option {
|
|
||||||
height: auto;
|
|
||||||
padding: 6px 12px;
|
|
||||||
font-size: 0.85rem;
|
|
||||||
background: transparent;
|
|
||||||
color: var(--luncher-text);
|
|
||||||
text-align: left;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Jídlo na limitu kusů — nejde přidat
|
|
||||||
.select-search-option:disabled {
|
|
||||||
opacity: 0.45;
|
|
||||||
cursor: not-allowed;
|
|
||||||
}
|
|
||||||
|
|
||||||
.select-search-group-header {
|
|
||||||
padding: 4px 12px;
|
|
||||||
font-size: 0.7rem;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-hint-items {
|
|
||||||
display: flex;
|
|
||||||
flex-wrap: wrap;
|
|
||||||
gap: 4px;
|
|
||||||
margin-top: 2px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-hint-item {
|
|
||||||
display: inline-flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 4px;
|
|
||||||
padding: 1px 4px 1px 8px;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: var(--luncher-bg-hover);
|
|
||||||
border: 1px solid var(--luncher-border);
|
|
||||||
font-size: 0.75rem;
|
|
||||||
line-height: 1.4;
|
|
||||||
|
|
||||||
small {
|
|
||||||
color: var(--luncher-text-muted);
|
|
||||||
}
|
|
||||||
|
|
||||||
button {
|
|
||||||
border: none;
|
|
||||||
background: none;
|
|
||||||
padding: 0 4px;
|
|
||||||
color: var(--luncher-text-muted);
|
|
||||||
font-weight: 700;
|
|
||||||
line-height: 1;
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
color: var(--luncher-danger);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-hint-price {
|
|
||||||
cursor: help;
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-hint-use {
|
|
||||||
margin-left: 6px;
|
|
||||||
padding: 0;
|
|
||||||
border: none;
|
|
||||||
background: none;
|
|
||||||
color: var(--luncher-primary);
|
|
||||||
font-weight: 700;
|
|
||||||
text-decoration: underline;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,120 +0,0 @@
|
|||||||
import { useMemo } from "react";
|
|
||||||
import { OverlayTrigger, Tooltip } from "react-bootstrap";
|
|
||||||
import SelectSearch, { SelectedOptionValue, SelectSearchOption } from "react-select-search";
|
|
||||||
import { StoreMenuDish } from "../../../types";
|
|
||||||
import { countNoteItems, matchNoteToMenu, noteItemQuantity, splitNoteItems } from "../utils/menuMatch";
|
|
||||||
import { useGroupLimits } from "../hooks/useGroupLimits";
|
|
||||||
import "./MenuHintCell.scss";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
/** Celá nabídka podniku (stažená z Bolt Food/Wolt), undefined = načítá se / není */
|
|
||||||
menu?: StoreMenuDish[],
|
|
||||||
note?: string,
|
|
||||||
/** Zadaná částka člena v haléřích */
|
|
||||||
amount?: number,
|
|
||||||
canEdit: boolean,
|
|
||||||
onPick: (dish: StoreMenuDish) => void,
|
|
||||||
onUsePrice: (priceKc: number) => void,
|
|
||||||
/** Odebere jeden kus položky poznámky na daném indexu (a odečte její cenu) */
|
|
||||||
onRemoveItem: (index: number) => void,
|
|
||||||
};
|
|
||||||
|
|
||||||
const formatDish = (d: StoreMenuDish) => d.price != null ? `${d.name} (${d.price} Kč)` : d.name;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Buňka „Z nabídky" ve skupinové objednávce: výběr položky ze stažené nabídky podniku
|
|
||||||
* (doplní poznámku i částku) a kontrola ceny rozpoznané z poznámky proti zadané částce.
|
|
||||||
*/
|
|
||||||
export default function MenuHintCell({ menu, note, amount, canEdit, onPick, onUsePrice, onRemoveItem }: Readonly<Props>) {
|
|
||||||
const { maxItemQuantity, maxItems } = useGroupLimits();
|
|
||||||
const options = useMemo<SelectSearchOption[]>(() => {
|
|
||||||
if (!menu?.length) return [];
|
|
||||||
const groups = new Map<string, SelectSearchOption[]>();
|
|
||||||
menu.forEach((d, index) => {
|
|
||||||
const category = d.category || 'Ostatní';
|
|
||||||
if (!groups.has(category)) groups.set(category, []);
|
|
||||||
// Jídlo, kterého už je v objednávce maximum kusů, nejde přidat znovu
|
|
||||||
const atLimit = noteItemQuantity(note, d.name, menu) >= maxItemQuantity;
|
|
||||||
groups.get(category)!.push({ name: atLimit ? `${formatDish(d)} — max ${maxItemQuantity} ks` : formatDish(d), value: String(index), disabled: atLimit });
|
|
||||||
});
|
|
||||||
return [...groups.entries()].map(([name, items]) => ({ name, type: 'group', items }));
|
|
||||||
}, [menu, note, maxItemQuantity]);
|
|
||||||
const itemLimitReached = useMemo(() => countNoteItems(note, menu ?? []) >= maxItems, [note, menu, maxItems]);
|
|
||||||
|
|
||||||
const match = useMemo(() => menu ? matchNoteToMenu(note, menu) : undefined, [menu, note]);
|
|
||||||
const items = useMemo(() => splitNoteItems(note, menu), [note, menu]);
|
|
||||||
|
|
||||||
if (!menu?.length) {
|
|
||||||
return <small className="text-muted">—</small>;
|
|
||||||
}
|
|
||||||
|
|
||||||
const menuPrice = match?.total;
|
|
||||||
const differs = menuPrice != null && amount != null && Math.round(menuPrice * 100) !== amount;
|
|
||||||
const unmatched = match?.parts.filter(p => !p.dish).map(p => p.text) ?? [];
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div className="menu-hint-cell">
|
|
||||||
{canEdit && itemLimitReached && (
|
|
||||||
<small className="text-muted">Dosažen limit {maxItems} položek — nejdřív něco odeber (×).</small>
|
|
||||||
)}
|
|
||||||
{canEdit && !itemLimitReached && (
|
|
||||||
<SelectSearch
|
|
||||||
search
|
|
||||||
options={options}
|
|
||||||
placeholder="Přidat z nabídky…"
|
|
||||||
value=""
|
|
||||||
onBlur={() => { }}
|
|
||||||
onFocus={() => { }}
|
|
||||||
onChange={(value: SelectedOptionValue | SelectedOptionValue[]) => {
|
|
||||||
const dish = menu[Number(value)];
|
|
||||||
if (dish) onPick(dish);
|
|
||||||
}}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
{canEdit && items.length > 0 && (
|
|
||||||
<div className="menu-hint-items">
|
|
||||||
{items.map((text, i) => {
|
|
||||||
// Rozpoznaná položka ze stejného rozdělení poznámky — kvůli ceně na čipu
|
|
||||||
const part = match && match.parts.length === items.length ? match.parts[i] : undefined;
|
|
||||||
const price = part?.dish?.price;
|
|
||||||
const quantity = part?.quantity ?? 1;
|
|
||||||
return (
|
|
||||||
<span key={`${i}-${text}`} className="menu-hint-item">
|
|
||||||
{text}{price != null && <small> {quantity > 1 ? `${quantity}× ${price} = ${quantity * price}` : price} Kč</small>}
|
|
||||||
<button type="button" onClick={() => onRemoveItem(i)} title={`Odebrat 1× ${text}`} aria-label={`Odebrat ${text}`}>×</button>
|
|
||||||
</span>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
{match && (
|
|
||||||
<OverlayTrigger
|
|
||||||
placement="top"
|
|
||||||
overlay={
|
|
||||||
<Tooltip>
|
|
||||||
{match.parts.map((p, i) => (
|
|
||||||
<div key={i}>
|
|
||||||
{p.dish
|
|
||||||
? `${p.quantity > 1 ? `${p.quantity}× ` : ''}${formatDish(p.dish)}`
|
|
||||||
: `„${p.text}" — v nabídce nenalezeno`}
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</Tooltip>
|
|
||||||
}
|
|
||||||
>
|
|
||||||
<small className={`menu-hint-price ${differs ? 'text-warning' : 'text-muted'}`}>
|
|
||||||
{menuPrice != null
|
|
||||||
? <>Dle nabídky: <strong>{menuPrice} Kč</strong></>
|
|
||||||
: <>Nalezeno {match.parts.length - unmatched.length}/{match.parts.length} položek</>}
|
|
||||||
{differs && canEdit && (
|
|
||||||
<button type="button" className="menu-hint-use" onClick={() => onUsePrice(menuPrice!)}
|
|
||||||
title="Nastavit částku podle ceny v nabídce">
|
|
||||||
použít
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
</small>
|
|
||||||
</OverlayTrigger>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,71 +0,0 @@
|
|||||||
.tracking-progress {
|
|
||||||
display: flex;
|
|
||||||
align-items: flex-start;
|
|
||||||
max-width: 400px;
|
|
||||||
|
|
||||||
.tracking-step {
|
|
||||||
position: relative;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
align-items: flex-start;
|
|
||||||
flex: 1;
|
|
||||||
min-width: 64px;
|
|
||||||
|
|
||||||
.tracking-dot {
|
|
||||||
position: relative;
|
|
||||||
z-index: 1;
|
|
||||||
width: 12px;
|
|
||||||
height: 12px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: var(--luncher-border, #ced4da);
|
|
||||||
}
|
|
||||||
|
|
||||||
.tracking-label {
|
|
||||||
margin-top: 2px;
|
|
||||||
font-size: 0.7em;
|
|
||||||
color: var(--luncher-text-muted, #6c757d);
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Spojnice k předchozímu kroku – vede od středu této tečky doleva ke středu předchozí.
|
|
||||||
// Tečka má průměr 12px, takže její střed je 6px od levého okraje segmentu.
|
|
||||||
&:not(:first-child)::before {
|
|
||||||
content: '';
|
|
||||||
position: absolute;
|
|
||||||
top: 5px;
|
|
||||||
left: calc(6px - 100%);
|
|
||||||
width: 100%;
|
|
||||||
height: 2px;
|
|
||||||
background: var(--luncher-border, #ced4da);
|
|
||||||
}
|
|
||||||
|
|
||||||
&.done {
|
|
||||||
.tracking-dot {
|
|
||||||
background: var(--bs-success, #198754);
|
|
||||||
}
|
|
||||||
|
|
||||||
&:not(:first-child)::before {
|
|
||||||
background: var(--bs-success, #198754);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
&.active .tracking-label {
|
|
||||||
font-weight: 600;
|
|
||||||
color: inherit;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pulzování aktivního kroku, dokud sledování běží
|
|
||||||
&.live .tracking-step.active .tracking-dot {
|
|
||||||
animation: tracking-pulse 2s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes tracking-pulse {
|
|
||||||
0%, 100% {
|
|
||||||
box-shadow: 0 0 0 0 rgba(25, 135, 84, 0.5);
|
|
||||||
}
|
|
||||||
50% {
|
|
||||||
box-shadow: 0 0 0 5px rgba(25, 135, 84, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,153 +0,0 @@
|
|||||||
import { OverlayTrigger, Tooltip } from 'react-bootstrap';
|
|
||||||
import { TrackingProvider } from '../../../types';
|
|
||||||
import './OrderProgress.scss';
|
|
||||||
|
|
||||||
const STEPS = ['Přijato', 'Příprava', 'Vyzvedávání', 'Na cestě', 'Doručeno'];
|
|
||||||
|
|
||||||
/** Lidský název rozvozové služby do tooltipu. */
|
|
||||||
export const PROVIDER_LABEL: Record<TrackingProvider, string> = {
|
|
||||||
bolt: 'Bolt Food',
|
|
||||||
wolt: 'Wolt',
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Známé stavy objednávky z Bolt API → index kroku ve stepperu.
|
|
||||||
* Pozor: waiting_delivery znamená "jídlo čeká v podniku na vyzvednutí",
|
|
||||||
* nikoli "na cestě" — tu signalizuje až stav kurýra (picked_up apod.).
|
|
||||||
* Krok „Vyzvedávání" je vyhrazen pro kombinaci „kurýr u podniku + jídlo hotové"
|
|
||||||
* (viz logika níže), samotný order_state ho neudělí — jinak bychom hlásili
|
|
||||||
* vyzvedávání i když se ještě peče (chování, na které si Bolt sám občas stěžuje).
|
|
||||||
*/
|
|
||||||
const BOLT_STATE_TO_STEP: Record<string, number> = {
|
|
||||||
created: 0,
|
|
||||||
pending: 0,
|
|
||||||
waiting_acceptance: 0,
|
|
||||||
accepted: 0,
|
|
||||||
waiting_preparation: 0,
|
|
||||||
preparing: 1,
|
|
||||||
waiting_delivery: 1,
|
|
||||||
ready_for_pickup: 1,
|
|
||||||
waiting_courier: 1,
|
|
||||||
waiting_pickup: 1,
|
|
||||||
picked_up: 3,
|
|
||||||
in_delivery: 3,
|
|
||||||
delivering: 3,
|
|
||||||
heading_to_client: 3,
|
|
||||||
delivered: 4,
|
|
||||||
finished: 4,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Stavy kurýra z Bolt API → index kroku. Kurýr u podniku ještě neznamená "na cestě". */
|
|
||||||
const BOLT_COURIER_STATE_TO_STEP: Record<string, number> = {
|
|
||||||
matched: 0,
|
|
||||||
accepted: 0,
|
|
||||||
heading_to_provider: 1,
|
|
||||||
arrived_to_provider: 1,
|
|
||||||
picked_up: 3,
|
|
||||||
heading_to_client: 3,
|
|
||||||
delivering: 3,
|
|
||||||
arrived_to_client: 3,
|
|
||||||
delivered: 4,
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Známé stavy objednávky z Wolt tracking API → index kroku ve stepperu.
|
|
||||||
* Pozor: Wolt hlásí stav podniku, ne rozvozu — "ready" (jídlo hotové) zůstává
|
|
||||||
* i celou dobu, co kurýr objednávku veze. Kroky „Vyzvedávání" a „Na cestě" proto
|
|
||||||
* neurčuje status, ale odvozený stav kurýra (viz trackingProviders.ts).
|
|
||||||
*/
|
|
||||||
const WOLT_STATE_TO_STEP: Record<string, number> = {
|
|
||||||
received: 0,
|
|
||||||
acknowledged: 0,
|
|
||||||
confirmed: 0,
|
|
||||||
waiting: 0,
|
|
||||||
production: 1,
|
|
||||||
preparing: 1,
|
|
||||||
ready: 1,
|
|
||||||
picked_up: 3,
|
|
||||||
transport: 3,
|
|
||||||
delivering: 3,
|
|
||||||
delivered: 4,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Popis odvozeného stavu kurýra u Woltu do tooltipu. */
|
|
||||||
const WOLT_COURIER_INFO: Record<string, string> = {
|
|
||||||
assigned: 'kurýr přiřazen',
|
|
||||||
delivering: 'kurýr veze objednávku',
|
|
||||||
delivering_other: 'kurýr veze objednávku, ale nejdřív doručuje jinou',
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Stavy, ve kterých už jídlo čeká připravené na kurýra. */
|
|
||||||
const PICKUP_READY_STATES: Record<TrackingProvider, Set<string>> = {
|
|
||||||
bolt: new Set(['waiting_delivery', 'ready_for_pickup', 'waiting_courier', 'waiting_pickup']),
|
|
||||||
wolt: new Set(['ready']),
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Neznámé stavy se mapují heuristicky podle klíčových slov. */
|
|
||||||
function stepForOrderState(provider: TrackingProvider, state: string): number | 'cancelled' {
|
|
||||||
const s = state.toLowerCase();
|
|
||||||
const known = provider === 'wolt' ? WOLT_STATE_TO_STEP : BOLT_STATE_TO_STEP;
|
|
||||||
if (s in known) return known[s];
|
|
||||||
if (/cancel|reject|fail/.test(s)) return 'cancelled';
|
|
||||||
if (/delivered|finished/.test(s)) return 4;
|
|
||||||
if (/accept|pending|created|received/.test(s)) return 0;
|
|
||||||
if (/^waiting|prepar|ready|cook|production/.test(s)) return 1;
|
|
||||||
if (/picked|delivering|heading_to_client|transport/.test(s)) return 3;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
function stepForCourierState(provider: TrackingProvider, state?: string): number {
|
|
||||||
if (!state) return 0;
|
|
||||||
const s = state.toLowerCase();
|
|
||||||
// Wolt má jen odvozené stavy: 'assigned' o kroku nic neříká, 'delivering'
|
|
||||||
// i 'delivering_other' znamenají, že kurýr naši objednávku už veze
|
|
||||||
if (provider === 'wolt') return s.startsWith('delivering') ? 3 : 0;
|
|
||||||
if (s in BOLT_COURIER_STATE_TO_STEP) return BOLT_COURIER_STATE_TO_STEP[s];
|
|
||||||
if (/picked|client|delivering|transport/.test(s)) return 3;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
interface Props {
|
|
||||||
/** Rozvozová služba, ze které stav pochází */
|
|
||||||
provider: TrackingProvider;
|
|
||||||
/** Raw stav objednávky (Bolt order_state, Wolt status) */
|
|
||||||
state: string;
|
|
||||||
/** Raw stav kurýra (Bolt courier.state, Wolt 'assigned') */
|
|
||||||
courierState?: string;
|
|
||||||
/** Zda sledování stále běží (skupina má trackingCode) */
|
|
||||||
tracking: boolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Mini progress stepper se stavem objednávky u rozvozové služby. */
|
|
||||||
export default function OrderProgress({ provider, state, courierState, tracking }: Props) {
|
|
||||||
const label = PROVIDER_LABEL[provider] ?? provider;
|
|
||||||
const orderStep = stepForOrderState(provider, state);
|
|
||||||
if (orderStep === 'cancelled') {
|
|
||||||
return <small className="text-danger">Objednávka {label} byla zrušena</small>;
|
|
||||||
}
|
|
||||||
// Stav kurýra může krok jen zpřesnit dopředu (např. waiting_delivery + picked_up → Na cestě)
|
|
||||||
let step = Math.max(orderStep, stepForCourierState(provider, courierState));
|
|
||||||
// Vyzvedávání = kurýr u podniku a jídlo skutečně hotové. Sám arrived_to_provider
|
|
||||||
// (bez toho, že by jídlo bylo hotové) nestačí — viz komentář u BOLT_STATE_TO_STEP.
|
|
||||||
const courierAtProvider = provider === 'wolt'
|
|
||||||
? !!courierState
|
|
||||||
: courierState?.toLowerCase() === 'arrived_to_provider';
|
|
||||||
const foodReadyForPickup = PICKUP_READY_STATES[provider]?.has(state.toLowerCase());
|
|
||||||
if (step < 3 && courierAtProvider && foodReadyForPickup) step = 2;
|
|
||||||
const courierInfo = provider === 'wolt'
|
|
||||||
? WOLT_COURIER_INFO[courierState ?? ''] ?? 'kurýr přiřazen'
|
|
||||||
: `kurýr: ${courierState}`;
|
|
||||||
const rawInfo = courierState ? `${state} / ${courierInfo}` : state;
|
|
||||||
return (
|
|
||||||
<OverlayTrigger overlay={<Tooltip>Stav z {label}: {rawInfo}</Tooltip>}>
|
|
||||||
<div className={`tracking-progress${tracking && step < 4 ? ' live' : ''}`}>
|
|
||||||
{STEPS.map((stepLabel, i) => (
|
|
||||||
<div key={stepLabel} className={`tracking-step${i <= step ? ' done' : ''}${i === step ? ' active' : ''}`}>
|
|
||||||
<div className="tracking-dot" />
|
|
||||||
<div className="tracking-label">{stepLabel}</div>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
</OverlayTrigger>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,102 +0,0 @@
|
|||||||
import { useEffect, useRef, useState } from 'react';
|
|
||||||
import { Button, Modal } from 'react-bootstrap';
|
|
||||||
import { PendingQr, dismissQr } from '../../../types';
|
|
||||||
import { formatDateString } from '../Utils';
|
|
||||||
import ConfirmModal from './modals/ConfirmModal';
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
pendingQrs?: PendingQr[];
|
|
||||||
login?: string;
|
|
||||||
// Zavolá se po úspěšném potvrzení platby, aby si rodič mohl znovu načíst data
|
|
||||||
onDismissed?: () => void | Promise<void>;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Sekce "Nevyřízené platby" – zobrazí QR kódy neuhrazených plateb přihlášeného uživatele
|
|
||||||
// včetně tlačítka "Zaplatil jsem" a potvrzovacího dialogu. Sdíleno hlavní stránkou i stránkou objednávek.
|
|
||||||
// Při příchodu nových nevyřízených plateb se navíc automaticky otevře modální dialog,
|
|
||||||
// aby si uživatel QR kódů určitě všiml (často si jich nevšimnou, protože sekce je dole na stránce).
|
|
||||||
export default function PendingPayments({ pendingQrs, login, onDismissed }: Readonly<Props>) {
|
|
||||||
const [dismissQrId, setDismissQrId] = useState<string | null>(null);
|
|
||||||
const [modalOpen, setModalOpen] = useState(false);
|
|
||||||
|
|
||||||
// ID QR kódů, pro které už byl v rámci tohoto načtení stránky automaticky zobrazen
|
|
||||||
// modální dialog. Drží se jen v paměti (ne v sessionStorage), takže se při každém
|
|
||||||
// ručním přenačtení stránky vynuluje a dialog se znovu otevře, dokud uživatel platby
|
|
||||||
// neuhradí. Zároveň se nepřekrývá při pouhém obnovení dat či příchodu už zobrazeného QR.
|
|
||||||
const autoShownQrIds = useRef<Set<string>>(new Set());
|
|
||||||
|
|
||||||
const qrIdsKey = (pendingQrs ?? []).map(qr => qr.id).join(',');
|
|
||||||
|
|
||||||
// Automaticky otevřeme modální dialog, jakmile přijdou nové (dosud nezobrazené) platby.
|
|
||||||
useEffect(() => {
|
|
||||||
const ids = (pendingQrs ?? []).map(qr => qr.id);
|
|
||||||
if (ids.length === 0) return;
|
|
||||||
const unseen = ids.filter(id => !autoShownQrIds.current.has(id));
|
|
||||||
if (unseen.length > 0) {
|
|
||||||
setModalOpen(true);
|
|
||||||
unseen.forEach(id => autoShownQrIds.current.add(id));
|
|
||||||
}
|
|
||||||
}, [qrIdsKey, pendingQrs]);
|
|
||||||
|
|
||||||
if (!pendingQrs || pendingQrs.length === 0) return null;
|
|
||||||
|
|
||||||
// Vykreslení jednoho QR kódu i s tlačítkem "Zaplatil jsem" – sdíleno sekcí i modálem.
|
|
||||||
const renderQr = (qr: PendingQr) => (
|
|
||||||
<div key={qr.id} className='qr-code mb-3'>
|
|
||||||
<p>
|
|
||||||
<strong>{formatDateString(qr.date)}</strong> — {qr.creator} ({qr.totalPrice / 100} Kč)
|
|
||||||
{qr.purpose && <><br /><span className="text-muted">{qr.purpose}</span></>}
|
|
||||||
</p>
|
|
||||||
<img src={`/api/qr?login=${login}&id=${qr.id}`} alt='QR kód' />
|
|
||||||
<div className='mt-2'>
|
|
||||||
<Button variant="success" onClick={() => setDismissQrId(qr.id)}>
|
|
||||||
Zaplatil jsem
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<div className='pizza-section fade-in mt-4'>
|
|
||||||
<h3>Nevyřízené platby</h3>
|
|
||||||
<p>
|
|
||||||
Máte neuhrazené platby.{' '}
|
|
||||||
<Button variant="link" className="p-0 align-baseline" onClick={() => setModalOpen(true)}>
|
|
||||||
Zobrazit QR kódy
|
|
||||||
</Button>
|
|
||||||
</p>
|
|
||||||
{pendingQrs.map(renderQr)}
|
|
||||||
</div>
|
|
||||||
<Modal show={modalOpen} onHide={() => setModalOpen(false)} centered scrollable>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title>Nevyřízené platby</Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
<p>Máte neuhrazené platby. Naskenujte QR kód pro zaplacení.</p>
|
|
||||||
{pendingQrs.map(renderQr)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={() => setModalOpen(false)}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
<ConfirmModal
|
|
||||||
isOpen={dismissQrId !== null}
|
|
||||||
title="Potvrzení platby"
|
|
||||||
message="Opravdu jste zaplatili? QR kód bude odstraněn."
|
|
||||||
confirmLabel="Zaplatil jsem"
|
|
||||||
confirmVariant="success"
|
|
||||||
onClose={() => setDismissQrId(null)}
|
|
||||||
onConfirm={async () => {
|
|
||||||
if (!dismissQrId) return;
|
|
||||||
const id = dismissQrId;
|
|
||||||
setDismissQrId(null);
|
|
||||||
await dismissQr({ body: { id } });
|
|
||||||
await onDismissed?.();
|
|
||||||
}}
|
|
||||||
/>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -15,43 +15,29 @@ export default function PizzaOrderList({ state, orders, onDelete, creator }: Rea
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!orders?.length) {
|
if (!orders?.length) {
|
||||||
return <p className="mt-4" style={{ color: 'var(--luncher-text-muted)', fontStyle: 'italic' }}>Zatím žádné objednávky...</p>
|
return <p className="mt-3"><i>Zatím žádné objednávky...</i></p>
|
||||||
}
|
}
|
||||||
|
|
||||||
const total = orders.reduce((total, order) => total + order.totalPrice, 0);
|
const total = orders.reduce((total, order) => total + order.totalPrice, 0);
|
||||||
|
|
||||||
return (
|
return <Table className="mt-3" striped bordered hover>
|
||||||
<div className="mt-4" style={{
|
<thead>
|
||||||
background: 'var(--luncher-bg-card)',
|
|
||||||
borderRadius: 'var(--luncher-radius-lg)',
|
|
||||||
overflow: 'hidden',
|
|
||||||
border: '1px solid var(--luncher-border-light)',
|
|
||||||
boxShadow: 'var(--luncher-shadow)'
|
|
||||||
}}>
|
|
||||||
<Table className="mb-0" style={{ color: 'var(--luncher-text)' }}>
|
|
||||||
<thead style={{ background: 'var(--luncher-primary-light)' }}>
|
|
||||||
<tr>
|
<tr>
|
||||||
<th style={{ padding: '16px 20px', color: 'var(--luncher-primary)', fontWeight: 600, border: 'none' }}>Jméno</th>
|
<th>Jméno</th>
|
||||||
<th style={{ padding: '16px 20px', color: 'var(--luncher-primary)', fontWeight: 600, border: 'none' }}>Objednávka</th>
|
<th>Objednávka</th>
|
||||||
<th style={{ padding: '16px 20px', color: 'var(--luncher-primary)', fontWeight: 600, border: 'none' }}>Poznámka</th>
|
<th>Poznámka</th>
|
||||||
<th style={{ padding: '16px 20px', color: 'var(--luncher-primary)', fontWeight: 600, border: 'none' }}>Příplatek</th>
|
<th>Příplatek</th>
|
||||||
<th style={{ padding: '16px 20px', color: 'var(--luncher-primary)', fontWeight: 600, border: 'none', textAlign: 'right' }}>Cena</th>
|
<th>Cena</th>
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
{orders.map(order => <tr key={order.customer} style={{ borderColor: 'var(--luncher-border-light)' }}>
|
{orders.map(order => <tr key={order.customer}>
|
||||||
<PizzaOrderRow creator={creator} state={state} order={order} onDelete={onDelete} onFeeModalSave={saveFees} />
|
<PizzaOrderRow creator={creator} state={state} order={order} onDelete={onDelete} onFeeModalSave={saveFees} />
|
||||||
</tr>)}
|
</tr>)}
|
||||||
<tr style={{
|
<tr style={{ fontWeight: 'bold' }}>
|
||||||
fontWeight: 700,
|
<td colSpan={4}>Celkem</td>
|
||||||
background: 'var(--luncher-bg-hover)',
|
<td>{`${total} Kč`}</td>
|
||||||
borderTop: '2px solid var(--luncher-border)'
|
|
||||||
}}>
|
|
||||||
<td colSpan={4} style={{ padding: '16px 20px', border: 'none' }}>Celkem</td>
|
|
||||||
<td style={{ padding: '16px 20px', border: 'none', textAlign: 'right', color: 'var(--luncher-primary)' }}>{`${total / 100} Kč`}</td>
|
|
||||||
</tr>
|
</tr>
|
||||||
</tbody>
|
</tbody>
|
||||||
</Table>
|
</Table>
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
@@ -26,7 +26,7 @@ export default function PizzaOrderRow({ creator, order, state, onDelete, onFeeMo
|
|||||||
<td>{order.customer}</td>
|
<td>{order.customer}</td>
|
||||||
<td>{order.pizzaList!.map<React.ReactNode>(pizzaOrder =>
|
<td>{order.pizzaList!.map<React.ReactNode>(pizzaOrder =>
|
||||||
<span key={pizzaOrder.name}>
|
<span key={pizzaOrder.name}>
|
||||||
{`${pizzaOrder.name}, ${pizzaOrder.size} (${pizzaOrder.price / 100} Kč)`}
|
{`${pizzaOrder.name}, ${pizzaOrder.size} (${pizzaOrder.price} Kč)`}
|
||||||
{auth?.login === order.customer && state === PizzaDayState.CREATED &&
|
{auth?.login === order.customer && state === PizzaDayState.CREATED &&
|
||||||
<span title='Odstranit'>
|
<span title='Odstranit'>
|
||||||
<FontAwesomeIcon onClick={() => {
|
<FontAwesomeIcon onClick={() => {
|
||||||
@@ -38,10 +38,10 @@ export default function PizzaOrderRow({ creator, order, state, onDelete, onFeeMo
|
|||||||
.reduce((prev, curr, index) => [prev, <br key={`br-${index}`} />, curr])}
|
.reduce((prev, curr, index) => [prev, <br key={`br-${index}`} />, curr])}
|
||||||
</td>
|
</td>
|
||||||
<td style={{ maxWidth: "200px" }}>{order.note ?? '-'}</td>
|
<td style={{ maxWidth: "200px" }}>{order.note ?? '-'}</td>
|
||||||
<td style={{ maxWidth: "200px" }}>{order.fee?.price ? `${order.fee.price / 100} Kč${order.fee.text ? ` (${order.fee.text})` : ''}` : '-'}</td>
|
<td style={{ maxWidth: "200px" }}>{order.fee?.price ? `${order.fee.price} Kč${order.fee.text ? ` (${order.fee.text})` : ''}` : '-'}</td>
|
||||||
<td>
|
<td>
|
||||||
{order.totalPrice / 100} Kč{auth?.login === creator && state === PizzaDayState.CREATED && <span title='Nastavit příplatek'><FontAwesomeIcon onClick={() => { setIsFeeModalOpen(true) }} className='action-icon' icon={faMoneyBill1} /></span>}
|
{order.totalPrice} Kč{auth?.login === creator && state === PizzaDayState.CREATED && <span title='Nastavit příplatek'><FontAwesomeIcon onClick={() => { setIsFeeModalOpen(true) }} className='action-icon' icon={faMoneyBill1} /></span>}
|
||||||
</td>
|
</td>
|
||||||
<PizzaAdditionalFeeModal customerName={order.customer} isOpen={isFeeModalOpen} onClose={() => setIsFeeModalOpen(false)} onSave={saveFees} initialValues={{ text: order.fee?.text, price: order.fee?.price != null ? String(order.fee.price / 100) : undefined }} />
|
<PizzaAdditionalFeeModal customerName={order.customer} isOpen={isFeeModalOpen} onClose={() => setIsFeeModalOpen(false)} onSave={saveFees} initialValues={{ text: order.fee?.text, price: order.fee?.price?.toString() }} />
|
||||||
</>
|
</>
|
||||||
}
|
}
|
||||||
@@ -1,66 +0,0 @@
|
|||||||
// Pozvánka Pongu nad pozvánkami ostatních her, aby se nepřekrývaly
|
|
||||||
.duel-invite.pong-invite {
|
|
||||||
bottom: 172px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.pong-game-modal {
|
|
||||||
.pong-scoreboard {
|
|
||||||
display: flex;
|
|
||||||
justify-content: center;
|
|
||||||
align-items: baseline;
|
|
||||||
gap: 24px;
|
|
||||||
font-size: 1.1rem;
|
|
||||||
margin-bottom: 8px;
|
|
||||||
|
|
||||||
strong {
|
|
||||||
font-size: 2rem;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.pong-board-wrap {
|
|
||||||
position: relative;
|
|
||||||
max-width: 800px;
|
|
||||||
margin: 0 auto;
|
|
||||||
}
|
|
||||||
|
|
||||||
.pong-board {
|
|
||||||
display: block;
|
|
||||||
width: 100%;
|
|
||||||
height: auto;
|
|
||||||
border-radius: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.pong-overlay {
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
font-size: 5rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: #fff;
|
|
||||||
text-shadow: 0 2px 12px rgba(0, 0, 0, 0.6);
|
|
||||||
pointer-events: none;
|
|
||||||
|
|
||||||
&.small {
|
|
||||||
font-size: 2.5rem;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.pong-bot-picker {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 8px;
|
|
||||||
margin-bottom: 8px;
|
|
||||||
|
|
||||||
.form-select {
|
|
||||||
width: auto;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.pong-status {
|
|
||||||
text-align: center;
|
|
||||||
opacity: 0.7;
|
|
||||||
margin-top: 8px;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,310 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from "react";
|
|
||||||
import { Button, Form, Modal } from "react-bootstrap";
|
|
||||||
import { socket } from "../context/socket";
|
|
||||||
import { useAuth } from "../context/auth";
|
|
||||||
import { getToken } from "../Utils";
|
|
||||||
import { useGameIcon } from "../games/themeIcons";
|
|
||||||
import "./PongGame.scss";
|
|
||||||
|
|
||||||
// Typy musí odpovídat server/src/pongGame.ts (stav chodí přes websocket, ne přes OpenAPI)
|
|
||||||
type PongPhase = 'idle' | 'lobby' | 'countdown' | 'playing' | 'finished';
|
|
||||||
type BotLevel = 'easy' | 'medium' | 'hard' | 'impossible';
|
|
||||||
type PongPlayer = { login: string, side: 0 | 1, y: number, score: number, bot?: BotLevel };
|
|
||||||
type PongState = {
|
|
||||||
phase: PongPhase,
|
|
||||||
host?: string,
|
|
||||||
players: PongPlayer[],
|
|
||||||
ball: { x: number, y: number },
|
|
||||||
countdown?: number,
|
|
||||||
winner?: string,
|
|
||||||
width: number,
|
|
||||||
height: number,
|
|
||||||
};
|
|
||||||
|
|
||||||
const OPEN_EVENT = 'luncher:open-pong';
|
|
||||||
|
|
||||||
/** Otevře okno Pongu. */
|
|
||||||
export const openPongGame = () => window.dispatchEvent(new Event(OPEN_EVENT));
|
|
||||||
|
|
||||||
// Rozměry musí odpovídat serveru
|
|
||||||
const PADDLE_HEIGHT = 90;
|
|
||||||
const PADDLE_WIDTH = 12;
|
|
||||||
const PADDLE_MARGIN = 20;
|
|
||||||
const BALL_SIZE = 12;
|
|
||||||
const SIDE_COLORS = ['#60a5fa', '#f472b6'];
|
|
||||||
|
|
||||||
/** Jak často se posílá poloha myši (ms). */
|
|
||||||
const AIM_SEND_MS = 30;
|
|
||||||
const BOT_LEVELS: { value: BotLevel, label: string }[] = [
|
|
||||||
{ value: 'easy', label: 'Lehký' },
|
|
||||||
{ value: 'medium', label: 'Střední' },
|
|
||||||
{ value: 'hard', label: 'Těžký' },
|
|
||||||
{ value: 'impossible', label: 'Nemožný' },
|
|
||||||
];
|
|
||||||
|
|
||||||
const UP_KEYS = new Set(['ArrowUp', 'KeyW']);
|
|
||||||
const DOWN_KEYS = new Set(['ArrowDown', 'KeyS']);
|
|
||||||
|
|
||||||
function draw(canvas: HTMLCanvasElement, state: PongState, me?: string) {
|
|
||||||
const ctx = canvas.getContext('2d');
|
|
||||||
if (!ctx) return;
|
|
||||||
const scale = canvas.width / state.width;
|
|
||||||
ctx.setTransform(scale, 0, 0, scale, 0, 0);
|
|
||||||
ctx.fillStyle = '#111827';
|
|
||||||
ctx.fillRect(0, 0, state.width, state.height);
|
|
||||||
// Středová čára
|
|
||||||
ctx.fillStyle = '#374151';
|
|
||||||
for (let y = 0; y < state.height; y += 30) ctx.fillRect(state.width / 2 - 2, y + 5, 4, 18);
|
|
||||||
for (const p of state.players) {
|
|
||||||
const x = p.side === 0 ? PADDLE_MARGIN : state.width - PADDLE_MARGIN - PADDLE_WIDTH;
|
|
||||||
ctx.fillStyle = SIDE_COLORS[p.side];
|
|
||||||
ctx.fillRect(x, p.y - PADDLE_HEIGHT / 2, PADDLE_WIDTH, PADDLE_HEIGHT);
|
|
||||||
if (p.login === me) {
|
|
||||||
ctx.strokeStyle = '#fff';
|
|
||||||
ctx.lineWidth = 2;
|
|
||||||
ctx.strokeRect(x - 1, p.y - PADDLE_HEIGHT / 2 - 1, PADDLE_WIDTH + 2, PADDLE_HEIGHT + 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (state.phase === 'playing') {
|
|
||||||
ctx.fillStyle = '#f9fafb';
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.arc(state.ball.x, state.ball.y, BALL_SIZE / 2, 0, Math.PI * 2);
|
|
||||||
ctx.fill();
|
|
||||||
}
|
|
||||||
ctx.setTransform(1, 0, 0, 1, 0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Pong 1v1 — fyziku drží server, klient posílá jen směr pálky. */
|
|
||||||
export default function PongGame() {
|
|
||||||
const auth = useAuth();
|
|
||||||
const login = auth?.login;
|
|
||||||
const [state, setState] = useState<PongState | null>(null);
|
|
||||||
const [open, setOpen] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
|
||||||
const prevPhase = useRef<PongPhase>('idle');
|
|
||||||
const icon = useGameIcon('pong');
|
|
||||||
const [botLevel, setBotLevel] = useState<BotLevel>('medium');
|
|
||||||
/** Výška hřiště pro přepočet myši — přes ref, ať se efekt nerestartuje každým snímkem. */
|
|
||||||
const fieldHeight = useRef(500);
|
|
||||||
fieldHeight.current = state?.height ?? fieldHeight.current;
|
|
||||||
|
|
||||||
const send = useCallback((event: string, extra?: object) => {
|
|
||||||
setError(null);
|
|
||||||
socket.emit(event, { token: getToken(), ...extra });
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const onState = (s: PongState) => setState(s);
|
|
||||||
const onError = (msg: string) => setError(msg);
|
|
||||||
const onOpen = () => setOpen(true);
|
|
||||||
const sync = () => socket.emit('pong:sync');
|
|
||||||
socket.on('pong:state', onState);
|
|
||||||
socket.on('pong:error', onError);
|
|
||||||
socket.on('connect', sync);
|
|
||||||
window.addEventListener(OPEN_EVENT, onOpen);
|
|
||||||
sync();
|
|
||||||
return () => {
|
|
||||||
socket.off('pong:state', onState);
|
|
||||||
socket.off('pong:error', onError);
|
|
||||||
socket.off('connect', sync);
|
|
||||||
window.removeEventListener(OPEN_EVENT, onOpen);
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
// Snímky hry dostávají jen klienti s otevřeným oknem
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open) return;
|
|
||||||
const watch = () => socket.emit('pong:watch');
|
|
||||||
watch();
|
|
||||||
socket.on('connect', watch);
|
|
||||||
return () => {
|
|
||||||
socket.off('connect', watch);
|
|
||||||
socket.emit('pong:unwatch');
|
|
||||||
};
|
|
||||||
}, [open]);
|
|
||||||
|
|
||||||
const isPlayer = !!login && !!state?.players.some(p => p.login === login);
|
|
||||||
const phase = state?.phase ?? 'idle';
|
|
||||||
const inGame = phase === 'countdown' || phase === 'playing';
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (prevPhase.current === 'lobby' && phase === 'countdown' && isPlayer) {
|
|
||||||
setOpen(true);
|
|
||||||
}
|
|
||||||
prevPhase.current = phase;
|
|
||||||
}, [phase, isPlayer]);
|
|
||||||
|
|
||||||
// Ovládání: drží se klávesa → pálka jede, puštění → stojí
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open || !inGame || !isPlayer) return;
|
|
||||||
const pressed = new Set<string>();
|
|
||||||
const update = () => {
|
|
||||||
const up = [...pressed].some(k => UP_KEYS.has(k));
|
|
||||||
const down = [...pressed].some(k => DOWN_KEYS.has(k));
|
|
||||||
send('pong:input', { input: up === down ? 'stop' : up ? 'up' : 'down' });
|
|
||||||
};
|
|
||||||
const onDown = (e: KeyboardEvent) => {
|
|
||||||
if (!UP_KEYS.has(e.code) && !DOWN_KEYS.has(e.code)) return;
|
|
||||||
e.preventDefault();
|
|
||||||
if (e.repeat || pressed.has(e.code)) return;
|
|
||||||
pressed.add(e.code);
|
|
||||||
update();
|
|
||||||
};
|
|
||||||
const onUp = (e: KeyboardEvent) => {
|
|
||||||
if (!pressed.delete(e.code)) return;
|
|
||||||
update();
|
|
||||||
};
|
|
||||||
const onBlur = () => {
|
|
||||||
pressed.clear();
|
|
||||||
update();
|
|
||||||
};
|
|
||||||
window.addEventListener('keydown', onDown);
|
|
||||||
window.addEventListener('keyup', onUp);
|
|
||||||
window.addEventListener('blur', onBlur);
|
|
||||||
return () => {
|
|
||||||
window.removeEventListener('keydown', onDown);
|
|
||||||
window.removeEventListener('keyup', onUp);
|
|
||||||
window.removeEventListener('blur', onBlur);
|
|
||||||
};
|
|
||||||
}, [open, inGame, isPlayer, send]);
|
|
||||||
|
|
||||||
// Ovládání myší: pálka sleduje výšku kurzoru nad hřištěm (kdekoli v okně, mimo hřiště se ořízne)
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open || !inGame || !isPlayer) return;
|
|
||||||
let latest: number | undefined;
|
|
||||||
let sent: number | undefined;
|
|
||||||
const onMove = (e: PointerEvent) => {
|
|
||||||
const canvas = canvasRef.current;
|
|
||||||
if (!canvas) return;
|
|
||||||
const rect = canvas.getBoundingClientRect();
|
|
||||||
const height = fieldHeight.current;
|
|
||||||
const y = ((e.clientY - rect.top) / rect.height) * height;
|
|
||||||
latest = Math.round(Math.min(height, Math.max(0, y)));
|
|
||||||
};
|
|
||||||
const id = window.setInterval(() => {
|
|
||||||
if (latest === undefined || latest === sent) return;
|
|
||||||
sent = latest;
|
|
||||||
send('pong:aim', { y: latest });
|
|
||||||
}, AIM_SEND_MS);
|
|
||||||
window.addEventListener('pointermove', onMove);
|
|
||||||
return () => {
|
|
||||||
window.clearInterval(id);
|
|
||||||
window.removeEventListener('pointermove', onMove);
|
|
||||||
};
|
|
||||||
}, [open, inGame, isPlayer, send]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (canvasRef.current && state && phase !== 'idle' && phase !== 'lobby') {
|
|
||||||
draw(canvasRef.current, state, login);
|
|
||||||
}
|
|
||||||
}, [state, phase, login]);
|
|
||||||
|
|
||||||
if (!login) return null;
|
|
||||||
|
|
||||||
const left = state?.players.find(p => p.side === 0);
|
|
||||||
const right = state?.players.find(p => p.side === 1);
|
|
||||||
const showInvite = !open && phase === 'lobby' && !isPlayer && (state?.players.length ?? 0) < 2;
|
|
||||||
const showReturn = !open && isPlayer && inGame;
|
|
||||||
|
|
||||||
const renderBoard = () => state && (
|
|
||||||
<>
|
|
||||||
<div className="pong-scoreboard">
|
|
||||||
<span style={{ color: SIDE_COLORS[0] }}>{left?.login}</span>
|
|
||||||
<strong>{left?.score ?? 0} : {right?.score ?? 0}</strong>
|
|
||||||
<span style={{ color: SIDE_COLORS[1] }}>{right?.login}</span>
|
|
||||||
</div>
|
|
||||||
<div className="pong-board-wrap">
|
|
||||||
<canvas ref={canvasRef} className="pong-board" width={state.width} height={state.height} />
|
|
||||||
{phase === 'countdown' && <div className="pong-overlay">{state.countdown}</div>}
|
|
||||||
{phase === 'finished' && <div className="pong-overlay small">🏆 {state.winner}</div>}
|
|
||||||
</div>
|
|
||||||
<div className="pong-status">{isPlayer ? 'Myš, nebo ↑↓ / W S' : 'Sledujete zápas'}</div>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderBody = () => {
|
|
||||||
switch (phase) {
|
|
||||||
case 'idle':
|
|
||||||
return (
|
|
||||||
<p>
|
|
||||||
Klasický Pong pro dva. Ovládání myší (pálka sleduje kurzor) nebo šipkami / W S, hraje se
|
|
||||||
do 5 bodů. Když není s kým hrát, přidejte si v lobby bota. Ostatní se mohou dívat.
|
|
||||||
</p>
|
|
||||||
);
|
|
||||||
case 'lobby':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>Lobby založil(a) <strong>{state?.host}</strong>.</p>
|
|
||||||
<ul>{state?.players.map(p => <li key={p.login}>{p.login}{p.login === state.host && ' 👑'}</li>)}</ul>
|
|
||||||
{(state?.players.length ?? 0) < 2 && <p className="text-muted">Čeká se na soupeře…</p>}
|
|
||||||
{login === state?.host && (state?.players.length ?? 0) < 2 && (
|
|
||||||
<div className="pong-bot-picker">
|
|
||||||
<span>Nebo hrát proti botovi:</span>
|
|
||||||
<Form.Select size="sm" value={botLevel} onChange={e => setBotLevel(e.target.value as BotLevel)}>
|
|
||||||
{BOT_LEVELS.map(l => <option key={l.value} value={l.value}>{l.label}</option>)}
|
|
||||||
</Form.Select>
|
|
||||||
<Button size="sm" variant="outline-primary" onClick={() => send('pong:addBot', { level: botLevel })}>
|
|
||||||
Přidat bota
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
{login === state?.host && state?.players.some(p => p.bot) && (
|
|
||||||
<Button size="sm" variant="outline-secondary" onClick={() => send('pong:removeBot')}>Odebrat bota</Button>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
default:
|
|
||||||
return renderBoard();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderFooter = () => {
|
|
||||||
const buttons = [];
|
|
||||||
if (phase === 'idle' || phase === 'finished') {
|
|
||||||
buttons.push(<Button key="new" onClick={() => send('pong:join')}>{phase === 'idle' ? 'Založit lobby' : 'Nová hra'}</Button>);
|
|
||||||
}
|
|
||||||
if (phase === 'lobby') {
|
|
||||||
if (!isPlayer) {
|
|
||||||
if ((state?.players.length ?? 0) < 2) {
|
|
||||||
buttons.push(<Button key="join" onClick={() => send('pong:join')}>Připojit se</Button>);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
buttons.push(<Button key="leave" variant="outline-secondary" onClick={() => send('pong:leave')}>
|
|
||||||
{login === state?.host ? 'Zrušit lobby' : 'Odejít'}
|
|
||||||
</Button>);
|
|
||||||
if (login === state?.host) {
|
|
||||||
buttons.push(<Button key="start" onClick={() => send('pong:start')}
|
|
||||||
disabled={(state?.players.length ?? 0) < 2}>Spustit hru</Button>);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
buttons.push(<Button key="close" variant="secondary" onClick={() => setOpen(false)}>Zavřít</Button>);
|
|
||||||
return buttons;
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{showInvite && (
|
|
||||||
<button className="duel-invite pong-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} <strong>{state?.host}</strong> hledá soupeře na Pong — připojit se
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
{showReturn && (
|
|
||||||
<button className="duel-invite pong-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} Pong běží — zpět do hry
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
<Modal show={open} onHide={() => setOpen(false)} size="xl" className="pong-game-modal">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>{icon} Pong</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{renderBody()}
|
|
||||||
{error && <div className="text-danger mt-2">{error}</div>}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>{renderFooter()}</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
.price-history {
|
|
||||||
margin: 4px 0 8px;
|
|
||||||
padding: 8px 10px;
|
|
||||||
max-height: 260px;
|
|
||||||
overflow-y: auto;
|
|
||||||
border-left: 3px solid var(--luncher-border);
|
|
||||||
font-size: 0.8rem;
|
|
||||||
|
|
||||||
ul {
|
|
||||||
list-style: none;
|
|
||||||
margin: 2px 0 6px;
|
|
||||||
padding: 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
li {
|
|
||||||
padding: 1px 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
.price-tag {
|
|
||||||
display: inline-block;
|
|
||||||
min-width: 72px;
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
|
|
||||||
.price-up .price-tag { color: var(--luncher-danger); }
|
|
||||||
.price-down .price-tag { color: var(--luncher-success); }
|
|
||||||
.price-new .price-tag { color: var(--luncher-primary); }
|
|
||||||
.price-removed { color: var(--luncher-text-muted); }
|
|
||||||
}
|
|
||||||
|
|
||||||
.price-history-entry + .price-history-entry {
|
|
||||||
margin-top: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.price-history-tabs {
|
|
||||||
display: inline-flex;
|
|
||||||
gap: 2px;
|
|
||||||
padding: 2px;
|
|
||||||
margin-bottom: 6px;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: var(--luncher-bg-hover);
|
|
||||||
|
|
||||||
button {
|
|
||||||
border: none;
|
|
||||||
background: none;
|
|
||||||
border-radius: 999px;
|
|
||||||
padding: 2px 10px;
|
|
||||||
font-size: 0.75rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: var(--luncher-text-secondary);
|
|
||||||
|
|
||||||
&.active {
|
|
||||||
background: var(--luncher-bg-card);
|
|
||||||
color: var(--luncher-primary);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,112 +0,0 @@
|
|||||||
import { useEffect, useMemo, useState } from "react";
|
|
||||||
import { getStoreMenuHistory, StoreMenuProvider, StorePriceChange, StorePriceHistoryEntry } from "../../../types";
|
|
||||||
import { getHumanDateTime } from "../Utils";
|
|
||||||
import { computeSinceStart, plural, SinceStart } from "../utils/priceHistory";
|
|
||||||
import "./PriceHistory.scss";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
store: string,
|
|
||||||
provider: StoreMenuProvider,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Popis jedné změny: zdražení/zlevnění s rozdílem, nová nebo odebraná položka. */
|
|
||||||
function ChangeRow({ change }: Readonly<{ change: StorePriceChange }>) {
|
|
||||||
const { name, before, after } = change;
|
|
||||||
if (before == null && after != null) {
|
|
||||||
return <li className="price-new"><span className="price-tag">nové</span> {name} <strong>{after} Kč</strong></li>;
|
|
||||||
}
|
|
||||||
if (after == null) {
|
|
||||||
return <li className="price-removed"><span className="price-tag">odebráno</span> <s>{name}</s>{before != null && <> ({before} Kč)</>}</li>;
|
|
||||||
}
|
|
||||||
const diff = after - (before ?? after);
|
|
||||||
const up = diff > 0;
|
|
||||||
return (
|
|
||||||
<li className={up ? 'price-up' : 'price-down'}>
|
|
||||||
<span className="price-tag">{up ? '▲' : '▼'} {up ? '+' : ''}{diff} Kč</span> {name}: {before} → <strong>{after} Kč</strong>
|
|
||||||
</li>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
function EntryRow({ entry }: Readonly<{ entry: StorePriceHistoryEntry }>) {
|
|
||||||
const when = getHumanDateTime(new Date(entry.at));
|
|
||||||
if (entry.initial) {
|
|
||||||
return <div className="price-history-entry"><small className="text-muted">{when} — první stažení ({plural(entry.itemCount ?? 0, 'položka', 'položky', 'položek')})</small></div>;
|
|
||||||
}
|
|
||||||
const ups = entry.changes.filter(c => c.before != null && c.after != null && c.after > c.before).length;
|
|
||||||
const downs = entry.changes.filter(c => c.before != null && c.after != null && c.after < c.before).length;
|
|
||||||
return (
|
|
||||||
<div className="price-history-entry">
|
|
||||||
<small className="text-muted">
|
|
||||||
{when} — {plural(entry.changes.length, 'změna', 'změny', 'změn')}{ups > 0 && `, ${ups}× zdražení`}{downs > 0 && `, ${downs}× zlevnění`}
|
|
||||||
</small>
|
|
||||||
<ul>{entry.changes.map((c, i) => <ChangeRow key={i} change={c} />)}</ul>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
function SinceStartView({ summary }: Readonly<{ summary: SinceStart }>) {
|
|
||||||
const { since, changed, added, removed } = summary;
|
|
||||||
if (changed.length + added.length + removed.length === 0) {
|
|
||||||
return <small className="text-muted">Od {getHumanDateTime(new Date(since))} beze změn.</small>;
|
|
||||||
}
|
|
||||||
const ups = changed.filter(c => c.current > c.start).length;
|
|
||||||
const avgPct = changed.length
|
|
||||||
? changed.reduce((sum, c) => sum + (c.current - c.start) / c.start * 100, 0) / changed.length
|
|
||||||
: 0;
|
|
||||||
return (
|
|
||||||
<div className="price-history-entry">
|
|
||||||
<small className="text-muted">
|
|
||||||
Od {getHumanDateTime(new Date(since))}: {plural(changed.length, 'změna ceny', 'změny cen', 'změn cen')} ({ups}× zdražení, {changed.length - ups}× zlevnění)
|
|
||||||
{changed.length > 0 && `, průměrně ${avgPct > 0 ? '+' : ''}${avgPct.toFixed(1)} %`}
|
|
||||||
{added.length > 0 && `, ${plural(added.length, 'nová položka', 'nové položky', 'nových položek')}`}{removed.length > 0 && `, ${plural(removed.length, 'odebraná', 'odebrané', 'odebraných')}`}
|
|
||||||
</small>
|
|
||||||
<ul>
|
|
||||||
{changed.map(c => {
|
|
||||||
const diff = c.current - c.start;
|
|
||||||
const up = diff > 0;
|
|
||||||
return (
|
|
||||||
<li key={c.name} className={up ? 'price-up' : 'price-down'}>
|
|
||||||
<span className="price-tag">{up ? '▲' : '▼'} {up ? '+' : ''}{diff} Kč</span> {c.name}: {c.start} → <strong>{c.current} Kč</strong>
|
|
||||||
<small className="text-muted"> ({up ? '+' : ''}{(diff / c.start * 100).toFixed(0)} %)</small>
|
|
||||||
</li>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
{added.map(a => <li key={`+${a.name}`} className="price-new"><span className="price-tag">nové</span> {a.name}{a.price != null && <> <strong>{a.price} Kč</strong></>}</li>)}
|
|
||||||
{removed.map(r => <li key={`-${r.name}`} className="price-removed"><span className="price-tag">odebráno</span> <s>{r.name}</s>{r.price != null && <> ({r.price} Kč)</>}</li>)}
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Historie cen nabídky obchodu u jedné služby (verze z jednotlivých stažení, nejnovější nahoře). */
|
|
||||||
export default function PriceHistory({ store, provider }: Readonly<Props>) {
|
|
||||||
const [entries, setEntries] = useState<StorePriceHistoryEntry[]>();
|
|
||||||
const [view, setView] = useState<'versions' | 'since'>('versions');
|
|
||||||
const summary = useMemo(() => entries ? computeSinceStart(entries) : undefined, [entries]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
getStoreMenuHistory({ query: { name: store } })
|
|
||||||
.then(r => setEntries(r.data?.providers.find(p => p.provider === provider)?.entries ?? []))
|
|
||||||
.catch(() => setEntries([]));
|
|
||||||
}, [store, provider]);
|
|
||||||
|
|
||||||
if (!entries) return <small className="text-muted">Načítám historii…</small>;
|
|
||||||
if (entries.length === 0) return <small className="text-muted">Historie cen zatím není — vznikne s prvním stažením nabídky.</small>;
|
|
||||||
const hasChanges = entries.some(e => e.changes.length > 0);
|
|
||||||
return (
|
|
||||||
<div className="price-history">
|
|
||||||
{hasChanges && (
|
|
||||||
<div className="price-history-tabs">
|
|
||||||
<button type="button" className={view === 'versions' ? 'active' : ''} onClick={() => setView('versions')}>Po verzích</button>
|
|
||||||
<button type="button" className={view === 'since' ? 'active' : ''} onClick={() => setView('since')}>Od začátku</button>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
{view === 'since' && summary
|
|
||||||
? <SinceStartView summary={summary} />
|
|
||||||
: entries.map(e => <EntryRow key={e.at} entry={e} />)}
|
|
||||||
{entries.length === 1 && entries[0].initial && (
|
|
||||||
<small className="text-muted d-block mt-1">Změny se objeví po dalším stažení (↻).</small>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,114 +0,0 @@
|
|||||||
.duel-invite {
|
|
||||||
position: fixed;
|
|
||||||
left: 16px;
|
|
||||||
bottom: 16px;
|
|
||||||
z-index: 1040;
|
|
||||||
padding: 10px 16px;
|
|
||||||
border: none;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: var(--luncher-primary, #198754);
|
|
||||||
color: #fff;
|
|
||||||
box-shadow: 0 4px 14px rgba(0, 0, 0, 0.25);
|
|
||||||
cursor: pointer;
|
|
||||||
animation: duel-pulse 1.6s ease-in-out infinite;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes duel-pulse {
|
|
||||||
0%, 100% { transform: scale(1); }
|
|
||||||
50% { transform: scale(1.04); }
|
|
||||||
}
|
|
||||||
|
|
||||||
.reaction-duel-modal {
|
|
||||||
.duel-arena {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
min-height: 280px;
|
|
||||||
border-radius: 12px;
|
|
||||||
color: #fff;
|
|
||||||
user-select: none;
|
|
||||||
cursor: pointer;
|
|
||||||
touch-action: manipulation;
|
|
||||||
transition: background-color 0.05s;
|
|
||||||
|
|
||||||
&.waiting { background: #b02a37; }
|
|
||||||
&.go { background: #198754; }
|
|
||||||
&.done { background: #495057; }
|
|
||||||
&.early { background: #fd7e14; }
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-round {
|
|
||||||
opacity: 0.85;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-signal {
|
|
||||||
font-size: 3rem;
|
|
||||||
font-weight: 700;
|
|
||||||
margin: 8px 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-hint {
|
|
||||||
opacity: 0.85;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-players {
|
|
||||||
columns: 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-podium {
|
|
||||||
display: flex;
|
|
||||||
justify-content: center;
|
|
||||||
align-items: flex-end;
|
|
||||||
gap: 12px;
|
|
||||||
margin-bottom: 16px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-place {
|
|
||||||
flex: 0 1 160px;
|
|
||||||
padding: 12px 8px;
|
|
||||||
border-radius: 10px;
|
|
||||||
text-align: center;
|
|
||||||
background: var(--bs-tertiary-bg);
|
|
||||||
|
|
||||||
// Vítěz uprostřed a nejvýš, jako na stupních vítězů
|
|
||||||
&.place-1 { order: 2; padding-top: 28px; }
|
|
||||||
&.place-2 { order: 1; }
|
|
||||||
&.place-3 { order: 3; }
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-medal {
|
|
||||||
font-size: 2.2rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-place-name {
|
|
||||||
font-weight: 700;
|
|
||||||
overflow-wrap: anywhere;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-place-time {
|
|
||||||
opacity: 0.75;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-last {
|
|
||||||
text-align: center;
|
|
||||||
}
|
|
||||||
|
|
||||||
.duel-results .duel-loser td {
|
|
||||||
background: rgba(220, 53, 69, 0.15);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Nenápadné potvrzení, že logo přijalo sérii kliknutí a čeká na tajné slovo
|
|
||||||
.navbar-brand.duel-armed {
|
|
||||||
display: inline-block;
|
|
||||||
animation: duel-wiggle 0.35s ease-in-out 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes duel-wiggle {
|
|
||||||
0%, 100% { transform: rotate(0); }
|
|
||||||
25% { transform: rotate(-4deg); }
|
|
||||||
75% { transform: rotate(4deg); }
|
|
||||||
}
|
|
||||||
@@ -1,262 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from "react";
|
|
||||||
import { Button, Modal, Table } from "react-bootstrap";
|
|
||||||
import { socket } from "../context/socket";
|
|
||||||
import { useAuth } from "../context/auth";
|
|
||||||
import { getToken } from "../Utils";
|
|
||||||
import { useGameIcon } from "../games/themeIcons";
|
|
||||||
import "./ReactionDuel.scss";
|
|
||||||
|
|
||||||
// Typy musí odpovídat server/src/reactionDuel.ts (stav chodí přes websocket, ne přes OpenAPI)
|
|
||||||
type DuelPhase = 'idle' | 'lobby' | 'waiting' | 'go' | 'roundResult' | 'finished';
|
|
||||||
type RoundResult = { ms: number | null, falseStart?: boolean };
|
|
||||||
type DuelPlayer = { login: string, rounds: RoundResult[], total: number };
|
|
||||||
type DuelState = {
|
|
||||||
phase: DuelPhase,
|
|
||||||
host?: string,
|
|
||||||
round: number,
|
|
||||||
totalRounds: number,
|
|
||||||
players: DuelPlayer[],
|
|
||||||
loser?: string,
|
|
||||||
winner?: string,
|
|
||||||
minPlayers: number,
|
|
||||||
};
|
|
||||||
|
|
||||||
const OPEN_EVENT = 'luncher:open-duel';
|
|
||||||
|
|
||||||
/** Otevře okno reakční hry. */
|
|
||||||
export const openReactionDuel = () => window.dispatchEvent(new Event(OPEN_EVENT));
|
|
||||||
|
|
||||||
const MEDALS = ['🥇', '🥈', '🥉'];
|
|
||||||
|
|
||||||
const formatResult = (r?: RoundResult) => {
|
|
||||||
if (!r) return '—';
|
|
||||||
if (r.falseStart) return 'předčasně';
|
|
||||||
if (r.ms == null) return 'nekliknuto';
|
|
||||||
return `${r.ms} ms`;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Reakční hra — lobby, kola a výsledky; časování drží server. */
|
|
||||||
export default function ReactionDuel() {
|
|
||||||
const auth = useAuth();
|
|
||||||
const login = auth?.login;
|
|
||||||
const [state, setState] = useState<DuelState | null>(null);
|
|
||||||
const [open, setOpen] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
/** Kolo, ve kterém už tento klient kliknul (a zda předčasně). */
|
|
||||||
const [myClick, setMyClick] = useState<{ round: number, early: boolean } | null>(null);
|
|
||||||
const prevPhase = useRef<DuelPhase>('idle');
|
|
||||||
const icon = useGameIcon('reaction');
|
|
||||||
|
|
||||||
const send = useCallback((event: string) => {
|
|
||||||
setError(null);
|
|
||||||
socket.emit(event, { token: getToken() });
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const onState = (s: DuelState) => setState(s);
|
|
||||||
const onError = (msg: string) => setError(msg);
|
|
||||||
const onOpen = () => setOpen(true);
|
|
||||||
const sync = () => socket.emit('duel:sync');
|
|
||||||
socket.on('duel:state', onState);
|
|
||||||
socket.on('duel:error', onError);
|
|
||||||
socket.on('connect', sync);
|
|
||||||
window.addEventListener(OPEN_EVENT, onOpen);
|
|
||||||
sync();
|
|
||||||
return () => {
|
|
||||||
socket.off('duel:state', onState);
|
|
||||||
socket.off('duel:error', onError);
|
|
||||||
socket.off('connect', sync);
|
|
||||||
window.removeEventListener(OPEN_EVENT, onOpen);
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const isPlayer = !!login && !!state?.players.some(p => p.login === login);
|
|
||||||
const phase = state?.phase ?? 'idle';
|
|
||||||
const inRound = phase === 'waiting' || phase === 'go';
|
|
||||||
|
|
||||||
// Hráčům se okno otevře samo, jakmile hra začne
|
|
||||||
useEffect(() => {
|
|
||||||
if (prevPhase.current === 'lobby' && phase === 'waiting' && isPlayer) {
|
|
||||||
setOpen(true);
|
|
||||||
}
|
|
||||||
prevPhase.current = phase;
|
|
||||||
}, [phase, isPlayer]);
|
|
||||||
|
|
||||||
const click = useCallback(() => {
|
|
||||||
if (!state || !isPlayer || !inRound || myClick?.round === state.round) return;
|
|
||||||
setMyClick({ round: state.round, early: state.phase === 'waiting' });
|
|
||||||
send('duel:click');
|
|
||||||
}, [state, isPlayer, inRound, myClick, send]);
|
|
||||||
|
|
||||||
// Mezerník funguje stejně jako kliknutí
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open || !inRound) return;
|
|
||||||
const onKey = (e: KeyboardEvent) => {
|
|
||||||
if (e.code === 'Space') {
|
|
||||||
e.preventDefault();
|
|
||||||
click();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
window.addEventListener('keydown', onKey);
|
|
||||||
return () => window.removeEventListener('keydown', onKey);
|
|
||||||
}, [open, inRound, click]);
|
|
||||||
|
|
||||||
if (!login) return null;
|
|
||||||
|
|
||||||
const showInvite = !open && phase === 'lobby' && !isPlayer;
|
|
||||||
const showReturn = !open && isPlayer && phase !== 'finished';
|
|
||||||
const clickedThisRound = myClick?.round === state?.round;
|
|
||||||
const ranked = [...(state?.players ?? [])].sort((a, b) => a.total - b.total);
|
|
||||||
|
|
||||||
const renderArena = () => {
|
|
||||||
if (!state) return null;
|
|
||||||
let cls = 'waiting';
|
|
||||||
let text = 'Počkej…';
|
|
||||||
if (phase === 'go') {
|
|
||||||
cls = 'go';
|
|
||||||
text = 'TEĎ!';
|
|
||||||
}
|
|
||||||
if (isPlayer && clickedThisRound) {
|
|
||||||
cls = myClick?.early ? 'early' : 'done';
|
|
||||||
text = myClick?.early ? 'Předčasný start! 😬' : 'Kliknuto ✔';
|
|
||||||
}
|
|
||||||
return (
|
|
||||||
<div
|
|
||||||
className={`duel-arena ${cls}`}
|
|
||||||
onPointerDown={click}
|
|
||||||
role="button"
|
|
||||||
tabIndex={0}
|
|
||||||
>
|
|
||||||
<div className="duel-round">Kolo {state.round}/{state.totalRounds}</div>
|
|
||||||
<div className="duel-signal">{text}</div>
|
|
||||||
{isPlayer
|
|
||||||
? <div className="duel-hint">Klikněte nebo zmáčkněte mezerník, až zezelená.</div>
|
|
||||||
: <div className="duel-hint">Sledujete hru.</div>}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderResults = (final: boolean) => (
|
|
||||||
<Table size="sm" className="duel-results">
|
|
||||||
<thead>
|
|
||||||
<tr>
|
|
||||||
<th>#</th>
|
|
||||||
<th>Hráč</th>
|
|
||||||
{Array.from({ length: state?.totalRounds ?? 0 }, (_, i) => <th key={i}>{i + 1}. kolo</th>)}
|
|
||||||
<th>Celkem</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{ranked.map((p, i) => (
|
|
||||||
<tr key={p.login} className={final && p.login === state?.loser ? 'duel-loser' : undefined}>
|
|
||||||
<td>{final && i < 3 ? MEDALS[i] : i + 1}</td>
|
|
||||||
<td>{p.login}{p.login === login && ' (vy)'}</td>
|
|
||||||
{Array.from({ length: state?.totalRounds ?? 0 }, (_, r) => <td key={r}>{formatResult(p.rounds[r])}</td>)}
|
|
||||||
<td><strong>{p.rounds.length ? `${p.total} ms` : '—'}</strong></td>
|
|
||||||
</tr>
|
|
||||||
))}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderBody = () => {
|
|
||||||
switch (phase) {
|
|
||||||
case 'idle':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>
|
|
||||||
Hra má {state?.totalRounds ?? 3} kola — po náhodné chvíli se plocha rozsvítí zeleně
|
|
||||||
a počítá se, jak rychle kliknete. Předčasný start nebo nekliknutí znamená trestné 2 s.
|
|
||||||
Vyhrává nejnižší součet časů.
|
|
||||||
</p>
|
|
||||||
<p className="text-muted">Po založení lobby dostanou ostatní online pozvánku.</p>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'lobby':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>Lobby založil(a) <strong>{state?.host}</strong>. Hráči ({state?.players.length}):</p>
|
|
||||||
<ul className="duel-players">
|
|
||||||
{state?.players.map(p => <li key={p.login}>{p.login}{p.login === state.host && ' 👑'}</li>)}
|
|
||||||
</ul>
|
|
||||||
{state && state.players.length < state.minPlayers &&
|
|
||||||
<p className="text-muted">Čeká se na další hráče…</p>}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'waiting':
|
|
||||||
case 'go':
|
|
||||||
return renderArena();
|
|
||||||
case 'roundResult':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>Kolo {state?.round}/{state?.totalRounds} skončilo, další za chvíli…</p>
|
|
||||||
{renderResults(false)}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'finished':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<div className="duel-podium">
|
|
||||||
{ranked.slice(0, 3).map((p, i) => (
|
|
||||||
<div key={p.login} className={`duel-place place-${i + 1}`}>
|
|
||||||
<div className="duel-medal">{MEDALS[i]}</div>
|
|
||||||
<div className="duel-place-name">{p.login}</div>
|
|
||||||
<div className="duel-place-time">{p.total} ms</div>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
{state?.loser && ranked.length > 3 &&
|
|
||||||
<p className="duel-last">🐢 Poslední: <strong>{state.loser}</strong></p>}
|
|
||||||
{renderResults(true)}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderFooter = () => {
|
|
||||||
const buttons = [];
|
|
||||||
if (phase === 'idle' || phase === 'finished') {
|
|
||||||
buttons.push(<Button key="new" onClick={() => send('duel:join')}>{phase === 'idle' ? 'Založit lobby' : 'Nová hra'}</Button>);
|
|
||||||
}
|
|
||||||
if (phase === 'lobby') {
|
|
||||||
if (!isPlayer) {
|
|
||||||
buttons.push(<Button key="join" onClick={() => send('duel:join')}>Připojit se</Button>);
|
|
||||||
} else {
|
|
||||||
buttons.push(<Button key="leave" variant="outline-secondary" onClick={() => send('duel:leave')}>
|
|
||||||
{login === state?.host ? 'Zrušit lobby' : 'Odejít'}
|
|
||||||
</Button>);
|
|
||||||
if (login === state?.host) {
|
|
||||||
buttons.push(<Button key="start" onClick={() => send('duel:start')}
|
|
||||||
disabled={(state?.players.length ?? 0) < (state?.minPlayers ?? 2)}>Spustit hru</Button>);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
buttons.push(<Button key="close" variant="secondary" onClick={() => setOpen(false)}>Zavřít</Button>);
|
|
||||||
return buttons;
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{showInvite && (
|
|
||||||
<button className="duel-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} <strong>{state?.host}</strong> zve na reakční hru — připojit se
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
{showReturn && (
|
|
||||||
<button className="duel-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} Reakční hra běží — zpět do hry
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
<Modal show={open} onHide={() => setOpen(false)} size="lg" className="reaction-duel-modal">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>{icon} Reakční hra</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{renderBody()}
|
|
||||||
{error && <div className="text-danger mt-2">{error}</div>}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>{renderFooter()}</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,62 +0,0 @@
|
|||||||
// Pozvánka hada nad pozvánkou reakční hry, aby se nepřekrývaly
|
|
||||||
.duel-invite.snake-invite {
|
|
||||||
bottom: 68px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-game-modal {
|
|
||||||
.snake-board-wrap {
|
|
||||||
position: relative;
|
|
||||||
margin: 0 auto;
|
|
||||||
max-width: 768px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-board {
|
|
||||||
display: block;
|
|
||||||
width: 100%;
|
|
||||||
height: auto;
|
|
||||||
border-radius: 8px;
|
|
||||||
image-rendering: pixelated;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-overlay {
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
font-size: 5rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: #fff;
|
|
||||||
text-shadow: 0 2px 12px rgba(0, 0, 0, 0.6);
|
|
||||||
pointer-events: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-status {
|
|
||||||
text-align: center;
|
|
||||||
opacity: 0.75;
|
|
||||||
margin: 8px 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-scores {
|
|
||||||
max-width: 768px;
|
|
||||||
margin: 0 auto;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-dead td {
|
|
||||||
opacity: 0.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-dot {
|
|
||||||
display: inline-block;
|
|
||||||
width: 10px;
|
|
||||||
height: 10px;
|
|
||||||
border-radius: 50%;
|
|
||||||
margin-right: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.snake-players {
|
|
||||||
columns: 2;
|
|
||||||
list-style: none;
|
|
||||||
padding-left: 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,310 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from "react";
|
|
||||||
import { Button, Modal, Table } from "react-bootstrap";
|
|
||||||
import { socket } from "../context/socket";
|
|
||||||
import { useAuth } from "../context/auth";
|
|
||||||
import { getToken } from "../Utils";
|
|
||||||
import { useGameIcon } from "../games/themeIcons";
|
|
||||||
import "./SnakeGame.scss";
|
|
||||||
|
|
||||||
// Typy musí odpovídat server/src/snakeGame.ts (stav chodí přes websocket, ne přes OpenAPI)
|
|
||||||
type Cell = [number, number];
|
|
||||||
type Direction = 'up' | 'down' | 'left' | 'right';
|
|
||||||
type SnakePhase = 'idle' | 'lobby' | 'countdown' | 'playing' | 'finished';
|
|
||||||
type SnakePlayer = { login: string, color: number, body: Cell[], alive: boolean, score: number, place?: number };
|
|
||||||
type SnakeState = {
|
|
||||||
phase: SnakePhase,
|
|
||||||
host?: string,
|
|
||||||
players: SnakePlayer[],
|
|
||||||
food: Cell[],
|
|
||||||
tick: number,
|
|
||||||
maxTicks: number,
|
|
||||||
countdown?: number,
|
|
||||||
width: number,
|
|
||||||
height: number,
|
|
||||||
minPlayers: number,
|
|
||||||
};
|
|
||||||
|
|
||||||
const OPEN_EVENT = 'luncher:open-snake';
|
|
||||||
|
|
||||||
/** Otevře okno hada. */
|
|
||||||
export const openSnakeGame = () => window.dispatchEvent(new Event(OPEN_EVENT));
|
|
||||||
|
|
||||||
const COLORS = ['#4ade80', '#60a5fa', '#f472b6', '#facc15', '#a78bfa', '#fb923c', '#2dd4bf', '#f87171'];
|
|
||||||
const MEDALS = ['🥇', '🥈', '🥉'];
|
|
||||||
const TICK_MS = 120;
|
|
||||||
|
|
||||||
const KEY_DIRECTIONS: Record<string, Direction> = {
|
|
||||||
ArrowUp: 'up', ArrowDown: 'down', ArrowLeft: 'left', ArrowRight: 'right',
|
|
||||||
KeyW: 'up', KeyS: 'down', KeyA: 'left', KeyD: 'right',
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Vykreslí hrací plochu do canvasu. */
|
|
||||||
function draw(canvas: HTMLCanvasElement, state: SnakeState, me?: string) {
|
|
||||||
const ctx = canvas.getContext('2d');
|
|
||||||
if (!ctx) return;
|
|
||||||
const cell = canvas.width / state.width;
|
|
||||||
ctx.fillStyle = '#111827';
|
|
||||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
|
||||||
ctx.fillStyle = '#1f2937';
|
|
||||||
for (let x = 0; x < state.width; x++) {
|
|
||||||
for (let y = 0; y < state.height; y++) {
|
|
||||||
if ((x + y) % 2 === 0) ctx.fillRect(x * cell, y * cell, cell, cell);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (const [x, y] of state.food) {
|
|
||||||
ctx.fillStyle = '#ef4444';
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.arc((x + 0.5) * cell, (y + 0.5) * cell, cell * 0.35, 0, Math.PI * 2);
|
|
||||||
ctx.fill();
|
|
||||||
}
|
|
||||||
for (const p of state.players) {
|
|
||||||
const color = COLORS[p.color % COLORS.length];
|
|
||||||
// Tělo tlumeně, hlava se kreslí zvlášť až nakonec
|
|
||||||
ctx.fillStyle = color;
|
|
||||||
ctx.globalAlpha = 0.65;
|
|
||||||
p.body.slice(1).forEach(([x, y]) => ctx.fillRect(x * cell + 2, y * cell + 2, cell - 4, cell - 4));
|
|
||||||
ctx.globalAlpha = 1;
|
|
||||||
if (p.body[0]) drawHead(ctx, p.body, cell, color, p.login === me);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Hlava: plná barva, zaoblená, přes okraj políčka a s očima ve směru pohybu. */
|
|
||||||
function drawHead(ctx: CanvasRenderingContext2D, body: Cell[], cell: number, color: string, mine: boolean) {
|
|
||||||
const [x, y] = body[0];
|
|
||||||
const neck = body[1];
|
|
||||||
const dx = neck ? Math.sign(x - neck[0]) : 1;
|
|
||||||
const dy = neck ? Math.sign(y - neck[1]) : 0;
|
|
||||||
const cx = (x + 0.5) * cell;
|
|
||||||
const cy = (y + 0.5) * cell;
|
|
||||||
const size = cell * 1.1;
|
|
||||||
|
|
||||||
ctx.fillStyle = color;
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.roundRect(cx - size / 2, cy - size / 2, size, size, cell * 0.35);
|
|
||||||
ctx.fill();
|
|
||||||
// Vlastní had má bílý obrys hlavy, ostatní tmavý — hlava se tak odliší od těla i pozadí
|
|
||||||
ctx.strokeStyle = mine ? '#fff' : '#0b0f19';
|
|
||||||
ctx.lineWidth = 2;
|
|
||||||
ctx.stroke();
|
|
||||||
|
|
||||||
// Oči: posunuté ve směru pohybu, rozložené kolmo na něj
|
|
||||||
const forward = cell * 0.18;
|
|
||||||
const side = cell * 0.22;
|
|
||||||
for (const s of [-1, 1]) {
|
|
||||||
const ex = cx + dx * forward + -dy * side * s;
|
|
||||||
const ey = cy + dy * forward + dx * side * s;
|
|
||||||
ctx.fillStyle = '#fff';
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.arc(ex, ey, cell * 0.14, 0, Math.PI * 2);
|
|
||||||
ctx.fill();
|
|
||||||
ctx.fillStyle = '#000';
|
|
||||||
ctx.beginPath();
|
|
||||||
ctx.arc(ex + dx * cell * 0.05, ey + dy * cell * 0.05, cell * 0.07, 0, Math.PI * 2);
|
|
||||||
ctx.fill();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Multiplayerový had — lobby, hrací plocha a výsledky; simulaci drží server. */
|
|
||||||
export default function SnakeGame() {
|
|
||||||
const auth = useAuth();
|
|
||||||
const login = auth?.login;
|
|
||||||
const [state, setState] = useState<SnakeState | null>(null);
|
|
||||||
const [open, setOpen] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
|
||||||
const prevPhase = useRef<SnakePhase>('idle');
|
|
||||||
const icon = useGameIcon('snake');
|
|
||||||
|
|
||||||
const send = useCallback((event: string, extra?: object) => {
|
|
||||||
setError(null);
|
|
||||||
socket.emit(event, { token: getToken(), ...extra });
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const onState = (s: SnakeState) => setState(s);
|
|
||||||
const onError = (msg: string) => setError(msg);
|
|
||||||
const onOpen = () => setOpen(true);
|
|
||||||
const sync = () => socket.emit('snake:sync');
|
|
||||||
socket.on('snake:state', onState);
|
|
||||||
socket.on('snake:error', onError);
|
|
||||||
socket.on('connect', sync);
|
|
||||||
window.addEventListener(OPEN_EVENT, onOpen);
|
|
||||||
sync();
|
|
||||||
return () => {
|
|
||||||
socket.off('snake:state', onState);
|
|
||||||
socket.off('snake:error', onError);
|
|
||||||
socket.off('connect', sync);
|
|
||||||
window.removeEventListener(OPEN_EVENT, onOpen);
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
// Průběžné snímky hry dostávají jen klienti s otevřeným oknem
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open) return;
|
|
||||||
const watch = () => socket.emit('snake:watch');
|
|
||||||
watch();
|
|
||||||
socket.on('connect', watch);
|
|
||||||
return () => {
|
|
||||||
socket.off('connect', watch);
|
|
||||||
socket.emit('snake:unwatch');
|
|
||||||
};
|
|
||||||
}, [open]);
|
|
||||||
|
|
||||||
const isPlayer = !!login && !!state?.players.some(p => p.login === login);
|
|
||||||
const phase = state?.phase ?? 'idle';
|
|
||||||
const inGame = phase === 'countdown' || phase === 'playing';
|
|
||||||
|
|
||||||
// Hráčům se okno otevře samo, jakmile hra začne
|
|
||||||
useEffect(() => {
|
|
||||||
if (prevPhase.current === 'lobby' && phase === 'countdown' && isPlayer) {
|
|
||||||
setOpen(true);
|
|
||||||
}
|
|
||||||
prevPhase.current = phase;
|
|
||||||
}, [phase, isPlayer]);
|
|
||||||
|
|
||||||
// Ovládání šipkami a WSAD
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open || !inGame || !isPlayer) return;
|
|
||||||
const onKey = (e: KeyboardEvent) => {
|
|
||||||
const dir = KEY_DIRECTIONS[e.code];
|
|
||||||
if (!dir) return;
|
|
||||||
e.preventDefault();
|
|
||||||
if (!e.repeat) send('snake:turn', { dir });
|
|
||||||
};
|
|
||||||
window.addEventListener('keydown', onKey);
|
|
||||||
return () => window.removeEventListener('keydown', onKey);
|
|
||||||
}, [open, inGame, isPlayer, send]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (canvasRef.current && state && (inGame || phase === 'finished')) {
|
|
||||||
draw(canvasRef.current, state, login);
|
|
||||||
}
|
|
||||||
}, [state, inGame, phase, login]);
|
|
||||||
|
|
||||||
if (!login) return null;
|
|
||||||
|
|
||||||
const showInvite = !open && phase === 'lobby' && !isPlayer;
|
|
||||||
const showReturn = !open && isPlayer && inGame;
|
|
||||||
const ranked = [...(state?.players ?? [])].sort((a, b) => (a.place ?? 99) - (b.place ?? 99) || b.score - a.score);
|
|
||||||
const secondsLeft = state ? Math.max(0, Math.ceil((state.maxTicks - state.tick) * TICK_MS / 1000)) : 0;
|
|
||||||
|
|
||||||
const renderBoard = () => state && (
|
|
||||||
<div className="snake-board-wrap">
|
|
||||||
<canvas ref={canvasRef} className="snake-board" width={state.width * 24} height={state.height * 24} />
|
|
||||||
{phase === 'countdown' && <div className="snake-overlay">{state.countdown}</div>}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderScores = () => (
|
|
||||||
<Table size="sm" className="snake-scores">
|
|
||||||
<thead>
|
|
||||||
<tr><th>#</th><th>Hráč</th><th>Jídla</th><th>Délka</th></tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{ranked.map((p, i) => (
|
|
||||||
<tr key={p.login} className={p.alive || phase !== 'playing' ? undefined : 'snake-dead'}>
|
|
||||||
<td>{phase === 'finished' && i < 3 ? MEDALS[i] : (phase === 'finished' ? i + 1 : '')}</td>
|
|
||||||
<td>
|
|
||||||
<span className="snake-dot" style={{ background: COLORS[p.color % COLORS.length] }} />
|
|
||||||
{p.login}{p.login === login && ' (vy)'}{!p.alive && inGame && ' 💀'}
|
|
||||||
</td>
|
|
||||||
<td>{p.score}</td>
|
|
||||||
<td>{p.body.length || '—'}</td>
|
|
||||||
</tr>
|
|
||||||
))}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderBody = () => {
|
|
||||||
switch (phase) {
|
|
||||||
case 'idle':
|
|
||||||
return (
|
|
||||||
<p>
|
|
||||||
Klasický had pro více hráčů. Ovládání šipkami nebo WSAD. Jezte jídlo a vyhněte se zdem,
|
|
||||||
sobě i ostatním — čelní srážka zabije oba. Vyhrává ten, kdo přežije nejdéle;
|
|
||||||
hra trvá nejvýš 3 minuty. Hrát se dá i sólo.
|
|
||||||
</p>
|
|
||||||
);
|
|
||||||
case 'lobby':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>Lobby založil(a) <strong>{state?.host}</strong>. Hráči ({state?.players.length}):</p>
|
|
||||||
<ul className="snake-players">
|
|
||||||
{state?.players.map(p => (
|
|
||||||
<li key={p.login}>
|
|
||||||
<span className="snake-dot" style={{ background: COLORS[p.color % COLORS.length] }} />
|
|
||||||
{p.login}{p.login === state.host && ' 👑'}
|
|
||||||
</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'countdown':
|
|
||||||
case 'playing':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{renderBoard()}
|
|
||||||
<div className="snake-status">
|
|
||||||
{isPlayer ? 'Šipky / WSAD' : 'Sledujete hru'} · zbývá {secondsLeft} s
|
|
||||||
</div>
|
|
||||||
{renderScores()}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'finished':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{renderBoard()}
|
|
||||||
{renderScores()}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderFooter = () => {
|
|
||||||
const buttons = [];
|
|
||||||
if (phase === 'idle' || phase === 'finished') {
|
|
||||||
buttons.push(<Button key="new" onClick={() => send('snake:join')}>{phase === 'idle' ? 'Založit lobby' : 'Nová hra'}</Button>);
|
|
||||||
}
|
|
||||||
if (phase === 'lobby') {
|
|
||||||
if (!isPlayer) {
|
|
||||||
buttons.push(<Button key="join" onClick={() => send('snake:join')}>Připojit se</Button>);
|
|
||||||
} else {
|
|
||||||
buttons.push(<Button key="leave" variant="outline-secondary" onClick={() => send('snake:leave')}>
|
|
||||||
{login === state?.host ? 'Zrušit lobby' : 'Odejít'}
|
|
||||||
</Button>);
|
|
||||||
if (login === state?.host) {
|
|
||||||
buttons.push(<Button key="start" onClick={() => send('snake:start')}
|
|
||||||
disabled={(state?.players.length ?? 0) < (state?.minPlayers ?? 1)}>Spustit hru</Button>);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
buttons.push(<Button key="close" variant="secondary" onClick={() => setOpen(false)}>Zavřít</Button>);
|
|
||||||
return buttons;
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{showInvite && (
|
|
||||||
<button className="duel-invite snake-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} <strong>{state?.host}</strong> zve na hada — připojit se
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
{showReturn && (
|
|
||||||
<button className="duel-invite snake-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} Had běží — zpět do hry
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
<Modal show={open} onHide={() => setOpen(false)} size="xl" className="snake-game-modal">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>{icon} Had</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{renderBody()}
|
|
||||||
{error && <div className="text-danger mt-2">{error}</div>}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>{renderFooter()}</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,135 +0,0 @@
|
|||||||
// Pozvánka Tetrisu nad pozvánkami ostatních her, aby se nepřekrývaly
|
|
||||||
.duel-invite.tetris-invite {
|
|
||||||
bottom: 120px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-game-modal {
|
|
||||||
.tetris-layout {
|
|
||||||
display: flex;
|
|
||||||
flex-wrap: wrap;
|
|
||||||
gap: 24px;
|
|
||||||
justify-content: center;
|
|
||||||
align-items: flex-start;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-own {
|
|
||||||
display: flex;
|
|
||||||
gap: 16px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-board-wrap {
|
|
||||||
position: relative;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-board {
|
|
||||||
display: block;
|
|
||||||
border-radius: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-overlay {
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
font-size: 5rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: #fff;
|
|
||||||
text-shadow: 0 2px 12px rgba(0, 0, 0, 0.6);
|
|
||||||
background: rgba(0, 0, 0, 0.25);
|
|
||||||
pointer-events: none;
|
|
||||||
|
|
||||||
&.small {
|
|
||||||
font-size: 2.2rem;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-flash {
|
|
||||||
position: absolute;
|
|
||||||
top: 8px;
|
|
||||||
left: 0;
|
|
||||||
right: 0;
|
|
||||||
text-align: center;
|
|
||||||
font-weight: 700;
|
|
||||||
color: #fca5a5;
|
|
||||||
text-shadow: 0 1px 6px rgba(0, 0, 0, 0.8);
|
|
||||||
pointer-events: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-side {
|
|
||||||
min-width: 110px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-label {
|
|
||||||
font-size: 0.8rem;
|
|
||||||
text-transform: uppercase;
|
|
||||||
opacity: 0.6;
|
|
||||||
margin-top: 10px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-value {
|
|
||||||
font-size: 1.4rem;
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-help {
|
|
||||||
margin-top: 16px;
|
|
||||||
font-size: 0.8rem;
|
|
||||||
opacity: 0.7;
|
|
||||||
line-height: 1.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-opponents {
|
|
||||||
display: flex;
|
|
||||||
flex-wrap: wrap;
|
|
||||||
gap: 12px;
|
|
||||||
max-width: 440px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-mini {
|
|
||||||
text-align: center;
|
|
||||||
|
|
||||||
canvas {
|
|
||||||
display: block;
|
|
||||||
border-radius: 4px;
|
|
||||||
}
|
|
||||||
|
|
||||||
&.dead canvas {
|
|
||||||
opacity: 0.35;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-mini-name {
|
|
||||||
font-size: 0.8rem;
|
|
||||||
font-weight: 600;
|
|
||||||
max-width: 90px;
|
|
||||||
overflow: hidden;
|
|
||||||
text-overflow: ellipsis;
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-mini-score {
|
|
||||||
font-size: 0.75rem;
|
|
||||||
opacity: 0.7;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-players {
|
|
||||||
columns: 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.tetris-game-modal .tetris-settings {
|
|
||||||
display: flex;
|
|
||||||
flex-wrap: wrap;
|
|
||||||
gap: 16px;
|
|
||||||
max-width: 640px;
|
|
||||||
|
|
||||||
> div {
|
|
||||||
flex: 1 1 180px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.form-label {
|
|
||||||
margin-bottom: 2px;
|
|
||||||
font-weight: 600;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,541 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from "react";
|
|
||||||
import { Button, Form, Modal, Table } from "react-bootstrap";
|
|
||||||
import { socket } from "../context/socket";
|
|
||||||
import { useAuth } from "../context/auth";
|
|
||||||
import { getToken } from "../Utils";
|
|
||||||
import { TetrisSession, WIDTH, HEIGHT, pieceCells, Piece } from "../games/tetrisEngine";
|
|
||||||
import { useGameIcon } from "../games/themeIcons";
|
|
||||||
import "./TetrisGame.scss";
|
|
||||||
|
|
||||||
// Typy musí odpovídat server/src/tetrisGame.ts (stav chodí přes websocket, ne přes OpenAPI)
|
|
||||||
type TetrisPhase = 'idle' | 'lobby' | 'countdown' | 'playing' | 'finished';
|
|
||||||
type TetrisPlayer = { login: string, board: string, score: number, lines: number, alive: boolean, place?: number };
|
|
||||||
type TetrisTargeting = 'random' | 'even' | 'payback';
|
|
||||||
type TetrisWinMode = 'survival' | 'score';
|
|
||||||
type TetrisSettings = { targeting: TetrisTargeting, winMode: TetrisWinMode, timeLimit: number };
|
|
||||||
type TetrisState = {
|
|
||||||
phase: TetrisPhase,
|
|
||||||
host?: string,
|
|
||||||
players: TetrisPlayer[],
|
|
||||||
seed?: number,
|
|
||||||
countdown?: number,
|
|
||||||
minPlayers: number,
|
|
||||||
settings: TetrisSettings,
|
|
||||||
remainingMs?: number,
|
|
||||||
};
|
|
||||||
type GarbageEvent = { target: string, from: string, lines: number };
|
|
||||||
|
|
||||||
const OPEN_EVENT = 'luncher:open-tetris';
|
|
||||||
|
|
||||||
const TARGETING_LABELS: Record<TetrisTargeting, { label: string, help: string }> = {
|
|
||||||
random: { label: 'Náhodně (Random)', help: 'útok jde náhodnému soupeři' },
|
|
||||||
even: { label: 'Rovnoměrně (Even)', help: 'útok jde soupeři, který zatím dostal nejméně odpadu' },
|
|
||||||
payback: { label: 'Oplácení (Payback)', help: 'útok jde tomu, kdo vás naposledy napadl, jinak rovnoměrně' },
|
|
||||||
};
|
|
||||||
const WIN_MODE_LABELS: Record<TetrisWinMode, string> = {
|
|
||||||
survival: 'Poslední ve hře (Last man standing)',
|
|
||||||
score: 'Nejvyšší skóre',
|
|
||||||
};
|
|
||||||
/** Musí odpovídat TIME_LIMITS na serveru (s). */
|
|
||||||
const TIME_LIMITS = [120, 180, 300];
|
|
||||||
|
|
||||||
const formatTime = (ms: number) => {
|
|
||||||
const total = Math.ceil(ms / 1000);
|
|
||||||
return `${Math.floor(total / 60)}:${String(total % 60).padStart(2, '0')}`;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Otevře okno Tetrisu. */
|
|
||||||
export const openTetrisGame = () => window.dispatchEvent(new Event(OPEN_EVENT));
|
|
||||||
|
|
||||||
/** Barvy kostek I, O, T, S, Z, J, L a odpadu (index = hodnota buňky). */
|
|
||||||
const COLORS = ['', '#22d3ee', '#facc15', '#a855f7', '#22c55e', '#ef4444', '#3b82f6', '#f97316', '#6b7280'];
|
|
||||||
const MEDALS = ['🥇', '🥈', '🥉'];
|
|
||||||
const CELL = 26;
|
|
||||||
const MINI_CELL = 9;
|
|
||||||
/** Jak často se soupeřům posílá deska s padající kostkou (ms). */
|
|
||||||
const SNAPSHOT_MS = 250;
|
|
||||||
/**
|
|
||||||
* Deska se posílá i časovačem — běží i v neaktivním tabu (na rozdíl od requestAnimationFrame),
|
|
||||||
* takže server pozná, že hráč pořád hraje. Musí být výrazně kratší než PLAYER_TIMEOUT_MS na serveru.
|
|
||||||
*/
|
|
||||||
const HEARTBEAT_MS = 2000;
|
|
||||||
|
|
||||||
const KEYS: Record<string, 'left' | 'right' | 'down' | 'rotate' | 'rotateBack' | 'drop'> = {
|
|
||||||
ArrowLeft: 'left', KeyA: 'left',
|
|
||||||
ArrowRight: 'right', KeyD: 'right',
|
|
||||||
ArrowDown: 'down', KeyS: 'down',
|
|
||||||
ArrowUp: 'rotate', KeyW: 'rotate', KeyX: 'rotate',
|
|
||||||
KeyZ: 'rotateBack', KeyY: 'rotateBack',
|
|
||||||
Space: 'drop',
|
|
||||||
};
|
|
||||||
|
|
||||||
function drawCell(ctx: CanvasRenderingContext2D, x: number, y: number, size: number, value: number) {
|
|
||||||
ctx.fillStyle = COLORS[value];
|
|
||||||
ctx.fillRect(x * size + 1, y * size + 1, size - 2, size - 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Vykreslí desku zadanou řetězcem (soupeři) nebo polem (vlastní hra). */
|
|
||||||
function drawBoard(canvas: HTMLCanvasElement, cells: ArrayLike<number | string>, size: number, piece?: Piece | null, ghost?: Piece | null) {
|
|
||||||
const ctx = canvas.getContext('2d');
|
|
||||||
if (!ctx) return;
|
|
||||||
ctx.fillStyle = '#111827';
|
|
||||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
|
||||||
for (let i = 0; i < WIDTH * HEIGHT; i++) {
|
|
||||||
const v = Number(cells[i]);
|
|
||||||
if (v) drawCell(ctx, i % WIDTH, Math.floor(i / WIDTH), size, v);
|
|
||||||
}
|
|
||||||
if (ghost) {
|
|
||||||
ctx.globalAlpha = 0.25;
|
|
||||||
pieceCells(ghost).forEach(([x, y]) => y >= 0 && drawCell(ctx, x, y, size, ghost.type + 1));
|
|
||||||
ctx.globalAlpha = 1;
|
|
||||||
}
|
|
||||||
if (piece) {
|
|
||||||
pieceCells(piece).forEach(([x, y]) => y >= 0 && drawCell(ctx, x, y, size, piece.type + 1));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Náhled příští kostky. */
|
|
||||||
function drawNext(canvas: HTMLCanvasElement, type: number) {
|
|
||||||
const ctx = canvas.getContext('2d');
|
|
||||||
if (!ctx) return;
|
|
||||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
||||||
const cells = pieceCells({ type, rot: 0, x: 0, y: 0 });
|
|
||||||
const minX = Math.min(...cells.map(c => c[0]));
|
|
||||||
const minY = Math.min(...cells.map(c => c[1]));
|
|
||||||
cells.forEach(([x, y]) => drawCell(ctx, x - minX + 0.5, y - minY + 0.5, 20, type + 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Malá deska soupeře. */
|
|
||||||
function MiniBoard({ player }: { player: TetrisPlayer }) {
|
|
||||||
const ref = useRef<HTMLCanvasElement>(null);
|
|
||||||
useEffect(() => {
|
|
||||||
if (ref.current) drawBoard(ref.current, player.board, MINI_CELL);
|
|
||||||
}, [player.board]);
|
|
||||||
return (
|
|
||||||
<div className={`tetris-mini ${player.alive ? '' : 'dead'}`}>
|
|
||||||
<canvas ref={ref} width={WIDTH * MINI_CELL} height={HEIGHT * MINI_CELL} />
|
|
||||||
<div className="tetris-mini-name">{player.login}{!player.alive && ' 💀'}</div>
|
|
||||||
<div className="tetris-mini-score">{player.score}</div>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Multiplayerový Tetris (battle) — vlastní deska běží v prohlížeči, server koordinuje hru. */
|
|
||||||
export default function TetrisGame() {
|
|
||||||
const auth = useAuth();
|
|
||||||
const login = auth?.login;
|
|
||||||
const [state, setState] = useState<TetrisState | null>(null);
|
|
||||||
const [open, setOpen] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [flash, setFlash] = useState<string | null>(null);
|
|
||||||
/** Překreslení postranních údajů (skóre, řádky) po změně v session. */
|
|
||||||
const [, setVersion] = useState(0);
|
|
||||||
/** Trénink: hra jen v prohlížeči, bez serveru a soupeřů. */
|
|
||||||
const [practice, setPractice] = useState(false);
|
|
||||||
const sessionRef = useRef<TetrisSession | null>(null);
|
|
||||||
const sessionSeed = useRef<number | undefined>(undefined);
|
|
||||||
const boardRef = useRef<HTMLCanvasElement>(null);
|
|
||||||
const nextRef = useRef<HTMLCanvasElement>(null);
|
|
||||||
const prevPhase = useRef<TetrisPhase>('idle');
|
|
||||||
/** Konec hry na skóre v čase prohlížeče (ze zbývajícího času, ať nevadí rozdíl hodin se serverem). */
|
|
||||||
const deadline = useRef<number | undefined>(undefined);
|
|
||||||
const [now, setNow] = useState(() => Date.now());
|
|
||||||
const icon = useGameIcon('tetris');
|
|
||||||
|
|
||||||
const send = useCallback((event: string, extra?: object) => {
|
|
||||||
setError(null);
|
|
||||||
socket.emit(event, { token: getToken(), ...extra });
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const sendSnapshot = useCallback(() => {
|
|
||||||
const s = sessionRef.current;
|
|
||||||
if (s) send('tetris:update', { board: s.snapshot(), score: s.score, lines: s.lines });
|
|
||||||
}, [send]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const onState = (s: TetrisState) => {
|
|
||||||
deadline.current = s.remainingMs !== undefined ? Date.now() + s.remainingMs : undefined;
|
|
||||||
setState(s);
|
|
||||||
};
|
|
||||||
const onError = (msg: string) => setError(msg);
|
|
||||||
const onOpen = () => setOpen(true);
|
|
||||||
const sync = () => socket.emit('tetris:sync');
|
|
||||||
socket.on('tetris:state', onState);
|
|
||||||
socket.on('tetris:error', onError);
|
|
||||||
socket.on('connect', sync);
|
|
||||||
window.addEventListener(OPEN_EVENT, onOpen);
|
|
||||||
sync();
|
|
||||||
return () => {
|
|
||||||
socket.off('tetris:state', onState);
|
|
||||||
socket.off('tetris:error', onError);
|
|
||||||
socket.off('connect', sync);
|
|
||||||
window.removeEventListener(OPEN_EVENT, onOpen);
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
// Průběžné desky soupeřů a útoky dostávají jen klienti s otevřeným oknem
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open) return;
|
|
||||||
const watch = () => socket.emit('tetris:watch');
|
|
||||||
watch();
|
|
||||||
socket.on('connect', watch);
|
|
||||||
return () => {
|
|
||||||
socket.off('connect', watch);
|
|
||||||
socket.emit('tetris:unwatch');
|
|
||||||
};
|
|
||||||
}, [open]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const onGarbage = (e: GarbageEvent) => {
|
|
||||||
if (e.target !== login || !sessionRef.current?.alive) return;
|
|
||||||
sessionRef.current.receiveGarbage(e.lines);
|
|
||||||
setFlash(`⚠️ +${e.lines} od ${e.from}`);
|
|
||||||
window.setTimeout(() => setFlash(null), 1500);
|
|
||||||
};
|
|
||||||
socket.on('tetris:garbage', onGarbage);
|
|
||||||
return () => { socket.off('tetris:garbage', onGarbage); };
|
|
||||||
}, [login]);
|
|
||||||
|
|
||||||
const isPlayer = !!login && !!state?.players.some(p => p.login === login);
|
|
||||||
const phase = state?.phase ?? 'idle';
|
|
||||||
const inGame = phase === 'countdown' || phase === 'playing';
|
|
||||||
|
|
||||||
// Hráčům se okno otevře samo, jakmile hra začne
|
|
||||||
useEffect(() => {
|
|
||||||
if (prevPhase.current === 'lobby' && phase === 'countdown' && isPlayer) {
|
|
||||||
setPractice(false);
|
|
||||||
setOpen(true);
|
|
||||||
}
|
|
||||||
prevPhase.current = phase;
|
|
||||||
}, [phase, isPlayer]);
|
|
||||||
|
|
||||||
// Start vlastní hry se seedem od serveru
|
|
||||||
useEffect(() => {
|
|
||||||
if (practice || phase !== 'playing' || !isPlayer || state?.seed === undefined || sessionSeed.current === state.seed) return;
|
|
||||||
sessionSeed.current = state.seed;
|
|
||||||
sessionRef.current = new TetrisSession(state.seed, {
|
|
||||||
onLock: (cleared, attack) => {
|
|
||||||
if (attack > 0) send('tetris:cleared', { count: cleared, sent: attack });
|
|
||||||
sendSnapshot();
|
|
||||||
setVersion(v => v + 1);
|
|
||||||
},
|
|
||||||
onDeath: () => {
|
|
||||||
sendSnapshot();
|
|
||||||
send('tetris:died');
|
|
||||||
setVersion(v => v + 1);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
setVersion(v => v + 1);
|
|
||||||
}, [practice, phase, isPlayer, state?.seed, send, sendSnapshot]);
|
|
||||||
|
|
||||||
// Herní smyčka: gravitace, vykreslení a průběžné posílání desky (trénink se při zavřeném okně pozastaví)
|
|
||||||
useEffect(() => {
|
|
||||||
if (practice ? !open : phase !== 'playing') return;
|
|
||||||
if (!sessionRef.current) return;
|
|
||||||
let raf = 0;
|
|
||||||
let lastFall = performance.now();
|
|
||||||
let lastSnapshot = 0;
|
|
||||||
const loop = (now: number) => {
|
|
||||||
const s = sessionRef.current;
|
|
||||||
if (!s) return;
|
|
||||||
if (s.alive && now - lastFall >= s.gravityMs) {
|
|
||||||
s.tick();
|
|
||||||
lastFall = now;
|
|
||||||
}
|
|
||||||
if (!practice && s.alive && now - lastSnapshot >= SNAPSHOT_MS) {
|
|
||||||
sendSnapshot();
|
|
||||||
lastSnapshot = now;
|
|
||||||
}
|
|
||||||
if (boardRef.current) drawBoard(boardRef.current, s.board, CELL, s.active, s.ghost);
|
|
||||||
if (nextRef.current) drawNext(nextRef.current, s.nextType);
|
|
||||||
raf = requestAnimationFrame(loop);
|
|
||||||
};
|
|
||||||
raf = requestAnimationFrame(loop);
|
|
||||||
return () => cancelAnimationFrame(raf);
|
|
||||||
}, [practice, phase, open, sendSnapshot, state?.seed]);
|
|
||||||
|
|
||||||
// Odpočet zbývajícího času hry na skóre
|
|
||||||
useEffect(() => {
|
|
||||||
if (phase !== 'playing' || state?.settings.winMode !== 'score') return;
|
|
||||||
const id = window.setInterval(() => setNow(Date.now()), 500);
|
|
||||||
return () => window.clearInterval(id);
|
|
||||||
}, [phase, state?.settings.winMode]);
|
|
||||||
|
|
||||||
// Heartbeat pro server (viz HEARTBEAT_MS)
|
|
||||||
useEffect(() => {
|
|
||||||
if (practice || phase !== 'playing' || !isPlayer) return;
|
|
||||||
const id = window.setInterval(() => {
|
|
||||||
if (sessionRef.current?.alive) sendSnapshot();
|
|
||||||
}, HEARTBEAT_MS);
|
|
||||||
return () => window.clearInterval(id);
|
|
||||||
}, [practice, phase, isPlayer, sendSnapshot]);
|
|
||||||
|
|
||||||
// Ovládání
|
|
||||||
useEffect(() => {
|
|
||||||
if (!open || !(practice || (phase === 'playing' && isPlayer))) return;
|
|
||||||
const onKey = (e: KeyboardEvent) => {
|
|
||||||
const action = KEYS[e.code];
|
|
||||||
const s = sessionRef.current;
|
|
||||||
if (!action || !s) return;
|
|
||||||
e.preventDefault();
|
|
||||||
if (!s.alive) return;
|
|
||||||
switch (action) {
|
|
||||||
case 'left': s.move(-1); break;
|
|
||||||
case 'right': s.move(1); break;
|
|
||||||
case 'down': s.softDrop(); break;
|
|
||||||
case 'rotate': if (!e.repeat) s.rotate(1); break;
|
|
||||||
case 'rotateBack': if (!e.repeat) s.rotate(-1); break;
|
|
||||||
case 'drop': if (!e.repeat) s.hardDrop(); break;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
window.addEventListener('keydown', onKey);
|
|
||||||
return () => window.removeEventListener('keydown', onKey);
|
|
||||||
}, [open, practice, phase, isPlayer]);
|
|
||||||
|
|
||||||
// Po skončení hry se session zahodí, ať se příště začíná načisto
|
|
||||||
useEffect(() => {
|
|
||||||
if (!practice && (phase === 'lobby' || phase === 'idle')) {
|
|
||||||
sessionRef.current = null;
|
|
||||||
sessionSeed.current = undefined;
|
|
||||||
}
|
|
||||||
}, [practice, phase]);
|
|
||||||
|
|
||||||
const startPractice = useCallback(() => {
|
|
||||||
sessionSeed.current = undefined;
|
|
||||||
sessionRef.current = new TetrisSession(Math.floor(Math.random() * 2 ** 31), {
|
|
||||||
onLock: () => setVersion(v => v + 1),
|
|
||||||
onDeath: () => setVersion(v => v + 1),
|
|
||||||
});
|
|
||||||
setPractice(true);
|
|
||||||
setVersion(v => v + 1);
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const stopPractice = useCallback(() => {
|
|
||||||
sessionRef.current = null;
|
|
||||||
setPractice(false);
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
if (!login) return null;
|
|
||||||
|
|
||||||
const session = sessionRef.current;
|
|
||||||
// Připojit se jde i během odpočtu před startem
|
|
||||||
const joinable = phase === 'lobby' || phase === 'countdown';
|
|
||||||
const showInvite = !open && joinable && !isPlayer;
|
|
||||||
const showReturn = !open && isPlayer && inGame;
|
|
||||||
const others = practice ? [] : (state?.players ?? []).filter(p => !(isPlayer && p.login === login));
|
|
||||||
const ranked = [...(state?.players ?? [])].sort((a, b) => (a.place ?? 99) - (b.place ?? 99));
|
|
||||||
const settings = state?.settings;
|
|
||||||
const isHost = login === state?.host;
|
|
||||||
const remaining = !practice && phase === 'playing' && deadline.current !== undefined
|
|
||||||
? Math.max(0, deadline.current - now) : undefined;
|
|
||||||
const configure = (change: Partial<TetrisSettings>) => send('tetris:configure', change);
|
|
||||||
|
|
||||||
const renderSettings = () => settings && (
|
|
||||||
<div className="tetris-settings">
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Míření odpadu</Form.Label>
|
|
||||||
{isHost ? (
|
|
||||||
<Form.Select size="sm" value={settings.targeting}
|
|
||||||
onChange={e => configure({ targeting: e.target.value as TetrisTargeting })}>
|
|
||||||
{Object.entries(TARGETING_LABELS).map(([value, { label }]) => <option key={value} value={value}>{label}</option>)}
|
|
||||||
</Form.Select>
|
|
||||||
) : <div><strong>{TARGETING_LABELS[settings.targeting].label}</strong></div>}
|
|
||||||
<Form.Text>{TARGETING_LABELS[settings.targeting].help}</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Vítěz</Form.Label>
|
|
||||||
{isHost ? (
|
|
||||||
<Form.Select size="sm" value={settings.winMode}
|
|
||||||
onChange={e => configure({ winMode: e.target.value as TetrisWinMode })}>
|
|
||||||
{Object.entries(WIN_MODE_LABELS).map(([value, label]) => <option key={value} value={value}>{label}</option>)}
|
|
||||||
</Form.Select>
|
|
||||||
) : <div><strong>{WIN_MODE_LABELS[settings.winMode]}</strong></div>}
|
|
||||||
</Form.Group>
|
|
||||||
{settings.winMode === 'score' && (
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Délka hry</Form.Label>
|
|
||||||
{isHost ? (
|
|
||||||
<Form.Select size="sm" value={settings.timeLimit}
|
|
||||||
onChange={e => configure({ timeLimit: Number(e.target.value) })}>
|
|
||||||
{TIME_LIMITS.map(t => <option key={t} value={t}>{t / 60} min</option>)}
|
|
||||||
</Form.Select>
|
|
||||||
) : <div><strong>{settings.timeLimit / 60} min</strong></div>}
|
|
||||||
</Form.Group>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderPlaying = () => (
|
|
||||||
<div className="tetris-layout">
|
|
||||||
{(isPlayer || practice) && (
|
|
||||||
<div className="tetris-own">
|
|
||||||
<div className="tetris-board-wrap">
|
|
||||||
<canvas ref={boardRef} className="tetris-board" width={WIDTH * CELL} height={HEIGHT * CELL} />
|
|
||||||
{!practice && phase === 'countdown' && <div className="tetris-overlay">{state?.countdown}</div>}
|
|
||||||
{session && !session.alive && <div className="tetris-overlay small">Konec 💀</div>}
|
|
||||||
{flash && <div className="tetris-flash">{flash}</div>}
|
|
||||||
</div>
|
|
||||||
<div className="tetris-side">
|
|
||||||
{remaining !== undefined && (
|
|
||||||
<>
|
|
||||||
<div className="tetris-label">Zbývá</div>
|
|
||||||
<div className="tetris-value">{formatTime(remaining)}</div>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
<div className="tetris-label">Další</div>
|
|
||||||
<canvas ref={nextRef} width={100} height={60} />
|
|
||||||
<div className="tetris-label">Skóre</div>
|
|
||||||
<div className="tetris-value">{session?.score ?? 0}</div>
|
|
||||||
<div className="tetris-label">Řádky</div>
|
|
||||||
<div className="tetris-value">{session?.lines ?? 0}</div>
|
|
||||||
<div className="tetris-label">Úroveň</div>
|
|
||||||
<div className="tetris-value">{session?.level ?? 0}</div>
|
|
||||||
<div className="tetris-help">
|
|
||||||
←→ / AD posun<br />↑ / W otočit<br />↓ / S dolů<br />mezerník shodit
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
{others.length > 0 && (
|
|
||||||
<div className="tetris-opponents">
|
|
||||||
{others.map(p => <MiniBoard key={p.login} player={p} />)}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
const renderBody = () => {
|
|
||||||
if (practice) {
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p className="text-muted text-center">🎯 Trénink — hra jen pro vás, nikdo ji nevidí.</p>
|
|
||||||
{renderPlaying()}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
switch (phase) {
|
|
||||||
case 'idle':
|
|
||||||
return (
|
|
||||||
<p>
|
|
||||||
Tetris pro více hráčů. Všichni dostávají stejné kostky; kdo smaže 2, 3 nebo 4 řádky naráz,
|
|
||||||
pošle soupeři 1, 2 nebo 4 odpadní řádky. Smazáním řádků lze zároveň odrazit odpad,
|
|
||||||
který na vás čeká. Zakladatel lobby volí, komu útoky půjdou a zda vyhrává poslední
|
|
||||||
hráč ve hře, nebo nejvyšší skóre po časovém limitu.
|
|
||||||
Hrát se dá i sólo, nebo si kdykoli zatrénovat jen pro sebe.
|
|
||||||
</p>
|
|
||||||
);
|
|
||||||
case 'lobby':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<p>Lobby založil(a) <strong>{state?.host}</strong>. Hráči ({state?.players.length}):</p>
|
|
||||||
<ul className="tetris-players">
|
|
||||||
{state?.players.map(p => <li key={p.login}>{p.login}{p.login === state.host && ' 👑'}</li>)}
|
|
||||||
</ul>
|
|
||||||
{state && state.players.length < state.minPlayers &&
|
|
||||||
<p className="text-muted">Čeká se na další hráče… Pro hru o samotě použijte Trénink.</p>}
|
|
||||||
{renderSettings()}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'countdown':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{!isPlayer && (
|
|
||||||
<p className="text-center">
|
|
||||||
Hra začne za <strong>{state?.countdown} s</strong> — ještě se můžete připojit.
|
|
||||||
</p>
|
|
||||||
)}
|
|
||||||
{renderPlaying()}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
case 'playing':
|
|
||||||
return renderPlaying();
|
|
||||||
case 'finished':
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{settings && (
|
|
||||||
<p className="text-muted">
|
|
||||||
Hodnocení: {WIN_MODE_LABELS[settings.winMode]}
|
|
||||||
{settings.winMode === 'score' && ` (${settings.timeLimit / 60} min)`}
|
|
||||||
{' · '}míření: {TARGETING_LABELS[settings.targeting].label}
|
|
||||||
</p>
|
|
||||||
)}
|
|
||||||
<Table size="sm" className="tetris-results">
|
|
||||||
<thead>
|
|
||||||
<tr><th>#</th><th>Hráč</th><th>Skóre</th><th>Řádky</th></tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{ranked.map((p, i) => (
|
|
||||||
<tr key={p.login}>
|
|
||||||
<td>{i < 3 ? MEDALS[i] : i + 1}</td>
|
|
||||||
<td>{p.login}{p.login === login && ' (vy)'}</td>
|
|
||||||
<td>{p.score}</td>
|
|
||||||
<td>{p.lines}</td>
|
|
||||||
</tr>
|
|
||||||
))}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const renderFooter = () => {
|
|
||||||
const buttons = [];
|
|
||||||
if (practice) {
|
|
||||||
if (session && !session.alive) {
|
|
||||||
buttons.push(<Button key="again" onClick={startPractice}>Znovu</Button>);
|
|
||||||
}
|
|
||||||
buttons.push(<Button key="stop" variant="outline-secondary" onClick={stopPractice}>Ukončit trénink</Button>);
|
|
||||||
buttons.push(<Button key="close" variant="secondary" onClick={() => setOpen(false)}>Zavřít</Button>);
|
|
||||||
return buttons;
|
|
||||||
}
|
|
||||||
// Trénink jde spustit, kdykoli zrovna nehrajete online hru
|
|
||||||
if (!(isPlayer && (phase === 'lobby' || inGame))) {
|
|
||||||
buttons.push(<Button key="practice" variant="outline-primary" onClick={startPractice}>Trénink</Button>);
|
|
||||||
}
|
|
||||||
if (phase === 'idle' || phase === 'finished') {
|
|
||||||
buttons.push(<Button key="new" onClick={() => send('tetris:join')}>{phase === 'idle' ? 'Založit lobby' : 'Nová hra'}</Button>);
|
|
||||||
}
|
|
||||||
if (joinable && !isPlayer) {
|
|
||||||
buttons.push(<Button key="join" onClick={() => send('tetris:join')}>Připojit se</Button>);
|
|
||||||
}
|
|
||||||
if (phase === 'lobby' && isPlayer) {
|
|
||||||
buttons.push(<Button key="leave" variant="outline-secondary" onClick={() => send('tetris:leave')}>
|
|
||||||
{login === state?.host ? 'Zrušit lobby' : 'Odejít'}
|
|
||||||
</Button>);
|
|
||||||
if (login === state?.host) {
|
|
||||||
buttons.push(<Button key="start" onClick={() => send('tetris:start')}
|
|
||||||
disabled={(state?.players.length ?? 0) < (state?.minPlayers ?? 2)}>Spustit hru</Button>);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
buttons.push(<Button key="close" variant="secondary" onClick={() => setOpen(false)}>Zavřít</Button>);
|
|
||||||
return buttons;
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
{showInvite && (
|
|
||||||
<button className="duel-invite tetris-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} {phase === 'countdown'
|
|
||||||
? <>Tetris začíná za <strong>{state?.countdown} s</strong> — připojit se</>
|
|
||||||
: <><strong>{state?.host}</strong> zve na Tetris — připojit se</>}
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
{showReturn && (
|
|
||||||
<button className="duel-invite tetris-invite" onClick={() => setOpen(true)}>
|
|
||||||
{icon} Tetris běží — zpět do hry
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
<Modal show={open} onHide={() => setOpen(false)} size="xl" className="tetris-game-modal">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>{icon} Tetris</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{renderBody()}
|
|
||||||
{error && <div className="text-danger mt-2">{error}</div>}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>{renderFooter()}</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,475 +0,0 @@
|
|||||||
.wheel-confetti {
|
|
||||||
position: fixed;
|
|
||||||
inset: 0;
|
|
||||||
z-index: 2000; // nad modalem (bootstrap 1055)
|
|
||||||
pointer-events: none;
|
|
||||||
overflow: hidden;
|
|
||||||
|
|
||||||
> span {
|
|
||||||
position: absolute;
|
|
||||||
will-change: transform, opacity;
|
|
||||||
animation-fill-mode: both;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vrh: rychle vzhůru do vrcholu (zpomalení), pak volný pád (zrychlení)
|
|
||||||
@keyframes confetti-throw {
|
|
||||||
0% { transform: translate3d(0, 0, 0) rotate(0deg) scale(0.4); opacity: 0; animation-timing-function: cubic-bezier(0.2, 0.7, 0.4, 1); }
|
|
||||||
6% { opacity: 1; }
|
|
||||||
38% { transform: translate3d(var(--x1), var(--y1), 0) rotate(var(--r1)) scale(1); animation-timing-function: cubic-bezier(0.5, 0, 0.9, 0.6); }
|
|
||||||
88% { opacity: 1; }
|
|
||||||
100% { transform: translate3d(var(--x2), var(--y2), 0) rotate(var(--r2)) scale(1); opacity: 0; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Déšť: plynulý pád shora s mírným houpáním
|
|
||||||
@keyframes confetti-rain {
|
|
||||||
0% { transform: translate3d(0, 0, 0) rotate(0deg); opacity: 0; animation-timing-function: ease-in-out; }
|
|
||||||
8% { opacity: 1; }
|
|
||||||
40% { transform: translate3d(var(--x1), var(--y1), 0) rotate(var(--r1)); animation-timing-function: ease-in; }
|
|
||||||
88% { opacity: 1; }
|
|
||||||
100% { transform: translate3d(var(--x2), var(--y2), 0) rotate(var(--r2)); opacity: 0; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Samolepky Umamusume — stín pro čitelnost na libovolném pozadí
|
|
||||||
.confetti-uma {
|
|
||||||
filter: drop-shadow(0 3px 3px rgb(0 0 0 / 0.2));
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-uma-emoji {
|
|
||||||
line-height: 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-uma-badge {
|
|
||||||
padding: 4px 14px;
|
|
||||||
border-radius: 999px;
|
|
||||||
border: 3px solid #fff;
|
|
||||||
color: #fff;
|
|
||||||
font-family: 'M PLUS Rounded 1c', 'Nunito', sans-serif;
|
|
||||||
font-weight: 900;
|
|
||||||
font-size: 1.15rem;
|
|
||||||
white-space: nowrap;
|
|
||||||
text-shadow: 0 2px 0 rgb(0 0 0 / 0.2);
|
|
||||||
box-shadow: 0 4px 0 rgb(0 0 0 / 0.15);
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-uma-img img {
|
|
||||||
width: 92px;
|
|
||||||
height: auto;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Portréty (bez průhlednosti) jako kulaté samolepky s barevným lemem
|
|
||||||
.confetti-uma-img.round img,
|
|
||||||
.confetti-uma-voice img.round {
|
|
||||||
width: 84px;
|
|
||||||
height: 84px;
|
|
||||||
object-fit: cover;
|
|
||||||
border-radius: 50%;
|
|
||||||
border: 4px solid #fff;
|
|
||||||
box-shadow: 0 0 0 3px #ff6fa3, 0 4px 8px rgb(0 0 0 / 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-uma-voice img.round {
|
|
||||||
width: 96px;
|
|
||||||
height: 96px;
|
|
||||||
margin-bottom: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-uma-banner {
|
|
||||||
position: absolute;
|
|
||||||
top: 38%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
padding: 12px 48px;
|
|
||||||
font-family: 'M PLUS Rounded 1c', 'Nunito', sans-serif;
|
|
||||||
font-weight: 900;
|
|
||||||
font-size: clamp(2rem, 7vw, 4rem);
|
|
||||||
color: #fff;
|
|
||||||
background: linear-gradient(90deg, #e84d86, #ff6fa3);
|
|
||||||
clip-path: polygon(24px 0, 100% 0, calc(100% - 24px) 100%, 0 100%);
|
|
||||||
text-shadow: 0 3px 0 rgb(0 0 0 / 0.2);
|
|
||||||
border-top: 5px solid #ffc531;
|
|
||||||
border-bottom: 5px solid #ffc531;
|
|
||||||
animation: uma-banner 1.8s cubic-bezier(0.2, 1.4, 0.4, 1) both;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes uma-banner {
|
|
||||||
0% { transform: translate(-150%, -50%) skewX(-12deg); opacity: 0; }
|
|
||||||
25% { transform: translate(-50%, -50%) skewX(-12deg); opacity: 1; }
|
|
||||||
75% { transform: translate(-50%, -50%) skewX(-12deg) scale(1.04); opacity: 1; }
|
|
||||||
100% { transform: translate(60%, -50%) skewX(-12deg); opacity: 0; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// „Hláška" postavy při finálním výsledku
|
|
||||||
.confetti-uma-voice {
|
|
||||||
position: absolute;
|
|
||||||
left: 16px;
|
|
||||||
bottom: 16px;
|
|
||||||
display: flex;
|
|
||||||
align-items: flex-end;
|
|
||||||
gap: 8px;
|
|
||||||
max-width: min(460px, calc(100vw - 32px));
|
|
||||||
animation: uma-voice 4.6s ease both;
|
|
||||||
|
|
||||||
img {
|
|
||||||
flex: none;
|
|
||||||
width: 110px;
|
|
||||||
height: auto;
|
|
||||||
filter: drop-shadow(0 4px 6px rgb(0 0 0 / 0.3));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-uma-bubble {
|
|
||||||
position: relative;
|
|
||||||
margin-bottom: 40px;
|
|
||||||
padding: 12px 16px;
|
|
||||||
background: #fff;
|
|
||||||
color: #1d3322;
|
|
||||||
border: 3px solid #ff6fa3;
|
|
||||||
border-radius: 18px;
|
|
||||||
box-shadow: 0 4px 0 #e84d86;
|
|
||||||
font-family: 'M PLUS Rounded 1c', 'Nunito', sans-serif;
|
|
||||||
|
|
||||||
p {
|
|
||||||
margin: 0;
|
|
||||||
font-weight: 800;
|
|
||||||
font-size: 0.95rem;
|
|
||||||
line-height: 1.35;
|
|
||||||
}
|
|
||||||
|
|
||||||
small {
|
|
||||||
display: block;
|
|
||||||
margin-top: 4px;
|
|
||||||
color: #e84d86;
|
|
||||||
font-weight: 800;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ocásek bubliny směrem k postavě
|
|
||||||
&::before {
|
|
||||||
content: '';
|
|
||||||
position: absolute;
|
|
||||||
left: -14px;
|
|
||||||
bottom: 14px;
|
|
||||||
border: 8px solid transparent;
|
|
||||||
border-right: 10px solid #ff6fa3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes uma-voice {
|
|
||||||
0% { opacity: 0; transform: translateY(40px) scale(0.8); }
|
|
||||||
10% { opacity: 1; transform: translateY(0) scale(1.03); }
|
|
||||||
15% { transform: translateY(0) scale(1); }
|
|
||||||
85% { opacity: 1; transform: translateY(0); }
|
|
||||||
100% { opacity: 0; transform: translateY(20px); }
|
|
||||||
}
|
|
||||||
|
|
||||||
// ============================================
|
|
||||||
// Konfety ve stylu My Little Pony
|
|
||||||
// ============================================
|
|
||||||
.confetti-mlp {
|
|
||||||
filter: drop-shadow(0 3px 3px rgb(0 0 0 / 0.2));
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-mlp-badge {
|
|
||||||
padding: 4px 14px;
|
|
||||||
border-radius: 999px;
|
|
||||||
border: 3px solid #fff;
|
|
||||||
color: #fff;
|
|
||||||
font-family: 'Fredoka', 'Nunito', sans-serif;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 1.1rem;
|
|
||||||
white-space: nowrap;
|
|
||||||
text-shadow: 0 2px 0 rgb(0 0 0 / 0.2);
|
|
||||||
box-shadow: 0 0 12px rgb(255 255 255 / 0.7), 0 4px 0 rgb(0 0 0 / 0.15);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Duhový nápis „Sonic Rainboom" přes celou obrazovku
|
|
||||||
.confetti-mlp-banner {
|
|
||||||
position: absolute;
|
|
||||||
top: 38%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
padding: 12px 44px;
|
|
||||||
font-family: 'Fredoka', 'Nunito', sans-serif;
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: clamp(1.8rem, 6.5vw, 3.6rem);
|
|
||||||
white-space: nowrap;
|
|
||||||
color: #fff;
|
|
||||||
border-radius: 999px;
|
|
||||||
background: linear-gradient(90deg, #ee4144, #f37033, #e3b829, #62bc4d, #1e98d3, #672f89);
|
|
||||||
border: 5px solid #fff;
|
|
||||||
text-shadow: 0 3px 0 rgb(0 0 0 / 0.25);
|
|
||||||
box-shadow: 0 0 30px rgb(236 61 143 / 0.5), 0 8px 0 rgb(0 0 0 / 0.12);
|
|
||||||
animation: mlp-banner 2s cubic-bezier(0.2, 1.4, 0.4, 1) both;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes mlp-banner {
|
|
||||||
0% { transform: translate(-50%, -50%) scale(0.2) rotate(-8deg); opacity: 0; }
|
|
||||||
25% { transform: translate(-50%, -50%) scale(1.08) rotate(0deg); opacity: 1; }
|
|
||||||
35% { transform: translate(-50%, -50%) scale(1); }
|
|
||||||
75% { transform: translate(-50%, -50%) scale(1.03); opacity: 1; }
|
|
||||||
100% { transform: translate(-50%, -160%) scale(0.9); opacity: 0; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Postava s hláškou — místo obrázku kulatý „cutie mark" s emoji
|
|
||||||
.confetti-mlp-avatar {
|
|
||||||
flex: none;
|
|
||||||
display: grid;
|
|
||||||
place-items: center;
|
|
||||||
width: 84px;
|
|
||||||
height: 84px;
|
|
||||||
margin-bottom: 8px;
|
|
||||||
font-size: 46px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: radial-gradient(circle at 35% 30%, #fff, #f6ecff);
|
|
||||||
border: 4px solid #fff;
|
|
||||||
box-shadow: 0 0 0 4px var(--mlp-speaker, #8e4fd1), 0 4px 10px rgb(0 0 0 / 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-mlp-bubble {
|
|
||||||
position: relative;
|
|
||||||
margin-bottom: 40px;
|
|
||||||
padding: 12px 16px;
|
|
||||||
background: #fff;
|
|
||||||
color: #2e1f47;
|
|
||||||
border: 3px solid var(--mlp-speaker, #8e4fd1);
|
|
||||||
border-radius: 22px;
|
|
||||||
box-shadow: 0 4px 0 var(--mlp-speaker, #8e4fd1);
|
|
||||||
font-family: 'Fredoka', 'Nunito', sans-serif;
|
|
||||||
|
|
||||||
p {
|
|
||||||
margin: 0;
|
|
||||||
font-weight: 600;
|
|
||||||
font-size: 1rem;
|
|
||||||
line-height: 1.35;
|
|
||||||
}
|
|
||||||
|
|
||||||
small {
|
|
||||||
display: block;
|
|
||||||
margin-top: 4px;
|
|
||||||
color: var(--mlp-speaker, #8e4fd1);
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ocásek bubliny směrem k postavě
|
|
||||||
&::before {
|
|
||||||
content: '';
|
|
||||||
position: absolute;
|
|
||||||
left: -14px;
|
|
||||||
bottom: 14px;
|
|
||||||
border: 8px solid transparent;
|
|
||||||
border-right: 10px solid var(--mlp-speaker, #8e4fd1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ============================================
|
|
||||||
// Konfety ve stylu Hell Girl
|
|
||||||
// ============================================
|
|
||||||
.confetti-hg {
|
|
||||||
filter: drop-shadow(0 0 6px rgb(200 16 46 / 0.55)) drop-shadow(0 3px 3px rgb(0 0 0 / 0.3));
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-hg-badge {
|
|
||||||
padding: 4px 14px;
|
|
||||||
border: 1px solid #c8102e;
|
|
||||||
outline: 1px solid rgb(200 16 46 / 0.4);
|
|
||||||
outline-offset: 2px;
|
|
||||||
color: #fff4ee;
|
|
||||||
font-family: 'Shippori Mincho', 'Noto Serif JP', serif;
|
|
||||||
font-weight: 800;
|
|
||||||
font-size: 1.1rem;
|
|
||||||
letter-spacing: 1px;
|
|
||||||
white-space: nowrap;
|
|
||||||
text-shadow: 0 0 8px rgb(232 52 79 / 0.7);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Nápis „poslání do pekla" — černá deska s rudým lemem, vynoří se z mlhy
|
|
||||||
.confetti-hg-banner {
|
|
||||||
position: absolute;
|
|
||||||
top: 38%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
padding: 14px 48px;
|
|
||||||
font-family: 'Shippori Mincho', 'Noto Serif JP', serif;
|
|
||||||
font-weight: 800;
|
|
||||||
font-size: clamp(2rem, 7vw, 4rem);
|
|
||||||
letter-spacing: 0.3em;
|
|
||||||
white-space: nowrap;
|
|
||||||
color: #fff4ee;
|
|
||||||
background: linear-gradient(90deg, transparent, #12070a 15%, #12070a 85%, transparent);
|
|
||||||
border-top: 2px solid #c8102e;
|
|
||||||
border-bottom: 2px solid #c8102e;
|
|
||||||
text-shadow: 0 0 18px rgb(232 52 79 / 0.9), 0 0 4px #c8102e;
|
|
||||||
animation: hg-banner 2.6s ease both;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes hg-banner {
|
|
||||||
0% { transform: translate(-50%, -50%) scale(1.15); opacity: 0; filter: blur(12px); }
|
|
||||||
25% { transform: translate(-50%, -50%) scale(1); opacity: 1; filter: blur(0); }
|
|
||||||
75% { transform: translate(-50%, -50%) scale(1); opacity: 1; filter: blur(0); }
|
|
||||||
100% { transform: translate(-50%, -50%) scale(0.96); opacity: 0; filter: blur(8px); }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Postava s hláškou — tmavý odznak s rudou září a bublina jako svitek
|
|
||||||
.confetti-hellgirl-voice {
|
|
||||||
.confetti-mlp-avatar {
|
|
||||||
border-color: #12070a;
|
|
||||||
background: radial-gradient(circle at 50% 60%, #3a0d16, #12070a);
|
|
||||||
box-shadow: 0 0 0 3px var(--mlp-speaker, #c8102e), 0 0 18px rgb(200 16 46 / 0.6);
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-mlp-bubble {
|
|
||||||
background: #170c0f;
|
|
||||||
color: #f3e6e2;
|
|
||||||
border: 1px solid var(--mlp-speaker, #c8102e);
|
|
||||||
border-radius: 3px;
|
|
||||||
box-shadow: 0 0 16px rgb(0 0 0 / 0.6), 0 0 10px rgb(200 16 46 / 0.3);
|
|
||||||
font-family: 'Shippori Mincho', 'Noto Serif JP', serif;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ============================================
|
|
||||||
// Konfety ve stylu K-ON!
|
|
||||||
// ============================================
|
|
||||||
.confetti-kon {
|
|
||||||
filter: drop-shadow(0 3px 3px rgb(39 49 95 / 0.25));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Samolepky jako na pouzdru kytary — bílý okraj a lehce natočené
|
|
||||||
.confetti-kon-badge {
|
|
||||||
padding: 4px 14px;
|
|
||||||
border-radius: 10px;
|
|
||||||
border: 3px solid #fff;
|
|
||||||
color: #fff;
|
|
||||||
font-family: 'Zen Maru Gothic', 'M PLUS Rounded 1c', sans-serif;
|
|
||||||
font-weight: 900;
|
|
||||||
font-size: 1.05rem;
|
|
||||||
white-space: nowrap;
|
|
||||||
text-shadow: 0 1px 0 rgb(0 0 0 / 0.2);
|
|
||||||
box-shadow: 0 3px 0 rgb(39 49 95 / 0.25);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Nápis „Houkago Tea Time" — vstupenka na školní koncert s notovou osnovou
|
|
||||||
.confetti-kon-banner {
|
|
||||||
position: absolute;
|
|
||||||
top: 38%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
padding: 14px 44px;
|
|
||||||
font-family: 'Zen Maru Gothic', 'M PLUS Rounded 1c', sans-serif;
|
|
||||||
font-weight: 900;
|
|
||||||
font-size: clamp(1.6rem, 6vw, 3.4rem);
|
|
||||||
white-space: nowrap;
|
|
||||||
color: #27315f;
|
|
||||||
border-radius: 18px;
|
|
||||||
background:
|
|
||||||
repeating-linear-gradient(180deg, transparent 0 9px, rgb(39 49 95 / 0.12) 9px 10px) center / 100% 50px no-repeat,
|
|
||||||
#fffaf0;
|
|
||||||
border: 4px solid #27315f;
|
|
||||||
box-shadow: 0 0 0 6px #fffaf0, 0 0 0 9px #d43f62, 0 12px 26px rgb(0 0 0 / 0.25);
|
|
||||||
animation: kon-banner 2.2s cubic-bezier(0.3, 1.5, 0.5, 1) both;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vyskočí do rytmu (raz-dva) a odplave nahoru
|
|
||||||
@keyframes kon-banner {
|
|
||||||
0% { transform: translate(-50%, -50%) scale(0.3) rotate(6deg); opacity: 0; }
|
|
||||||
18% { transform: translate(-50%, -50%) scale(1.1) rotate(-3deg); opacity: 1; }
|
|
||||||
28% { transform: translate(-50%, -50%) scale(1) rotate(-2deg); }
|
|
||||||
40% { transform: translate(-50%, -50%) scale(1.05) rotate(-2deg); }
|
|
||||||
50% { transform: translate(-50%, -50%) scale(1) rotate(-2deg); }
|
|
||||||
80% { transform: translate(-50%, -50%) scale(1) rotate(-2deg); opacity: 1; }
|
|
||||||
100% { transform: translate(-50%, -150%) scale(0.9) rotate(-2deg); opacity: 0; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Postava s hláškou — krémový odznak a bublina jako stránka notového sešitu
|
|
||||||
.confetti-kon-voice {
|
|
||||||
.confetti-mlp-avatar {
|
|
||||||
background: radial-gradient(circle at 40% 35%, #fffaf0, #fbe6c8);
|
|
||||||
box-shadow: 0 0 0 4px var(--mlp-speaker, #d43f62), 0 4px 10px rgb(0 0 0 / 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-mlp-bubble {
|
|
||||||
background:
|
|
||||||
repeating-linear-gradient(180deg, transparent 0 21px, rgb(39 49 95 / 0.08) 21px 22px),
|
|
||||||
#fffaf0;
|
|
||||||
color: #27315f;
|
|
||||||
border-radius: 16px;
|
|
||||||
font-family: 'Zen Maru Gothic', 'M PLUS Rounded 1c', sans-serif;
|
|
||||||
|
|
||||||
p {
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ============================================
|
|
||||||
// Konfety ve stylu Bocchi the Rock!
|
|
||||||
// ============================================
|
|
||||||
.confetti-bocchi {
|
|
||||||
filter: drop-shadow(3px 3px 0 rgb(29 26 34 / 0.85));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Samolepky z flyeru live house — černá linka a tvrdý stín
|
|
||||||
.confetti-bocchi-badge {
|
|
||||||
padding: 4px 14px;
|
|
||||||
border-radius: 6px;
|
|
||||||
border: 3px solid #1d1a22;
|
|
||||||
color: #fff;
|
|
||||||
font-family: 'Dela Gothic One', 'M PLUS Rounded 1c', sans-serif;
|
|
||||||
font-size: 1.05rem;
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Nápis „Kessoku Band" — žlutá samolepka s růžovým stínem, při dopadu se zachvěje jako Bocchi
|
|
||||||
.confetti-bocchi-banner {
|
|
||||||
position: absolute;
|
|
||||||
top: 38%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
padding: 12px 40px;
|
|
||||||
font-family: 'Dela Gothic One', 'M PLUS Rounded 1c', sans-serif;
|
|
||||||
font-size: clamp(1.8rem, 7vw, 4rem);
|
|
||||||
white-space: nowrap;
|
|
||||||
color: #1d1a22;
|
|
||||||
background: #ffcf33;
|
|
||||||
border: 5px solid #1d1a22;
|
|
||||||
border-radius: 10px;
|
|
||||||
box-shadow: 10px 10px 0 #e0457b, 18px 18px 0 #1d1a22;
|
|
||||||
animation: bocchi-banner 2.4s ease both;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes bocchi-banner {
|
|
||||||
0% { transform: translate(-50%, -50%) scale(2.2) rotate(-8deg); opacity: 0; }
|
|
||||||
14% { transform: translate(-50%, -50%) scale(1) rotate(-3deg); opacity: 1; }
|
|
||||||
17% { transform: translate(calc(-50% - 6px), -50%) rotate(-3deg); }
|
|
||||||
20% { transform: translate(calc(-50% + 6px), -50%) rotate(-3deg); }
|
|
||||||
23% { transform: translate(calc(-50% - 3px), -50%) rotate(-3deg); }
|
|
||||||
26%, 80% { transform: translate(-50%, -50%) rotate(-3deg); opacity: 1; }
|
|
||||||
100% { transform: translate(-50%, 60%) rotate(4deg); opacity: 0; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Postava s hláškou — hranatý odznak a bublina jako z mangy s tvrdým stínem
|
|
||||||
.confetti-bocchi-voice {
|
|
||||||
.confetti-mlp-avatar {
|
|
||||||
border-radius: 12px;
|
|
||||||
border: 3px solid #1d1a22;
|
|
||||||
background: #ffcf33;
|
|
||||||
box-shadow: 5px 5px 0 var(--mlp-speaker, #e0457b);
|
|
||||||
}
|
|
||||||
|
|
||||||
.confetti-mlp-bubble {
|
|
||||||
background: #fff;
|
|
||||||
color: #1d1a22;
|
|
||||||
border: 3px solid #1d1a22;
|
|
||||||
border-radius: 10px;
|
|
||||||
box-shadow: 5px 5px 0 var(--mlp-speaker, #e0457b);
|
|
||||||
font-family: 'M PLUS Rounded 1c', 'Nunito', sans-serif;
|
|
||||||
|
|
||||||
p {
|
|
||||||
font-weight: 800;
|
|
||||||
}
|
|
||||||
|
|
||||||
&::before {
|
|
||||||
border-right-color: #1d1a22;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,278 +0,0 @@
|
|||||||
import { useEffect, useMemo, useState } from "react";
|
|
||||||
import { createPortal } from "react-dom";
|
|
||||||
import { StyleTheme } from "../context/settings";
|
|
||||||
import { UmaCharacter, loadUmaCharacters } from "../utils/umaCharacters";
|
|
||||||
import "./WheelConfetti.scss";
|
|
||||||
|
|
||||||
type WheelTheme = StyleTheme;
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
theme: WheelTheme,
|
|
||||||
/** Mění se s každým výsledkem — nová hodnota spustí novou salvu. */
|
|
||||||
burstKey: number,
|
|
||||||
/** Velká salva (finální výsledek) vs. menší (mezivýsledek). */
|
|
||||||
big?: boolean,
|
|
||||||
};
|
|
||||||
|
|
||||||
type UmaImage = { src: string, round: boolean };
|
|
||||||
|
|
||||||
const SIMPLE_COLORS = ['#16a34a', '#0ea5e9', '#f59e0b', '#8b5cf6', '#ec4899', '#14b8a6', '#ef4444'];
|
|
||||||
const UMA_EMOJI = ['🐴', '🏇', '🥕', '🏆', '🌸', '✨', '⭐', '🍙', '🎀', '🥇'];
|
|
||||||
// Hlášky z fandomu Umamusume (Umapyoi Densetsu, Teio step, hachimī, Golshi, Oguri „okawari"...)
|
|
||||||
const UMA_BADGES = ['1着!', 'Umazing!', 'Umapyoi!', 'Teio step!', 'Hachimī~', 'Golshi approves', 'Okawari!', 'Pakapaka~', 'ウマい!'];
|
|
||||||
const UMA_BADGE_COLORS = ['#ff6fa3', '#2e9a3a', '#43b8f0', '#f2a91a'];
|
|
||||||
const MLP_EMOJI = ['🦄', '🌈', '✨', '⭐', '🧁', '🍎', '🦋', '💎', '🎈', '🎉', '🍰', '💜'];
|
|
||||||
// Hlášky a narážky z My Little Pony: Friendship is Magic
|
|
||||||
const MLP_BADGES = ['Friendship is Magic!', '20% cooler!', 'Sonic Rainboom!', 'Yay!', 'Party!', 'Yeehaw!', 'Everypony!', 'Awesome!', 'Darling!', 'Pinkie Promise'];
|
|
||||||
const MLP_BADGE_COLORS = ['#8e4fd1', '#f06aa6', '#1e98d3', '#f37033', '#e3b829', '#5b4fc9'];
|
|
||||||
/** Postavy Mane 6 (+ Spike) s „hláškou" po finálním výsledku — místo obrázků cutie mark emoji. */
|
|
||||||
const MLP_SPEAKERS = [
|
|
||||||
{ name: 'Twilight Sparkle', emoji: '⭐', color: '#8e4fd1', quote: 'Podle mého seznamu je to ta nejlogičtější volba!' },
|
|
||||||
{ name: 'Rainbow Dash', emoji: '🌈', color: '#1e98d3', quote: 'Tohle je o 20 % úžasnější než ostatní!' },
|
|
||||||
{ name: 'Pinkie Pie', emoji: '🎈', color: '#f06aa6', quote: 'Tohle volá po PÁRTY! S dortem! A s cupcaky!' },
|
|
||||||
{ name: 'Applejack', emoji: '🍎', color: '#f37033', quote: 'Poctivé jídlo pro poctivou práci. Jíhá!' },
|
|
||||||
{ name: 'Fluttershy', emoji: '🦋', color: '#e3b829', quote: 'Jé… teda, jestli to nevadí… yay.' },
|
|
||||||
{ name: 'Rarity', emoji: '💎', color: '#5b4fc9', quote: 'Naprosto božská volba, drahoušku!' },
|
|
||||||
{ name: 'Spike', emoji: '🐉', color: '#62bc4d', quote: 'Zapsáno do svitku a odesláno princezně!' },
|
|
||||||
];
|
|
||||||
const HG_EMOJI = ['🥀', '🏮', '⛩️', '🔥', '🕯️', '🌑', '🦋', '👁️', '🕸️', '🌸'];
|
|
||||||
// Hlášky z Jigoku Shōjo (Pekelná korespondence, „Ippen, shinde miru?", poslání do pekla...)
|
|
||||||
const HG_BADGES = ['いっぺん、死んでみる?', '地獄通信', '地獄流し', 'Ippen… shinde miru?', 'Pomsta vykonána', '0:00', 'Uvaž to dobře…', 'Smlouva uzavřena'];
|
|
||||||
const HG_BADGE_COLORS = ['#12070a', '#7a0c1f', '#2e0d24'];
|
|
||||||
/** Ai Enma a její služebníci s „hláškou" po finálním výsledku — místo obrázků emoji. */
|
|
||||||
const HG_SPEAKERS = [
|
|
||||||
{ name: 'Ai Enma', emoji: '🥀', color: '#c8102e', quote: 'Smlouva je uzavřena. Tenhle oběd tě bude provázet až na věčnost.' },
|
|
||||||
{ name: 'Ichimoku Ren', emoji: '👁️', color: '#6b5a8a', quote: 'Prohlédl jsem svým okem všechny podniky. Tenhle jediný obstál.' },
|
|
||||||
{ name: 'Hone Onna', emoji: '💀', color: '#b8862b', quote: 'Dobré až na kost, zlato. Mně z toho stejně nic nezůstane.' },
|
|
||||||
{ name: 'Wanyūdō', emoji: '🔥', color: '#d9582b', quote: 'Já jsem kolo. Kolo rozhodlo. Víc k tomu nemám.' },
|
|
||||||
{ name: 'Kikuri', emoji: '🎀', color: '#d4407a', quote: 'Hihi! Tohle bych do pekla poslala jako první!' },
|
|
||||||
{ name: 'Babička', emoji: '🕸️', color: '#8c7672', quote: 'Ai, oběd je na stole… jako každý den už čtyři sta let.' },
|
|
||||||
];
|
|
||||||
const KON_EMOJI = ['🎸', '🥁', '🎹', '🎵', '🎶', '🍰', '☕', '🍓', '🐢', '🎀', '🍪', '🫖'];
|
|
||||||
// Hlášky z K-ON! (Houkago Tea Time, Fuwa Fuwa Time, Gitah, Ton-chan, Mugi a její čaj...)
|
|
||||||
const KON_BADGES = ['放課後ティータイム', 'Fuwa Fuwa Time ♪', 'Tea time!', 'Gitah!', 'Ton-chan ♡', 'けいおん!', 'Nejdřív čaj, pak zkouška', "Don't say lazy", 'Azunyan~', 'Ui!'];
|
|
||||||
const KON_BADGE_COLORS = ['#d43f62', '#3d6fc4', '#e8a10f', '#8a6bc7', '#e46f9a', '#27315f'];
|
|
||||||
/** Členky Houkago Tea Time (+ Ui, Sawa-chan a Ton-chan) s „hláškou" po finálním výsledku. */
|
|
||||||
const KON_SPEAKERS = [
|
|
||||||
{ name: 'Yui Hirasawa', emoji: '🎸', color: '#d43f62', quote: 'Gitah říká, že tohle bude mňamka! Fuwa fuwa~' },
|
|
||||||
{ name: 'Mio Akiyama', emoji: '🎼', color: '#3d6fc4', quote: 'Dobře… ale hned po obědě se jde zkoušet! Opravdu!' },
|
|
||||||
{ name: 'Ritsu Tainaka', emoji: '🥁', color: '#e8a10f', quote: 'Prezidentka klubu rozhodla! Raz, dva, raz dva tři čtyři!' },
|
|
||||||
{ name: 'Tsumugi Kotobuki', emoji: '🫖', color: '#c9a227', quote: 'Čaj a dortík k tomu přinesu já. Těším se!' },
|
|
||||||
{ name: 'Azusa Nakano', emoji: '🐱', color: '#8a6bc7', quote: 'Zase jídlo místo zkoušky? …No dobře, ale jen chvilku!' },
|
|
||||||
{ name: 'Ui Hirasawa', emoji: '🍳', color: '#e46f9a', quote: 'Sestřičko, nezapomeň si vzít ubrousek!' },
|
|
||||||
{ name: 'Sawako Yamanaka', emoji: '👗', color: '#27315f', quote: 'Oběd? Výborně. Mezitím vám ušiju nové kostýmy!' },
|
|
||||||
{ name: 'Ton-chan', emoji: '🐢', color: '#3c9a6b', quote: '(spokojeně mává ploutvičkou)' },
|
|
||||||
];
|
|
||||||
const BOCCHI_EMOJI = ['🎸', '🥁', '🎤', '📦', '🥭', '🟨', '🟦', '✨', '🌿', '🫠', '⭐', '🔊'];
|
|
||||||
// Hlášky z Bocchi the Rock! (Kessoku Band, Kita-aura, krabice od manga, guitarhero, live house STARRY...)
|
|
||||||
const BOCCHI_BADGES = ['結束バンド', 'Kessoku Band!', 'Kitaaan ✨', 'guitarhero', 'A-ano…', 'Live at STARRY', 'Bocchi-chan!', 'ぼっち・ざ・ろっく!', 'Mango box', 'Rock!'];
|
|
||||||
const BOCCHI_BADGE_COLORS = ['#e0457b', '#e8b400', '#3a63c9', '#d93a30', '#1d1a22'];
|
|
||||||
/** Kessoku Band a jejich okolí s „hláškou" po finálním výsledku. */
|
|
||||||
const BOCCHI_SPEAKERS = [
|
|
||||||
{ name: 'Hitori Gotoh', emoji: '🎸', color: '#e0457b', quote: 'A-ano… t-tohle by šlo… teda, pokud to nikomu nevadí…' },
|
|
||||||
{ name: 'Nijika Ijichi', emoji: '🥁', color: '#e8b400', quote: 'Tak jo, kapelo, jdeme jíst! Bocchi, vylez z té krabice!' },
|
|
||||||
{ name: 'Ryo Yamada', emoji: '🌿', color: '#3a63c9', quote: 'Dobrá volba. Mimochodem… nepůjčíš mi na oběd?' },
|
|
||||||
{ name: 'Ikuyo Kita', emoji: '✨', color: '#d93a30', quote: 'Kitaaan! Tohle se mi děsně líbí, vyfotím to na Instagram!' },
|
|
||||||
{ name: 'Seika Ijichi', emoji: '🎛️', color: '#7a4fc0', quote: 'Najezte se pořádně. Večer v STARRY neodfláknete zkoušku.' },
|
|
||||||
{ name: 'Futari Gotoh', emoji: '🐕', color: '#f08fb4', quote: 'Ségra zase obědvá ve skříni! Jimihen, pojď se podívat!' },
|
|
||||||
];
|
|
||||||
/** Styly, jejichž konfety tvoří emoji a samolepky s hláškami (a po finále promluví postava s emoji). */
|
|
||||||
const EMOJI_CONFETTI: Partial<Record<WheelTheme, {
|
|
||||||
prefix: string, badges: string[], colors: string[], emoji: string[],
|
|
||||||
speakers: { name: string, emoji: string, color: string, quote: string }[],
|
|
||||||
banner: string,
|
|
||||||
}>> = {
|
|
||||||
mlp: { prefix: 'confetti-mlp', badges: MLP_BADGES, colors: MLP_BADGE_COLORS, emoji: MLP_EMOJI, speakers: MLP_SPEAKERS, banner: '🌈 Sonic Rainboom! 🌈' },
|
|
||||||
hellgirl: { prefix: 'confetti-hg', badges: HG_BADGES, colors: HG_BADGE_COLORS, emoji: HG_EMOJI, speakers: HG_SPEAKERS, banner: '🏮 地獄流し 🏮' },
|
|
||||||
kon: { prefix: 'confetti-kon', badges: KON_BADGES, colors: KON_BADGE_COLORS, emoji: KON_EMOJI, speakers: KON_SPEAKERS, banner: '🎸 放課後ティータイム 🍰' },
|
|
||||||
bocchi: { prefix: 'confetti-bocchi', badges: BOCCHI_BADGES, colors: BOCCHI_BADGE_COLORS, emoji: BOCCHI_EMOJI, speakers: BOCCHI_SPEAKERS, banner: '🎸 結束バンド 🎸' },
|
|
||||||
};
|
|
||||||
const DURATION_MS = 6400;
|
|
||||||
|
|
||||||
const rand = (min: number, max: number) => min + Math.random() * (max - min);
|
|
||||||
const pick = <T,>(list: T[]) => list[Math.floor(Math.random() * list.length)];
|
|
||||||
|
|
||||||
type Piece = { id: number, style: React.CSSProperties, content: React.ReactNode, className: string };
|
|
||||||
|
|
||||||
type Launch = 'cannon-left' | 'cannon-right' | 'burst' | 'rain';
|
|
||||||
|
|
||||||
const LAUNCHES: Launch[] = ['cannon-left', 'cannon-left', 'cannon-right', 'cannon-right', 'burst', 'rain'];
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Výchozí pozice a dráha jednoho kousku: děla z dolních rohů střílí šikmo vzhůru,
|
|
||||||
* „výbuch" se rozletí ze středu a déšť padá opožděně shora. Kousek nejprve vyletí
|
|
||||||
* do vrcholu (--x1/--y1) a pak dopadne mimo obrazovku (--x2/--y2).
|
|
||||||
*/
|
|
||||||
function launchStyle(launch: Launch): React.CSSProperties {
|
|
||||||
let left: number, top: number, x1: number, y1: number, x2: number, y2: number, delay: number;
|
|
||||||
switch (launch) {
|
|
||||||
case 'cannon-left':
|
|
||||||
case 'cannon-right': {
|
|
||||||
const dir = launch === 'cannon-left' ? 1 : -1;
|
|
||||||
left = launch === 'cannon-left' ? rand(-3, 3) : rand(97, 103);
|
|
||||||
top = rand(88, 100);
|
|
||||||
x1 = dir * rand(12, 62);
|
|
||||||
y1 = -rand(45, 88);
|
|
||||||
x2 = x1 + dir * rand(6, 22);
|
|
||||||
y2 = rand(12, 25);
|
|
||||||
delay = rand(0, 450);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'burst': {
|
|
||||||
const angle = rand(0, Math.PI * 2);
|
|
||||||
const radius = rand(18, 48);
|
|
||||||
left = 50;
|
|
||||||
top = 42;
|
|
||||||
x1 = Math.cos(angle) * radius;
|
|
||||||
y1 = Math.sin(angle) * radius * 0.8 - rand(5, 15);
|
|
||||||
x2 = x1 * 1.35;
|
|
||||||
y2 = rand(70, 85);
|
|
||||||
delay = rand(0, 250);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default: {
|
|
||||||
left = rand(0, 100);
|
|
||||||
top = -12;
|
|
||||||
x1 = rand(-8, 8);
|
|
||||||
y1 = rand(35, 55);
|
|
||||||
x2 = x1 + rand(-10, 10);
|
|
||||||
y2 = rand(115, 125);
|
|
||||||
delay = rand(400, 1800);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const spin = rand(180, 720) * (Math.random() < 0.5 ? -1 : 1);
|
|
||||||
return {
|
|
||||||
left: `${left}vw`,
|
|
||||||
top: `${top}vh`,
|
|
||||||
animationName: launch === 'rain' ? 'confetti-rain' : 'confetti-throw',
|
|
||||||
animationDelay: `${delay}ms`,
|
|
||||||
animationDuration: `${rand(2600, 3900)}ms`,
|
|
||||||
['--x1' as any]: `${x1}vw`,
|
|
||||||
['--y1' as any]: `${y1}vh`,
|
|
||||||
['--x2' as any]: `${x2}vw`,
|
|
||||||
['--y2' as any]: `${y2}vh`,
|
|
||||||
['--r1' as any]: `${spin * 0.4}deg`,
|
|
||||||
['--r2' as any]: `${spin}deg`,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
function buildPieces(theme: WheelTheme, big: boolean, images: UmaImage[]): Piece[] {
|
|
||||||
if (theme === 'simple') {
|
|
||||||
const count = big ? 170 : 80;
|
|
||||||
return Array.from({ length: count }, (_, id) => ({
|
|
||||||
id,
|
|
||||||
className: 'confetti-paper',
|
|
||||||
content: null,
|
|
||||||
style: {
|
|
||||||
...launchStyle(pick(LAUNCHES)),
|
|
||||||
width: `${rand(6, 11)}px`,
|
|
||||||
height: `${rand(10, 18)}px`,
|
|
||||||
background: pick(SIMPLE_COLORS),
|
|
||||||
borderRadius: Math.random() < 0.3 ? '50%' : '2px',
|
|
||||||
},
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
const count = big ? 50 : 24;
|
|
||||||
const emojiConfetti = EMOJI_CONFETTI[theme];
|
|
||||||
if (emojiConfetti) {
|
|
||||||
const { prefix, badges, colors, emoji } = emojiConfetti;
|
|
||||||
return Array.from({ length: count }, (_, id) => {
|
|
||||||
const base: React.CSSProperties = {
|
|
||||||
...launchStyle(pick(LAUNCHES)),
|
|
||||||
['--r1' as any]: `${rand(-25, 25)}deg`,
|
|
||||||
['--r2' as any]: `${rand(-40, 40)}deg`,
|
|
||||||
};
|
|
||||||
if (Math.random() < 0.35) {
|
|
||||||
return { id, className: `${prefix} ${prefix}-badge`, content: pick(badges),
|
|
||||||
style: { ...base, background: pick(colors) } };
|
|
||||||
}
|
|
||||||
return { id, className: `${prefix} confetti-uma-emoji`, style: { ...base, fontSize: `${rand(28, 52)}px` }, content: pick(emoji) };
|
|
||||||
});
|
|
||||||
}
|
|
||||||
return Array.from({ length: count }, (_, id) => {
|
|
||||||
const roll = Math.random();
|
|
||||||
// Samolepky se tolik netočí, ať jsou čitelné
|
|
||||||
const base: React.CSSProperties = {
|
|
||||||
...launchStyle(pick(LAUNCHES)),
|
|
||||||
['--r1' as any]: `${rand(-25, 25)}deg`,
|
|
||||||
['--r2' as any]: `${rand(-40, 40)}deg`,
|
|
||||||
};
|
|
||||||
if (images.length && roll < 0.45) {
|
|
||||||
const image = pick(images);
|
|
||||||
return { id, className: `confetti-uma confetti-uma-img${image.round ? ' round' : ''}`, style: base,
|
|
||||||
content: <img src={image.src} alt="" loading="eager" /> };
|
|
||||||
}
|
|
||||||
if (roll < 0.7) {
|
|
||||||
return { id, className: 'confetti-uma confetti-uma-badge', content: pick(UMA_BADGES),
|
|
||||||
style: { ...base, background: pick(UMA_BADGE_COLORS) } };
|
|
||||||
}
|
|
||||||
return { id, className: 'confetti-uma confetti-uma-emoji', style: { ...base, fontSize: `${rand(28, 52)}px` }, content: pick(UMA_EMOJI) };
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Salva konfet po výsledku kola štěstí, ve vzhledu podle zvoleného stylu. */
|
|
||||||
export default function WheelConfetti({ theme, burstKey, big = false }: Readonly<Props>) {
|
|
||||||
const [characters, setCharacters] = useState<UmaCharacter[]>([]);
|
|
||||||
const [active, setActive] = useState(false);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (theme === 'umamusume') loadUmaCharacters().then(setCharacters);
|
|
||||||
}, [theme]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!burstKey) return;
|
|
||||||
setActive(true);
|
|
||||||
const t = setTimeout(() => setActive(false), DURATION_MS + 900);
|
|
||||||
return () => clearTimeout(t);
|
|
||||||
}, [burstKey]);
|
|
||||||
|
|
||||||
const pieces = useMemo(
|
|
||||||
() => buildPieces(theme, big, characters.flatMap(c => c.images.map(src => ({ src, round: !!c.round })))),
|
|
||||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
|
||||||
[burstKey],
|
|
||||||
);
|
|
||||||
|
|
||||||
// Při finálním výsledku „promluví" náhodná postava svou hláškou
|
|
||||||
const speaker = useMemo(() => {
|
|
||||||
const withQuote = characters.filter(c => c.quote);
|
|
||||||
return theme === 'umamusume' && big && withQuote.length ? pick(withQuote) : undefined;
|
|
||||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
|
||||||
}, [burstKey]);
|
|
||||||
|
|
||||||
// Ostatní tematické styly: hlášku pronese náhodná postava (Mane 6, Ai Enma, Houkago Tea Time, Kessoku Band...)
|
|
||||||
const emojiConfetti = EMOJI_CONFETTI[theme];
|
|
||||||
const emojiSpeaker = useMemo(
|
|
||||||
() => big && emojiConfetti ? pick(emojiConfetti.speakers) : undefined,
|
|
||||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
|
||||||
[burstKey],
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!active || window.matchMedia?.('(prefers-reduced-motion: reduce)').matches) return null;
|
|
||||||
|
|
||||||
return createPortal(
|
|
||||||
<div className={`wheel-confetti wheel-confetti-${theme}`} key={burstKey} aria-hidden>
|
|
||||||
{theme === 'umamusume' && big && <div className="confetti-uma-banner">🏆 1着 🏆</div>}
|
|
||||||
{emojiConfetti && big && <div className={`${emojiConfetti.prefix}-banner`}>{emojiConfetti.banner}</div>}
|
|
||||||
{pieces.map(p => <span key={p.id} className={p.className} style={p.style}>{p.content}</span>)}
|
|
||||||
{speaker && (
|
|
||||||
<div className="confetti-uma-voice">
|
|
||||||
<img src={pick(speaker.images)} alt="" className={speaker.round ? 'round' : undefined} />
|
|
||||||
<div className="confetti-uma-bubble">
|
|
||||||
<p>„{speaker.quote}"</p>
|
|
||||||
<small>— {speaker.name}</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
{emojiSpeaker && (
|
|
||||||
<div className={`confetti-uma-voice confetti-${theme}-voice`} style={{ ['--mlp-speaker' as any]: emojiSpeaker.color }}>
|
|
||||||
<span className="confetti-mlp-avatar">{emojiSpeaker.emoji}</span>
|
|
||||||
<div className="confetti-mlp-bubble">
|
|
||||||
<p>„{emojiSpeaker.quote}"</p>
|
|
||||||
<small>— {emojiSpeaker.name}</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
</div>,
|
|
||||||
document.body,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,79 +0,0 @@
|
|||||||
import { useState } from "react";
|
|
||||||
import { Modal, Button, Form } from "react-bootstrap";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
onSubmit: (title: string, description: string) => Promise<void>;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Modální dialog pro přidání nového návrhu na vylepšení. */
|
|
||||||
export default function AddSuggestionModal({ isOpen, onClose, onSubmit }: Readonly<Props>) {
|
|
||||||
const [title, setTitle] = useState("");
|
|
||||||
const [description, setDescription] = useState("");
|
|
||||||
const [submitting, setSubmitting] = useState(false);
|
|
||||||
|
|
||||||
const reset = () => {
|
|
||||||
setTitle("");
|
|
||||||
setDescription("");
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleClose = () => {
|
|
||||||
reset();
|
|
||||||
onClose();
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleSubmit = async () => {
|
|
||||||
if (!title.trim() || !description.trim()) return;
|
|
||||||
setSubmitting(true);
|
|
||||||
try {
|
|
||||||
await onSubmit(title.trim(), description.trim());
|
|
||||||
reset();
|
|
||||||
onClose();
|
|
||||||
} finally {
|
|
||||||
setSubmitting(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={handleClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Nový návrh na vylepšení</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Název</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="text"
|
|
||||||
placeholder="Stručný název návrhu"
|
|
||||||
value={title}
|
|
||||||
maxLength={120}
|
|
||||||
onChange={e => setTitle(e.target.value)}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
autoFocus
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">Krátký, výstižný název navrhované úpravy.</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Popis</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
as="textarea"
|
|
||||||
rows={5}
|
|
||||||
placeholder="Detailní popis navrhované úpravy, řešení apod."
|
|
||||||
value={description}
|
|
||||||
onChange={e => setDescription(e.target.value)}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</Form.Group>
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={handleClose}>
|
|
||||||
Storno
|
|
||||||
</Button>
|
|
||||||
<Button onClick={handleSubmit} disabled={submitting || !title.trim() || !description.trim()}>
|
|
||||||
Přidat
|
|
||||||
</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,174 +0,0 @@
|
|||||||
import { useState } from "react";
|
|
||||||
import { Modal, Button, Form, Alert, Badge } from "react-bootstrap";
|
|
||||||
import {
|
|
||||||
OrderGroup,
|
|
||||||
simulateBoltTracking, advanceBoltTracking, setBoltTrackingState,
|
|
||||||
pollBoltTracking, stopBoltTrackingSimulation,
|
|
||||||
} from "../../../../types";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
group: OrderGroup;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Nabídka stavů pro ruční nastavení (odpovídá mapování v OrderProgress). */
|
|
||||||
const STATE_OPTIONS: { key: string; label: string; order_state: string; courier_state?: string }[] = [
|
|
||||||
{ key: 'accepted', label: 'Přijato', order_state: 'accepted' },
|
|
||||||
{ key: 'preparing', label: 'Příprava', order_state: 'preparing' },
|
|
||||||
{ key: 'waiting_delivery', label: 'Příprava (čeká na vyzvednutí)', order_state: 'waiting_delivery' },
|
|
||||||
{ key: 'pickup', label: 'Vyzvedávání', order_state: 'waiting_delivery', courier_state: 'arrived_to_provider' },
|
|
||||||
{ key: 'in_delivery', label: 'Na cestě', order_state: 'in_delivery', courier_state: 'heading_to_client' },
|
|
||||||
{ key: 'delivered', label: 'Doručeno', order_state: 'delivered' },
|
|
||||||
{ key: 'cancelled', label: 'Zrušeno', order_state: 'cancelled' },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Modální dialog pro simulaci sledování Bolt objednávky (pouze DEV). */
|
|
||||||
export default function BoltSimulationModal({ isOpen, onClose, group }: Readonly<Props>) {
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [info, setInfo] = useState<string | null>(null);
|
|
||||||
const [manualKey, setManualKey] = useState<string>('preparing');
|
|
||||||
|
|
||||||
const running = !!group.trackingCode;
|
|
||||||
|
|
||||||
/** Obecný runner — spustí akci, ošetří chybu a krátce zobrazí výsledek. */
|
|
||||||
const run = async (action: () => Promise<{ error?: unknown }>, okMsg: string) => {
|
|
||||||
setError(null);
|
|
||||||
setInfo(null);
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const response = await action();
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any)?.error || 'Akce simulace selhala');
|
|
||||||
} else {
|
|
||||||
setInfo(okMsg);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e?.message || 'Akce simulace selhala');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleStart = () => run(
|
|
||||||
() => simulateBoltTracking({ body: { groupId: group.id } }),
|
|
||||||
'Simulace spuštěna — objednávka přijata.',
|
|
||||||
);
|
|
||||||
const handleAdvance = () => run(
|
|
||||||
() => advanceBoltTracking({ body: { groupId: group.id } }),
|
|
||||||
'Posunuto na další krok.',
|
|
||||||
);
|
|
||||||
const handleSetState = () => {
|
|
||||||
const opt = STATE_OPTIONS.find(o => o.key === manualKey);
|
|
||||||
if (!opt) return;
|
|
||||||
return run(
|
|
||||||
() => setBoltTrackingState({
|
|
||||||
body: {
|
|
||||||
groupId: group.id,
|
|
||||||
order_state: opt.order_state,
|
|
||||||
courier_state: opt.courier_state,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
`Stav nastaven na „${opt.label}".`,
|
|
||||||
);
|
|
||||||
};
|
|
||||||
const handlePoll = () => run(
|
|
||||||
() => pollBoltTracking(),
|
|
||||||
'Scheduler spuštěn (poll proběhl).',
|
|
||||||
);
|
|
||||||
const handleStop = () => run(
|
|
||||||
() => stopBoltTrackingSimulation({ body: { groupId: group.id } }),
|
|
||||||
'Simulace ukončena.',
|
|
||||||
);
|
|
||||||
|
|
||||||
const handleClose = () => {
|
|
||||||
setError(null);
|
|
||||||
setInfo(null);
|
|
||||||
onClose();
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={handleClose}>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Simulace sledování Bolt</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
<Alert variant="warning">
|
|
||||||
<strong>DEV režim</strong> – simuluje sledování objednávky Bolt pro skupinu{' '}
|
|
||||||
<strong>{group.name}</strong> bez reálné objednávky.
|
|
||||||
</Alert>
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
{info && (
|
|
||||||
<Alert variant="success" onClose={() => setInfo(null)} dismissible>
|
|
||||||
{info}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<p className="mb-2">
|
|
||||||
Stav simulace:{' '}
|
|
||||||
{running
|
|
||||||
? <Badge bg="success">běží{group.trackingOrderState ? ` — ${group.trackingOrderState}` : ''}</Badge>
|
|
||||||
: <Badge bg="secondary">neběží</Badge>}
|
|
||||||
</p>
|
|
||||||
|
|
||||||
{!running ? (
|
|
||||||
<p className="text-muted">
|
|
||||||
Spuštěním se skupina přepne do stavu „Objednáno", přiřadí se simulovaný
|
|
||||||
sledovací token a provede se první poll (stav „Přijato").
|
|
||||||
</p>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<p className="text-muted">
|
|
||||||
Krokuj objednávku tlačítkem <strong>Další krok</strong> (Přijato → Příprava →
|
|
||||||
Vyzvedávání → Na cestě → Doručeno) nebo nastav konkrétní stav ručně:
|
|
||||||
</p>
|
|
||||||
<Form.Group className="mb-3 d-flex gap-2 align-items-end">
|
|
||||||
<div className="flex-grow-1">
|
|
||||||
<Form.Label>Konkrétní stav</Form.Label>
|
|
||||||
<Form.Select
|
|
||||||
value={manualKey}
|
|
||||||
onChange={e => setManualKey(e.target.value)}
|
|
||||||
>
|
|
||||||
{STATE_OPTIONS.map(o => (
|
|
||||||
<option key={o.key} value={o.key}>{o.label}</option>
|
|
||||||
))}
|
|
||||||
</Form.Select>
|
|
||||||
</div>
|
|
||||||
<Button variant="outline-primary" onClick={handleSetState} disabled={loading}>
|
|
||||||
Nastavit
|
|
||||||
</Button>
|
|
||||||
</Form.Group>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer className="d-flex flex-wrap gap-2">
|
|
||||||
{!running ? (
|
|
||||||
<Button variant="primary" onClick={handleStart} disabled={loading}>
|
|
||||||
{loading ? 'Spouštím…' : 'Spustit simulaci'}
|
|
||||||
</Button>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<Button variant="success" onClick={handleAdvance} disabled={loading}>
|
|
||||||
Další krok
|
|
||||||
</Button>
|
|
||||||
<Button variant="outline-secondary" onClick={handlePoll} disabled={loading}>
|
|
||||||
Aktualizovat teď
|
|
||||||
</Button>
|
|
||||||
<Button variant="outline-danger" onClick={handleStop} disabled={loading}>
|
|
||||||
Ukončit simulaci
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
<Button variant="secondary" onClick={handleClose} disabled={loading}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,142 +0,0 @@
|
|||||||
.butterfly-mystats {
|
|
||||||
margin-bottom: 16px;
|
|
||||||
padding: 12px;
|
|
||||||
border-radius: 12px;
|
|
||||||
background: linear-gradient(135deg, rgba(255, 203, 61, 0.16), rgba(224, 162, 0, 0.08));
|
|
||||||
border: 1px solid rgba(224, 162, 0, 0.35);
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-mystats-title {
|
|
||||||
font-weight: 700;
|
|
||||||
color: #6b5b2e;
|
|
||||||
margin-bottom: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-mystats-grid {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: repeat(auto-fit, minmax(80px, 1fr));
|
|
||||||
gap: 8px;
|
|
||||||
|
|
||||||
> div {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
align-items: center;
|
|
||||||
text-align: center;
|
|
||||||
}
|
|
||||||
|
|
||||||
.v {
|
|
||||||
font-size: 1.3rem;
|
|
||||||
font-weight: 800;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
line-height: 1.1;
|
|
||||||
|
|
||||||
&.gold {
|
|
||||||
color: #e0a200;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.l {
|
|
||||||
font-size: 0.72rem;
|
|
||||||
color: #6c757d;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-heading {
|
|
||||||
font-weight: 700;
|
|
||||||
margin: 12px 0 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-achievements {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: repeat(auto-fill, minmax(120px, 1fr));
|
|
||||||
gap: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-achievement {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 6px;
|
|
||||||
padding: 6px 8px;
|
|
||||||
border-radius: 8px;
|
|
||||||
background: rgba(0, 0, 0, 0.04);
|
|
||||||
font-size: 0.78rem;
|
|
||||||
opacity: 0.55;
|
|
||||||
filter: grayscale(1);
|
|
||||||
|
|
||||||
&.unlocked {
|
|
||||||
opacity: 1;
|
|
||||||
filter: none;
|
|
||||||
background: rgba(255, 203, 61, 0.18);
|
|
||||||
}
|
|
||||||
|
|
||||||
.ach-icon { flex: 0 0 auto; }
|
|
||||||
.ach-title {
|
|
||||||
overflow: hidden;
|
|
||||||
text-overflow: ellipsis;
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard {
|
|
||||||
list-style: none;
|
|
||||||
margin: 0;
|
|
||||||
padding: 0;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
gap: 4px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-row {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 10px;
|
|
||||||
padding: 8px 10px;
|
|
||||||
border-radius: 10px;
|
|
||||||
background: rgba(0, 0, 0, 0.03);
|
|
||||||
|
|
||||||
&.me {
|
|
||||||
background: rgba(255, 203, 61, 0.22);
|
|
||||||
border: 1px solid rgba(224, 162, 0, 0.5);
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-rank {
|
|
||||||
flex: 0 0 auto;
|
|
||||||
width: 28px;
|
|
||||||
text-align: center;
|
|
||||||
font-weight: 700;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-name {
|
|
||||||
flex: 1 1 auto;
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
min-width: 0;
|
|
||||||
overflow: hidden;
|
|
||||||
text-overflow: ellipsis;
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-title {
|
|
||||||
font-size: 0.72rem;
|
|
||||||
font-weight: 500;
|
|
||||||
color: #6b5b2e;
|
|
||||||
white-space: nowrap;
|
|
||||||
overflow: hidden;
|
|
||||||
text-overflow: ellipsis;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-stats {
|
|
||||||
flex: 0 0 auto;
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 8px;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-leaderboard-golden {
|
|
||||||
color: #e0a200;
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
@@ -1,111 +0,0 @@
|
|||||||
import { useEffect, useState } from "react";
|
|
||||||
import { Modal } from "react-bootstrap";
|
|
||||||
import {
|
|
||||||
ButterflyLeaderboardEntry, ButterflyStats, ButterflyAchievement,
|
|
||||||
getButterflyLeaderboard, getButterflyAchievements,
|
|
||||||
} from "../../../../types";
|
|
||||||
import { useAuth } from "../../context/auth";
|
|
||||||
import "./ButterflyLeaderboardModal.scss";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
myStats?: ButterflyStats;
|
|
||||||
};
|
|
||||||
|
|
||||||
const MEDALS = ['🥇', '🥈', '🥉'];
|
|
||||||
|
|
||||||
/** Modální dialog s osobními statistikami, achievementy a týmovým žebříčkem. */
|
|
||||||
export default function ButterflyLeaderboardModal({ isOpen, onClose, myStats }: Readonly<Props>) {
|
|
||||||
const auth = useAuth();
|
|
||||||
const [entries, setEntries] = useState<ButterflyLeaderboardEntry[]>();
|
|
||||||
const [achievements, setAchievements] = useState<ButterflyAchievement[]>();
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isOpen) return;
|
|
||||||
let cancelled = false;
|
|
||||||
setLoading(true);
|
|
||||||
Promise.all([
|
|
||||||
getButterflyLeaderboard({ query: { limit: 20 } }).then(r => r.data ?? []).catch(() => []),
|
|
||||||
getButterflyAchievements().then(r => r.data ?? []).catch(() => []),
|
|
||||||
]).then(([lb, ach]) => {
|
|
||||||
if (cancelled) return;
|
|
||||||
setEntries(lb);
|
|
||||||
setAchievements(ach);
|
|
||||||
}).finally(() => { if (!cancelled) setLoading(false); });
|
|
||||||
return () => { cancelled = true; };
|
|
||||||
}, [isOpen]);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} centered>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title>🦋 Chytání motýlků</Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{myStats && (
|
|
||||||
<div className="butterfly-mystats">
|
|
||||||
<div className="butterfly-mystats-title">
|
|
||||||
{myStats.level}. {myStats.title}
|
|
||||||
</div>
|
|
||||||
<div className="butterfly-mystats-grid">
|
|
||||||
<div><span className="v">{myStats.caught}</span><span className="l">🦋 chyceno</span></div>
|
|
||||||
<div><span className="v gold">{myStats.goldenCaught}</span><span className="l">✨ zlatých</span></div>
|
|
||||||
<div><span className="v">{myStats.coins}</span><span className="l">🪙 mincí</span></div>
|
|
||||||
<div><span className="v">{myStats.waspsKilled}</span><span className="l">🪰 vos zabito</span></div>
|
|
||||||
<div><span className="v">{myStats.birdsScared}</span><span className="l">🦅 vyplašeno</span></div>
|
|
||||||
<div><span className="v">{myStats.thievesDefeated}</span><span className="l">🦹 zlodějů</span></div>
|
|
||||||
<div><span className="v">{myStats.caterpillarsDefeated}</span><span className="l">🐛 housenek</span></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{achievements && achievements.length > 0 && (
|
|
||||||
<>
|
|
||||||
<h6 className="butterfly-leaderboard-heading">Odznaky</h6>
|
|
||||||
<div className="butterfly-achievements">
|
|
||||||
{achievements.map(a => (
|
|
||||||
<div
|
|
||||||
key={a.id}
|
|
||||||
className={a.unlocked ? 'butterfly-achievement unlocked' : 'butterfly-achievement'}
|
|
||||||
title={a.description}
|
|
||||||
>
|
|
||||||
<span className="ach-icon">{a.unlocked ? '🏅' : '🔒'}</span>
|
|
||||||
<span className="ach-title">{a.title}</span>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<h6 className="butterfly-leaderboard-heading">Žebříček týmu</h6>
|
|
||||||
{loading && <p className="text-center text-muted mb-0">Načítám žebříček…</p>}
|
|
||||||
{!loading && entries && entries.length === 0 && (
|
|
||||||
<p className="text-center text-muted mb-0">Zatím nikdo nic nechytil. Buď první!</p>
|
|
||||||
)}
|
|
||||||
{!loading && entries && entries.length > 0 && (
|
|
||||||
<ol className="butterfly-leaderboard">
|
|
||||||
{entries.map((e, i) => (
|
|
||||||
<li
|
|
||||||
key={e.login}
|
|
||||||
className={e.login === auth?.login ? 'butterfly-leaderboard-row me' : 'butterfly-leaderboard-row'}
|
|
||||||
>
|
|
||||||
<span className="butterfly-leaderboard-rank">{MEDALS[i] ?? `${i + 1}.`}</span>
|
|
||||||
<span className="butterfly-leaderboard-name" title={e.title}>
|
|
||||||
{e.login}
|
|
||||||
<span className="butterfly-leaderboard-title">{e.level}. {e.title}</span>
|
|
||||||
</span>
|
|
||||||
<span className="butterfly-leaderboard-stats">
|
|
||||||
<span className="butterfly-leaderboard-caught">{e.caught} 🦋</span>
|
|
||||||
{e.goldenCaught > 0 && (
|
|
||||||
<span className="butterfly-leaderboard-golden">{e.goldenCaught} ✨</span>
|
|
||||||
)}
|
|
||||||
</span>
|
|
||||||
</li>
|
|
||||||
))}
|
|
||||||
</ol>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,106 +0,0 @@
|
|||||||
.shop-balance {
|
|
||||||
font-size: 0.9rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: #e0a200;
|
|
||||||
margin-left: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.shop-heading {
|
|
||||||
font-weight: 700;
|
|
||||||
margin: 14px 0 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-shop-daily {
|
|
||||||
padding: 10px 12px;
|
|
||||||
border-radius: 12px;
|
|
||||||
background: rgba(28, 126, 214, 0.12);
|
|
||||||
border: 1px solid rgba(28, 126, 214, 0.35);
|
|
||||||
margin-bottom: 12px;
|
|
||||||
|
|
||||||
.daily-title {
|
|
||||||
font-weight: 700;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
margin-bottom: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.daily-bar {
|
|
||||||
height: 8px;
|
|
||||||
background: rgba(0, 0, 0, 0.1);
|
|
||||||
border-radius: 999px;
|
|
||||||
overflow: hidden;
|
|
||||||
}
|
|
||||||
|
|
||||||
.daily-bar-inner {
|
|
||||||
height: 100%;
|
|
||||||
background: linear-gradient(90deg, #4dabf7, #1c7ed6);
|
|
||||||
border-radius: 999px;
|
|
||||||
transition: width 0.3s ease;
|
|
||||||
}
|
|
||||||
|
|
||||||
.daily-status {
|
|
||||||
margin-top: 5px;
|
|
||||||
font-size: 0.8rem;
|
|
||||||
color: #495057;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-shop-list {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
gap: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.butterfly-shop-item {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: space-between;
|
|
||||||
gap: 10px;
|
|
||||||
padding: 10px 12px;
|
|
||||||
border: 1px solid rgba(0, 0, 0, 0.1);
|
|
||||||
border-radius: 10px;
|
|
||||||
background: #fff;
|
|
||||||
cursor: pointer;
|
|
||||||
text-align: left;
|
|
||||||
transition: background 0.12s ease, transform 0.08s ease;
|
|
||||||
|
|
||||||
&:hover:not(:disabled) {
|
|
||||||
background: #f1f3f5;
|
|
||||||
}
|
|
||||||
|
|
||||||
&:active:not(:disabled) {
|
|
||||||
transform: scale(0.99);
|
|
||||||
}
|
|
||||||
|
|
||||||
&:disabled {
|
|
||||||
opacity: 0.5;
|
|
||||||
cursor: not-allowed;
|
|
||||||
}
|
|
||||||
|
|
||||||
.shop-item-label {
|
|
||||||
display: flex;
|
|
||||||
flex-direction: column;
|
|
||||||
font-weight: 600;
|
|
||||||
font-size: 0.9rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.shop-item-lvl {
|
|
||||||
display: inline;
|
|
||||||
color: #1c7ed6;
|
|
||||||
font-weight: 700;
|
|
||||||
}
|
|
||||||
|
|
||||||
.shop-item-desc {
|
|
||||||
font-weight: 400;
|
|
||||||
font-size: 0.74rem;
|
|
||||||
color: #868e96;
|
|
||||||
}
|
|
||||||
|
|
||||||
.shop-item-cost {
|
|
||||||
flex: 0 0 auto;
|
|
||||||
font-weight: 800;
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
color: #e0a200;
|
|
||||||
white-space: nowrap;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,113 +0,0 @@
|
|||||||
import { Modal } from "react-bootstrap";
|
|
||||||
import { ButterflyStats } from "../../../../types";
|
|
||||||
import "./ButterflyShopModal.scss";
|
|
||||||
|
|
||||||
type UpgradeId = 'net' | 'scarecrow' | 'reinforced';
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
stats?: ButterflyStats;
|
|
||||||
onBuyPremium: () => void;
|
|
||||||
onWaspSpray: () => void;
|
|
||||||
onRepellent: () => void;
|
|
||||||
onBuyInsurance: () => void;
|
|
||||||
onBuyUpgrade: (item: UpgradeId) => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Zrcadlí serverové hodnoty (server/src/butterflies.ts)
|
|
||||||
const PREMIUM_BUY_COST = 40;
|
|
||||||
const WASP_SPRAY_COST = 25;
|
|
||||||
const REPELLENT_COST = 70;
|
|
||||||
const INSURANCE_COST = 50;
|
|
||||||
const UPGRADE_BASE: Record<UpgradeId, number> = { net: 100, scarecrow: 120, reinforced: 150 };
|
|
||||||
const UPGRADE_MAX: Record<UpgradeId, number> = { net: 5, scarecrow: 4, reinforced: 3 };
|
|
||||||
const UPGRADE_META: Record<UpgradeId, { icon: string; title: string; desc: string }> = {
|
|
||||||
net: { icon: '🥅', title: 'Větší síťka', desc: 'Zvětší dosah chytání' },
|
|
||||||
scarecrow: { icon: '🐦⬛', title: 'Strašák', desc: 'Ptáci přibývají pomaleji' },
|
|
||||||
reinforced: { icon: '🧵', title: 'Zpevněná síťka', desc: 'Rychlejší samo-zašití' },
|
|
||||||
};
|
|
||||||
|
|
||||||
function upgradeCost(item: UpgradeId, level: number): number {
|
|
||||||
return UPGRADE_BASE[item] * Math.pow(2, level);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Obchod: spotřební pomůcky a trvalá vylepšení za mince. */
|
|
||||||
export default function ButterflyShopModal({
|
|
||||||
isOpen, onClose, stats, onBuyPremium, onWaspSpray, onRepellent, onBuyInsurance, onBuyUpgrade,
|
|
||||||
}: Readonly<Props>) {
|
|
||||||
const coins = stats?.coins ?? 0;
|
|
||||||
const insuranceActive = !!stats && stats.insuranceUntil > Date.now();
|
|
||||||
|
|
||||||
const consumable = (label: string, cost: number, onBuy: () => void, extra?: string) => (
|
|
||||||
<button
|
|
||||||
type="button"
|
|
||||||
className="butterfly-shop-item"
|
|
||||||
onClick={onBuy}
|
|
||||||
disabled={coins < cost}
|
|
||||||
>
|
|
||||||
<span className="shop-item-label">{label}{extra ? ` ${extra}` : ''}</span>
|
|
||||||
<span className="shop-item-cost">{cost} 🪙</span>
|
|
||||||
</button>
|
|
||||||
);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} centered>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title>🛒 Obchod <span className="shop-balance">{coins} 🪙</span></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{stats?.daily && (
|
|
||||||
<div className="butterfly-shop-daily">
|
|
||||||
<div className="daily-title">🎯 Denní úkol: {stats.daily.title}</div>
|
|
||||||
<div className="daily-bar">
|
|
||||||
<div
|
|
||||||
className="daily-bar-inner"
|
|
||||||
style={{ width: `${Math.min(100, Math.round((stats.daily.progress / stats.daily.target) * 100))}%` }}
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
<div className="daily-status">
|
|
||||||
{stats.daily.done
|
|
||||||
? `✅ Splněno (+${stats.daily.reward} 🪙)`
|
|
||||||
: `${stats.daily.progress}/${stats.daily.target} · odměna ${stats.daily.reward} 🪙`}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<h6 className="shop-heading">Pomůcky</h6>
|
|
||||||
<div className="butterfly-shop-list">
|
|
||||||
{consumable('🪄 Prémiová síťka (60 s)', PREMIUM_BUY_COST, onBuyPremium)}
|
|
||||||
{consumable('💨 Vosí sprej (vyhubí vosy)', WASP_SPRAY_COST, onWaspSpray)}
|
|
||||||
{consumable('🦅🚫 Plašič ptáků', REPELLENT_COST, onRepellent)}
|
|
||||||
{consumable('🛡️ Pojistka proti zloději', INSURANCE_COST, onBuyInsurance, insuranceActive ? '(aktivní)' : '')}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<h6 className="shop-heading">Trvalá vylepšení</h6>
|
|
||||||
<div className="butterfly-shop-list">
|
|
||||||
{(Object.keys(UPGRADE_META) as UpgradeId[]).map(item => {
|
|
||||||
const level = stats?.upgrades?.[item] ?? 0;
|
|
||||||
const max = UPGRADE_MAX[item];
|
|
||||||
const maxed = level >= max;
|
|
||||||
const cost = upgradeCost(item, level);
|
|
||||||
const meta = UPGRADE_META[item];
|
|
||||||
return (
|
|
||||||
<button
|
|
||||||
key={item}
|
|
||||||
type="button"
|
|
||||||
className="butterfly-shop-item upgrade"
|
|
||||||
onClick={() => onBuyUpgrade(item)}
|
|
||||||
disabled={maxed || coins < cost}
|
|
||||||
>
|
|
||||||
<span className="shop-item-label">
|
|
||||||
{meta.icon} {meta.title} <span className="shop-item-lvl">{level}/{max}</span>
|
|
||||||
<span className="shop-item-desc">{meta.desc}</span>
|
|
||||||
</span>
|
|
||||||
<span className="shop-item-cost">{maxed ? 'MAX' : `${cost} 🪙`}</span>
|
|
||||||
</button>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
</Modal.Body>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,134 +0,0 @@
|
|||||||
import { useState } from "react";
|
|
||||||
import { Modal, Button, Form, Alert } from "react-bootstrap";
|
|
||||||
import { clearMockData, DayIndex } from "../../../../types";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
currentDayIndex?: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
const DAY_NAMES = ['Pondělí', 'Úterý', 'Středa', 'Čtvrtek', 'Pátek'];
|
|
||||||
|
|
||||||
/** Hodnota v selectu dne pro smazání dat celého týdne. */
|
|
||||||
const WHOLE_WEEK = 'week';
|
|
||||||
|
|
||||||
/** Modální dialog pro smazání mock dat (pouze DEV). */
|
|
||||||
export default function ClearMockDataModal({ isOpen, onClose, currentDayIndex }: Readonly<Props>) {
|
|
||||||
const [daySelection, setDaySelection] = useState<string>(currentDayIndex !== undefined ? String(currentDayIndex) : '');
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [success, setSuccess] = useState(false);
|
|
||||||
|
|
||||||
const wholeWeek = daySelection === WHOLE_WEEK;
|
|
||||||
|
|
||||||
const handleClear = async () => {
|
|
||||||
setError(null);
|
|
||||||
setLoading(true);
|
|
||||||
|
|
||||||
try {
|
|
||||||
const body: any = {};
|
|
||||||
if (wholeWeek) {
|
|
||||||
body.wholeWeek = true;
|
|
||||||
} else if (daySelection !== '') {
|
|
||||||
body.dayIndex = parseInt(daySelection, 10) as DayIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
const response = await clearMockData({ body });
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any).error || 'Nastala chyba při mazání dat');
|
|
||||||
} else {
|
|
||||||
setSuccess(true);
|
|
||||||
setTimeout(() => {
|
|
||||||
onClose();
|
|
||||||
setSuccess(false);
|
|
||||||
}, 1500);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba při mazání dat');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleClose = () => {
|
|
||||||
setError(null);
|
|
||||||
setSuccess(false);
|
|
||||||
onClose();
|
|
||||||
};
|
|
||||||
|
|
||||||
// Popis rozsahu mazání pro potvrzovací otázku
|
|
||||||
let scopeLabel: string;
|
|
||||||
if (wholeWeek) {
|
|
||||||
scopeLabel = 'celý týden (pondělí až pátek)';
|
|
||||||
} else if (daySelection !== '') {
|
|
||||||
scopeLabel = DAY_NAMES[parseInt(daySelection, 10)];
|
|
||||||
} else {
|
|
||||||
scopeLabel = 'aktuální den';
|
|
||||||
}
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={handleClose}>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Smazat mock data</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{success ? (
|
|
||||||
<Alert variant="success">
|
|
||||||
Data byla úspěšně smazána!
|
|
||||||
</Alert>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<Alert variant="warning">
|
|
||||||
<strong>DEV režim</strong> - Tato funkce je dostupná pouze ve vývojovém prostředí.
|
|
||||||
</Alert>
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Den</Form.Label>
|
|
||||||
<Form.Select
|
|
||||||
value={daySelection}
|
|
||||||
onChange={e => setDaySelection(e.target.value)}
|
|
||||||
>
|
|
||||||
<option value="">Aktuální den</option>
|
|
||||||
{DAY_NAMES.map((name, index) => (
|
|
||||||
<option key={index} value={index}>{name}</option>
|
|
||||||
))}
|
|
||||||
<option value={WHOLE_WEEK}>Celý týden</option>
|
|
||||||
</Form.Select>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
Opravdu chcete smazat všechny volby stravování pro <strong>{scopeLabel}</strong>?
|
|
||||||
</p>
|
|
||||||
<p className="text-muted">
|
|
||||||
Tato akce je nevratná.
|
|
||||||
</p>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{!success && (
|
|
||||||
<>
|
|
||||||
<Button variant="secondary" onClick={handleClose} disabled={loading}>
|
|
||||||
Ne, zrušit
|
|
||||||
</Button>
|
|
||||||
<Button variant="danger" onClick={handleClear} disabled={loading}>
|
|
||||||
{loading ? 'Mažu...' : 'Ano, smazat'}
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{success && (
|
|
||||||
<Button variant="secondary" onClick={handleClose}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
import { Modal, Button } from "react-bootstrap";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
title: string;
|
|
||||||
message: string;
|
|
||||||
confirmLabel?: string;
|
|
||||||
confirmVariant?: string;
|
|
||||||
onConfirm: () => void;
|
|
||||||
onClose: () => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
export default function ConfirmModal({ isOpen, title, message, confirmLabel = "Potvrdit", confirmVariant = "primary", onConfirm, onClose }: Readonly<Props>) {
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose}>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title>{title}</Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>{message}</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={onClose}>Zrušit</Button>
|
|
||||||
<Button variant={confirmVariant} onClick={onConfirm}>{confirmLabel}</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,193 +0,0 @@
|
|||||||
import { useState, useEffect } from "react";
|
|
||||||
import { Modal, Button, Form, Table, Alert } from "react-bootstrap";
|
|
||||||
import { updateGroupFees, OrderGroup, OrderGroupMember } from "../../../../types";
|
|
||||||
import { computeFeeShare, computeMemberTotal, countActiveMembers, isActiveMember } from "../../utils/groupFees";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
group: OrderGroup;
|
|
||||||
onSaved: (data: any) => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
function parseHal(s: string): number {
|
|
||||||
const n = parseFloat(s.replace(',', '.'));
|
|
||||||
return isNaN(n) || n < 0 ? 0 : Math.round(n * 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
function parsePercent(s: string): number {
|
|
||||||
const n = parseFloat(s.replace(',', '.'));
|
|
||||||
return isNaN(n) || n < 0 ? 0 : Math.round(n);
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function EditGroupFeesModal({ isOpen, onClose, group, onSaved }: Readonly<Props>) {
|
|
||||||
const [fees, setFees] = useState('');
|
|
||||||
const [shipping, setShipping] = useState('');
|
|
||||||
const [tip, setTip] = useState('');
|
|
||||||
const [discountType, setDiscountType] = useState<'percent' | 'fixed'>('percent');
|
|
||||||
const [discountValue, setDiscountValue] = useState('');
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isOpen) return;
|
|
||||||
setFees(group.fees ? String(group.fees / 100) : '');
|
|
||||||
setShipping(group.shipping ? String(group.shipping / 100) : '');
|
|
||||||
setTip(group.tip ? String(group.tip / 100) : '');
|
|
||||||
setDiscountType((group.discountType as 'percent' | 'fixed') ?? 'percent');
|
|
||||||
setDiscountValue(group.discountValue
|
|
||||||
? ((group.discountType as string) === 'fixed' ? String(group.discountValue / 100) : String(group.discountValue))
|
|
||||||
: '');
|
|
||||||
setError(null);
|
|
||||||
}, [isOpen, group]);
|
|
||||||
|
|
||||||
const memberEntries = Object.entries(group.members) as [string, OrderGroupMember][];
|
|
||||||
// Poplatky se dělí jen mezi aktivní strávníky (kdo si reálně něco objednal).
|
|
||||||
const activeCount = countActiveMembers(group.members);
|
|
||||||
|
|
||||||
const feesNum = parseHal(fees);
|
|
||||||
const shippingNum = parseHal(shipping);
|
|
||||||
const tipNum = parseHal(tip);
|
|
||||||
const discountNum = discountType === 'percent' ? parsePercent(discountValue) : parseHal(discountValue);
|
|
||||||
const totalFees = feesNum + shippingNum + tipNum;
|
|
||||||
const feeShare = computeFeeShare(totalFees, activeCount);
|
|
||||||
const feeParams = { totalFees, discountType, discountValue: discountNum };
|
|
||||||
|
|
||||||
const handleSave = async () => {
|
|
||||||
setError(null);
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const res = await updateGroupFees({
|
|
||||||
body: {
|
|
||||||
id: group.id,
|
|
||||||
fees: feesNum,
|
|
||||||
shipping: shippingNum,
|
|
||||||
tip: tipNum,
|
|
||||||
discountType: discountNum > 0 ? discountType : undefined,
|
|
||||||
discountValue: discountNum > 0 ? discountNum : undefined,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (res.error) {
|
|
||||||
setError((res.error as any).error || 'Nastala chyba');
|
|
||||||
} else {
|
|
||||||
onSaved(res.data);
|
|
||||||
onClose();
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Poplatky skupiny — {group.name}</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>{error}</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<div className="d-flex gap-3 flex-wrap mb-3">
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Poplatky (Kč)</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="number" min={0} step={0.01}
|
|
||||||
value={fees} onChange={e => setFees(e.target.value)}
|
|
||||||
placeholder="0" style={{ width: 110 }}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Doprava (Kč)</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="number" min={0} step={0.01}
|
|
||||||
value={shipping} onChange={e => setShipping(e.target.value)}
|
|
||||||
placeholder="0" style={{ width: 110 }}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Spropitné (Kč)</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="number" min={0} step={0.01}
|
|
||||||
value={tip} onChange={e => setTip(e.target.value)}
|
|
||||||
placeholder="0" style={{ width: 110 }}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</Form.Group>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div className="d-flex gap-3 align-items-end flex-wrap mb-3">
|
|
||||||
<Form.Group>
|
|
||||||
<Form.Label>Sleva</Form.Label>
|
|
||||||
<div className="d-flex gap-2 align-items-center">
|
|
||||||
<Form.Select
|
|
||||||
value={discountType}
|
|
||||||
onChange={e => setDiscountType(e.target.value as 'percent' | 'fixed')}
|
|
||||||
style={{ width: 160 }}
|
|
||||||
>
|
|
||||||
<option value="percent">Procentuální (%)</option>
|
|
||||||
<option value="fixed">Pevná částka (Kč)</option>
|
|
||||||
</Form.Select>
|
|
||||||
<Form.Control
|
|
||||||
type="number" min={0} step={discountType === 'percent' ? 1 : 0.01}
|
|
||||||
value={discountValue} onChange={e => setDiscountValue(e.target.value)}
|
|
||||||
placeholder="0" style={{ width: 100 }}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<span className="text-muted">{discountType === 'percent' ? '%' : 'Kč'}</span>
|
|
||||||
</div>
|
|
||||||
</Form.Group>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<hr />
|
|
||||||
<h6>Náhled celkových částek ({activeCount} {activeCount === 1 ? 'strávník' : 'strávníků'} s objednávkou, {feeShare > 0 ? `poplatek ${feeShare / 100} Kč/os.` : 'bez poplatku'})</h6>
|
|
||||||
<Table size="sm" bordered>
|
|
||||||
<thead>
|
|
||||||
<tr>
|
|
||||||
<th>Člen</th>
|
|
||||||
<th className="text-end">Základ</th>
|
|
||||||
<th className="text-end">Příplatek</th>
|
|
||||||
<th className="text-end">Poplatek</th>
|
|
||||||
<th className="text-end">Sleva</th>
|
|
||||||
<th className="text-end fw-bold">Celkem</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{memberEntries.map(([login, member]) => {
|
|
||||||
const base = member.amount ?? 0;
|
|
||||||
const surcharge = member.surchargeAmount ?? 0;
|
|
||||||
const active = isActiveMember(member);
|
|
||||||
const total = computeMemberTotal(member, feeParams, feeShare, activeCount);
|
|
||||||
// Sleva i poplatek se týkají jen aktivních strávníků.
|
|
||||||
const discount = active && discountNum > 0
|
|
||||||
? (discountType === 'percent'
|
|
||||||
? Math.round((base + surcharge) * discountNum / 100)
|
|
||||||
: Math.round(discountNum / activeCount))
|
|
||||||
: 0;
|
|
||||||
return (
|
|
||||||
<tr key={login} className={active ? '' : 'text-muted'}>
|
|
||||||
<td><strong>{login}</strong>{!active && <small className="ms-1">(jen objednává)</small>}</td>
|
|
||||||
<td className="text-end">{base > 0 ? `${base / 100} Kč` : '—'}</td>
|
|
||||||
<td className="text-end">{surcharge > 0 ? `${surcharge / 100} Kč` : '—'}</td>
|
|
||||||
<td className="text-end">{active && feeShare > 0 ? `${feeShare / 100} Kč` : '—'}</td>
|
|
||||||
<td className="text-end text-danger">{discount > 0 ? `-${discount / 100} Kč` : '—'}</td>
|
|
||||||
<td className="text-end fw-bold">{total > 0 ? `${total / 100} Kč` : '—'}</td>
|
|
||||||
</tr>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={onClose} disabled={loading}>Storno</Button>
|
|
||||||
<Button variant="primary" onClick={handleSave} disabled={loading}>
|
|
||||||
{loading ? 'Ukládám...' : 'Uložit'}
|
|
||||||
</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
import { Modal, Button, Form } from "react-bootstrap"
|
||||||
|
import { FeatureRequest } from "../../../../types";
|
||||||
|
|
||||||
|
type Props = {
|
||||||
|
isOpen: boolean,
|
||||||
|
onClose: () => void,
|
||||||
|
onChange: (option: FeatureRequest, active: boolean) => void,
|
||||||
|
initialValues?: FeatureRequest[],
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Modální dialog pro hlasování o nových funkcích. */
|
||||||
|
export default function FeaturesVotingModal({ isOpen, onClose, onChange, initialValues }: Readonly<Props>) {
|
||||||
|
|
||||||
|
const handleChange = (e: React.ChangeEvent<HTMLInputElement>) => {
|
||||||
|
onChange(e.currentTarget.value as FeatureRequest, e.currentTarget.checked);
|
||||||
|
}
|
||||||
|
|
||||||
|
return <Modal show={isOpen} onHide={onClose} size="lg">
|
||||||
|
<Modal.Header closeButton>
|
||||||
|
<Modal.Title>
|
||||||
|
Hlasujte pro nové funkce
|
||||||
|
<p style={{ fontSize: '12px' }}>Je možno vybrat maximálně 4 možnosti</p>
|
||||||
|
</Modal.Title>
|
||||||
|
</Modal.Header>
|
||||||
|
<Modal.Body>
|
||||||
|
{(Object.keys(FeatureRequest) as Array<keyof typeof FeatureRequest>).map(key => {
|
||||||
|
return <Form.Check
|
||||||
|
key={key}
|
||||||
|
type='checkbox'
|
||||||
|
id={key}
|
||||||
|
label={FeatureRequest[key]}
|
||||||
|
onChange={handleChange}
|
||||||
|
value={key}
|
||||||
|
defaultChecked={initialValues?.includes(key as FeatureRequest)}
|
||||||
|
/>
|
||||||
|
})}
|
||||||
|
<p className="mt-3" style={{ fontSize: '12px' }}>Něco jiného? Dejte vědět.</p>
|
||||||
|
</Modal.Body>
|
||||||
|
<Modal.Footer>
|
||||||
|
<Button variant="primary" onClick={onClose}>
|
||||||
|
Zavřít
|
||||||
|
</Button>
|
||||||
|
</Modal.Footer>
|
||||||
|
</Modal>
|
||||||
|
}
|
||||||
@@ -1,153 +0,0 @@
|
|||||||
import { useState } from "react";
|
|
||||||
import { Modal, Button, Form, Alert } from "react-bootstrap";
|
|
||||||
import { generateMockData, DayIndex } from "../../../../types";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
currentDayIndex?: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
const DAY_NAMES = ['Pondělí', 'Úterý', 'Středa', 'Čtvrtek', 'Pátek'];
|
|
||||||
|
|
||||||
/** Hodnota v selectu dne pro generování napříč celým týdnem. */
|
|
||||||
const WHOLE_WEEK = 'week';
|
|
||||||
|
|
||||||
/** Modální dialog pro generování mock dat (pouze DEV). */
|
|
||||||
export default function GenerateMockDataModal({ isOpen, onClose, currentDayIndex }: Readonly<Props>) {
|
|
||||||
const [daySelection, setDaySelection] = useState<string>(currentDayIndex !== undefined ? String(currentDayIndex) : '');
|
|
||||||
const [count, setCount] = useState<string>('');
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [success, setSuccess] = useState<string | null>(null);
|
|
||||||
|
|
||||||
const wholeWeek = daySelection === WHOLE_WEEK;
|
|
||||||
|
|
||||||
const handleGenerate = async () => {
|
|
||||||
setError(null);
|
|
||||||
setLoading(true);
|
|
||||||
|
|
||||||
try {
|
|
||||||
const body: any = {};
|
|
||||||
if (wholeWeek) {
|
|
||||||
body.wholeWeek = true;
|
|
||||||
} else if (daySelection !== '') {
|
|
||||||
body.dayIndex = parseInt(daySelection, 10) as DayIndex;
|
|
||||||
}
|
|
||||||
if (count && count.trim() !== '') {
|
|
||||||
const countNum = parseInt(count, 10);
|
|
||||||
if (isNaN(countNum) || countNum < 1 || countNum > 100) {
|
|
||||||
setError('Počet musí být číslo mezi 1 a 100');
|
|
||||||
setLoading(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
body.count = countNum;
|
|
||||||
}
|
|
||||||
|
|
||||||
const response = await generateMockData({ body });
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any).error || 'Nastala chyba při generování dat');
|
|
||||||
} else {
|
|
||||||
const total = (response.data as any)?.count;
|
|
||||||
setSuccess(wholeWeek
|
|
||||||
? `Mock data byla vygenerována pro celý týden (celkem ${total} záznamů).`
|
|
||||||
: 'Mock data byla úspěšně vygenerována!');
|
|
||||||
setTimeout(() => {
|
|
||||||
onClose();
|
|
||||||
setSuccess(null);
|
|
||||||
setCount('');
|
|
||||||
}, 1500);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba při generování dat');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleClose = () => {
|
|
||||||
setError(null);
|
|
||||||
setSuccess(null);
|
|
||||||
setCount('');
|
|
||||||
onClose();
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={handleClose}>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Generovat mock data</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{success ? (
|
|
||||||
<Alert variant="success">
|
|
||||||
{success}
|
|
||||||
</Alert>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<Alert variant="warning">
|
|
||||||
<strong>DEV režim</strong> - Tato funkce je dostupná pouze ve vývojovém prostředí.
|
|
||||||
</Alert>
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Den</Form.Label>
|
|
||||||
<Form.Select
|
|
||||||
value={daySelection}
|
|
||||||
onChange={e => setDaySelection(e.target.value)}
|
|
||||||
>
|
|
||||||
<option value="">Aktuální den</option>
|
|
||||||
{DAY_NAMES.map((name, index) => (
|
|
||||||
<option key={index} value={index}>{name}</option>
|
|
||||||
))}
|
|
||||||
<option value={WHOLE_WEEK}>Celý týden</option>
|
|
||||||
</Form.Select>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Pokud není vybráno, použije se aktuální den.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Počet záznamů</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="number"
|
|
||||||
placeholder="Náhodný (5-20)"
|
|
||||||
value={count}
|
|
||||||
onChange={e => setCount(e.target.value)}
|
|
||||||
min={1}
|
|
||||||
max={100}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
{wholeWeek
|
|
||||||
? 'Zadaný počet se vygeneruje pro každý den týdne. Pokud není zadáno, vybere se pro každý den náhodný počet 5-20.'
|
|
||||||
: 'Pokud není zadáno, vybere se náhodný počet 5-20.'}
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{!success && (
|
|
||||||
<>
|
|
||||||
<Button variant="secondary" onClick={handleClose} disabled={loading}>
|
|
||||||
Storno
|
|
||||||
</Button>
|
|
||||||
<Button variant="primary" onClick={handleGenerate} disabled={loading}>
|
|
||||||
{loading ? 'Generuji...' : 'Generovat'}
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{success && (
|
|
||||||
<Button variant="secondary" onClick={handleClose}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,175 +0,0 @@
|
|||||||
import { useState } from "react";
|
|
||||||
import { Modal, Button, Form, Alert } from "react-bootstrap";
|
|
||||||
import { generateMockOrders } from "../../../../types";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
/** Příznak, zda je pro dnešní den založena alespoň jedna skupina objednávky. */
|
|
||||||
hasGroups: boolean;
|
|
||||||
/** Příznak, zda je nadefinován alespoň jeden obchod (bez něj nelze generovat). */
|
|
||||||
hasStores: boolean;
|
|
||||||
};
|
|
||||||
|
|
||||||
const DEFAULT_COUNT = '3';
|
|
||||||
const DEFAULT_MIN_AMOUNT = '100';
|
|
||||||
const DEFAULT_MAX_AMOUNT = '1000';
|
|
||||||
|
|
||||||
/** Vybere český tvar slova podle počtu (1 osoba / 2 osoby / 5 osob). */
|
|
||||||
function plural(count: number, one: string, few: string, many: string): string {
|
|
||||||
if (count === 1) return one;
|
|
||||||
if (count >= 2 && count <= 4) return few;
|
|
||||||
return many;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Modální dialog pro generování mock dat sekce Objednání (pouze DEV). */
|
|
||||||
export default function GenerateMockOrdersModal({ isOpen, onClose, hasGroups, hasStores }: Readonly<Props>) {
|
|
||||||
const [count, setCount] = useState<string>(DEFAULT_COUNT);
|
|
||||||
const [minAmount, setMinAmount] = useState<string>(DEFAULT_MIN_AMOUNT);
|
|
||||||
const [maxAmount, setMaxAmount] = useState<string>(DEFAULT_MAX_AMOUNT);
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [success, setSuccess] = useState<string | null>(null);
|
|
||||||
|
|
||||||
const handleGenerate = async () => {
|
|
||||||
setError(null);
|
|
||||||
|
|
||||||
const countNum = parseInt(count, 10);
|
|
||||||
if (isNaN(countNum) || countNum < 1 || countNum > 50) {
|
|
||||||
setError('Počet osob musí být číslo mezi 1 a 50');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const minNum = parseInt(minAmount, 10);
|
|
||||||
const maxNum = parseInt(maxAmount, 10);
|
|
||||||
if (isNaN(minNum) || isNaN(maxNum) || minNum < 0 || maxNum < minNum) {
|
|
||||||
setError('Zadejte platný rozsah částek (od ≤ do)');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const response = await generateMockOrders({
|
|
||||||
body: { count: countNum, minAmount: minNum, maxAmount: maxNum },
|
|
||||||
});
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any).error || 'Nastala chyba při generování dat');
|
|
||||||
} else {
|
|
||||||
const groups = response.data?.groups ?? [];
|
|
||||||
const total = response.data?.count ?? 0;
|
|
||||||
const created = groups.find(g => g.created);
|
|
||||||
setSuccess(
|
|
||||||
`Doplněno: ${total} ${plural(total, 'osoba', 'osoby', 'osob')}`
|
|
||||||
+ ` / ${groups.length} ${plural(groups.length, 'skupina', 'skupiny', 'skupin')}`
|
|
||||||
+ (created ? ` (skupina „${created.name}“ byla nově založena).` : '.')
|
|
||||||
);
|
|
||||||
setTimeout(() => {
|
|
||||||
onClose();
|
|
||||||
setSuccess(null);
|
|
||||||
}, 2000);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba při generování dat');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleClose = () => {
|
|
||||||
setError(null);
|
|
||||||
setSuccess(null);
|
|
||||||
onClose();
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={handleClose}>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Generovat mock objednávky</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{success ? (
|
|
||||||
<Alert variant="success">{success}</Alert>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<Alert variant="warning">
|
|
||||||
<strong>DEV režim</strong> - Tato funkce je dostupná pouze ve vývojovém prostředí.
|
|
||||||
Data se generují vždy jen pro aktuální den.
|
|
||||||
</Alert>
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{hasStores ? (
|
|
||||||
<>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Počet osob</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="number"
|
|
||||||
value={count}
|
|
||||||
onChange={e => setCount(e.target.value)}
|
|
||||||
min={1}
|
|
||||||
max={50}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
{hasGroups
|
|
||||||
? 'Zadaný počet osob se doplní do každé existující skupiny.'
|
|
||||||
: 'Není založena žádná skupina — jedna se založí z náhodně vybraného obchodu a doplní se do ní zadaný počet osob.'}
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Rozsah částek (Kč)</Form.Label>
|
|
||||||
<div className="d-flex gap-2 align-items-center">
|
|
||||||
<Form.Control
|
|
||||||
type="number"
|
|
||||||
value={minAmount}
|
|
||||||
onChange={e => setMinAmount(e.target.value)}
|
|
||||||
min={0}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<span>—</span>
|
|
||||||
<Form.Control
|
|
||||||
type="number"
|
|
||||||
value={maxAmount}
|
|
||||||
onChange={e => setMaxAmount(e.target.value)}
|
|
||||||
min={0}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Každé osobě se nastaví náhodná částka z tohoto rozmezí a do poznámky náhodné jídlo.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
</>
|
|
||||||
) : (
|
|
||||||
<p className="text-muted mb-0">
|
|
||||||
Není nadefinován žádný obchod — mock objednávky nelze vygenerovat.
|
|
||||||
Nejprve přidejte obchod ve správě obchodů.
|
|
||||||
</p>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{!success && (
|
|
||||||
<>
|
|
||||||
<Button variant="secondary" onClick={handleClose} disabled={loading}>
|
|
||||||
Storno
|
|
||||||
</Button>
|
|
||||||
<Button variant="primary" onClick={handleGenerate} disabled={loading || !hasStores}>
|
|
||||||
{loading ? 'Generuji...' : 'Generovat'}
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{success && (
|
|
||||||
<Button variant="secondary" onClick={handleClose}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,255 +0,0 @@
|
|||||||
import { useState, useEffect, useCallback } from "react";
|
|
||||||
import { Modal, Button, Form, Table, Alert } from "react-bootstrap";
|
|
||||||
import { generateQr, LunchChoices, QrRecipient } from "../../../../types";
|
|
||||||
|
|
||||||
type UserEntry = {
|
|
||||||
login: string;
|
|
||||||
selected: boolean;
|
|
||||||
purpose: string;
|
|
||||||
amount: string;
|
|
||||||
};
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
choices: LunchChoices;
|
|
||||||
bankAccount: string;
|
|
||||||
bankAccountHolder: string;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Modální dialog pro generování QR kódů pro platbu. */
|
|
||||||
export default function GenerateQrModal({ isOpen, onClose, choices, bankAccount, bankAccountHolder }: Readonly<Props>) {
|
|
||||||
const [users, setUsers] = useState<UserEntry[]>([]);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [success, setSuccess] = useState(false);
|
|
||||||
|
|
||||||
// Při otevření modálu načteme seznam uživatelů z choices
|
|
||||||
useEffect(() => {
|
|
||||||
if (isOpen && choices) {
|
|
||||||
const userLogins = new Set<string>();
|
|
||||||
// Projdeme všechny lokace a získáme unikátní loginy
|
|
||||||
Object.values(choices).forEach(locationChoices => {
|
|
||||||
if (locationChoices) {
|
|
||||||
Object.keys(locationChoices).forEach(login => {
|
|
||||||
userLogins.add(login);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// Vytvoříme seznam uživatelů
|
|
||||||
const userList: UserEntry[] = Array.from(userLogins)
|
|
||||||
.sort((a, b) => a.localeCompare(b, 'cs'))
|
|
||||||
.map(login => ({
|
|
||||||
login,
|
|
||||||
selected: false,
|
|
||||||
purpose: '',
|
|
||||||
amount: '',
|
|
||||||
}));
|
|
||||||
setUsers(userList);
|
|
||||||
setError(null);
|
|
||||||
setSuccess(false);
|
|
||||||
}
|
|
||||||
}, [isOpen, choices]);
|
|
||||||
|
|
||||||
const handleCheckboxChange = useCallback((login: string, checked: boolean) => {
|
|
||||||
setUsers(prev => prev.map(u =>
|
|
||||||
u.login === login ? { ...u, selected: checked } : u
|
|
||||||
));
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const handlePurposeChange = useCallback((login: string, value: string) => {
|
|
||||||
setUsers(prev => prev.map(u =>
|
|
||||||
u.login === login ? { ...u, purpose: value } : u
|
|
||||||
));
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const handleAmountChange = useCallback((login: string, value: string) => {
|
|
||||||
// Povolíme pouze čísla, tečku a čárku
|
|
||||||
const sanitized = value.replace(/[^0-9.,]/g, '').replace(',', '.');
|
|
||||||
setUsers(prev => prev.map(u =>
|
|
||||||
u.login === login ? { ...u, amount: sanitized } : u
|
|
||||||
));
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const validateAmount = (amountStr: string): number | null => {
|
|
||||||
if (!amountStr || amountStr.trim().length === 0) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
const amount = parseFloat(amountStr);
|
|
||||||
if (isNaN(amount) || amount <= 0) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
// Max 2 desetinná místa
|
|
||||||
const parts = amountStr.split('.');
|
|
||||||
if (parts.length === 2 && parts[1].length > 2) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return Math.round(amount * 100) / 100; // Zaokrouhlíme na 2 desetinná místa
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleGenerate = async () => {
|
|
||||||
setError(null);
|
|
||||||
const selectedUsers = users.filter(u => u.selected);
|
|
||||||
|
|
||||||
if (selectedUsers.length === 0) {
|
|
||||||
setError("Nebyl vybrán žádný uživatel");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Validace
|
|
||||||
const recipients: QrRecipient[] = [];
|
|
||||||
for (const user of selectedUsers) {
|
|
||||||
if (!user.purpose || user.purpose.trim().length === 0) {
|
|
||||||
setError(`Uživatel ${user.login} nemá vyplněný účel platby`);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const amount = validateAmount(user.amount);
|
|
||||||
if (amount === null) {
|
|
||||||
setError(`Uživatel ${user.login} má neplatnou částku (musí být kladné číslo s max. 2 desetinnými místy)`);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
recipients.push({
|
|
||||||
login: user.login,
|
|
||||||
purpose: user.purpose.trim(),
|
|
||||||
amount,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const response = await generateQr({
|
|
||||||
body: {
|
|
||||||
recipients,
|
|
||||||
bankAccount,
|
|
||||||
bankAccountHolder,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any).error || 'Nastala chyba při generování QR kódů');
|
|
||||||
} else {
|
|
||||||
setSuccess(true);
|
|
||||||
// Po 2 sekundách zavřeme modal
|
|
||||||
setTimeout(() => {
|
|
||||||
onClose();
|
|
||||||
}, 2000);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba při generování QR kódů');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleClose = () => {
|
|
||||||
setError(null);
|
|
||||||
setSuccess(false);
|
|
||||||
onClose();
|
|
||||||
};
|
|
||||||
|
|
||||||
const selectedCount = users.filter(u => u.selected).length;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={handleClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Generování QR kódů</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{success ? (
|
|
||||||
<Alert variant="success">
|
|
||||||
QR kódy byly úspěšně vygenerovány! Uživatelé je uvidí v sekci "Nevyřízené platby".
|
|
||||||
</Alert>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<p>
|
|
||||||
Vyberte uživatele, kterým chcete vygenerovat QR kód pro platbu.
|
|
||||||
QR kódy se uživatelům zobrazí v sekci "Nevyřízené platby".
|
|
||||||
</p>
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{users.length === 0 ? (
|
|
||||||
<Alert variant="info">
|
|
||||||
V tento den nemá žádný uživatel zvolenou možnost stravování.
|
|
||||||
</Alert>
|
|
||||||
) : (
|
|
||||||
<Table striped bordered hover responsive>
|
|
||||||
<thead>
|
|
||||||
<tr>
|
|
||||||
<th style={{ width: '50px' }}></th>
|
|
||||||
<th>Uživatel</th>
|
|
||||||
<th>Účel platby</th>
|
|
||||||
<th style={{ width: '120px' }}>Částka (Kč)</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{users.map(user => (
|
|
||||||
<tr key={user.login} className={user.selected ? '' : 'text-muted'}>
|
|
||||||
<td className="text-center">
|
|
||||||
<Form.Check
|
|
||||||
type="checkbox"
|
|
||||||
checked={user.selected}
|
|
||||||
onChange={e => handleCheckboxChange(user.login, e.target.checked)}
|
|
||||||
/>
|
|
||||||
</td>
|
|
||||||
<td>{user.login}</td>
|
|
||||||
<td>
|
|
||||||
<Form.Control
|
|
||||||
type="text"
|
|
||||||
placeholder="např. Pizza prosciutto"
|
|
||||||
value={user.purpose}
|
|
||||||
onChange={e => handlePurposeChange(user.login, e.target.value)}
|
|
||||||
disabled={!user.selected}
|
|
||||||
size="sm"
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</td>
|
|
||||||
<td>
|
|
||||||
<Form.Control
|
|
||||||
type="text"
|
|
||||||
placeholder="0.00"
|
|
||||||
value={user.amount}
|
|
||||||
onChange={e => handleAmountChange(user.login, e.target.value)}
|
|
||||||
disabled={!user.selected}
|
|
||||||
size="sm"
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
))}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{!success && (
|
|
||||||
<>
|
|
||||||
<span className="me-auto text-muted">
|
|
||||||
Vybráno: {selectedCount} / {users.length}
|
|
||||||
</span>
|
|
||||||
<Button variant="secondary" onClick={handleClose} disabled={loading}>
|
|
||||||
Storno
|
|
||||||
</Button>
|
|
||||||
<Button
|
|
||||||
variant="primary"
|
|
||||||
onClick={handleGenerate}
|
|
||||||
disabled={loading || selectedCount === 0}
|
|
||||||
>
|
|
||||||
{loading ? 'Generuji...' : 'Generovat'}
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{success && (
|
|
||||||
<Button variant="secondary" onClick={handleClose}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,305 +0,0 @@
|
|||||||
import { useState, useEffect, useCallback } from "react";
|
|
||||||
import { Modal, Button, Form, Table, Alert } from "react-bootstrap";
|
|
||||||
import { generateQr, LunchChoice, LocationLunchChoicesMap, RestaurantDayMenu, QrRecipient } from "../../../../types";
|
|
||||||
import { parsePriceCzk } from "../../utils/parsePrice";
|
|
||||||
|
|
||||||
type DinerEntry = {
|
|
||||||
login: string;
|
|
||||||
selectedFoods: number[];
|
|
||||||
baseAmount: number;
|
|
||||||
baseAmountParseFailed: boolean;
|
|
||||||
surchargeText: string;
|
|
||||||
surchargeAmount: string;
|
|
||||||
included: boolean;
|
|
||||||
};
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
locationKey: LunchChoice;
|
|
||||||
locationName: string;
|
|
||||||
locationChoices: LocationLunchChoicesMap;
|
|
||||||
menu: RestaurantDayMenu | undefined;
|
|
||||||
payerLogin: string;
|
|
||||||
bankAccount: string;
|
|
||||||
bankAccountHolder: string;
|
|
||||||
};
|
|
||||||
|
|
||||||
function sanitizeAmount(value: string): string {
|
|
||||||
return value.replace(/[^0-9.,]/g, '').replace(',', '.');
|
|
||||||
}
|
|
||||||
|
|
||||||
function parseAmount(s: string): number | null {
|
|
||||||
if (!s || s.trim().length === 0) return null;
|
|
||||||
const n = parseFloat(s);
|
|
||||||
if (isNaN(n) || n < 0) return null;
|
|
||||||
return Math.round(n * 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function PayForAllModal({ isOpen, onClose, locationName, locationChoices, menu, payerLogin, bankAccount, bankAccountHolder }: Readonly<Props>) {
|
|
||||||
const [diners, setDiners] = useState<DinerEntry[]>([]);
|
|
||||||
const [tipTotal, setTipTotal] = useState('');
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [success, setSuccess] = useState(false);
|
|
||||||
|
|
||||||
const hasMenu = !!menu;
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isOpen) return;
|
|
||||||
const entries: DinerEntry[] = Object.entries(locationChoices).map(([login, choice]) => {
|
|
||||||
const selectedFoods = choice.selectedFoods ?? [];
|
|
||||||
let baseAmount = 0;
|
|
||||||
let baseAmountParseFailed = false;
|
|
||||||
if (menu) {
|
|
||||||
for (const idx of selectedFoods) {
|
|
||||||
const priceKc = parsePriceCzk(menu.food?.[idx]?.price);
|
|
||||||
if (priceKc === null) {
|
|
||||||
baseAmountParseFailed = true;
|
|
||||||
} else {
|
|
||||||
baseAmount += Math.round(priceKc * 100);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return {
|
|
||||||
login,
|
|
||||||
selectedFoods,
|
|
||||||
baseAmount,
|
|
||||||
baseAmountParseFailed,
|
|
||||||
surchargeText: '',
|
|
||||||
surchargeAmount: '',
|
|
||||||
included: login !== payerLogin,
|
|
||||||
};
|
|
||||||
});
|
|
||||||
setDiners(entries);
|
|
||||||
setTipTotal('');
|
|
||||||
setError(null);
|
|
||||||
setSuccess(false);
|
|
||||||
}, [isOpen, locationChoices, menu, payerLogin]);
|
|
||||||
|
|
||||||
const includedDiners = diners.filter(d => d.included && d.login !== payerLogin);
|
|
||||||
const tipPerPerson = (() => {
|
|
||||||
if (includedDiners.length === 0) return 0;
|
|
||||||
const tip = parseAmount(tipTotal);
|
|
||||||
if (tip === null || tip === 0) return 0;
|
|
||||||
const totalPeople = includedDiners.length + 1;
|
|
||||||
return Math.round(tip / totalPeople);
|
|
||||||
})();
|
|
||||||
const payerTipShare = (() => {
|
|
||||||
const tip = parseAmount(tipTotal);
|
|
||||||
if (!tip) return 0;
|
|
||||||
return tip - tipPerPerson * includedDiners.length;
|
|
||||||
})();
|
|
||||||
|
|
||||||
const getTotal = (d: DinerEntry): number => {
|
|
||||||
const surcharge = parseAmount(d.surchargeAmount) ?? 0;
|
|
||||||
const tip = d.login === payerLogin ? payerTipShare : tipPerPerson;
|
|
||||||
return d.baseAmount + surcharge + tip;
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleInclude = useCallback((login: string, checked: boolean) => {
|
|
||||||
setDiners(prev => prev.map(d => d.login === login ? { ...d, included: checked } : d));
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const handleSurchargeText = useCallback((login: string, value: string) => {
|
|
||||||
setDiners(prev => prev.map(d => d.login === login ? { ...d, surchargeText: value } : d));
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const handleSurchargeAmount = useCallback((login: string, value: string) => {
|
|
||||||
setDiners(prev => prev.map(d => d.login === login ? { ...d, surchargeAmount: sanitizeAmount(value) } : d));
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const handleGenerate = async () => {
|
|
||||||
setError(null);
|
|
||||||
const recipients: QrRecipient[] = [];
|
|
||||||
|
|
||||||
for (const d of diners) {
|
|
||||||
if (!d.included || d.login === payerLogin) continue;
|
|
||||||
const total = getTotal(d);
|
|
||||||
if (total <= 0) {
|
|
||||||
setError(`Celková částka pro ${d.login} musí být kladná`);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const foods = d.selectedFoods.map(i => menu?.food?.[i]?.name).filter(Boolean).join(', ');
|
|
||||||
const purposeBase = `Oběd ${locationName}${foods ? ` — ${foods}` : ''}`;
|
|
||||||
recipients.push({
|
|
||||||
login: d.login,
|
|
||||||
purpose: purposeBase.substring(0, 60),
|
|
||||||
amount: total,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (recipients.length === 0) {
|
|
||||||
setError("Nebyl vybrán žádný příjemce");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const response = await generateQr({
|
|
||||||
body: { recipients, bankAccount, bankAccountHolder },
|
|
||||||
});
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any).error || 'Nastala chyba při generování QR kódů');
|
|
||||||
} else {
|
|
||||||
setSuccess(true);
|
|
||||||
setTimeout(() => onClose(), 2000);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba při generování QR kódů');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const anyParseFailed = diners.some(d => d.baseAmountParseFailed && d.included);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Zaplatit za všechny — {locationName}</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{success ? (
|
|
||||||
<Alert variant="success">
|
|
||||||
QR kódy byly úspěšně vygenerovány! Uživatelé je uvidí v sekci „Nevyřízené platby".
|
|
||||||
</Alert>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
<p>Zaplatili jste za skupinu v restauraci. Nastavte příplatky a společné poplatky, poté vygenerujte QR kódy pro ostatní.</p>
|
|
||||||
|
|
||||||
{!hasMenu && (
|
|
||||||
<Alert variant="info">
|
|
||||||
Pro tuto skupinu nejsou k dispozici ceny jídel — vyplňte příplatky ručně.
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{anyParseFailed && (
|
|
||||||
<Alert variant="warning">
|
|
||||||
U některých jídel se nepodařilo načíst cenu — doplňte ji ručně v sloupci Příplatek.
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<Table striped bordered hover responsive size="sm">
|
|
||||||
<thead>
|
|
||||||
<tr>
|
|
||||||
<th style={{ width: 40 }}></th>
|
|
||||||
<th>Strávník</th>
|
|
||||||
<th>Jídla</th>
|
|
||||||
<th style={{ width: 220 }}>Příplatek</th>
|
|
||||||
<th style={{ width: 90 }}>Poplatek</th>
|
|
||||||
<th style={{ width: 90 }}>Celkem</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{diners.map(d => {
|
|
||||||
const isPayer = d.login === payerLogin;
|
|
||||||
const foodNames = d.selectedFoods.map(i => menu?.food?.[i]?.name).filter(Boolean).join(', ');
|
|
||||||
const total = getTotal(d);
|
|
||||||
return (
|
|
||||||
<tr key={d.login} className={!d.included && !isPayer ? 'text-muted' : ''}>
|
|
||||||
<td className="text-center">
|
|
||||||
{isPayer ? (
|
|
||||||
<small className="text-muted">plátce</small>
|
|
||||||
) : (
|
|
||||||
<Form.Check
|
|
||||||
type="checkbox"
|
|
||||||
checked={d.included}
|
|
||||||
onChange={e => handleInclude(d.login, e.target.checked)}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
</td>
|
|
||||||
<td><strong>{d.login}</strong></td>
|
|
||||||
<td>
|
|
||||||
<small>
|
|
||||||
{foodNames || <span className="text-muted">—</span>}
|
|
||||||
{hasMenu && d.baseAmount > 0 && <span className="text-muted"> ({d.baseAmount / 100} Kč)</span>}
|
|
||||||
{d.baseAmountParseFailed && <span className="text-warning"> ⚠</span>}
|
|
||||||
</small>
|
|
||||||
</td>
|
|
||||||
<td>
|
|
||||||
<div className="d-flex gap-1">
|
|
||||||
<Form.Control
|
|
||||||
type="text"
|
|
||||||
placeholder="popis"
|
|
||||||
value={d.surchargeText}
|
|
||||||
onChange={e => handleSurchargeText(d.login, e.target.value)}
|
|
||||||
disabled={!isPayer && !d.included}
|
|
||||||
size="sm"
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Control
|
|
||||||
type="text"
|
|
||||||
placeholder="Kč"
|
|
||||||
value={d.surchargeAmount}
|
|
||||||
onChange={e => handleSurchargeAmount(d.login, e.target.value)}
|
|
||||||
disabled={!isPayer && !d.included}
|
|
||||||
size="sm"
|
|
||||||
style={{ width: 70 }}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
</td>
|
|
||||||
<td className="text-end">
|
|
||||||
{(() => { const s = isPayer ? payerTipShare : tipPerPerson; return s > 0 ? `${s / 100} Kč` : '—'; })()}
|
|
||||||
</td>
|
|
||||||
<td className="text-end fw-bold">
|
|
||||||
{`${total / 100} Kč`}
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
|
|
||||||
<div className="d-flex align-items-center gap-2 mt-2">
|
|
||||||
<label className="mb-0 text-nowrap">Poplatky celkem (Kč):</label>
|
|
||||||
<Form.Control
|
|
||||||
type="text"
|
|
||||||
placeholder="0"
|
|
||||||
value={tipTotal}
|
|
||||||
onChange={e => setTipTotal(sanitizeAmount(e.target.value))}
|
|
||||||
size="sm"
|
|
||||||
style={{ width: 100 }}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<small className="text-muted">
|
|
||||||
{includedDiners.length > 0 && tipPerPerson > 0
|
|
||||||
? `(${tipPerPerson / 100} Kč / osoba)`
|
|
||||||
: ''}
|
|
||||||
</small>
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{!success && (
|
|
||||||
<>
|
|
||||||
<span className="me-auto text-muted">
|
|
||||||
Příjemci: {includedDiners.length}
|
|
||||||
</span>
|
|
||||||
<Button variant="secondary" onClick={onClose} disabled={loading}>
|
|
||||||
Storno
|
|
||||||
</Button>
|
|
||||||
<Button
|
|
||||||
variant="primary"
|
|
||||||
onClick={handleGenerate}
|
|
||||||
disabled={loading || includedDiners.length === 0}
|
|
||||||
>
|
|
||||||
{loading ? 'Generuji...' : 'Vygenerovat QR'}
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{success && (
|
|
||||||
<Button variant="secondary" onClick={onClose}>Zavřít</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,228 +0,0 @@
|
|||||||
import { useState, useEffect } from "react";
|
|
||||||
import { Modal, Button, Form, Table, Alert } from "react-bootstrap";
|
|
||||||
import { generateQr, GroupState, OrderGroup, OrderGroupMember, QrRecipient } from "../../../../types";
|
|
||||||
import { sanitizeQrMessage } from "../../Utils";
|
|
||||||
import { computeFeeShare, computeMemberTotal, countActiveMembers, isActiveMember } from "../../utils/groupFees";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
onSuccess?: () => void;
|
|
||||||
group: OrderGroup;
|
|
||||||
payerLogin: string;
|
|
||||||
bankAccount: string;
|
|
||||||
bankAccountHolder: string;
|
|
||||||
groupId?: string;
|
|
||||||
};
|
|
||||||
|
|
||||||
type DinerEntry = {
|
|
||||||
login: string;
|
|
||||||
member: OrderGroupMember;
|
|
||||||
included: boolean;
|
|
||||||
};
|
|
||||||
|
|
||||||
export default function PayForGroupModal({ isOpen, onClose, onSuccess, group, payerLogin, bankAccount, bankAccountHolder, groupId }: Readonly<Props>) {
|
|
||||||
const [diners, setDiners] = useState<DinerEntry[]>([]);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [success, setSuccess] = useState(false);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isOpen) return;
|
|
||||||
const entries: DinerEntry[] = (Object.entries(group.members) as [string, OrderGroupMember][]).map(([login, member]) => ({
|
|
||||||
login,
|
|
||||||
member,
|
|
||||||
// Standardně zahrnout všechny, kdo nejsou plátce a něco si objednali.
|
|
||||||
included: login !== payerLogin && isActiveMember(member),
|
|
||||||
}));
|
|
||||||
setDiners(entries);
|
|
||||||
setError(null);
|
|
||||||
setSuccess(false);
|
|
||||||
}, [isOpen, group, payerLogin]);
|
|
||||||
|
|
||||||
const fees = group.fees ?? 0;
|
|
||||||
const shipping = group.shipping ?? 0;
|
|
||||||
const tip = group.tip ?? 0;
|
|
||||||
const totalFees = fees + shipping + tip;
|
|
||||||
// Poplatky se dělí jen mezi aktivní strávníky (kdo si reálně něco objednal).
|
|
||||||
const activeCount = countActiveMembers(group.members);
|
|
||||||
const feeShare = computeFeeShare(totalFees, activeCount);
|
|
||||||
const feeParams = { totalFees, discountType: group.discountType, discountValue: group.discountValue ?? 0 };
|
|
||||||
|
|
||||||
const getMemberTotal = (entry: DinerEntry): number =>
|
|
||||||
computeMemberTotal(entry.member, feeParams, feeShare, activeCount);
|
|
||||||
|
|
||||||
const includedNonPayers = diners.filter(d => d.included && d.login !== payerLogin);
|
|
||||||
|
|
||||||
const handleInclude = (login: string, checked: boolean) => {
|
|
||||||
setDiners(prev => prev.map(d => d.login === login ? { ...d, included: checked } : d));
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleGenerate = async () => {
|
|
||||||
setError(null);
|
|
||||||
const recipients: QrRecipient[] = [];
|
|
||||||
|
|
||||||
for (const d of diners) {
|
|
||||||
if (!d.included || d.login === payerLogin) continue;
|
|
||||||
const total = getMemberTotal(d);
|
|
||||||
if (total <= 0) {
|
|
||||||
setError(`Celková částka pro ${d.login} musí být kladná`);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const note = d.member.note?.trim();
|
|
||||||
recipients.push({
|
|
||||||
login: d.login,
|
|
||||||
purpose: sanitizeQrMessage(note || `Objednávka ${group.name}`),
|
|
||||||
amount: total,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (recipients.length === 0) {
|
|
||||||
setError("Nebyl vybrán žádný příjemce");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const response = await generateQr({
|
|
||||||
body: { recipients, bankAccount, bankAccountHolder, ...(groupId ? { groupId } : {}) },
|
|
||||||
});
|
|
||||||
if (response.error) {
|
|
||||||
setError((response.error as any).error || 'Nastala chyba při generování QR kódů');
|
|
||||||
} else {
|
|
||||||
setSuccess(true);
|
|
||||||
onSuccess?.();
|
|
||||||
setTimeout(() => onClose(), 2000);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba při generování QR kódů');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const hasFees = totalFees > 0;
|
|
||||||
// Generování QR je poslední krok objednávky — server skupinu zároveň překlopí do stavu Doručeno
|
|
||||||
const willBeMarkedDelivered = group.state !== GroupState.DELIVERED;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Generovat QR — {group.name}</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{success ? (
|
|
||||||
<Alert variant="success">
|
|
||||||
QR kódy byly úspěšně vygenerovány! Uživatelé je uvidí v sekci „Nevyřízené platby".
|
|
||||||
</Alert>
|
|
||||||
) : (
|
|
||||||
<>
|
|
||||||
{willBeMarkedDelivered && (
|
|
||||||
<Alert variant="info">
|
|
||||||
Objednávka není ve stavu <strong>Doručeno</strong> — vygenerováním QR kódů se do tohoto stavu automaticky přepne.
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<p>Zaplatili jste za skupinu. Vyberte, komu vygenerovat QR kód k úhradě.</p>
|
|
||||||
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{hasFees && (
|
|
||||||
<div className="d-flex gap-3 mb-2 text-muted" style={{ fontSize: '0.9em' }}>
|
|
||||||
{fees > 0 && <span>Poplatky: <strong>{fees / 100} Kč</strong></span>}
|
|
||||||
{shipping > 0 && <span>Doprava: <strong>{shipping / 100} Kč</strong></span>}
|
|
||||||
{tip > 0 && <span>Spropitné: <strong>{tip / 100} Kč</strong></span>}
|
|
||||||
<span>→ {feeShare / 100} Kč/os.</span>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
{group.discountValue != null && group.discountValue > 0 && (
|
|
||||||
<div className="mb-2 text-success" style={{ fontSize: '0.9em' }}>
|
|
||||||
Sleva: {group.discountType === 'percent' ? `${group.discountValue}%` : `${group.discountValue / 100} Kč`}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<Table striped bordered hover responsive size="sm">
|
|
||||||
<thead>
|
|
||||||
<tr>
|
|
||||||
<th style={{ width: 40 }}></th>
|
|
||||||
<th>Člen</th>
|
|
||||||
<th style={{ width: 90 }} className="text-end">Základ</th>
|
|
||||||
<th style={{ width: 90 }} className="text-end">Příplatek</th>
|
|
||||||
{hasFees && <th style={{ width: 90 }} className="text-end">Poplatek</th>}
|
|
||||||
<th style={{ width: 90 }} className="text-end fw-bold">Celkem</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{diners.map(d => {
|
|
||||||
const isPayer = d.login === payerLogin;
|
|
||||||
const active = isActiveMember(d.member);
|
|
||||||
const total = getMemberTotal(d);
|
|
||||||
const surcharge = d.member.surchargeAmount ?? 0;
|
|
||||||
return (
|
|
||||||
<tr key={d.login} className={(!d.included && !isPayer) || !active ? 'text-muted' : ''}>
|
|
||||||
<td className="text-center">
|
|
||||||
{isPayer ? (
|
|
||||||
<small className="text-muted">plátce</small>
|
|
||||||
) : !active ? (
|
|
||||||
<small className="text-muted">jen objednává</small>
|
|
||||||
) : (
|
|
||||||
<Form.Check
|
|
||||||
type="checkbox"
|
|
||||||
checked={d.included}
|
|
||||||
onChange={e => handleInclude(d.login, e.target.checked)}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
</td>
|
|
||||||
<td>
|
|
||||||
<strong>{d.login}</strong>
|
|
||||||
{d.member.surchargeText && (
|
|
||||||
<small className="text-muted ms-1">({d.member.surchargeText})</small>
|
|
||||||
)}
|
|
||||||
</td>
|
|
||||||
<td className="text-end">
|
|
||||||
{(d.member.amount ?? 0) > 0 ? `${d.member.amount! / 100} Kč` : <span className="text-muted">—</span>}
|
|
||||||
</td>
|
|
||||||
<td className="text-end">
|
|
||||||
{surcharge > 0 ? `${surcharge / 100} Kč` : <span className="text-muted">—</span>}
|
|
||||||
</td>
|
|
||||||
{hasFees && (
|
|
||||||
<td className="text-end">
|
|
||||||
{active && feeShare > 0 ? `${feeShare / 100} Kč` : '—'}
|
|
||||||
</td>
|
|
||||||
)}
|
|
||||||
<td className="text-end fw-bold">
|
|
||||||
{total > 0 ? `${total / 100} Kč` : <span className="text-muted">—</span>}
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</tbody>
|
|
||||||
</Table>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{!success && (
|
|
||||||
<>
|
|
||||||
<span className="me-auto text-muted">Příjemci: {includedNonPayers.length}</span>
|
|
||||||
<Button variant="secondary" onClick={onClose} disabled={loading}>Storno</Button>
|
|
||||||
<Button
|
|
||||||
variant="primary"
|
|
||||||
onClick={handleGenerate}
|
|
||||||
disabled={loading || includedNonPayers.length === 0}
|
|
||||||
>
|
|
||||||
{loading ? 'Generuji...' : 'Vygenerovat QR'}
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{success && (
|
|
||||||
<Button variant="secondary" onClick={onClose}>Zavřít</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -15,12 +15,12 @@ export default function PizzaAdditionalFeeModal({ customerName, isOpen, onClose,
|
|||||||
const priceRef = useRef<HTMLInputElement>(null);
|
const priceRef = useRef<HTMLInputElement>(null);
|
||||||
|
|
||||||
const doSubmit = () => {
|
const doSubmit = () => {
|
||||||
onSave(customerName, textRef.current?.value, Math.round(Number.parseFloat(priceRef.current?.value ?? "0") * 100));
|
onSave(customerName, textRef.current?.value, parseInt(priceRef.current?.value ?? "0"));
|
||||||
}
|
}
|
||||||
|
|
||||||
const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {
|
const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {
|
||||||
if (e.key === 'Enter') {
|
if (e.key === 'Enter') {
|
||||||
onSave(customerName, textRef.current?.value, Math.round(Number.parseFloat(priceRef.current?.value ?? "0") * 100));
|
onSave(customerName, textRef.current?.value, parseInt(priceRef.current?.value ?? "0"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -36,13 +36,13 @@ export default function PizzaCalculatorModal({ isOpen, onClose }: Readonly<Props
|
|||||||
|
|
||||||
// 1. pizza
|
// 1. pizza
|
||||||
if (diameter1Ref.current?.value) {
|
if (diameter1Ref.current?.value) {
|
||||||
const diameter1 = Number.parseInt(diameter1Ref.current?.value);
|
const diameter1 = parseInt(diameter1Ref.current?.value);
|
||||||
r.pizza1 ??= {};
|
r.pizza1 ??= {};
|
||||||
if (diameter1 && diameter1 > 0) {
|
if (diameter1 && diameter1 > 0) {
|
||||||
r.pizza1.diameter = diameter1;
|
r.pizza1.diameter = diameter1;
|
||||||
r.pizza1.area = Math.PI * Math.pow(diameter1 / 2, 2);
|
r.pizza1.area = Math.PI * Math.pow(diameter1 / 2, 2);
|
||||||
if (price1Ref.current?.value) {
|
if (price1Ref.current?.value) {
|
||||||
const price1 = Number.parseInt(price1Ref.current?.value);
|
const price1 = parseInt(price1Ref.current?.value);
|
||||||
if (price1) {
|
if (price1) {
|
||||||
r.pizza1.pricePerM = price1 / r.pizza1.area;
|
r.pizza1.pricePerM = price1 / r.pizza1.area;
|
||||||
} else {
|
} else {
|
||||||
@@ -56,13 +56,13 @@ export default function PizzaCalculatorModal({ isOpen, onClose }: Readonly<Props
|
|||||||
|
|
||||||
// 2. pizza
|
// 2. pizza
|
||||||
if (diameter2Ref.current?.value) {
|
if (diameter2Ref.current?.value) {
|
||||||
const diameter2 = Number.parseInt(diameter2Ref.current?.value);
|
const diameter2 = parseInt(diameter2Ref.current?.value);
|
||||||
r.pizza2 ??= {};
|
r.pizza2 ??= {};
|
||||||
if (diameter2 && diameter2 > 0) {
|
if (diameter2 && diameter2 > 0) {
|
||||||
r.pizza2.diameter = diameter2;
|
r.pizza2.diameter = diameter2;
|
||||||
r.pizza2.area = Math.PI * Math.pow(diameter2 / 2, 2);
|
r.pizza2.area = Math.PI * Math.pow(diameter2 / 2, 2);
|
||||||
if (price2Ref.current?.value) {
|
if (price2Ref.current?.value) {
|
||||||
const price2 = Number.parseInt(price2Ref.current?.value);
|
const price2 = parseInt(price2Ref.current?.value);
|
||||||
if (price2) {
|
if (price2) {
|
||||||
r.pizza2.pricePerM = price2 / r.pizza2.area;
|
r.pizza2.pricePerM = price2 / r.pizza2.area;
|
||||||
} else {
|
} else {
|
||||||
@@ -77,8 +77,8 @@ export default function PizzaCalculatorModal({ isOpen, onClose }: Readonly<Props
|
|||||||
// Srovnání
|
// Srovnání
|
||||||
if (r.pizza1?.pricePerM && r.pizza2?.pricePerM && r.pizza1.diameter && r.pizza2.diameter) {
|
if (r.pizza1?.pricePerM && r.pizza2?.pricePerM && r.pizza1.diameter && r.pizza2.diameter) {
|
||||||
r.choice = r.pizza1.pricePerM < r.pizza2.pricePerM ? 1 : 2;
|
r.choice = r.pizza1.pricePerM < r.pizza2.pricePerM ? 1 : 2;
|
||||||
const bigger = Math.max(r.pizza1.pricePerM, r.pizza2.pricePerM);
|
const bigger = r.pizza1.pricePerM > r.pizza2.pricePerM ? r.pizza1.pricePerM : r.pizza2.pricePerM;
|
||||||
const smaller = Math.min(r.pizza1.pricePerM, r.pizza2.pricePerM);
|
const smaller = r.pizza1.pricePerM < r.pizza2.pricePerM ? r.pizza1.pricePerM : r.pizza2.pricePerM;
|
||||||
r.ratio = (bigger / smaller) - 1;
|
r.ratio = (bigger / smaller) - 1;
|
||||||
r.diameterDiff = Math.abs(r.pizza1.diameter - r.pizza2.diameter);
|
r.diameterDiff = Math.abs(r.pizza1.diameter - r.pizza2.diameter);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
import { useRef, useState } from "react";
|
import { useRef, useState } from "react";
|
||||||
import { Modal, Button, Alert, Form } from "react-bootstrap";
|
import { Modal, Button, Alert } from "react-bootstrap";
|
||||||
|
|
||||||
type Props = {
|
type Props = {
|
||||||
isOpen: boolean;
|
isOpen: boolean;
|
||||||
@@ -30,6 +30,7 @@ export default function RefreshMenuModal({ isOpen, onClose }: Readonly<Props>) {
|
|||||||
if (res.ok) {
|
if (res.ok) {
|
||||||
setRefreshMessage({ type: 'success', text: 'Uspesny fetch' });
|
setRefreshMessage({ type: 'success', text: 'Uspesny fetch' });
|
||||||
if (refreshPassRef.current) {
|
if (refreshPassRef.current) {
|
||||||
|
// Clean hesla xd
|
||||||
refreshPassRef.current.value = '';
|
refreshPassRef.current.value = '';
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -49,7 +50,7 @@ export default function RefreshMenuModal({ isOpen, onClose }: Readonly<Props>) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Modal show={isOpen} onHide={handleClose}>
|
<Modal show={isOpen} onHide={handleClose} size="lg">
|
||||||
<Modal.Header closeButton>
|
<Modal.Header closeButton>
|
||||||
<Modal.Title><h2>Přenačtení menu</h2></Modal.Title>
|
<Modal.Title><h2>Přenačtení menu</h2></Modal.Title>
|
||||||
</Modal.Header>
|
</Modal.Header>
|
||||||
@@ -62,29 +63,36 @@ export default function RefreshMenuModal({ isOpen, onClose }: Readonly<Props>) {
|
|||||||
</Alert>
|
</Alert>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
<div className="mb-3">
|
||||||
<Form.Label>Heslo</Form.Label>
|
Heslo: <input
|
||||||
<Form.Control
|
|
||||||
ref={refreshPassRef}
|
ref={refreshPassRef}
|
||||||
type="password"
|
type="password"
|
||||||
placeholder="Zadejte heslo"
|
placeholder="Zadejte heslo"
|
||||||
|
className="form-control d-inline-block"
|
||||||
|
style={{ width: 'auto', marginLeft: '10px' }}
|
||||||
onKeyDown={e => e.stopPropagation()}
|
onKeyDown={e => e.stopPropagation()}
|
||||||
/>
|
/>
|
||||||
</Form.Group>
|
</div>
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
<div className="mb-3">
|
||||||
<Form.Label>Typ refreshe</Form.Label>
|
Typ refreshe: <select
|
||||||
<Form.Select ref={refreshTypeRef} defaultValue="week">
|
ref={refreshTypeRef}
|
||||||
|
className="form-select d-inline-block"
|
||||||
|
style={{ width: 'auto', marginLeft: '10px' }}
|
||||||
|
defaultValue="week"
|
||||||
|
>
|
||||||
<option value="week">Týden</option>
|
<option value="week">Týden</option>
|
||||||
<option value="day">Den</option>
|
<option value="day">Den</option>
|
||||||
</Form.Select>
|
</select>
|
||||||
</Form.Group>
|
</div>
|
||||||
|
|
||||||
<Button
|
<Button
|
||||||
|
variant="info"
|
||||||
onClick={handleRefresh}
|
onClick={handleRefresh}
|
||||||
disabled={refreshLoading}
|
disabled={refreshLoading}
|
||||||
|
className="mb-3"
|
||||||
>
|
>
|
||||||
{refreshLoading ? 'Načítám...' : 'Obnovit menu'}
|
{refreshLoading ? 'Refreshing...' : 'Refresh'}
|
||||||
</Button>
|
</Button>
|
||||||
</Modal.Body>
|
</Modal.Body>
|
||||||
<Modal.Footer>
|
<Modal.Footer>
|
||||||
|
|||||||
@@ -1,309 +1,42 @@
|
|||||||
import { useEffect, useRef, useState } from "react";
|
import { useRef } from "react";
|
||||||
import { Modal, Button, Form, Row, Col } from "react-bootstrap"
|
import { Modal, Button } from "react-bootstrap"
|
||||||
import { useSettings, ThemePreference, StyleTheme, STYLE_THEMES } from "../../context/settings";
|
import { useSettings } from "../../context/settings";
|
||||||
import { NotificationSettings, UdalostEnum, getNotificationSettings, updateNotificationSettings } from "../../../../types";
|
|
||||||
import { useAuth } from "../../context/auth";
|
|
||||||
import { subscribeToPush, unsubscribeFromPush } from "../../hooks/usePushReminder";
|
|
||||||
|
|
||||||
type Props = {
|
type Props = {
|
||||||
isOpen: boolean,
|
isOpen: boolean,
|
||||||
onClose: () => void,
|
onClose: () => void,
|
||||||
onSave: (bankAccountNumber?: string, bankAccountHolderName?: string, hideSoupsOption?: boolean, themePreference?: ThemePreference) => void,
|
onSave: (bankAccountNumber?: string, bankAccountHolderName?: string, hideSoupsOption?: boolean) => void,
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Modální dialog pro uživatelská nastavení. */
|
/** Modální dialog pro uživatelská nastavení. */
|
||||||
export default function SettingsModal({ isOpen, onClose, onSave }: Readonly<Props>) {
|
export default function SettingsModal({ isOpen, onClose, onSave }: Readonly<Props>) {
|
||||||
const auth = useAuth();
|
|
||||||
const settings = useSettings();
|
const settings = useSettings();
|
||||||
const bankAccountRef = useRef<HTMLInputElement>(null);
|
const bankAccountRef = useRef<HTMLInputElement>(null);
|
||||||
const nameRef = useRef<HTMLInputElement>(null);
|
const nameRef = useRef<HTMLInputElement>(null);
|
||||||
const hideSoupsRef = useRef<HTMLInputElement>(null);
|
const hideSoupsRef = useRef<HTMLInputElement>(null);
|
||||||
const themeRef = useRef<HTMLSelectElement>(null);
|
|
||||||
const styleThemeRef = useRef<HTMLSelectElement>(null);
|
|
||||||
const showButterfliesRef = useRef<HTMLInputElement>(null);
|
|
||||||
const autoOrderChoiceRef = useRef<HTMLInputElement>(null);
|
|
||||||
|
|
||||||
const reminderTimeRef = useRef<HTMLInputElement>(null);
|
return <Modal show={isOpen} onHide={onClose} size="lg">
|
||||||
const boltDeliveredRef = useRef<HTMLInputElement>(null);
|
|
||||||
const ntfyTopicRef = useRef<HTMLInputElement>(null);
|
|
||||||
const discordWebhookRef = useRef<HTMLInputElement>(null);
|
|
||||||
const teamsWebhookRef = useRef<HTMLInputElement>(null);
|
|
||||||
const [notifSettings, setNotifSettings] = useState<NotificationSettings>({});
|
|
||||||
const [enabledEvents, setEnabledEvents] = useState<UdalostEnum[]>([]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (isOpen && auth?.login) {
|
|
||||||
getNotificationSettings().then(response => {
|
|
||||||
if (response.data) {
|
|
||||||
setNotifSettings(response.data);
|
|
||||||
setEnabledEvents(response.data.enabledEvents ?? []);
|
|
||||||
}
|
|
||||||
}).catch(() => {});
|
|
||||||
}
|
|
||||||
}, [isOpen, auth?.login]);
|
|
||||||
|
|
||||||
const toggleEvent = (event: UdalostEnum) => {
|
|
||||||
setEnabledEvents(prev =>
|
|
||||||
prev.includes(event) ? prev.filter(e => e !== event) : [...prev, event]
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleSave = async () => {
|
|
||||||
const newReminderTime = reminderTimeRef.current?.value || undefined;
|
|
||||||
const oldReminderTime = notifSettings.reminderTime;
|
|
||||||
const newBoltDelivered = boltDeliveredRef.current?.checked ?? false;
|
|
||||||
const oldBoltDelivered = notifSettings.boltDeliveredPush ?? false;
|
|
||||||
|
|
||||||
// Uložení notifikačních nastavení na server
|
|
||||||
const newSettings: NotificationSettings = {
|
|
||||||
ntfyTopic: ntfyTopicRef.current?.value || undefined,
|
|
||||||
discordWebhookUrl: discordWebhookRef.current?.value || undefined,
|
|
||||||
teamsWebhookUrl: teamsWebhookRef.current?.value || undefined,
|
|
||||||
enabledEvents,
|
|
||||||
reminderTime: newReminderTime,
|
|
||||||
boltDeliveredPush: newBoltDelivered,
|
|
||||||
};
|
|
||||||
await updateNotificationSettings({ body: newSettings }).catch(() => {});
|
|
||||||
setNotifSettings(newSettings);
|
|
||||||
|
|
||||||
// Správa push subscription — drží ji naživu kterákoli z push funkcí.
|
|
||||||
// Záměrně bez await: subscribeToPush si vyžádá oprávnění prohlížeče a modal
|
|
||||||
// by na tu dobu zůstal otevřený.
|
|
||||||
const wantsPush = !!newReminderTime || newBoltDelivered;
|
|
||||||
const hadPush = !!oldReminderTime || oldBoltDelivered;
|
|
||||||
if (wantsPush && (newReminderTime !== oldReminderTime || newBoltDelivered !== oldBoltDelivered)) {
|
|
||||||
subscribeToPush(newReminderTime);
|
|
||||||
} else if (!wantsPush && hadPush) {
|
|
||||||
unsubscribeFromPush();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Uložení ostatních nastavení (localStorage)
|
|
||||||
if (styleThemeRef.current?.value) {
|
|
||||||
settings?.setStyleTheme(styleThemeRef.current.value as StyleTheme);
|
|
||||||
}
|
|
||||||
if (showButterfliesRef.current) {
|
|
||||||
settings?.setShowButterflies(showButterfliesRef.current.checked);
|
|
||||||
}
|
|
||||||
if (autoOrderChoiceRef.current) {
|
|
||||||
settings?.setAutoOrderChoice(autoOrderChoiceRef.current.checked);
|
|
||||||
}
|
|
||||||
onSave(
|
|
||||||
bankAccountRef.current?.value,
|
|
||||||
nameRef.current?.value,
|
|
||||||
hideSoupsRef.current?.checked,
|
|
||||||
themeRef.current?.value as ThemePreference,
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} size="xl">
|
|
||||||
<Modal.Header closeButton>
|
<Modal.Header closeButton>
|
||||||
<Modal.Title><h2>Nastavení</h2></Modal.Title>
|
<Modal.Title><h2>Nastavení</h2></Modal.Title>
|
||||||
</Modal.Header>
|
</Modal.Header>
|
||||||
<Modal.Body>
|
<Modal.Body>
|
||||||
{/* Na širších obrazovkách rozdělení do dvou sloupců, na užších pod sebou */}
|
|
||||||
<Row className="gx-5">
|
|
||||||
<Col lg={6}>
|
|
||||||
<h4>Vzhled</h4>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Styl</Form.Label>
|
|
||||||
<Form.Select ref={styleThemeRef} defaultValue={settings?.styleTheme}>
|
|
||||||
{STYLE_THEMES.map(t => <option key={t.value} value={t.value}>{t.label}</option>)}
|
|
||||||
</Form.Select>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Barevný motiv</Form.Label>
|
|
||||||
<Form.Select ref={themeRef} defaultValue={settings?.themePreference}>
|
|
||||||
<option value="system">Podle systému</option>
|
|
||||||
<option value="light">Světlý</option>
|
|
||||||
<option value="dark">Tmavý</option>
|
|
||||||
</Form.Select>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Check
|
|
||||||
id="showButterfliesCheckbox"
|
|
||||||
ref={showButterfliesRef}
|
|
||||||
type="checkbox"
|
|
||||||
label="Zobrazit motýlky"
|
|
||||||
defaultChecked={settings?.showButterflies ?? true}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Po vypnutí se poletující motýlci ani minihra nebudou vůbec zobrazovat.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<hr />
|
|
||||||
|
|
||||||
<h4>Obecné</h4>
|
<h4>Obecné</h4>
|
||||||
<Form.Group className="mb-3">
|
<span title="V nabídkách nebudou zobrazovány polévky. Tato funkce je experimentální, a zejména u TechTower bývá často problém polévky spolehlivě rozeznat. V případě využití této funkce průběžně nahlašujte stále se zobrazující polévky." style={{ "cursor": "help" }}>
|
||||||
<Form.Check
|
<input ref={hideSoupsRef} type="checkbox" defaultChecked={settings?.hideSoups} /> Skrýt polévky
|
||||||
id="hideSoupsCheckbox"
|
</span>
|
||||||
ref={hideSoupsRef}
|
|
||||||
type="checkbox"
|
|
||||||
label="Skrýt polévky"
|
|
||||||
defaultChecked={settings?.hideSoups}
|
|
||||||
title="V nabídkách nebudou zobrazovány polévky. Tato funkce je experimentální."
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Experimentální funkce - zejména u TechTower bývá problém polévky spolehlivě rozeznat.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Check
|
|
||||||
id="autoOrderChoiceCheckbox"
|
|
||||||
ref={autoOrderChoiceRef}
|
|
||||||
type="checkbox"
|
|
||||||
label='Při objednávání automaticky zvolit "Budu objednávat"'
|
|
||||||
defaultChecked={settings?.autoOrderChoice ?? false}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Po založení skupinové objednávky nebo připojení k existující se vaše dnešní volba stravování přepne na "Budu objednávat". Volba Pizza day zůstane beze změny.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<hr />
|
<hr />
|
||||||
|
|
||||||
<h4>Bankovní účet</h4>
|
<h4>Bankovní účet</h4>
|
||||||
<p>
|
<p>Nastavením čísla účtu umožníte automatické generování QR kódů pro úhradu za vámi provedené objednávky v rámci Pizza day.<br />Pokud vaše číslo účtu neobsahuje předčíslí, je možné ho zcela vynechat.<br /><br />Číslo účtu není ukládáno na serveru, posílá se na něj pouze za účelem vygenerování QR kódů.</p>
|
||||||
Nastavením čísla účtu umožníte automatické generování QR kódů pro úhradu za vámi provedené objednávky v rámci Pizza day.
|
Číslo účtu: <input className="mb-3" ref={bankAccountRef} type="text" placeholder="123456-1234567890/1234" defaultValue={settings?.bankAccount} onKeyDown={e => e.stopPropagation()} /> <br />
|
||||||
</p>
|
Název příjemce (jméno majitele účtu): <input ref={nameRef} type="text" placeholder="Jan Novák" defaultValue={settings?.holderName} onKeyDown={e => e.stopPropagation()} />
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Číslo účtu</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
ref={bankAccountRef}
|
|
||||||
type="text"
|
|
||||||
placeholder="123456-1234567890/1234"
|
|
||||||
defaultValue={settings?.bankAccount}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Pokud vaše číslo účtu neobsahuje předčíslí, je možné ho zcela vynechat.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Název příjemce</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
ref={nameRef}
|
|
||||||
type="text"
|
|
||||||
placeholder="Jan Novák"
|
|
||||||
defaultValue={settings?.holderName}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Jméno majitele účtu pro QR platbu.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
</Col>
|
|
||||||
<Col lg={6}>
|
|
||||||
<hr className="d-lg-none" />
|
|
||||||
|
|
||||||
<h4>Notifikace</h4>
|
|
||||||
<p>
|
|
||||||
Nastavením notifikací budete dostávat upozornění o událostech (např. "Jdeme na oběd") přímo do vámi zvoleného komunikačního kanálu.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Připomínka výběru oběda</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
ref={reminderTimeRef}
|
|
||||||
type="time"
|
|
||||||
defaultValue={notifSettings.reminderTime ?? ''}
|
|
||||||
key={notifSettings.reminderTime ?? 'reminder-empty'}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
V zadaný čas vám přijde push notifikace, pokud nemáte zvolenou možnost stravování. Nechte prázdné pro vypnutí.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Check
|
|
||||||
id="boltDeliveredCheckbox"
|
|
||||||
ref={boltDeliveredRef}
|
|
||||||
type="checkbox"
|
|
||||||
label="Upozornění na doručení objednávky (Bolt Food / Wolt)"
|
|
||||||
defaultChecked={notifSettings.boltDeliveredPush ?? false}
|
|
||||||
key={`bolt-delivered-${notifSettings.boltDeliveredPush ?? false}`}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Až bude sledovaná skupinová objednávka doručena, přijde vám push notifikace.
|
|
||||||
Zakladateli skupiny se neposílá — ten dostane upozornění přímo z aplikace rozvozové služby.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>ntfy téma (topic)</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
ref={ntfyTopicRef}
|
|
||||||
type="text"
|
|
||||||
placeholder="moje-tema"
|
|
||||||
defaultValue={notifSettings.ntfyTopic}
|
|
||||||
key={notifSettings.ntfyTopic ?? 'ntfy-empty'}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Téma pro ntfy push notifikace. Nechte prázdné pro vypnutí.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Discord webhook URL</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
ref={discordWebhookRef}
|
|
||||||
type="text"
|
|
||||||
placeholder="https://discord.com/api/webhooks/..."
|
|
||||||
defaultValue={notifSettings.discordWebhookUrl}
|
|
||||||
key={notifSettings.discordWebhookUrl ?? 'discord-empty'}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
URL webhooku Discord kanálu. Nechte prázdné pro vypnutí.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>MS Teams webhook URL</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
ref={teamsWebhookRef}
|
|
||||||
type="text"
|
|
||||||
placeholder="https://outlook.office.com/webhook/..."
|
|
||||||
defaultValue={notifSettings.teamsWebhookUrl}
|
|
||||||
key={notifSettings.teamsWebhookUrl ?? 'teams-empty'}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
URL webhooku MS Teams kanálu. Nechte prázdné pro vypnutí.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Události k odběru</Form.Label>
|
|
||||||
{Object.values(UdalostEnum).map(event => (
|
|
||||||
<Form.Check
|
|
||||||
key={event}
|
|
||||||
id={`notif-event-${event}`}
|
|
||||||
type="checkbox"
|
|
||||||
label={event}
|
|
||||||
checked={enabledEvents.includes(event)}
|
|
||||||
onChange={() => toggleEvent(event)}
|
|
||||||
/>
|
|
||||||
))}
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Zvolte události, o kterých chcete být notifikováni. Notifikace jsou odesílány pouze uživatelům se stejnou zvolenou lokalitou.
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
</Col>
|
|
||||||
</Row>
|
|
||||||
</Modal.Body>
|
</Modal.Body>
|
||||||
<Modal.Footer>
|
<Modal.Footer>
|
||||||
<Button variant="secondary" onClick={onClose}>
|
<Button variant="secondary" onClick={onClose}>
|
||||||
Storno
|
Storno
|
||||||
</Button>
|
</Button>
|
||||||
<Button onClick={handleSave}>
|
<Button variant="primary" onClick={() => onSave(bankAccountRef.current?.value, nameRef.current?.value, hideSoupsRef.current?.checked)}>
|
||||||
Uložit
|
Uložit
|
||||||
</Button>
|
</Button>
|
||||||
</Modal.Footer>
|
</Modal.Footer>
|
||||||
</Modal>
|
</Modal>
|
||||||
);
|
|
||||||
}
|
}
|
||||||
@@ -1,407 +0,0 @@
|
|||||||
import { useEffect, useMemo, useRef, useState } from "react";
|
|
||||||
import { Modal, Button, ButtonGroup } from "react-bootstrap";
|
|
||||||
import { FontAwesomeIcon } from "@fortawesome/react-fontawesome";
|
|
||||||
import { faXmark, faRotateLeft } from "@fortawesome/free-solid-svg-icons";
|
|
||||||
import { Restaurant, RestaurantDayMenuMap, Store, StoreMenu, StoreMenuSource, getStoreMenu, listStores } from "../../../../types";
|
|
||||||
import { getLunchChoiceName } from "../../enums";
|
|
||||||
import WheelConfetti from "../WheelConfetti";
|
|
||||||
import { useSettings } from "../../context/settings";
|
|
||||||
import "./SpinWheelModal.scss";
|
|
||||||
|
|
||||||
/** Výsledek kola štěstí — buď jídlo z dnešního menu podniku, nebo jídlo z rozvozu. */
|
|
||||||
export type WheelPick =
|
|
||||||
| { kind: 'menu', restaurant: Restaurant, foodIndex?: number, foodName?: string }
|
|
||||||
| { kind: 'store', store: string, dish?: string };
|
|
||||||
|
|
||||||
type Source = 'all' | 'menu' | 'store';
|
|
||||||
|
|
||||||
type Place = {
|
|
||||||
id: string,
|
|
||||||
label: string,
|
|
||||||
kind: 'menu' | 'store',
|
|
||||||
restaurant?: Restaurant,
|
|
||||||
/** Jídla dnešního menu; u rozvozu se nabídka dotahuje až při druhém kole. */
|
|
||||||
dishes: Dish[],
|
|
||||||
};
|
|
||||||
|
|
||||||
type Dish = { name: string, index?: number, price?: string };
|
|
||||||
|
|
||||||
const SOURCE_LABELS: Record<StoreMenuSource, string> = {
|
|
||||||
bolt: 'Nabídka z Bolt Food',
|
|
||||||
wolt: 'Nabídka z Wolt',
|
|
||||||
history: 'Nabídku se nepodařilo stáhnout — jídla z historie objednávek',
|
|
||||||
none: 'Nabídku se nepodařilo stáhnout',
|
|
||||||
};
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean,
|
|
||||||
onClose: () => void,
|
|
||||||
menus?: RestaurantDayMenuMap,
|
|
||||||
onPick: (pick: WheelPick) => Promise<void>,
|
|
||||||
};
|
|
||||||
|
|
||||||
const SPIN_MS = 4800;
|
|
||||||
const WHEEL_SIZE = 360;
|
|
||||||
const RADIUS = WHEEL_SIZE / 2 - 6;
|
|
||||||
const SEGMENT_COLORS = 6;
|
|
||||||
const MAX_LABELED_SEGMENTS = 40;
|
|
||||||
/** Točit má smysl až od dvou možností — jediná zbylá se vybere rovnou. */
|
|
||||||
const MIN_SPIN_ITEMS = 2;
|
|
||||||
|
|
||||||
/** Kryptograficky náhodný index v rozsahu 0..n-1 (bez modulo zkreslení to u malých n nevadí). */
|
|
||||||
function randomIndex(n: number): number {
|
|
||||||
const buf = new Uint32Array(1);
|
|
||||||
crypto.getRandomValues(buf);
|
|
||||||
return buf[0] % n;
|
|
||||||
}
|
|
||||||
|
|
||||||
function truncate(text: string, max: number): string {
|
|
||||||
return text.length > max ? text.slice(0, max - 1) + '…' : text;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Bod na kružnici; úhel ve stupních měřený od „12 hodin" po směru hodinových ručiček. */
|
|
||||||
function polar(angle: number, r: number) {
|
|
||||||
const rad = (angle - 90) * Math.PI / 180;
|
|
||||||
return { x: WHEEL_SIZE / 2 + r * Math.cos(rad), y: WHEEL_SIZE / 2 + r * Math.sin(rad) };
|
|
||||||
}
|
|
||||||
|
|
||||||
function segmentPath(start: number, end: number): string {
|
|
||||||
const c = WHEEL_SIZE / 2;
|
|
||||||
if (end - start >= 360) {
|
|
||||||
return `M ${c} ${c - RADIUS} A ${RADIUS} ${RADIUS} 0 1 1 ${c - 0.01} ${c - RADIUS} Z`;
|
|
||||||
}
|
|
||||||
const a = polar(start, RADIUS);
|
|
||||||
const b = polar(end, RADIUS);
|
|
||||||
const large = end - start > 180 ? 1 : 0;
|
|
||||||
return `M ${c} ${c} L ${a.x} ${a.y} A ${RADIUS} ${RADIUS} 0 ${large} 1 ${b.x} ${b.y} Z`;
|
|
||||||
}
|
|
||||||
|
|
||||||
type WheelProps = {
|
|
||||||
labels: string[],
|
|
||||||
rotation: number,
|
|
||||||
spinning: boolean,
|
|
||||||
onSpinEnd: () => void,
|
|
||||||
};
|
|
||||||
|
|
||||||
function Wheel({ labels, rotation, spinning, onSpinEnd }: Readonly<WheelProps>) {
|
|
||||||
const n = labels.length;
|
|
||||||
const angle = 360 / Math.max(n, 1);
|
|
||||||
const fontSize = n > 24 ? 8.5 : n > 14 ? 10 : n > 8 ? 12 : 14;
|
|
||||||
const maxChars = n > 24 ? 26 : n > 14 ? 24 : 20;
|
|
||||||
// U velkých nabídek jsou popisky nečitelné — názvy jsou v seznamu vedle kola
|
|
||||||
const showLabels = n <= MAX_LABELED_SEGMENTS;
|
|
||||||
return (
|
|
||||||
<div className="spin-wheel">
|
|
||||||
<div className="spin-wheel-pointer" aria-hidden />
|
|
||||||
<svg
|
|
||||||
viewBox={`0 0 ${WHEEL_SIZE} ${WHEEL_SIZE}`}
|
|
||||||
className="spin-wheel-svg"
|
|
||||||
style={{
|
|
||||||
transform: `rotate(${rotation}deg)`,
|
|
||||||
transition: spinning ? `transform ${SPIN_MS}ms cubic-bezier(0.12, 0.72, 0.16, 1)` : 'none',
|
|
||||||
}}
|
|
||||||
onTransitionEnd={e => { if (e.propertyName === 'transform') onSpinEnd(); }}
|
|
||||||
role="img"
|
|
||||||
aria-label={`Kolo s ${n} možnostmi`}
|
|
||||||
>
|
|
||||||
<circle cx={WHEEL_SIZE / 2} cy={WHEEL_SIZE / 2} r={RADIUS + 4} className="spin-wheel-rim" />
|
|
||||||
{labels.map((label, i) => {
|
|
||||||
const start = i * angle;
|
|
||||||
const mid = start + angle / 2;
|
|
||||||
return (
|
|
||||||
<g key={`${i}-${label}`}>
|
|
||||||
<path d={segmentPath(start, start + angle)} className={`spin-seg spin-seg-${i % SEGMENT_COLORS}`} />
|
|
||||||
{showLabels && <text
|
|
||||||
x={WHEEL_SIZE / 2 + 34}
|
|
||||||
y={WHEEL_SIZE / 2}
|
|
||||||
transform={`rotate(${mid - 90} ${WHEEL_SIZE / 2} ${WHEEL_SIZE / 2})`}
|
|
||||||
dominantBaseline="middle"
|
|
||||||
fontSize={fontSize}
|
|
||||||
className="spin-seg-label"
|
|
||||||
>
|
|
||||||
{truncate(label, maxChars)}
|
|
||||||
</text>}
|
|
||||||
</g>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
<circle cx={WHEEL_SIZE / 2} cy={WHEEL_SIZE / 2} r={26} className="spin-wheel-hub" />
|
|
||||||
</svg>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Kolo štěstí pro nerozhodnuté: první kolo vybere podnik (dnešní menu nebo rozvoz),
|
|
||||||
* druhé kolo jídlo z něj (bez polévek). Možnosti lze z kola průběžně vyřazovat.
|
|
||||||
*/
|
|
||||||
export default function SpinWheelModal({ isOpen, onClose, menus, onPick }: Readonly<Props>) {
|
|
||||||
const [stores, setStores] = useState<Store[]>();
|
|
||||||
const [storeMenus, setStoreMenus] = useState<Record<string, StoreMenu | 'loading' | 'error'>>({});
|
|
||||||
const [source, setSource] = useState<Source>('all');
|
|
||||||
const [excludedPlaces, setExcludedPlaces] = useState<Set<string>>(new Set());
|
|
||||||
const [excludedDishes, setExcludedDishes] = useState<Set<string>>(new Set());
|
|
||||||
const [place, setPlace] = useState<Place>();
|
|
||||||
const [dish, setDish] = useState<Dish>();
|
|
||||||
const [phase, setPhase] = useState<'place' | 'dish'>('place');
|
|
||||||
const [rotation, setRotation] = useState(0);
|
|
||||||
const [spinning, setSpinning] = useState(false);
|
|
||||||
const [saving, setSaving] = useState(false);
|
|
||||||
const [respinRequested, setRespinRequested] = useState(false);
|
|
||||||
const theme = useSettings()?.styleTheme ?? 'simple';
|
|
||||||
const [confetti, setConfetti] = useState<{ key: number, big: boolean }>({ key: 0, big: false });
|
|
||||||
const pendingResult = useRef<number>(undefined);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (isOpen && !stores) {
|
|
||||||
listStores().then(r => setStores(r.data ?? [])).catch(() => setStores([]));
|
|
||||||
}
|
|
||||||
}, [isOpen, stores]);
|
|
||||||
|
|
||||||
const allPlaces = useMemo<Place[]>(() => {
|
|
||||||
const result: Place[] = [];
|
|
||||||
for (const key of Object.keys(Restaurant) as Restaurant[]) {
|
|
||||||
const menu = menus?.[key];
|
|
||||||
if (!menu || menu.closed || !menu.food?.length) continue;
|
|
||||||
const dishes = menu.food
|
|
||||||
.map((f, index) => ({ name: f.name, index, price: f.price, isSoup: f.isSoup }))
|
|
||||||
.filter(f => !f.isSoup)
|
|
||||||
.map(({ name, index, price }) => ({ name, index, price }));
|
|
||||||
result.push({ id: `menu:${key}`, label: getLunchChoiceName(key), kind: 'menu', restaurant: key, dishes });
|
|
||||||
}
|
|
||||||
for (const s of stores ?? []) {
|
|
||||||
result.push({ id: `store:${s.name}`, label: s.name, kind: 'store', dishes: [] });
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}, [menus, stores]);
|
|
||||||
|
|
||||||
const storeMenu = place?.kind === 'store' ? storeMenus[place.label] : undefined;
|
|
||||||
const allDishes = useMemo<Dish[]>(() => {
|
|
||||||
if (place?.kind !== 'store') return place?.dishes ?? [];
|
|
||||||
if (!storeMenu || typeof storeMenu === 'string') return [];
|
|
||||||
return storeMenu.dishes
|
|
||||||
.filter(d => d.isMain !== false)
|
|
||||||
.map(d => ({ name: d.name, price: d.price != null ? `${d.price} Kč` : undefined }));
|
|
||||||
}, [place, storeMenu]);
|
|
||||||
|
|
||||||
const places = useMemo(
|
|
||||||
() => allPlaces.filter(p => (source === 'all' || p.kind === source) && !excludedPlaces.has(p.id)),
|
|
||||||
[allPlaces, source, excludedPlaces],
|
|
||||||
);
|
|
||||||
const dishes = useMemo(
|
|
||||||
() => allDishes.filter(d => !excludedDishes.has(`${place?.id}|${d.name}`)),
|
|
||||||
[place, allDishes, excludedDishes],
|
|
||||||
);
|
|
||||||
|
|
||||||
const wheelItems = phase === 'place' ? places.map(p => p.label) : dishes.map(d => d.name);
|
|
||||||
const result = phase === 'place' ? place : dish;
|
|
||||||
|
|
||||||
const resetWheel = () => {
|
|
||||||
setSpinning(false);
|
|
||||||
setRotation(r => r % 360);
|
|
||||||
};
|
|
||||||
|
|
||||||
// Zbyla jediná možnost — není co losovat, vybere se rovnou (lze pokračovat dál / převzít)
|
|
||||||
const onlyOne = wheelItems.length === 1;
|
|
||||||
useEffect(() => {
|
|
||||||
if (spinning || !onlyOne) return;
|
|
||||||
if (phase === 'place' && place?.id !== places[0].id) setPlace(places[0]);
|
|
||||||
else if (phase === 'dish' && dish?.name !== dishes[0].name) setDish(dishes[0]);
|
|
||||||
}, [onlyOne, phase, places, dishes, spinning, place?.id, dish?.name]);
|
|
||||||
|
|
||||||
const spin = () => {
|
|
||||||
const n = wheelItems.length;
|
|
||||||
if (n < MIN_SPIN_ITEMS || spinning) return;
|
|
||||||
const index = randomIndex(n);
|
|
||||||
const angle = 360 / n;
|
|
||||||
const jitter = (Math.random() - 0.5) * angle * 0.6;
|
|
||||||
const target = 360 - (index * angle + angle / 2) + jitter;
|
|
||||||
const turns = 5 + randomIndex(3);
|
|
||||||
pendingResult.current = index;
|
|
||||||
if (phase === 'place') setPlace(undefined); else setDish(undefined);
|
|
||||||
setSpinning(true);
|
|
||||||
setRotation(r => r - (r % 360) + turns * 360 + ((target % 360) + 360) % 360);
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleSpinEnd = () => {
|
|
||||||
const index = pendingResult.current;
|
|
||||||
if (index == null) return;
|
|
||||||
pendingResult.current = undefined;
|
|
||||||
setSpinning(false);
|
|
||||||
if (phase === 'place') setPlace(places[index]);
|
|
||||||
else setDish(dishes[index]);
|
|
||||||
setConfetti(c => ({ key: c.key + 1, big: phase === 'dish' }));
|
|
||||||
};
|
|
||||||
|
|
||||||
const goToDishes = () => {
|
|
||||||
if (place?.kind === 'store' && (!storeMenus[place.label] || storeMenus[place.label] === 'error')) {
|
|
||||||
const name = place.label;
|
|
||||||
setStoreMenus(prev => ({ ...prev, [name]: 'loading' }));
|
|
||||||
getStoreMenu({ query: { name } })
|
|
||||||
.then(r => setStoreMenus(prev => ({ ...prev, [name]: r.data ?? 'error' })))
|
|
||||||
.catch(() => setStoreMenus(prev => ({ ...prev, [name]: 'error' })));
|
|
||||||
}
|
|
||||||
setDish(undefined);
|
|
||||||
setPhase('dish');
|
|
||||||
resetWheel();
|
|
||||||
};
|
|
||||||
|
|
||||||
const backToPlaces = () => {
|
|
||||||
setDish(undefined);
|
|
||||||
setPlace(undefined);
|
|
||||||
setPhase('place');
|
|
||||||
resetWheel();
|
|
||||||
};
|
|
||||||
|
|
||||||
const removeOption = (i: number) => {
|
|
||||||
if (spinning) return;
|
|
||||||
if (phase === 'place') {
|
|
||||||
const p = places[i];
|
|
||||||
setExcludedPlaces(prev => new Set(prev).add(p.id));
|
|
||||||
if (place?.id === p.id) setPlace(undefined);
|
|
||||||
} else if (place) {
|
|
||||||
const d = dishes[i];
|
|
||||||
setExcludedDishes(prev => new Set(prev).add(`${place.id}|${d.name}`));
|
|
||||||
if (dish?.name === d.name) setDish(undefined);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const removeResultAndRespin = () => {
|
|
||||||
const i = phase === 'place' ? places.findIndex(p => p.id === place?.id) : dishes.findIndex(d => d.name === dish?.name);
|
|
||||||
if (i < 0) return;
|
|
||||||
removeOption(i);
|
|
||||||
setRespinRequested(true);
|
|
||||||
};
|
|
||||||
|
|
||||||
// Po vyřazení se kolo překreslí s menším počtem výsečí — roztočíme ho až nad novými daty
|
|
||||||
useEffect(() => {
|
|
||||||
if (respinRequested) {
|
|
||||||
setRespinRequested(false);
|
|
||||||
spin();
|
|
||||||
}
|
|
||||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
|
||||||
}, [respinRequested]);
|
|
||||||
|
|
||||||
const restoreAll = () => {
|
|
||||||
if (phase === 'place') setExcludedPlaces(new Set());
|
|
||||||
else if (place) setExcludedDishes(prev => new Set([...prev].filter(k => !k.startsWith(`${place.id}|`))));
|
|
||||||
};
|
|
||||||
|
|
||||||
const accept = async () => {
|
|
||||||
if (!place) return;
|
|
||||||
setSaving(true);
|
|
||||||
try {
|
|
||||||
if (place.kind === 'menu') {
|
|
||||||
await onPick({ kind: 'menu', restaurant: place.restaurant!, foodIndex: dish?.index, foodName: dish?.name });
|
|
||||||
} else {
|
|
||||||
await onPick({ kind: 'store', store: place.label, dish: dish?.name });
|
|
||||||
}
|
|
||||||
onClose();
|
|
||||||
} finally {
|
|
||||||
setSaving(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const excludedCount = phase === 'place'
|
|
||||||
? allPlaces.filter(p => (source === 'all' || p.kind === source) && excludedPlaces.has(p.id)).length
|
|
||||||
: allDishes.length - dishes.length;
|
|
||||||
const menuLoading = phase === 'dish' && storeMenu === 'loading';
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} size="lg" className={`spin-wheel-modal spin-theme-${theme}`}>
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title>
|
|
||||||
<h2>{phase === 'place' ? 'Kolo štěstí: kam?' : `Kolo štěstí: co v ${place?.label}?`}</h2>
|
|
||||||
</Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<WheelConfetti theme={theme} burstKey={confetti.key} big={confetti.big} />
|
|
||||||
<Modal.Body>
|
|
||||||
<div className="spin-steps">
|
|
||||||
<span className={phase === 'place' ? 'active' : 'done'}>1. Podnik</span>
|
|
||||||
<span className={phase === 'dish' ? 'active' : ''}>2. Jídlo</span>
|
|
||||||
{phase === 'dish' && storeMenu && typeof storeMenu !== 'string' && (
|
|
||||||
<small className="spin-source-info">{SOURCE_LABELS[storeMenu.source]}</small>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
{phase === 'place' && (
|
|
||||||
<ButtonGroup className="spin-source mb-3" aria-label="Zdroj podniků">
|
|
||||||
{([['all', 'Vše'], ['menu', 'Dnešní menu'], ['store', 'Rozvoz']] as [Source, string][]).map(([value, label]) => (
|
|
||||||
<Button key={value} variant={source === value ? 'primary' : 'outline-primary'} disabled={spinning}
|
|
||||||
onClick={() => { setSource(value); setPlace(undefined); }}>
|
|
||||||
{label}
|
|
||||||
</Button>
|
|
||||||
))}
|
|
||||||
</ButtonGroup>
|
|
||||||
)}
|
|
||||||
<div className="spin-layout">
|
|
||||||
<div className="spin-wheel-column">
|
|
||||||
{(phase === 'place' && !stores) || menuLoading ? (
|
|
||||||
<div className="spin-empty">{menuLoading ? 'Stahuji nabídku podniku…' : 'Načítám podniky…'}</div>
|
|
||||||
) : wheelItems.length === 0 ? (
|
|
||||||
<div className="spin-empty">
|
|
||||||
{phase === 'dish'
|
|
||||||
? 'Tady nemáme žádná jídla k točení — vyber si na místě.'
|
|
||||||
: 'Na kole nezbyla žádná možnost.'}
|
|
||||||
</div>
|
|
||||||
) : (
|
|
||||||
<Wheel labels={wheelItems} rotation={rotation} spinning={spinning} onSpinEnd={handleSpinEnd} />
|
|
||||||
)}
|
|
||||||
<div className={`spin-result${result ? ' visible' : ''}`} aria-live="polite">
|
|
||||||
{result && (phase === 'place'
|
|
||||||
? <>{onlyOne ? 'Zbývá jediná možnost' : 'Padlo'}: <strong>{place!.label}</strong> <small>({place!.kind === 'menu' ? 'dnešní menu' : 'rozvoz'})</small></>
|
|
||||||
: <>{onlyOne ? 'Zbývá jediné jídlo' : 'Padlo'}: <strong>{dish!.name}</strong>{dish!.price && <small> ({dish!.price})</small>}</>)}
|
|
||||||
</div>
|
|
||||||
<div className="spin-actions">
|
|
||||||
<Button onClick={spin} disabled={spinning || wheelItems.length < MIN_SPIN_ITEMS} className="spin-button"
|
|
||||||
title={wheelItems.length < MIN_SPIN_ITEMS ? 'Na kole musí být aspoň 2 možnosti' : undefined}>
|
|
||||||
{spinning ? 'Točí se…' : result && !onlyOne ? 'Točit znovu' : 'Roztočit!'}
|
|
||||||
</Button>
|
|
||||||
{result && !spinning && wheelItems.length > 1 && (
|
|
||||||
<Button variant="outline-primary" onClick={removeResultAndRespin}>Vyřadit a točit znovu</Button>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
{onlyOne && (
|
|
||||||
<small className="text-muted">Na kole musí být aspoň 2 možnosti — vrať nějaké vyřazené, nebo pokračuj s touto.</small>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
<div className="spin-options">
|
|
||||||
<div className="spin-options-header">
|
|
||||||
<span>Na kole ({wheelItems.length})</span>
|
|
||||||
{excludedCount > 0 && (
|
|
||||||
<button className="spin-restore" onClick={restoreAll} disabled={spinning} title="Vrátit vyřazené možnosti">
|
|
||||||
<FontAwesomeIcon icon={faRotateLeft} /> Vrátit {excludedCount}
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
<ul>
|
|
||||||
{wheelItems.map((label, i) => (
|
|
||||||
<li key={`${i}-${label}`}>
|
|
||||||
<span className={`spin-dot spin-seg-${i % SEGMENT_COLORS}`} />
|
|
||||||
<span className="spin-option-label" title={label}>{label}</span>
|
|
||||||
{phase === 'place'
|
|
||||||
? <small className="spin-option-kind">{places[i].kind === 'menu' ? 'menu' : 'rozvoz'}</small>
|
|
||||||
: dishes[i].price && <small className="spin-option-kind">{dishes[i].price}</small>}
|
|
||||||
<button className="spin-remove" onClick={() => removeOption(i)} disabled={spinning}
|
|
||||||
title={`Vyřadit z kola: ${label}`} aria-label={`Vyřadit ${label}`}>
|
|
||||||
<FontAwesomeIcon icon={faXmark} />
|
|
||||||
</button>
|
|
||||||
</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
{phase === 'dish' && <Button variant="secondary" onClick={backToPlaces} disabled={spinning}>Zpět na podniky</Button>}
|
|
||||||
{phase === 'place' && place && !spinning && (
|
|
||||||
<Button variant="outline-primary" onClick={accept} disabled={saving}>Beru jen podnik</Button>
|
|
||||||
)}
|
|
||||||
{phase === 'place' && place && !spinning && (
|
|
||||||
<Button onClick={goToDishes}>Dál: točit jídlo</Button>
|
|
||||||
)}
|
|
||||||
{phase === 'dish' && !spinning && (dish || dishes.length === 0) && (
|
|
||||||
<Button onClick={accept} disabled={saving}>{dish ? 'Beru to!' : 'Beru podnik'}</Button>
|
|
||||||
)}
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,386 +0,0 @@
|
|||||||
import { useEffect, useState } from "react";
|
|
||||||
import { Modal, Button, Form, ListGroup, Alert, OverlayTrigger, Tooltip } from "react-bootstrap";
|
|
||||||
import { FontAwesomeIcon } from "@fortawesome/react-fontawesome";
|
|
||||||
import { faTrashCan } from "@fortawesome/free-regular-svg-icons";
|
|
||||||
import { faArrowsRotate, faPen, faPlus, faUpRightFromSquare, faXmark } from "@fortawesome/free-solid-svg-icons";
|
|
||||||
import { addStore, deleteStore, updateStore, getStoreMenuStatus, refreshStoreMenu, Store, StoreMenuProvider, StoreScrapeInfo, StoreScrapeStatus } from "../../../../types";
|
|
||||||
import { getHumanDateTime } from "../../Utils";
|
|
||||||
import PriceHistory from "../PriceHistory";
|
|
||||||
import { useAppConfig } from "../../hooks/useGroupLimits";
|
|
||||||
import { getStoreUrls, storeUrlLabel } from "../../utils/storeUrls";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
isOpen: boolean;
|
|
||||||
onClose: () => void;
|
|
||||||
stores: Store[];
|
|
||||||
onStoresChanged: (stores: Store[]) => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Rozpracovaná editace obchodu — původní název slouží k jeho identifikaci na serveru. */
|
|
||||||
type EditState = {
|
|
||||||
originalName: string;
|
|
||||||
name: string;
|
|
||||||
urls: string[];
|
|
||||||
};
|
|
||||||
|
|
||||||
const PROVIDER_LABELS: Record<StoreMenuProvider, string> = { bolt: 'Bolt Food', wolt: 'Wolt' };
|
|
||||||
|
|
||||||
/** Krátký popis stavu stahování nabídky od jedné služby. */
|
|
||||||
function describeScrape(p: StoreScrapeStatus): { text: string, className: string, title?: string } {
|
|
||||||
const when = (iso?: string) => iso ? getHumanDateTime(new Date(iso)) : '';
|
|
||||||
switch (p.state) {
|
|
||||||
case 'ok':
|
|
||||||
return { text: `${p.dishCount} hlavních jídel (${when(p.lastSuccessAt)})${p.lastError ? ` · poslední obnovení selhalo: ${p.lastError}` : ''}`, className: 'text-success' };
|
|
||||||
case 'failed':
|
|
||||||
return { text: `selhalo ${p.failures}× (${when(p.lastAttemptAt)}): ${p.lastError ?? ''} · zkusí se znovu`, className: 'text-warning' };
|
|
||||||
case 'blocked':
|
|
||||||
return { text: `zablokováno po ${p.failures} neúspěších (${when(p.lastAttemptAt)}): ${p.lastError ?? ''}`, className: 'text-danger' };
|
|
||||||
default:
|
|
||||||
return { text: 'nestaženo', className: 'text-muted', title: 'Stáhne se automaticky, až bude nabídka potřeba v kole štěstí (a žádná jiná služba ji nemá)' };
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Vstupní pole pro URL nabídek — vždy alespoň jedno prázdné, aby bylo kam psát. */
|
|
||||||
function toUrlInputs(urls: string[]): string[] {
|
|
||||||
return urls.length > 0 ? urls : [''];
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function StoreAdminModal({ isOpen, onClose, stores, onStoresChanged }: Readonly<Props>) {
|
|
||||||
const [newName, setNewName] = useState('');
|
|
||||||
// Jeden podnik může být dostupný přes více dovozových služeb — proto seznam URL
|
|
||||||
const [newUrls, setNewUrls] = useState<string[]>(['']);
|
|
||||||
const [edit, setEdit] = useState<EditState | null>(null);
|
|
||||||
const [heslo, setHeslo] = useState('');
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [error, setError] = useState<string | null>(null);
|
|
||||||
// Server bez admin hesla — správa (přidání/úprava/odebrání/obnovení) nejde, zbývá jen přehled.
|
|
||||||
// undefined = konfigurace nenačtena, chováme se jako dřív (správa zapnutá).
|
|
||||||
const adminEnabled = useAppConfig().storeAdmin !== false;
|
|
||||||
const [scrapeInfo, setScrapeInfo] = useState<Record<string, StoreScrapeInfo>>({});
|
|
||||||
const [refreshing, setRefreshing] = useState<string | null>(null);
|
|
||||||
// Rozbalená historie cen („obchod|služba")
|
|
||||||
const [historyOpen, setHistoryOpen] = useState<string | null>(null);
|
|
||||||
|
|
||||||
// Stav stahování nabídek (Bolt Food/Wolt) — při otevření a po změně seznamu obchodů
|
|
||||||
useEffect(() => {
|
|
||||||
if (!isOpen) return;
|
|
||||||
getStoreMenuStatus().then(res => {
|
|
||||||
setScrapeInfo(Object.fromEntries((res.data ?? []).map(i => [i.store, i])));
|
|
||||||
}).catch(() => { /* stav je jen informativní */ });
|
|
||||||
}, [isOpen, stores]);
|
|
||||||
|
|
||||||
const handleRefreshMenu = async (name: string, provider: StoreMenuProvider) => {
|
|
||||||
setError(null);
|
|
||||||
setRefreshing(`${name}|${provider}`);
|
|
||||||
try {
|
|
||||||
const res = await refreshStoreMenu({ body: { name, provider, heslo } });
|
|
||||||
if (res.data) {
|
|
||||||
setScrapeInfo(prev => ({ ...prev, [name]: res.data! }));
|
|
||||||
}
|
|
||||||
// Znovu načíst případně otevřenou historii (mohla přibýt nová verze)
|
|
||||||
if (historyOpen === `${name}|${provider}`) {
|
|
||||||
setHistoryOpen(null);
|
|
||||||
setTimeout(() => setHistoryOpen(`${name}|${provider}`));
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba');
|
|
||||||
} finally {
|
|
||||||
setRefreshing(null);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const addUrlRow = (urls: string[]) => [...urls, ''];
|
|
||||||
|
|
||||||
const removeUrlRow = (urls: string[], index: number) =>
|
|
||||||
urls.length === 1 ? [''] : urls.filter((_, i) => i !== index);
|
|
||||||
|
|
||||||
const setUrlAt = (urls: string[], index: number, value: string) =>
|
|
||||||
urls.map((u, i) => (i === index ? value : u));
|
|
||||||
|
|
||||||
/** Zpracuje odpověď API — vrací true při úspěchu. Chybu z API hlásí globální toaster. */
|
|
||||||
const applyResult = (res: { data?: unknown; error?: unknown }): boolean => {
|
|
||||||
if (res.error) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (res.data) {
|
|
||||||
onStoresChanged(res.data as Store[]);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleAdd = async () => {
|
|
||||||
if (!newName.trim()) return;
|
|
||||||
setError(null);
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const urls = newUrls.map(u => u.trim()).filter(Boolean);
|
|
||||||
const res = await addStore({ body: { name: newName.trim(), urls: urls.length > 0 ? urls : undefined, heslo } });
|
|
||||||
if (applyResult(res)) {
|
|
||||||
setNewName('');
|
|
||||||
setNewUrls(['']);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const startEdit = (store: Store) => {
|
|
||||||
setError(null);
|
|
||||||
setEdit({ originalName: store.name, name: store.name, urls: toUrlInputs(store.urls ?? []) });
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleSaveEdit = async () => {
|
|
||||||
if (!edit || !edit.name.trim()) return;
|
|
||||||
setError(null);
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const res = await updateStore({
|
|
||||||
body: {
|
|
||||||
name: edit.originalName,
|
|
||||||
newName: edit.name.trim(),
|
|
||||||
urls: edit.urls.map(u => u.trim()).filter(Boolean),
|
|
||||||
heslo,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
if (applyResult(res)) {
|
|
||||||
setEdit(null);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleRemove = async (name: string) => {
|
|
||||||
setError(null);
|
|
||||||
setLoading(true);
|
|
||||||
try {
|
|
||||||
const res = await deleteStore({ body: { name, heslo } });
|
|
||||||
if (applyResult(res) && edit?.originalName === name) {
|
|
||||||
setEdit(null);
|
|
||||||
}
|
|
||||||
} catch (e: any) {
|
|
||||||
setError(e.message || 'Nastala chyba');
|
|
||||||
} finally {
|
|
||||||
setLoading(false);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Řádky se vstupy pro URL — používá se pro přidání i pro editaci obchodu. */
|
|
||||||
const renderUrlInputs = (urls: string[], onChange: (urls: string[]) => void, onSubmit: () => void) => (
|
|
||||||
<>
|
|
||||||
{urls.map((url, index) => (
|
|
||||||
<div key={index} className="d-flex gap-2 mb-2 align-items-center">
|
|
||||||
<Form.Control
|
|
||||||
type="url"
|
|
||||||
placeholder={index === 0
|
|
||||||
? 'URL na nabídku (volitelné, např. Bolt Food/Wolt)'
|
|
||||||
: 'Další URL na nabídku (jiná dovozová služba)'}
|
|
||||||
value={url}
|
|
||||||
onChange={e => onChange(setUrlAt(urls, index, e.target.value))}
|
|
||||||
onKeyDown={e => { e.stopPropagation(); if (e.key === 'Enter') onSubmit(); }}
|
|
||||||
/>
|
|
||||||
<Button
|
|
||||||
variant="outline-secondary"
|
|
||||||
onClick={() => onChange(removeUrlRow(urls, index))}
|
|
||||||
disabled={urls.length === 1 && !url}
|
|
||||||
title="Odebrat tuto URL"
|
|
||||||
>
|
|
||||||
<FontAwesomeIcon icon={faXmark} />
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
<Button variant="link" size="sm" className="p-0" onClick={() => onChange(addUrlRow(urls))}>
|
|
||||||
<FontAwesomeIcon icon={faPlus} className="me-1" />
|
|
||||||
Přidat další URL
|
|
||||||
</Button>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Modal show={isOpen} onHide={onClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>Správa obchodů</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
{error && (
|
|
||||||
<Alert variant="danger" onClose={() => setError(null)} dismissible>
|
|
||||||
{error}
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{!adminEnabled && (
|
|
||||||
<Alert variant="info">
|
|
||||||
Správa obchodů není na tomto serveru zapnutá (chybí <code>ADMIN_PASSWORD</code>).
|
|
||||||
Seznam obchodů, stav nabídek a historii cen lze jen prohlížet.
|
|
||||||
</Alert>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{adminEnabled && <>
|
|
||||||
<Form.Group className="mb-3">
|
|
||||||
<Form.Label>Admin heslo</Form.Label>
|
|
||||||
<Form.Control
|
|
||||||
type="password"
|
|
||||||
placeholder="Heslo"
|
|
||||||
value={heslo}
|
|
||||||
onChange={e => setHeslo(e.target.value)}
|
|
||||||
onKeyDown={e => e.stopPropagation()}
|
|
||||||
/>
|
|
||||||
<Form.Text className="text-muted">
|
|
||||||
Potřeba pro přidání, úpravu a odebrání obchodu i pro obnovení nabídky (<FontAwesomeIcon icon={faArrowsRotate} />).
|
|
||||||
</Form.Text>
|
|
||||||
</Form.Group>
|
|
||||||
|
|
||||||
<hr />
|
|
||||||
<h6>Přidat obchod</h6>
|
|
||||||
<Form.Control
|
|
||||||
className="mb-2"
|
|
||||||
type="text"
|
|
||||||
placeholder="Název obchodu"
|
|
||||||
value={newName}
|
|
||||||
onChange={e => setNewName(e.target.value)}
|
|
||||||
onKeyDown={e => { e.stopPropagation(); if (e.key === 'Enter') handleAdd(); }}
|
|
||||||
/>
|
|
||||||
{renderUrlInputs(newUrls, setNewUrls, handleAdd)}
|
|
||||||
<div className="d-flex justify-content-end mb-3">
|
|
||||||
<Button variant="primary" onClick={handleAdd} disabled={loading || !newName.trim() || !heslo}>
|
|
||||||
Přidat
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
</>}
|
|
||||||
|
|
||||||
<h6>Aktuální seznam</h6>
|
|
||||||
{stores.length === 0 ? (
|
|
||||||
<p className="text-muted">Žádné obchody v seznamu</p>
|
|
||||||
) : (
|
|
||||||
<ListGroup>
|
|
||||||
{stores.map(s => {
|
|
||||||
const urls = getStoreUrls(s);
|
|
||||||
const isEditing = edit?.originalName === s.name;
|
|
||||||
|
|
||||||
if (isEditing) {
|
|
||||||
return (
|
|
||||||
<ListGroup.Item key={s.name}>
|
|
||||||
<Form.Control
|
|
||||||
className="mb-2"
|
|
||||||
type="text"
|
|
||||||
placeholder="Název obchodu"
|
|
||||||
value={edit.name}
|
|
||||||
onChange={e => setEdit({ ...edit, name: e.target.value })}
|
|
||||||
onKeyDown={e => { e.stopPropagation(); if (e.key === 'Enter') handleSaveEdit(); }}
|
|
||||||
/>
|
|
||||||
{renderUrlInputs(edit.urls, next => setEdit({ ...edit, urls: next }), handleSaveEdit)}
|
|
||||||
<div className="d-flex justify-content-end gap-2 mt-2">
|
|
||||||
<Button variant="secondary" size="sm" onClick={() => setEdit(null)}>
|
|
||||||
Zrušit
|
|
||||||
</Button>
|
|
||||||
<Button
|
|
||||||
variant="primary"
|
|
||||||
size="sm"
|
|
||||||
onClick={handleSaveEdit}
|
|
||||||
disabled={loading || !edit.name.trim() || !heslo}
|
|
||||||
>
|
|
||||||
Uložit
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
</ListGroup.Item>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return (
|
|
||||||
<ListGroup.Item key={s.name} className="d-flex justify-content-between align-items-start">
|
|
||||||
<div>
|
|
||||||
<div>{s.name}</div>
|
|
||||||
{urls.length > 0 && (
|
|
||||||
<small className="text-muted d-flex flex-wrap gap-2">
|
|
||||||
{urls.map(url => (
|
|
||||||
<a
|
|
||||||
key={url}
|
|
||||||
href={url}
|
|
||||||
target="_blank"
|
|
||||||
rel="noopener noreferrer"
|
|
||||||
title={url}
|
|
||||||
>
|
|
||||||
{storeUrlLabel(url)}
|
|
||||||
<FontAwesomeIcon icon={faUpRightFromSquare} className="ms-1" />
|
|
||||||
</a>
|
|
||||||
))}
|
|
||||||
</small>
|
|
||||||
)}
|
|
||||||
{scrapeInfo[s.name]?.providers.map(p => {
|
|
||||||
const { text, className, title } = describeScrape(p);
|
|
||||||
const key = `${s.name}|${p.provider}`;
|
|
||||||
return (
|
|
||||||
<div key={p.provider}>
|
|
||||||
<small className="d-flex align-items-baseline gap-2 mt-1">
|
|
||||||
<span className="text-nowrap text-muted">Menu {PROVIDER_LABELS[p.provider]}:</span>
|
|
||||||
<span className={className} title={title}>{text}</span>
|
|
||||||
{/* Zakázané tlačítko nezobrazí tooltip — obalení do span ho zobrazí i bez hesla */}
|
|
||||||
{adminEnabled && <OverlayTrigger
|
|
||||||
placement="top"
|
|
||||||
overlay={
|
|
||||||
<Tooltip>
|
|
||||||
{heslo
|
|
||||||
? `Znovu stáhnout nabídku z ${PROVIDER_LABELS[p.provider]}`
|
|
||||||
: 'Pro obnovení nabídky zadejte nahoře admin heslo'}
|
|
||||||
</Tooltip>
|
|
||||||
}
|
|
||||||
>
|
|
||||||
<span className="d-inline-block" style={{ cursor: heslo ? undefined : 'not-allowed' }}>
|
|
||||||
<Button
|
|
||||||
variant="link"
|
|
||||||
size="sm"
|
|
||||||
className="p-0"
|
|
||||||
disabled={!heslo || refreshing != null}
|
|
||||||
style={heslo ? undefined : { pointerEvents: 'none' }}
|
|
||||||
aria-label={`Znovu stáhnout nabídku z ${PROVIDER_LABELS[p.provider]}`}
|
|
||||||
onClick={() => handleRefreshMenu(s.name, p.provider)}
|
|
||||||
>
|
|
||||||
<FontAwesomeIcon icon={faArrowsRotate} spin={refreshing === key} />
|
|
||||||
</Button>
|
|
||||||
</span>
|
|
||||||
</OverlayTrigger>}
|
|
||||||
{p.dishCount > 0 && (
|
|
||||||
<Button variant="link" size="sm" className="p-0 text-nowrap"
|
|
||||||
onClick={() => setHistoryOpen(historyOpen === key ? null : key)}>
|
|
||||||
{historyOpen === key ? 'skrýt historii' : 'historie cen'}
|
|
||||||
</Button>
|
|
||||||
)}
|
|
||||||
</small>
|
|
||||||
{historyOpen === key && <PriceHistory store={s.name} provider={p.provider} />}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
{adminEnabled && <div className="d-flex gap-3">
|
|
||||||
<FontAwesomeIcon
|
|
||||||
icon={faPen}
|
|
||||||
className="action-icon"
|
|
||||||
title="Upravit"
|
|
||||||
onClick={() => startEdit(s)}
|
|
||||||
style={{ cursor: 'pointer' }}
|
|
||||||
/>
|
|
||||||
<FontAwesomeIcon
|
|
||||||
icon={faTrashCan}
|
|
||||||
className="action-icon"
|
|
||||||
title="Odebrat"
|
|
||||||
onClick={() => handleRemove(s.name)}
|
|
||||||
style={{ cursor: 'pointer' }}
|
|
||||||
/>
|
|
||||||
</div>}
|
|
||||||
</ListGroup.Item>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</ListGroup>
|
|
||||||
)}
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={onClose}>Zavřít</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
import { Modal, Button } from "react-bootstrap";
|
|
||||||
import { Suggestion } from "../../../../types";
|
|
||||||
|
|
||||||
type Props = {
|
|
||||||
suggestion?: Suggestion;
|
|
||||||
onClose: () => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Modální dialog zobrazující celý detail návrhu na vylepšení. */
|
|
||||||
export default function SuggestionDetailModal({ suggestion, onClose }: Readonly<Props>) {
|
|
||||||
return (
|
|
||||||
<Modal show={!!suggestion} onHide={onClose} size="lg">
|
|
||||||
<Modal.Header closeButton>
|
|
||||||
<Modal.Title><h2>{suggestion?.title}</h2></Modal.Title>
|
|
||||||
</Modal.Header>
|
|
||||||
<Modal.Body>
|
|
||||||
<p className="text-muted mb-3">
|
|
||||||
Navrhovatel: <strong>{suggestion?.author}</strong> · Hlasy: <strong>{suggestion?.voteScore}</strong>
|
|
||||||
{suggestion?.resolved && <> · <strong>Vyřešeno</strong></>}
|
|
||||||
</p>
|
|
||||||
<p style={{ whiteSpace: "pre-wrap" }}>{suggestion?.description}</p>
|
|
||||||
</Modal.Body>
|
|
||||||
<Modal.Footer>
|
|
||||||
<Button variant="secondary" onClick={onClose}>
|
|
||||||
Zavřít
|
|
||||||
</Button>
|
|
||||||
</Modal.Footer>
|
|
||||||
</Modal>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -55,7 +55,7 @@ function useProvideAuth(): AuthContextProps {
|
|||||||
setLoginName(undefined);
|
setLoginName(undefined);
|
||||||
setTrusted(undefined);
|
setTrusted(undefined);
|
||||||
if (trusted && logoutUrl?.length) {
|
if (trusted && logoutUrl?.length) {
|
||||||
globalThis.location.replace(logoutUrl);
|
window.location.replace(logoutUrl);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,45 +3,14 @@ import React, { ReactNode, useContext, useEffect, useState } from "react"
|
|||||||
const BANK_ACCOUNT_NUMBER_KEY = 'bank_account_number';
|
const BANK_ACCOUNT_NUMBER_KEY = 'bank_account_number';
|
||||||
const BANK_ACCOUNT_HOLDER_KEY = 'bank_account_holder_name';
|
const BANK_ACCOUNT_HOLDER_KEY = 'bank_account_holder_name';
|
||||||
const HIDE_SOUPS_KEY = 'hide_soups';
|
const HIDE_SOUPS_KEY = 'hide_soups';
|
||||||
const THEME_KEY = 'theme_preference';
|
|
||||||
const ACCENT_HUE_KEY = 'accent_hue';
|
|
||||||
const LEGACY_COLOR_THEME_KEY = 'color_theme';
|
|
||||||
const STYLE_THEME_KEY = 'style_theme';
|
|
||||||
const SHOW_BUTTERFLIES_KEY = 'show_butterflies';
|
|
||||||
const AUTO_ORDER_CHOICE_KEY = 'auto_order_choice';
|
|
||||||
|
|
||||||
export type ThemePreference = 'system' | 'light' | 'dark';
|
|
||||||
|
|
||||||
/** Vizuální styl aplikace (nezávislý na světlém/tmavém režimu). */
|
|
||||||
export type StyleTheme = 'simple' | 'umamusume' | 'mlp' | 'hellgirl' | 'kon' | 'bocchi';
|
|
||||||
|
|
||||||
export const STYLE_THEMES: { value: StyleTheme, label: string }[] = [
|
|
||||||
{ value: 'simple', label: 'Jednoduchý' },
|
|
||||||
{ value: 'umamusume', label: 'Umamusume' },
|
|
||||||
{ value: 'mlp', label: 'My Little Pony' },
|
|
||||||
{ value: 'hellgirl', label: 'Hell Girl' },
|
|
||||||
{ value: 'kon', label: 'K-ON!' },
|
|
||||||
{ value: 'bocchi', label: 'Bocchi the Rock!' },
|
|
||||||
];
|
|
||||||
|
|
||||||
export type SettingsContextProps = {
|
export type SettingsContextProps = {
|
||||||
bankAccount?: string,
|
bankAccount?: string,
|
||||||
holderName?: string,
|
holderName?: string,
|
||||||
hideSoups?: boolean,
|
hideSoups?: boolean,
|
||||||
themePreference: ThemePreference,
|
|
||||||
accentHue: number,
|
|
||||||
effectiveDark: boolean,
|
|
||||||
styleTheme: StyleTheme,
|
|
||||||
showButterflies: boolean,
|
|
||||||
autoOrderChoice: boolean,
|
|
||||||
setBankAccountNumber: (accountNumber?: string) => void,
|
setBankAccountNumber: (accountNumber?: string) => void,
|
||||||
setBankAccountHolderName: (holderName?: string) => void,
|
setBankAccountHolderName: (holderName?: string) => void,
|
||||||
setHideSoupsOption: (hideSoups?: boolean) => void,
|
setHideSoupsOption: (hideSoups?: boolean) => void,
|
||||||
setThemePreference: (theme: ThemePreference) => void,
|
|
||||||
setAccentHue: (hue: number) => void,
|
|
||||||
setStyleTheme: (theme: StyleTheme) => void,
|
|
||||||
setShowButterflies: (show: boolean) => void,
|
|
||||||
setAutoOrderChoice: (enabled: boolean) => void,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
type ContextProps = {
|
type ContextProps = {
|
||||||
@@ -59,126 +28,10 @@ export const useSettings = () => {
|
|||||||
return useContext(settingsContext);
|
return useContext(settingsContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
function getInitialTheme(): ThemePreference {
|
|
||||||
try {
|
|
||||||
const saved = localStorage.getItem(THEME_KEY) as ThemePreference | null;
|
|
||||||
if (saved && ['system', 'light', 'dark'].includes(saved)) {
|
|
||||||
return saved;
|
|
||||||
}
|
|
||||||
} catch (e) {
|
|
||||||
// localStorage nedostupný
|
|
||||||
}
|
|
||||||
return 'system';
|
|
||||||
}
|
|
||||||
|
|
||||||
function getInitialStyleTheme(): StyleTheme {
|
|
||||||
try {
|
|
||||||
const saved = localStorage.getItem(STYLE_THEME_KEY);
|
|
||||||
const known = STYLE_THEMES.find(t => t.value === saved);
|
|
||||||
if (known) {
|
|
||||||
return known.value;
|
|
||||||
}
|
|
||||||
} catch {
|
|
||||||
// localStorage nedostupný
|
|
||||||
}
|
|
||||||
return 'simple';
|
|
||||||
}
|
|
||||||
|
|
||||||
function getInitialShowButterflies(): boolean {
|
|
||||||
try {
|
|
||||||
return localStorage.getItem(SHOW_BUTTERFLIES_KEY) !== 'false';
|
|
||||||
} catch {
|
|
||||||
// localStorage nedostupný
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
function getInitialAutoOrderChoice(): boolean {
|
|
||||||
try {
|
|
||||||
return localStorage.getItem(AUTO_ORDER_CHOICE_KEY) === 'true';
|
|
||||||
} catch {
|
|
||||||
// localStorage nedostupný
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
function getInitialAccentHue(): number {
|
|
||||||
try {
|
|
||||||
const saved = localStorage.getItem(ACCENT_HUE_KEY);
|
|
||||||
if (saved !== null) {
|
|
||||||
const n = parseInt(saved, 10);
|
|
||||||
if (!isNaN(n) && n >= 0 && n <= 360) return n;
|
|
||||||
}
|
|
||||||
// Migrace ze starého string formátu (green/blue/purple)
|
|
||||||
const old = localStorage.getItem(LEGACY_COLOR_THEME_KEY);
|
|
||||||
if (old === 'blue') return 217;
|
|
||||||
if (old === 'purple') return 263;
|
|
||||||
} catch {
|
|
||||||
// localStorage nedostupný
|
|
||||||
}
|
|
||||||
return 142;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Převod HSL na relativní jas dle WCAG (pro výpočet kontrastu s bílým textem)
|
|
||||||
function hslToRelativeLuminance(h: number, s: number, l: number): number {
|
|
||||||
const sn = s / 100, ln = l / 100;
|
|
||||||
const a = sn * Math.min(ln, 1 - ln);
|
|
||||||
const ch = (n: number) => {
|
|
||||||
const k = (n + h / 30) % 12;
|
|
||||||
return ln - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);
|
|
||||||
};
|
|
||||||
const toLinear = (c: number) => c <= 0.04045 ? c / 12.92 : Math.pow((c + 0.055) / 1.055, 2.4);
|
|
||||||
return 0.2126 * toLinear(ch(0)) + 0.7152 * toLinear(ch(8)) + 0.0722 * toLinear(ch(4));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Najde nejnižší světlost, při které má barva dostatečný kontrast s bílým textem (WCAG AA 4.5:1)
|
|
||||||
function adjustedL(hue: number, sat: number, targetL: number): number {
|
|
||||||
let l = targetL;
|
|
||||||
while (l >= 5) {
|
|
||||||
const lum = hslToRelativeLuminance(hue, sat, l);
|
|
||||||
if (1.05 / (lum + 0.05) >= 4.5) return l;
|
|
||||||
l -= 1;
|
|
||||||
}
|
|
||||||
return l;
|
|
||||||
}
|
|
||||||
|
|
||||||
const ACCENT_PROPERTIES = ['--luncher-primary', '--luncher-primary-hover', '--luncher-primary-light', '--luncher-action-icon', '--luncher-success'];
|
|
||||||
|
|
||||||
function clearAccentColors(): void {
|
|
||||||
ACCENT_PROPERTIES.forEach(p => document.documentElement.style.removeProperty(p));
|
|
||||||
}
|
|
||||||
|
|
||||||
function applyAccentColors(hue: number, isDark: boolean): void {
|
|
||||||
const sat = 70;
|
|
||||||
const baseL = adjustedL(hue, sat, isDark ? 55 : 38);
|
|
||||||
const hoverL = isDark ? Math.min(baseL + 10, 80) : Math.max(baseL - 10, 10);
|
|
||||||
const root = document.documentElement;
|
|
||||||
root.style.setProperty('--luncher-primary', `hsl(${hue} ${sat}% ${baseL}%)`);
|
|
||||||
root.style.setProperty('--luncher-primary-hover', `hsl(${hue} ${sat}% ${hoverL}%)`);
|
|
||||||
root.style.setProperty('--luncher-primary-light', isDark
|
|
||||||
? `hsl(${hue} 60% 12%)`
|
|
||||||
: `hsl(${hue} 60% 92%)`);
|
|
||||||
root.style.setProperty('--luncher-action-icon', `hsl(${hue} ${sat}% ${baseL}%)`);
|
|
||||||
root.style.setProperty('--luncher-success', `hsl(${hue} ${sat}% ${baseL}%)`);
|
|
||||||
}
|
|
||||||
|
|
||||||
function useProvideSettings(): SettingsContextProps {
|
function useProvideSettings(): SettingsContextProps {
|
||||||
const [bankAccount, setBankAccount] = useState<string | undefined>();
|
const [bankAccount, setBankAccount] = useState<string | undefined>();
|
||||||
const [holderName, setHolderName] = useState<string | undefined>();
|
const [holderName, setHolderName] = useState<string | undefined>();
|
||||||
const [hideSoups, setHideSoups] = useState<boolean | undefined>();
|
const [hideSoups, setHideSoups] = useState<boolean | undefined>();
|
||||||
const [themePreference, setTheme] = useState<ThemePreference>(getInitialTheme);
|
|
||||||
const [accentHue, setHue] = useState<number>(getInitialAccentHue);
|
|
||||||
const [styleTheme, setStyle] = useState<StyleTheme>(getInitialStyleTheme);
|
|
||||||
const [showButterflies, setShowButterfliesState] = useState<boolean>(getInitialShowButterflies);
|
|
||||||
const [autoOrderChoice, setAutoOrderChoiceState] = useState<boolean>(getInitialAutoOrderChoice);
|
|
||||||
const [effectiveDark, setEffectiveDark] = useState<boolean>(() => {
|
|
||||||
try {
|
|
||||||
const pref = localStorage.getItem(THEME_KEY) as ThemePreference | null;
|
|
||||||
if (pref === 'dark') return true;
|
|
||||||
if (pref === 'light') return false;
|
|
||||||
} catch { /* noop */ }
|
|
||||||
return window.matchMedia?.('(prefers-color-scheme: dark)').matches ?? false;
|
|
||||||
});
|
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
const accountNumber = localStorage.getItem(BANK_ACCOUNT_NUMBER_KEY);
|
const accountNumber = localStorage.getItem(BANK_ACCOUNT_NUMBER_KEY);
|
||||||
@@ -219,50 +72,6 @@ function useProvideSettings(): SettingsContextProps {
|
|||||||
}
|
}
|
||||||
}, [hideSoups]);
|
}, [hideSoups]);
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
localStorage.setItem(THEME_KEY, themePreference);
|
|
||||||
}, [themePreference]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const applyTheme = (dark: boolean) => {
|
|
||||||
document.documentElement.setAttribute('data-bs-theme', dark ? 'dark' : 'light');
|
|
||||||
setEffectiveDark(dark);
|
|
||||||
};
|
|
||||||
if (themePreference === 'system') {
|
|
||||||
const mq = window.matchMedia('(prefers-color-scheme: dark)');
|
|
||||||
applyTheme(mq.matches);
|
|
||||||
const handler = (e: MediaQueryListEvent) => applyTheme(e.matches);
|
|
||||||
mq.addEventListener('change', handler);
|
|
||||||
return () => mq.removeEventListener('change', handler);
|
|
||||||
} else {
|
|
||||||
applyTheme(themePreference === 'dark');
|
|
||||||
}
|
|
||||||
}, [themePreference]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
localStorage.setItem(STYLE_THEME_KEY, styleTheme);
|
|
||||||
document.documentElement.setAttribute('data-luncher-theme', styleTheme);
|
|
||||||
}, [styleTheme]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
localStorage.setItem(SHOW_BUTTERFLIES_KEY, showButterflies ? 'true' : 'false');
|
|
||||||
}, [showButterflies]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
localStorage.setItem(AUTO_ORDER_CHOICE_KEY, autoOrderChoice ? 'true' : 'false');
|
|
||||||
}, [autoOrderChoice]);
|
|
||||||
|
|
||||||
// Aplikuje accent barvy při změně hue nebo přepnutí světlý/tmavý.
|
|
||||||
// Tematické styly (Umamusume, My Little Pony, Hell Girl, K-ON!, Bocchi the Rock!) mají vlastní pevnou paletu, accent barvu proto uplatňuje jen jednoduchý styl.
|
|
||||||
useEffect(() => {
|
|
||||||
localStorage.setItem(ACCENT_HUE_KEY, String(accentHue));
|
|
||||||
if (styleTheme === 'simple') {
|
|
||||||
applyAccentColors(accentHue, effectiveDark);
|
|
||||||
} else {
|
|
||||||
clearAccentColors();
|
|
||||||
}
|
|
||||||
}, [accentHue, effectiveDark, styleTheme]);
|
|
||||||
|
|
||||||
function setBankAccountNumber(bankAccount?: string) {
|
function setBankAccountNumber(bankAccount?: string) {
|
||||||
setBankAccount(bankAccount);
|
setBankAccount(bankAccount);
|
||||||
}
|
}
|
||||||
@@ -275,43 +84,12 @@ function useProvideSettings(): SettingsContextProps {
|
|||||||
setHideSoups(hideSoups);
|
setHideSoups(hideSoups);
|
||||||
}
|
}
|
||||||
|
|
||||||
function setThemePreference(theme: ThemePreference) {
|
|
||||||
setTheme(theme);
|
|
||||||
}
|
|
||||||
|
|
||||||
function setAccentHue(hue: number) {
|
|
||||||
setHue(hue);
|
|
||||||
}
|
|
||||||
|
|
||||||
function setStyleTheme(theme: StyleTheme) {
|
|
||||||
setStyle(theme);
|
|
||||||
}
|
|
||||||
|
|
||||||
function setShowButterflies(show: boolean) {
|
|
||||||
setShowButterfliesState(show);
|
|
||||||
}
|
|
||||||
|
|
||||||
function setAutoOrderChoice(enabled: boolean) {
|
|
||||||
setAutoOrderChoiceState(enabled);
|
|
||||||
}
|
|
||||||
|
|
||||||
return {
|
return {
|
||||||
bankAccount,
|
bankAccount,
|
||||||
holderName,
|
holderName,
|
||||||
hideSoups,
|
hideSoups,
|
||||||
themePreference,
|
|
||||||
accentHue,
|
|
||||||
effectiveDark,
|
|
||||||
setBankAccountNumber,
|
setBankAccountNumber,
|
||||||
setBankAccountHolderName,
|
setBankAccountHolderName,
|
||||||
setHideSoupsOption,
|
setHideSoupsOption,
|
||||||
setThemePreference,
|
|
||||||
setAccentHue,
|
|
||||||
styleTheme,
|
|
||||||
setStyleTheme,
|
|
||||||
showButterflies,
|
|
||||||
setShowButterflies,
|
|
||||||
autoOrderChoice,
|
|
||||||
setAutoOrderChoice,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -7,28 +7,14 @@ if (process.env.NODE_ENV === 'development') {
|
|||||||
socketUrl = `http://localhost:3001`;
|
socketUrl = `http://localhost:3001`;
|
||||||
socketPath = undefined;
|
socketPath = undefined;
|
||||||
} else {
|
} else {
|
||||||
socketUrl = `${globalThis.location.host}`;
|
socketUrl = `${window.location.host}`;
|
||||||
socketPath = '/socket.io';
|
socketPath = `${window.location.pathname}socket.io`;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const socket = socketio.connect(socketUrl, { path: socketPath, transports: ["websocket"] });
|
export const socket = socketio.connect(socketUrl, { path: socketPath, transports: ["websocket"] });
|
||||||
export const SocketContext = React.createContext();
|
export const SocketContext = React.createContext();
|
||||||
|
|
||||||
// Prohlížeče throttlují setTimeout v neaktivních tabech, což zdržuje automatické
|
|
||||||
// znovupřipojení socket.io. Po návratu do tabu nebo focusu okna se připojíme hned.
|
|
||||||
document.addEventListener('visibilitychange', () => {
|
|
||||||
if (document.visibilityState === 'visible' && !socket.connected) {
|
|
||||||
socket.connect();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
window.addEventListener('focus', () => {
|
|
||||||
if (!socket.connected) {
|
|
||||||
socket.connect();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Konstanty websocket eventů, musí odpovídat těm na serveru!
|
// Konstanty websocket eventů, musí odpovídat těm na serveru!
|
||||||
export const EVENT_CONNECT = 'connect';
|
export const EVENT_CONNECT = 'connect';
|
||||||
export const EVENT_DISCONNECT = 'disconnect';
|
export const EVENT_DISCONNECT = 'disconnect';
|
||||||
export const EVENT_MESSAGE = 'message';
|
export const EVENT_MESSAGE = 'message';
|
||||||
export const EVENT_PENDING_QR = 'pendingQr';
|
|
||||||
@@ -1,251 +0,0 @@
|
|||||||
/**
|
|
||||||
* Herní logika Tetrisu bez Reactu — deska, kostky, rotace s odrazem od stěn,
|
|
||||||
* mazání řádků a odpadní řádky od soupeřů.
|
|
||||||
*/
|
|
||||||
|
|
||||||
export const WIDTH = 10;
|
|
||||||
export const HEIGHT = 20;
|
|
||||||
/** Hodnota buňky odpadního řádku (1–7 jsou kostky). */
|
|
||||||
export const GARBAGE = 8;
|
|
||||||
|
|
||||||
type Point = [number, number];
|
|
||||||
|
|
||||||
/** Kostky I, O, T, S, Z, J, L ve výchozí rotaci a velikost jejich čtverce pro rotaci. */
|
|
||||||
const SHAPES: { cells: Point[], box: number }[] = [
|
|
||||||
{ cells: [[0, 1], [1, 1], [2, 1], [3, 1]], box: 4 },
|
|
||||||
{ cells: [[0, 0], [1, 0], [0, 1], [1, 1]], box: 2 },
|
|
||||||
{ cells: [[1, 0], [0, 1], [1, 1], [2, 1]], box: 3 },
|
|
||||||
{ cells: [[1, 0], [2, 0], [0, 1], [1, 1]], box: 3 },
|
|
||||||
{ cells: [[0, 0], [1, 0], [1, 1], [2, 1]], box: 3 },
|
|
||||||
{ cells: [[0, 0], [0, 1], [1, 1], [2, 1]], box: 3 },
|
|
||||||
{ cells: [[2, 0], [0, 1], [1, 1], [2, 1]], box: 3 },
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Předpočítané rotace (po směru hodinových ručiček) pro každou kostku. */
|
|
||||||
const ROTATIONS: Point[][][] = SHAPES.map(({ cells, box }) => {
|
|
||||||
const result = [cells];
|
|
||||||
for (let r = 1; r < 4; r++) {
|
|
||||||
result.push(result[r - 1].map(([x, y]) => [box - 1 - y, x] as Point));
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
});
|
|
||||||
|
|
||||||
/** Posuny zkoušené při rotaci, když kostka narazí (zjednodušený wall kick). */
|
|
||||||
const KICKS: Point[] = [[0, 0], [-1, 0], [1, 0], [0, -1], [-2, 0], [2, 0]];
|
|
||||||
|
|
||||||
/** Body za smazání 0–4 řádků naráz (násobí se úrovní). */
|
|
||||||
const LINE_SCORES = [0, 100, 300, 500, 800];
|
|
||||||
|
|
||||||
/** Odpadní řádky za smazání 0–4 řádků naráz (musí odpovídat GARBAGE_FOR_LINES na serveru). */
|
|
||||||
const ATTACK_FOR_LINES = [0, 0, 1, 2, 4];
|
|
||||||
|
|
||||||
export type Piece = { type: number, rot: number, x: number, y: number };
|
|
||||||
|
|
||||||
/** Deterministický generátor (mulberry32) — stejný seed = stejné pořadí kostek u všech. */
|
|
||||||
function mulberry32(seed: number) {
|
|
||||||
let a = seed >>> 0;
|
|
||||||
return () => {
|
|
||||||
a = (a + 0x6D2B79F5) >>> 0;
|
|
||||||
let t = a;
|
|
||||||
t = Math.imul(t ^ (t >>> 15), t | 1);
|
|
||||||
t ^= t + Math.imul(t ^ (t >>> 7), t | 61);
|
|
||||||
return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
export const pieceCells = (p: Piece): Point[] => ROTATIONS[p.type][p.rot].map(([x, y]) => [p.x + x, p.y + y]);
|
|
||||||
|
|
||||||
export type SessionCallbacks = {
|
|
||||||
/**
|
|
||||||
* Kostka dopadla; `cleared` = počet smazaných řádků,
|
|
||||||
* `attack` = odpadní řádky pro soupeře po odražení vlastního čekajícího odpadu.
|
|
||||||
*/
|
|
||||||
onLock: (cleared: number, attack: number) => void,
|
|
||||||
onDeath: () => void,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Jedna rozehraná hra jednoho hráče. */
|
|
||||||
export class TetrisSession {
|
|
||||||
board: number[] = new Array(WIDTH * HEIGHT).fill(0);
|
|
||||||
active: Piece | null = null;
|
|
||||||
nextType = 0;
|
|
||||||
score = 0;
|
|
||||||
lines = 0;
|
|
||||||
alive = true;
|
|
||||||
private random: () => number;
|
|
||||||
private bag: number[] = [];
|
|
||||||
private pendingGarbage = 0;
|
|
||||||
|
|
||||||
constructor(seed: number, private readonly callbacks: SessionCallbacks) {
|
|
||||||
this.random = mulberry32(seed);
|
|
||||||
this.nextType = this.draw();
|
|
||||||
this.spawn();
|
|
||||||
}
|
|
||||||
|
|
||||||
get level() {
|
|
||||||
return Math.floor(this.lines / 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Interval gravitace v ms — s úrovní zrychluje. */
|
|
||||||
get gravityMs() {
|
|
||||||
return Math.max(80, 800 - this.level * 60);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Pozice "stínu" — kam by kostka dopadla. */
|
|
||||||
get ghost(): Piece | null {
|
|
||||||
if (!this.active) return null;
|
|
||||||
let p = this.active;
|
|
||||||
while (this.fits({ ...p, y: p.y + 1 })) p = { ...p, y: p.y + 1 };
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
tick() {
|
|
||||||
if (!this.alive || !this.active) return;
|
|
||||||
if (!this.tryMove(0, 1)) this.lock();
|
|
||||||
}
|
|
||||||
|
|
||||||
move(dx: number) {
|
|
||||||
if (this.alive) this.tryMove(dx, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
softDrop() {
|
|
||||||
if (!this.alive) return;
|
|
||||||
if (this.tryMove(0, 1)) this.score += 1;
|
|
||||||
else this.lock();
|
|
||||||
}
|
|
||||||
|
|
||||||
hardDrop() {
|
|
||||||
if (!this.alive || !this.active) return;
|
|
||||||
let dropped = 0;
|
|
||||||
while (this.tryMove(0, 1)) dropped++;
|
|
||||||
this.score += dropped * 2;
|
|
||||||
this.lock();
|
|
||||||
}
|
|
||||||
|
|
||||||
rotate(dir: 1 | -1) {
|
|
||||||
if (!this.alive || !this.active) return;
|
|
||||||
const rot = (this.active.rot + dir + 4) % 4;
|
|
||||||
for (const [kx, ky] of KICKS) {
|
|
||||||
const candidate = { ...this.active, rot, x: this.active.x + kx, y: this.active.y + ky };
|
|
||||||
if (this.fits(candidate)) {
|
|
||||||
this.active = candidate;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Odpadní řádky čekají a přidají se po dopadu kostky, která nic nesmaže (jako v klasickém battle módu). */
|
|
||||||
receiveGarbage(lines: number) {
|
|
||||||
this.pendingGarbage += lines;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Deska včetně padající kostky (pro soupeře), znaky 0–8. */
|
|
||||||
snapshot(): string {
|
|
||||||
const cells = [...this.board];
|
|
||||||
if (this.active) {
|
|
||||||
for (const [x, y] of pieceCells(this.active)) {
|
|
||||||
if (y >= 0) cells[y * WIDTH + x] = this.active.type + 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return cells.join('');
|
|
||||||
}
|
|
||||||
|
|
||||||
private draw(): number {
|
|
||||||
if (this.bag.length === 0) {
|
|
||||||
this.bag = [0, 1, 2, 3, 4, 5, 6];
|
|
||||||
for (let i = this.bag.length - 1; i > 0; i--) {
|
|
||||||
const j = Math.floor(this.random() * (i + 1));
|
|
||||||
[this.bag[i], this.bag[j]] = [this.bag[j], this.bag[i]];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return this.bag.pop()!;
|
|
||||||
}
|
|
||||||
|
|
||||||
private spawn() {
|
|
||||||
const type = this.nextType;
|
|
||||||
this.nextType = this.draw();
|
|
||||||
const piece: Piece = { type, rot: 0, x: type === 1 ? 4 : 3, y: type === 0 ? -1 : 0 };
|
|
||||||
if (!this.fits(piece)) {
|
|
||||||
this.active = null;
|
|
||||||
this.die();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this.active = piece;
|
|
||||||
}
|
|
||||||
|
|
||||||
private fits(p: Piece) {
|
|
||||||
return pieceCells(p).every(([x, y]) =>
|
|
||||||
x >= 0 && x < WIDTH && y < HEIGHT && (y < 0 || this.board[y * WIDTH + x] === 0));
|
|
||||||
}
|
|
||||||
|
|
||||||
private tryMove(dx: number, dy: number) {
|
|
||||||
if (!this.active) return false;
|
|
||||||
const candidate = { ...this.active, x: this.active.x + dx, y: this.active.y + dy };
|
|
||||||
if (!this.fits(candidate)) return false;
|
|
||||||
this.active = candidate;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private lock() {
|
|
||||||
if (!this.active) return;
|
|
||||||
const cells = pieceCells(this.active);
|
|
||||||
// Kostka zamčená nad horním okrajem = konec hry
|
|
||||||
if (cells.some(([, y]) => y < 0)) {
|
|
||||||
this.die();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (const [x, y] of cells) this.board[y * WIDTH + x] = this.active.type + 1;
|
|
||||||
this.active = null;
|
|
||||||
|
|
||||||
const cleared = this.clearLines();
|
|
||||||
let attack = 0;
|
|
||||||
if (cleared > 0) {
|
|
||||||
this.score += LINE_SCORES[cleared] * (this.level + 1);
|
|
||||||
this.lines += cleared;
|
|
||||||
// Útok nejdřív odráží čekající odpad, soupeři jde jen zbytek
|
|
||||||
attack = ATTACK_FOR_LINES[cleared] ?? 0;
|
|
||||||
const cancelled = Math.min(attack, this.pendingGarbage);
|
|
||||||
this.pendingGarbage -= cancelled;
|
|
||||||
attack -= cancelled;
|
|
||||||
}
|
|
||||||
this.callbacks.onLock(cleared, attack);
|
|
||||||
// Dokud hráč maže řádky, zbylý odpad ještě čeká
|
|
||||||
if (cleared === 0 && this.pendingGarbage > 0) {
|
|
||||||
const overflow = this.addGarbage(this.pendingGarbage);
|
|
||||||
this.pendingGarbage = 0;
|
|
||||||
if (overflow) {
|
|
||||||
this.die();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.spawn();
|
|
||||||
}
|
|
||||||
|
|
||||||
private clearLines(): number {
|
|
||||||
const rows: number[][] = [];
|
|
||||||
for (let y = 0; y < HEIGHT; y++) rows.push(this.board.slice(y * WIDTH, (y + 1) * WIDTH));
|
|
||||||
const kept = rows.filter(row => row.some(c => c === 0));
|
|
||||||
const cleared = HEIGHT - kept.length;
|
|
||||||
if (cleared > 0) {
|
|
||||||
const empty = Array.from({ length: cleared }, () => new Array(WIDTH).fill(0));
|
|
||||||
this.board = [...empty, ...kept].flat();
|
|
||||||
}
|
|
||||||
return cleared;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Přidá odpadní řádky zespodu s jednou dírou; vrátí true, pokud deska přetekla. */
|
|
||||||
private addGarbage(lines: number): boolean {
|
|
||||||
const overflow = this.board.slice(0, lines * WIDTH).some(c => c !== 0);
|
|
||||||
const hole = Math.floor(Math.random() * WIDTH);
|
|
||||||
const garbageRows = Array.from({ length: lines }, () =>
|
|
||||||
Array.from({ length: WIDTH }, (_, x) => x === hole ? 0 : GARBAGE));
|
|
||||||
this.board = [...this.board.slice(lines * WIDTH), ...garbageRows.flat()].slice(-WIDTH * HEIGHT);
|
|
||||||
return overflow;
|
|
||||||
}
|
|
||||||
|
|
||||||
private die() {
|
|
||||||
if (!this.alive) return;
|
|
||||||
this.alive = false;
|
|
||||||
this.callbacks.onDeath();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
import { StyleTheme, useSettings } from "../context/settings";
|
|
||||||
|
|
||||||
export type GameId = 'reaction' | 'snake' | 'tetris' | 'pong' | 'drawing';
|
|
||||||
|
|
||||||
/** Ikony miniher podle vizuálního stylu aplikace. */
|
|
||||||
const ICONS: Record<StyleTheme, Record<GameId, string>> = {
|
|
||||||
simple: { reaction: '⚡', snake: '🐍', tetris: '🧱', pong: '🏓', drawing: '🎨' },
|
|
||||||
// Dostihy: startovní vlajka, kůň místo hada, mrkve jako kostky, žokej, trofej
|
|
||||||
umamusume: { reaction: '🏁', snake: '🐎', tetris: '🥕', pong: '🏇', drawing: '🏆' },
|
|
||||||
// Duha, jednorožec, drahokamy, balónky a paleta
|
|
||||||
mlp: { reaction: '🌈', snake: '🦄', tetris: '💎', pong: '🎈', drawing: '🖌️' },
|
|
||||||
// Pekelná korespondence: plamen, rudá nit, lampion, slaměná panenka, svitek
|
|
||||||
hellgirl: { reaction: '🔥', snake: '🪢', tetris: '🏮', pong: '🪆', drawing: '📜' },
|
|
||||||
// Klub lehké hudby: bicí Ritsu, želva Ton-chan, dortíky k čaji, kytara Gitah a notový zápis
|
|
||||||
kon: { reaction: '🥁', snake: '🐢', tetris: '🍰', pong: '🎸', drawing: '🎼' },
|
|
||||||
// Kessoku Band: mikrofon Kity, kabel od kytary, krabice od manga, bicí Nijiky a sešit s texty Bocchi
|
|
||||||
bocchi: { reaction: '🎤', snake: '🔌', tetris: '📦', pong: '🥁', drawing: '📝' },
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Styl z <html data-luncher-theme> — pro místa mimo React kontext nastavení. */
|
|
||||||
function currentTheme(): StyleTheme {
|
|
||||||
const theme = document.documentElement.getAttribute('data-luncher-theme') as StyleTheme | null;
|
|
||||||
return theme && theme in ICONS ? theme : 'simple';
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Ikona hry pro aktuální styl (mimo React, např. výpis do konzole). */
|
|
||||||
export const gameIcon = (game: GameId, theme: StyleTheme = currentTheme()) => ICONS[theme]?.[game] ?? ICONS.simple[game];
|
|
||||||
|
|
||||||
/** Ikona hry pro aktuální styl; stránky bez nastavení (statistiky) použijí atribut na <html>. */
|
|
||||||
export function useGameIcon(game: GameId) {
|
|
||||||
const settings = useSettings();
|
|
||||||
return gameIcon(game, settings?.styleTheme ?? currentTheme());
|
|
||||||
}
|
|
||||||
@@ -1,256 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from 'react';
|
|
||||||
import {
|
|
||||||
ButterflyStats,
|
|
||||||
getButterflyStats,
|
|
||||||
catchButterflies,
|
|
||||||
repairNet as repairNetApi,
|
|
||||||
killWasp as killWaspApi,
|
|
||||||
buyRepellent as buyRepellentApi,
|
|
||||||
reportNetTorn as reportTearApi,
|
|
||||||
reportRobbery as reportRobberyApi,
|
|
||||||
defeatThief as defeatThiefApi,
|
|
||||||
reportCaterpillarAte as caterpillarAteApi,
|
|
||||||
defeatCaterpillar as defeatCaterpillarApi,
|
|
||||||
reportMothHit as mothHitApi,
|
|
||||||
reportInspectionFail as inspectionFailApi,
|
|
||||||
buyPremiumNet as buyPremiumApi,
|
|
||||||
buyWaspSpray as waspSprayApi,
|
|
||||||
buyInsurance as buyInsuranceApi,
|
|
||||||
buyUpgrade as buyUpgradeApi,
|
|
||||||
} from '../../../types';
|
|
||||||
|
|
||||||
/** Druhy trvalých vylepšení v obchodě. */
|
|
||||||
export type UpgradeItem = 'net' | 'scarecrow' | 'reinforced';
|
|
||||||
|
|
||||||
/** Výsledek nákupu: úspěch / nedostatek mincí / jiná chyba (např. starý server). */
|
|
||||||
export type BuyResult = 'ok' | 'poor' | 'error';
|
|
||||||
|
|
||||||
/** Jak dlouho se čeká, než se nasbíraná dávka úlovků odešle na server. */
|
|
||||||
const FLUSH_DEBOUNCE_MS = 1500;
|
|
||||||
/** Jak často se přenačte stav ze serveru (kvůli přibývajícím škůdcům). */
|
|
||||||
const POLL_INTERVAL_MS = 30_000;
|
|
||||||
|
|
||||||
/** Událost odměny hlášená scéně po úspěšném odeslání dávky. */
|
|
||||||
export interface RewardEvent {
|
|
||||||
coinsAwarded: number;
|
|
||||||
dailyBonusApplied: boolean;
|
|
||||||
leveledUp: boolean;
|
|
||||||
premiumUnlocked: boolean;
|
|
||||||
newLevel: number;
|
|
||||||
newTitle: string;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Hook spravující serverovou perzistenci chytání motýlků: načtení stavu, dávkové
|
|
||||||
* odesílání úlovků, hubení vos, plašič ptáků, protržení/opravu síťky, zloděje a
|
|
||||||
* periodické přenačítání (růst škůdců). Server je zdroj pravdy; počítadlo se
|
|
||||||
* zobrazuje jako serverová hodnota + zatím neodeslané úlovky.
|
|
||||||
*/
|
|
||||||
export function useButterflyStats(onReward?: (e: RewardEvent) => void) {
|
|
||||||
const [stats, setStats] = useState<ButterflyStats | undefined>();
|
|
||||||
/** Optimisticky zobrazený přírůstek chycených, který ještě neodešel na server. */
|
|
||||||
const [pendingShown, setPendingShown] = useState(0);
|
|
||||||
/** Živá hodnota mincí pro scénu (aby nečetla zastaralý stav přes closure). */
|
|
||||||
const coinsRef = useRef(0);
|
|
||||||
const pending = useRef({ normal: 0, golden: 0 });
|
|
||||||
const flushTimer = useRef<number | null>(null);
|
|
||||||
const onRewardRef = useRef(onReward);
|
|
||||||
onRewardRef.current = onReward;
|
|
||||||
|
|
||||||
const applyStats = useCallback((incoming: ButterflyStats) => {
|
|
||||||
coinsRef.current = incoming.coins;
|
|
||||||
setStats(incoming);
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const flush = useCallback(async () => {
|
|
||||||
if (flushTimer.current) {
|
|
||||||
clearTimeout(flushTimer.current);
|
|
||||||
flushTimer.current = null;
|
|
||||||
}
|
|
||||||
const batch = pending.current;
|
|
||||||
const batchTotal = batch.normal + batch.golden;
|
|
||||||
if (batchTotal === 0) return;
|
|
||||||
pending.current = { normal: 0, golden: 0 };
|
|
||||||
try {
|
|
||||||
const res = await catchButterflies({ body: { normal: batch.normal, golden: batch.golden } });
|
|
||||||
if (res.data) {
|
|
||||||
applyStats(res.data.stats);
|
|
||||||
// Odeslané úlovky už jsou v serverové hodnotě → sundáme je z optimistického přírůstku
|
|
||||||
setPendingShown(p => Math.max(0, p - batchTotal));
|
|
||||||
onRewardRef.current?.({
|
|
||||||
coinsAwarded: res.data.coinsAwarded,
|
|
||||||
dailyBonusApplied: res.data.dailyBonusApplied,
|
|
||||||
leveledUp: res.data.leveledUp,
|
|
||||||
premiumUnlocked: res.data.premiumUnlocked,
|
|
||||||
newLevel: res.data.stats.level,
|
|
||||||
newTitle: res.data.stats.title,
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
setPendingShown(p => Math.max(0, p - batchTotal));
|
|
||||||
}
|
|
||||||
} catch {
|
|
||||||
// Při chybě vrátíme dávku zpět (přírůstek necháme zobrazený)
|
|
||||||
pending.current.normal += batch.normal;
|
|
||||||
pending.current.golden += batch.golden;
|
|
||||||
}
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Nahlásí chycení jednoho motýla (optimisticky + naplánuje odeslání dávky). */
|
|
||||||
const reportCatch = useCallback((golden: boolean) => {
|
|
||||||
if (golden) pending.current.golden += 1;
|
|
||||||
else pending.current.normal += 1;
|
|
||||||
setPendingShown(p => p + 1);
|
|
||||||
if (!flushTimer.current) {
|
|
||||||
flushTimer.current = window.setTimeout(() => { void flush(); }, FLUSH_DEBOUNCE_MS);
|
|
||||||
}
|
|
||||||
}, [flush]);
|
|
||||||
|
|
||||||
const repair = useCallback(async (): Promise<boolean> => {
|
|
||||||
try {
|
|
||||||
const res = await repairNetApi();
|
|
||||||
if (res.data) { applyStats(res.data); return true; }
|
|
||||||
return false;
|
|
||||||
} catch { return false; }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
const killWasp = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await killWaspApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
const buyRepellent = useCallback(async (): Promise<BuyResult> => {
|
|
||||||
try {
|
|
||||||
const res = await buyRepellentApi();
|
|
||||||
if (res.data) { applyStats(res.data); return 'ok'; }
|
|
||||||
return res.response?.status === 402 ? 'poor' : 'error';
|
|
||||||
} catch { return 'error'; }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
const reportTear = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await reportTearApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Zloděj se dostal k penězům – server strhne podíl mincí. */
|
|
||||||
const reportRobbery = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await reportRobberyApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Hráč porazil zloděje – odměna a statistika. */
|
|
||||||
const defeatThief = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await defeatThiefApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Housenka se dostala k úlovkům – server sníží počet chycených. */
|
|
||||||
const caterpillarAte = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await caterpillarAteApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Hráč omylem chytil černou můru – server sníží úlovky. */
|
|
||||||
const mothHit = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await mothHitApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Selhání anti-bot inspekce – server počítá selhání a případně udělí ban. */
|
|
||||||
const reportInspectionFail = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await inspectionFailApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Vyhodnotí výsledek nákupu z odpovědi (402 = nedostatek mincí, jinak chyba). */
|
|
||||||
const buyResult = useCallback((res: { data?: unknown; response?: Response }): BuyResult => {
|
|
||||||
if (res.data) { applyStats(res.data as ButterflyStats); return 'ok'; }
|
|
||||||
return res.response?.status === 402 ? 'poor' : 'error';
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
/** Obchod: koupě spotřebního předmětu / vylepšení. */
|
|
||||||
const buyPremium = useCallback(async (): Promise<BuyResult> => {
|
|
||||||
try { return buyResult(await buyPremiumApi()); } catch { return 'error'; }
|
|
||||||
}, [buyResult]);
|
|
||||||
const waspSpray = useCallback(async (): Promise<BuyResult> => {
|
|
||||||
try { return buyResult(await waspSprayApi()); } catch { return 'error'; }
|
|
||||||
}, [buyResult]);
|
|
||||||
const buyInsurance = useCallback(async (): Promise<BuyResult> => {
|
|
||||||
try { return buyResult(await buyInsuranceApi()); } catch { return 'error'; }
|
|
||||||
}, [buyResult]);
|
|
||||||
const buyUpgrade = useCallback(async (item: UpgradeItem): Promise<BuyResult> => {
|
|
||||||
try { return buyResult(await buyUpgradeApi({ body: { item } })); } catch { return 'error'; }
|
|
||||||
}, [buyResult]);
|
|
||||||
|
|
||||||
/** Hráč porazil housenku – odměna a statistika. */
|
|
||||||
const defeatCaterpillar = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await defeatCaterpillarApi();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
const refresh = useCallback(async () => {
|
|
||||||
try {
|
|
||||||
const res = await getButterflyStats();
|
|
||||||
if (res.data) applyStats(res.data);
|
|
||||||
} catch { /* ignore */ }
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
// Načtení stavu
|
|
||||||
useEffect(() => {
|
|
||||||
let cancelled = false;
|
|
||||||
(async () => {
|
|
||||||
try {
|
|
||||||
const res = await getButterflyStats();
|
|
||||||
if (!cancelled && res.data) applyStats(res.data);
|
|
||||||
} catch { /* server nedostupný – hra jede dál bez perzistence */ }
|
|
||||||
})();
|
|
||||||
return () => { cancelled = true; };
|
|
||||||
}, [applyStats]);
|
|
||||||
|
|
||||||
// Periodické přenačítání (růst škůdců) + při návratu na záložku
|
|
||||||
useEffect(() => {
|
|
||||||
const id = window.setInterval(() => { void refresh(); }, POLL_INTERVAL_MS);
|
|
||||||
const onVisible = () => { if (document.visibilityState === 'visible') void refresh(); };
|
|
||||||
document.addEventListener('visibilitychange', onVisible);
|
|
||||||
return () => {
|
|
||||||
window.clearInterval(id);
|
|
||||||
document.removeEventListener('visibilitychange', onVisible);
|
|
||||||
};
|
|
||||||
}, [refresh]);
|
|
||||||
|
|
||||||
// Odeslání rozdělané dávky při skrytí/opuštění stránky a při odmontování
|
|
||||||
useEffect(() => {
|
|
||||||
const onVisibility = () => { if (document.visibilityState === 'hidden') void flush(); };
|
|
||||||
const onPageHide = () => { void flush(); };
|
|
||||||
document.addEventListener('visibilitychange', onVisibility);
|
|
||||||
window.addEventListener('pagehide', onPageHide);
|
|
||||||
return () => {
|
|
||||||
document.removeEventListener('visibilitychange', onVisibility);
|
|
||||||
window.removeEventListener('pagehide', onPageHide);
|
|
||||||
void flush();
|
|
||||||
};
|
|
||||||
}, [flush]);
|
|
||||||
|
|
||||||
const displayCaught = (stats?.caught ?? 0) + pendingShown;
|
|
||||||
|
|
||||||
return {
|
|
||||||
stats, displayCaught, coinsRef, reportCatch, repair, killWasp, buyRepellent,
|
|
||||||
reportTear, reportRobbery, defeatThief, caterpillarAte, defeatCaterpillar,
|
|
||||||
mothHit, reportInspectionFail, buyPremium, waspSpray, buyInsurance, buyUpgrade,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
import { useSyncExternalStore } from "react";
|
|
||||||
import { getAppConfig, getGroupLimits, subscribeAppConfig } from "../utils/appConfig";
|
|
||||||
|
|
||||||
/** Aktuální limity skupinových objednávek (překreslí se po načtení konfigurace ze serveru). */
|
|
||||||
export function useGroupLimits() {
|
|
||||||
return useSyncExternalStore(subscribeAppConfig, getGroupLimits);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Celá runtime konfigurace ze serveru (způsob přihlášení, zapnuté funkce, limity). */
|
|
||||||
export function useAppConfig() {
|
|
||||||
return useSyncExternalStore(subscribeAppConfig, getAppConfig);
|
|
||||||
}
|
|
||||||
@@ -1,127 +0,0 @@
|
|||||||
import { useCallback, useEffect, useRef, useState } from "react";
|
|
||||||
import { openReactionDuel } from "../components/ReactionDuel";
|
|
||||||
import { openSnakeGame } from "../components/SnakeGame";
|
|
||||||
import { openTetrisGame } from "../components/TetrisGame";
|
|
||||||
import { openPongGame } from "../components/PongGame";
|
|
||||||
import { openDrawingGame } from "../components/DrawingGame";
|
|
||||||
import { GameId, gameIcon } from "../games/themeIcons";
|
|
||||||
|
|
||||||
type Minigame = {
|
|
||||||
id: GameId,
|
|
||||||
/** Kód, který se napíše po sérii kliknutí na logo. */
|
|
||||||
code: string,
|
|
||||||
name: string,
|
|
||||||
description: string,
|
|
||||||
open: () => void,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Skryté minihry dostupné přes logo. Novou hru stačí přidat sem. */
|
|
||||||
const MINIGAMES: Minigame[] = [
|
|
||||||
{
|
|
||||||
id: 'reaction',
|
|
||||||
code: 'reakce',
|
|
||||||
name: 'Reakční hra',
|
|
||||||
description: 'Kdo klikne nejrychleji? Hraje se s kolegy online, 3 kola.',
|
|
||||||
open: openReactionDuel,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 'snake',
|
|
||||||
code: 'snake',
|
|
||||||
name: 'Had',
|
|
||||||
description: 'Had pro více hráčů, ovládání šipkami nebo WSAD. Vyhrává poslední přeživší.',
|
|
||||||
open: openSnakeGame,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 'tetris',
|
|
||||||
code: 'tetris',
|
|
||||||
name: 'Tetris',
|
|
||||||
description: 'Tetris pro více hráčů — smazané řádky posílají soupeřům odpad.',
|
|
||||||
open: openTetrisGame,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 'pong',
|
|
||||||
code: 'pong',
|
|
||||||
name: 'Pong',
|
|
||||||
description: 'Pong pro dva, ovládání šipkami nebo W/S. Hraje se do 5 bodů.',
|
|
||||||
open: openPongGame,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 'drawing',
|
|
||||||
code: 'kresleni',
|
|
||||||
name: 'Kreslení',
|
|
||||||
description: 'Jeden kreslí jídlo z dnešních menu, ostatní hádají.',
|
|
||||||
open: openDrawingGame,
|
|
||||||
},
|
|
||||||
];
|
|
||||||
|
|
||||||
const HELP_CODE = 'help';
|
|
||||||
const SECRET_CLICKS = 3;
|
|
||||||
/** Max. pauza mezi kliknutími na logo, aby se počítala do série (ms). */
|
|
||||||
const SECRET_CLICK_GAP_MS = 400;
|
|
||||||
/** Jak dlouho po sérii kliknutí lze napsat kód (ms). */
|
|
||||||
const SECRET_ARM_MS = 8000;
|
|
||||||
|
|
||||||
function printHelp() {
|
|
||||||
console.log('%c🎮 Luncher minihry', 'font-size: 16px; font-weight: bold');
|
|
||||||
console.log('Klikněte 3× na logo a napište kód hry:');
|
|
||||||
console.table(MINIGAMES.map(g => ({ kód: g.code, hra: `${gameIcon(g.id)} ${g.name}`, popis: g.description })));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Skrytý vstup do miniher: 3× rychle kliknout na logo a pak napsat kód hry,
|
|
||||||
* případně "help" pro výpis her do konzole prohlížeče.
|
|
||||||
* Jedno či dvě kliknutí se chovají jako běžný odkaz (jen s malým zpožděním).
|
|
||||||
*/
|
|
||||||
export function useMinigameSecret(href: string) {
|
|
||||||
const [armed, setArmed] = useState(false);
|
|
||||||
const clicks = useRef(0);
|
|
||||||
const timer = useRef<number | undefined>(undefined);
|
|
||||||
|
|
||||||
const onLogoClick = useCallback((e: React.MouseEvent<HTMLElement>) => {
|
|
||||||
// Otevření v novém tabu apod. necháme prohlížeči
|
|
||||||
if (e.button !== 0 || e.metaKey || e.ctrlKey || e.shiftKey || e.altKey) return;
|
|
||||||
e.preventDefault();
|
|
||||||
window.clearTimeout(timer.current);
|
|
||||||
clicks.current++;
|
|
||||||
if (clicks.current >= SECRET_CLICKS) {
|
|
||||||
clicks.current = 0;
|
|
||||||
setArmed(true);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
timer.current = window.setTimeout(() => {
|
|
||||||
clicks.current = 0;
|
|
||||||
window.location.assign(href);
|
|
||||||
}, SECRET_CLICK_GAP_MS);
|
|
||||||
}, [href]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!armed) return;
|
|
||||||
const maxLength = Math.max(HELP_CODE.length, ...MINIGAMES.map(g => g.code.length));
|
|
||||||
let typed = '';
|
|
||||||
const onKey = (e: KeyboardEvent) => {
|
|
||||||
const target = e.target as HTMLElement | null;
|
|
||||||
if (target?.closest('input, textarea, select, [contenteditable="true"]') || e.key.length !== 1) return;
|
|
||||||
typed = (typed + e.key.toLowerCase()).slice(-maxLength);
|
|
||||||
if (typed.endsWith(HELP_CODE)) {
|
|
||||||
setArmed(false);
|
|
||||||
printHelp();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const game = MINIGAMES.find(g => typed.endsWith(g.code));
|
|
||||||
if (game) {
|
|
||||||
setArmed(false);
|
|
||||||
game.open();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
const disarm = window.setTimeout(() => setArmed(false), SECRET_ARM_MS);
|
|
||||||
window.addEventListener('keydown', onKey);
|
|
||||||
return () => {
|
|
||||||
window.clearTimeout(disarm);
|
|
||||||
window.removeEventListener('keydown', onKey);
|
|
||||||
};
|
|
||||||
}, [armed]);
|
|
||||||
|
|
||||||
useEffect(() => () => window.clearTimeout(timer.current), []);
|
|
||||||
|
|
||||||
return { armed, onLogoClick };
|
|
||||||
}
|
|
||||||
@@ -1,109 +0,0 @@
|
|||||||
import { getToken } from '../Utils';
|
|
||||||
|
|
||||||
/** Převede base64url VAPID klíč na Uint8Array pro PushManager. */
|
|
||||||
function urlBase64ToUint8Array(base64String: string): Uint8Array {
|
|
||||||
const padding = '='.repeat((4 - (base64String.length % 4)) % 4);
|
|
||||||
const base64 = (base64String + padding).replace(/-/g, '+').replace(/_/g, '/');
|
|
||||||
const rawData = atob(base64);
|
|
||||||
const outputArray = new Uint8Array(rawData.length);
|
|
||||||
for (let i = 0; i < rawData.length; ++i) {
|
|
||||||
outputArray[i] = rawData.charCodeAt(i);
|
|
||||||
}
|
|
||||||
return outputArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Helper pro autorizované API volání na push endpointy. */
|
|
||||||
async function pushApiFetch(path: string, options: RequestInit = {}): Promise<Response> {
|
|
||||||
const token = getToken();
|
|
||||||
return fetch(`/api/notifications/push${path}`, {
|
|
||||||
...options,
|
|
||||||
headers: {
|
|
||||||
'Content-Type': 'application/json',
|
|
||||||
...(token ? { Authorization: `Bearer ${token}` } : {}),
|
|
||||||
...options.headers,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Zaregistruje service worker, přihlásí se k push notifikacím
|
|
||||||
* a odešle subscription na server. `reminderTime` je volitelný — bez něj
|
|
||||||
* uživatel odebírá jen ostatní push notifikace (např. doručení objednávky).
|
|
||||||
*/
|
|
||||||
export async function subscribeToPush(reminderTime?: string): Promise<boolean> {
|
|
||||||
if (!('serviceWorker' in navigator) || !('PushManager' in window)) {
|
|
||||||
console.warn('Push notifikace nejsou v tomto prohlížeči podporovány');
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
// Registrace service workeru
|
|
||||||
const registration = await navigator.serviceWorker.register('/sw.js');
|
|
||||||
await navigator.serviceWorker.ready;
|
|
||||||
|
|
||||||
// Vyžádání oprávnění
|
|
||||||
const permission = await Notification.requestPermission();
|
|
||||||
if (permission !== 'granted') {
|
|
||||||
console.warn('Push notifikace: oprávnění zamítnuto');
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Získání VAPID veřejného klíče ze serveru
|
|
||||||
const vapidResponse = await pushApiFetch('/vapidKey');
|
|
||||||
if (!vapidResponse.ok) {
|
|
||||||
console.error('Push notifikace: nepodařilo se získat VAPID klíč');
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
const { key: vapidPublicKey } = await vapidResponse.json();
|
|
||||||
|
|
||||||
// Přihlášení k push
|
|
||||||
const subscription = await registration.pushManager.subscribe({
|
|
||||||
userVisibleOnly: true,
|
|
||||||
applicationServerKey: urlBase64ToUint8Array(vapidPublicKey) as BufferSource,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Odeslání subscription na server
|
|
||||||
const response = await pushApiFetch('/subscribe', {
|
|
||||||
method: 'POST',
|
|
||||||
body: JSON.stringify({
|
|
||||||
subscription: subscription.toJSON(),
|
|
||||||
reminderTime,
|
|
||||||
}),
|
|
||||||
});
|
|
||||||
|
|
||||||
if (!response.ok) {
|
|
||||||
console.error('Push notifikace: nepodařilo se odeslat subscription na server');
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
console.log('Push notifikace: úspěšně přihlášeno', reminderTime ? `(připomínka v ${reminderTime})` : '(bez připomínky oběda)');
|
|
||||||
return true;
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Push notifikace: chyba při registraci', error);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Odhlásí se z push notifikací a informuje server.
|
|
||||||
*/
|
|
||||||
export async function unsubscribeFromPush(): Promise<void> {
|
|
||||||
if (!('serviceWorker' in navigator)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
const registration = await navigator.serviceWorker.getRegistration('/sw.js');
|
|
||||||
if (registration) {
|
|
||||||
const subscription = await registration.pushManager.getSubscription();
|
|
||||||
if (subscription) {
|
|
||||||
await subscription.unsubscribe();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
await pushApiFetch('/unsubscribe', { method: 'POST' });
|
|
||||||
console.log('Push notifikace: úspěšně odhlášeno');
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Push notifikace: chyba při odhlášení', error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -7,32 +7,14 @@ body,
|
|||||||
|
|
||||||
body {
|
body {
|
||||||
margin: 0;
|
margin: 0;
|
||||||
font-family: 'Inter', -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
|
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
|
||||||
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
|
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
|
||||||
sans-serif;
|
sans-serif;
|
||||||
-webkit-font-smoothing: antialiased;
|
-webkit-font-smoothing: antialiased;
|
||||||
-moz-osx-font-smoothing: grayscale;
|
-moz-osx-font-smoothing: grayscale;
|
||||||
line-height: 1.5;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
code {
|
code {
|
||||||
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
|
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
|
||||||
monospace;
|
monospace;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Smooth scrolling */
|
|
||||||
html {
|
|
||||||
scroll-behavior: smooth;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Better focus styles */
|
|
||||||
:focus-visible {
|
|
||||||
outline: 2px solid var(--luncher-primary);
|
|
||||||
outline-offset: 2px;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Selection color */
|
|
||||||
::selection {
|
|
||||||
background: var(--luncher-primary-light);
|
|
||||||
color: var(--luncher-primary);
|
|
||||||
}
|
|
||||||
@@ -6,48 +6,20 @@ import './index.css';
|
|||||||
import AppRoutes from './AppRoutes';
|
import AppRoutes from './AppRoutes';
|
||||||
import { BrowserRouter } from 'react-router';
|
import { BrowserRouter } from 'react-router';
|
||||||
import { client } from '../../types/gen/client.gen';
|
import { client } from '../../types/gen/client.gen';
|
||||||
import { getConfig } from '../../types/gen/sdk.gen';
|
|
||||||
import { getToken } from './Utils';
|
import { getToken } from './Utils';
|
||||||
import { toast } from 'react-toastify';
|
import { toast } from 'react-toastify';
|
||||||
import * as Sentry from '@sentry/react';
|
|
||||||
import { setAppConfig } from './utils/appConfig';
|
|
||||||
|
|
||||||
client.setConfig({
|
client.setConfig({
|
||||||
auth: () => getToken(),
|
auth: () => getToken(),
|
||||||
baseUrl: '/api', // openapi-ts si to z nějakého důvodu neumí převzít z api.yml
|
baseUrl: '/api', // openapi-ts si to z nějakého důvodu neumí převzít z api.yml
|
||||||
});
|
});
|
||||||
|
|
||||||
// Sentry se inicializuje až podle runtime konfigurace ze serveru (bez DSN zůstává vypnuté).
|
|
||||||
// Klient je statický build, takže DSN ani limity nejde zapéct při buildu — server je zná z env.
|
|
||||||
getConfig().then(({ data }) => {
|
|
||||||
setAppConfig({
|
|
||||||
loaded: true,
|
|
||||||
trustedHeaders: data?.auth?.trustedHeaders,
|
|
||||||
storeAdmin: data?.features?.storeAdmin,
|
|
||||||
groupLimits: data?.limits?.group,
|
|
||||||
});
|
|
||||||
if (data?.sentry.dsn) {
|
|
||||||
Sentry.init({
|
|
||||||
dsn: data.sentry.dsn,
|
|
||||||
environment: data.sentry.environment,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}).catch(() => {
|
|
||||||
// Config endpoint nedostupný — běžíme bez Sentry, s výchozími limity a původním chováním přihlášení
|
|
||||||
setAppConfig({ loaded: true });
|
|
||||||
});
|
|
||||||
|
|
||||||
// Interceptor na vyhození toasteru při chybě
|
// Interceptor na vyhození toasteru při chybě
|
||||||
client.interceptors.response.use(async response => {
|
client.interceptors.response.use(async response => {
|
||||||
// TODO opravit - login je zatím výjimka, voláme ho "naprázdno" abychom zjistili, zda nás nepřihlásily trusted headers
|
// TODO opravit - login je zatím výjimka, voláme ho "naprázdno" abychom zjistili, zda nás nepřihlásily trusted headers
|
||||||
if (!response.ok && !response.url.includes("/login")) {
|
if (!response.ok && response.url.indexOf("/login") == -1) {
|
||||||
// Čteme z klonu, aby tělo odpovědi zůstalo k dispozici i generovanému SDK
|
const json = await response.json();
|
||||||
const json = await response.clone().json();
|
|
||||||
toast.error(json.error, { theme: "colored" });
|
toast.error(json.error, { theme: "colored" });
|
||||||
// Serverové chyby hlásíme do Sentry; 4xx jsou očekávané (chyby uživatele)
|
|
||||||
if (response.status >= 500) {
|
|
||||||
Sentry.captureMessage(`API ${response.status}: ${new URL(response.url).pathname} — ${json.error}`, 'error');
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return response;
|
return response;
|
||||||
});
|
});
|
||||||
@@ -57,18 +29,10 @@ const root = ReactDOM.createRoot(
|
|||||||
);
|
);
|
||||||
root.render(
|
root.render(
|
||||||
<React.StrictMode>
|
<React.StrictMode>
|
||||||
<Sentry.ErrorBoundary fallback={
|
|
||||||
<div className="text-center p-5">
|
|
||||||
<h4>Něco se pokazilo 😕</h4>
|
|
||||||
<p>Chyba byla nahlášena. Zkuste stránku načíst znovu.</p>
|
|
||||||
<button className="btn btn-primary" onClick={() => window.location.reload()}>Načíst znovu</button>
|
|
||||||
</div>
|
|
||||||
}>
|
|
||||||
<BrowserRouter>
|
<BrowserRouter>
|
||||||
<ProvideAuth>
|
<ProvideAuth>
|
||||||
<AppRoutes />
|
<AppRoutes />
|
||||||
</ProvideAuth>
|
</ProvideAuth>
|
||||||
</BrowserRouter>
|
</BrowserRouter>
|
||||||
</Sentry.ErrorBoundary>
|
|
||||||
</React.StrictMode>
|
</React.StrictMode>
|
||||||
);
|
);
|
||||||
@@ -2,132 +2,15 @@
|
|||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
padding: 32px 24px;
|
padding: 20px;
|
||||||
min-height: calc(100vh - 140px);
|
|
||||||
background: var(--luncher-bg);
|
|
||||||
|
|
||||||
h1 {
|
|
||||||
font-size: 2rem;
|
|
||||||
font-weight: 700;
|
|
||||||
color: var(--luncher-text);
|
|
||||||
margin-bottom: 24px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.week-navigator {
|
.week-navigator {
|
||||||
display: flex;
|
display: flex;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
gap: 24px;
|
font-size: xx-large;
|
||||||
margin-bottom: 32px;
|
|
||||||
|
|
||||||
svg {
|
|
||||||
font-size: 1.5rem;
|
|
||||||
color: var(--luncher-text-secondary);
|
|
||||||
cursor: pointer;
|
|
||||||
padding: 12px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: var(--luncher-bg-card);
|
|
||||||
box-shadow: var(--luncher-shadow-sm);
|
|
||||||
transition: var(--luncher-transition);
|
|
||||||
|
|
||||||
&:hover {
|
|
||||||
color: var(--luncher-primary);
|
|
||||||
background: var(--luncher-primary-light);
|
|
||||||
transform: scale(1.05);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.date-range {
|
.date-range {
|
||||||
margin: 0;
|
margin: 5px 20px;
|
||||||
font-size: 1.25rem;
|
|
||||||
font-weight: 600;
|
|
||||||
color: var(--luncher-text);
|
|
||||||
min-width: 280px;
|
|
||||||
text-align: center;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.export-panel {
|
|
||||||
margin-top: 32px;
|
|
||||||
padding: 24px;
|
|
||||||
width: 100%;
|
|
||||||
max-width: 560px;
|
|
||||||
background: var(--luncher-bg-card);
|
|
||||||
border: 1px solid var(--luncher-border-light);
|
|
||||||
border-radius: var(--luncher-radius-lg);
|
|
||||||
box-shadow: var(--luncher-shadow-sm);
|
|
||||||
text-align: center;
|
|
||||||
|
|
||||||
h3 {
|
|
||||||
font-size: 1.1rem;
|
|
||||||
font-weight: 600;
|
|
||||||
color: var(--luncher-text);
|
|
||||||
margin-bottom: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.export-hint {
|
|
||||||
font-size: 0.85rem;
|
|
||||||
color: var(--luncher-text-secondary);
|
|
||||||
margin-bottom: 16px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.export-controls {
|
|
||||||
display: flex;
|
|
||||||
flex-wrap: wrap;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
gap: 12px;
|
|
||||||
|
|
||||||
input {
|
|
||||||
max-width: 180px;
|
|
||||||
}
|
|
||||||
|
|
||||||
select {
|
|
||||||
max-width: 160px;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Chart container
|
|
||||||
.recharts-wrapper {
|
|
||||||
background: var(--luncher-bg-card);
|
|
||||||
border-radius: var(--luncher-radius-lg);
|
|
||||||
box-shadow: var(--luncher-shadow);
|
|
||||||
padding: 24px;
|
|
||||||
border: 1px solid var(--luncher-border-light);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Chart text styling
|
|
||||||
.recharts-cartesian-axis-tick-value {
|
|
||||||
fill: var(--luncher-text-secondary);
|
|
||||||
font-size: 0.85rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.recharts-legend-item-text {
|
|
||||||
color: var(--luncher-text) !important;
|
|
||||||
font-weight: 500;
|
|
||||||
}
|
|
||||||
|
|
||||||
.recharts-tooltip-wrapper {
|
|
||||||
.recharts-default-tooltip {
|
|
||||||
background: var(--luncher-bg-card) !important;
|
|
||||||
border: 1px solid var(--luncher-border) !important;
|
|
||||||
border-radius: var(--luncher-radius-sm) !important;
|
|
||||||
box-shadow: var(--luncher-shadow-lg) !important;
|
|
||||||
|
|
||||||
.recharts-tooltip-label {
|
|
||||||
color: var(--luncher-text) !important;
|
|
||||||
font-weight: 600;
|
|
||||||
margin-bottom: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.recharts-tooltip-item {
|
|
||||||
color: var(--luncher-text-secondary) !important;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.recharts-cartesian-grid-horizontal line,
|
|
||||||
.recharts-cartesian-grid-vertical line {
|
|
||||||
stroke: var(--luncher-border);
|
|
||||||
}
|
|
||||||
}
|
|
||||||